Physically Based Rendering Scenes
This repository combines scenes from multiple sources primaly for the project PBRVulkan.
All materials are based on Disney BRDF. The scene description is based on Tinsel project.
Example of scene description
material red
{
color 0.63 0.065 0.05
}
mesh
{
file cornell_box/cbox_redwall.obj
material red
position .5536 .2744 .2796
scale 0.01 0.01 0.01
}
The orignal source can be find here in GLSL-PathTracer project.
[0] Disney BSDF
[1] Disney in Arnold
[2] Disney Tinsel
[3] SIGGRAPH Course
[4] Disney Report
[5] Tinsel
[6] GLSL-PathTracer
[7] Benedikt Bitterli