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Hello there. I've stumbled upon a problem with armorstands. With CMI installed, armorstands get their hands attached when they are placed. Everything works fine, when a player has access to an armorstand, but when a player does not have access, following happens:
Players can give items to an armorstands off hand, if this armorstands off hand is empty and its main hand is holding something.
Players can not take items at all. Players can not switch items with armorstand.
I tried to activate the armorstand optimization in config which should send a fake block place event, but I could not record any block place events fired and the problem still occurs.
Only workaround for me would be to only use an armorstands offhand in order to prevent players to give items to a armorstand.
I am using PaperMC Version 215
Does anyone have an idea of how to fix this within my own range of actions? Thanks in advance
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Hello there. I've stumbled upon a problem with armorstands. With CMI installed, armorstands get their hands attached when they are placed. Everything works fine, when a player has access to an armorstand, but when a player does not have access, following happens:
Players can give items to an armorstands off hand, if this armorstands off hand is empty and its main hand is holding something.
Players can not take items at all. Players can not switch items with armorstand.
I tried to activate the armorstand optimization in config which should send a fake block place event, but I could not record any block place events fired and the problem still occurs.
Only workaround for me would be to only use an armorstands offhand in order to prevent players to give items to a armorstand.
I am using PaperMC Version 215
Does anyone have an idea of how to fix this within my own range of actions? Thanks in advance
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