From 2f490407aef90e36084df08a06d857b0af83101a Mon Sep 17 00:00:00 2001 From: ZeqMacaw Date: Wed, 29 Jan 2020 08:46:01 -0500 Subject: [PATCH] FIXED: MDL v44, v45, v46, v47, v48, v49 - Mesh SMD files are written incorrectly, due to incorrect change in Crowbar 0.66. --- .../CompiledFiles/VvdFile/VvdFile04/SourceVvdFile04.vb | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/Crowbar/Core/GameModel/CompiledFiles/VvdFile/VvdFile04/SourceVvdFile04.vb b/Crowbar/Core/GameModel/CompiledFiles/VvdFile/VvdFile04/SourceVvdFile04.vb index 4987081..ab7a026 100644 --- a/Crowbar/Core/GameModel/CompiledFiles/VvdFile/VvdFile04/SourceVvdFile04.vb +++ b/Crowbar/Core/GameModel/CompiledFiles/VvdFile/VvdFile04/SourceVvdFile04.vb @@ -94,7 +94,7 @@ Public Class SourceVvdFile04 aStudioVertex.normalZ = Me.theInputFileReader.ReadSingle() aStudioVertex.texCoordX = Me.theInputFileReader.ReadSingle() aStudioVertex.texCoordY = Me.theInputFileReader.ReadSingle() - If mdlVersion >= 54 OrElse mdlVersion <= 59 Then + If mdlVersion >= 54 AndAlso mdlVersion <= 59 Then Me.theInputFileReader.ReadSingle() Me.theInputFileReader.ReadSingle() Me.theInputFileReader.ReadSingle()