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main.js
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main.js
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const { Client, GatewayIntentBits, Collection, Events } = require('discord.js');
const client = new Client({
intents: [GatewayIntentBits.Guilds, GatewayIntentBits.GuildMembers, GatewayIntentBits.GuildIntegrations, GatewayIntentBits.GuildMessages, GatewayIntentBits.MessageContent],
});
require('http');
const fs = require('node:fs');
const path = require('node:path');
const config = require('./config.json');
const eventFiles = fs.readdirSync('./events').filter((file) => file.endsWith('.js'));
for (const file of eventFiles) {
const event = require(`./events/${file}`);
if (event.once) {
client.once(event.name, (...args) => event.execute(...args, client, config));
} else {
client.on(event.name, (...args) => event.execute(...args, client, config));
}
}
require('./modules/status')(config.status_port, config.status_message);
client.commands = new Collection();
const commandsPath = path.join(__dirname, 'commands');
const commandFiles = fs.readdirSync(commandsPath).filter((file) => file.endsWith('.js'));
for (const file of commandFiles) {
const filePath = path.join(commandsPath, file);
const command = require(filePath);
client.commands.set(command.data.name, command);
}
client.on(Events.InteractionCreate, async (interaction) => {
if (!interaction.isChatInputCommand()) return;
const command = client.commands.get(interaction.commandName);
if (!command) return;
try {
await command.execute(interaction, client, config);
} catch (error) {
console.error(error);
await interaction.reply({ content: 'There was an error while executing this command!', ephemeral: true });
}
});
client.login(config.token);