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ZlSocket.h
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ZlSocket.h
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//
// Created by vergil on 17-4-26.
//
#ifndef MAIN_ZLSOCKET_H
#define MAIN_ZLSOCKET_H
#include <stdio.h>
#include <unistd.h>
#include <sys/socket.h>
class ZlSocket {
protected:
int client_sock;
public:
// explicit ZlSocket(int server_socket = -1):socket_fd(server_socket){};
virtual int getSocket() const = 0;
virtual ssize_t read(void *buf, size_t count) const = 0;
virtual ssize_t write(const void *buf, size_t count) const = 0;
virtual int send(const void *msg, size_t len, int flags) const = 0;
virtual ssize_t recv(void *buf, size_t len, int flags) const = 0;
virtual int accept(const int server_sock,struct sockaddr *addr, socklen_t *addrlen) = 0;
virtual int close() = 0;
virtual ~ZlSocket(){};
// int sendto(const void *msg, size_t len, int flags, const struct sockaddr *to, socklen_t tolen)
// int sendmsg(const struct msghdr *msg, int flags);
// ssize_t recvfrom(int sockfd, void *buf, size_t len, int flags,
// struct sockaddr *src_addr, socklen_t *addrlen);
//
// ssize_t recvmsg(int sockfd, struct msghdr *msg, int flags);
};
#endif //MAIN_ZLSOCKET_H