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pubspec.yaml
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name: admin
description: "A new Flutter project."
# The following line prevents the package from being accidentally published to
# pub.dev using `flutter pub publish`. This is preferred for private packages.
publish_to: 'none' # Remove this line if you wish to publish to pub.dev
# The following defines the version and build number for your application.
# A version number is three numbers separated by dots, like 1.2.43
# followed by an optional build number separated by a +.
# Both the version and the builder number may be overridden in flutter
# build by specifying --build-name and --build-number, respectively.
# In Android, build-name is used as versionName while build-number used as versionCode.
# Read more about Android versioning at https://developer.android.com/studio/publish/versioning
# In iOS, build-name is used as CFBundleShortVersionString while build-number is used as CFBundleVersion.
# Read more about iOS versioning at
# https://developer.apple.com/library/archive/documentation/General/Reference/InfoPlistKeyReference/Articles/CoreFoundationKeys.html
# In Windows, build-name is used as the major, minor, and patch parts
# of the product and file versions while build-number is used as the build suffix.
version: 1.0.0+1
environment:
sdk: '>=3.4.3 <4.0.0'
# Dependencies specify other packages that your package needs in order to work.
# To automatically upgrade your package dependencies to the latest versions
# consider running `flutter pub upgrade --major-versions`. Alternatively,
# dependencies can be manually updated by changing the version numbers below to
# the latest version available on pub.dev. To see which dependencies have newer
# versions available, run `flutter pub outdated`.
dependencies:
awesome_dialog: ^3.2.1
bloc: ^8.1.3
cloud_firestore: ^4.15.9
cupertino_icons: ^1.0.2
dartz: ^0.10.1
dio: ^5.4.1
firebase_app_check: ^0.2.2+4
firebase_auth: ^4.17.9
firebase_core: ^2.27.1
firebase_storage: ^11.6.10
flutter:
sdk: flutter
flutter_advanced_drawer: ^1.3.6
flutter_bloc: ^8.1.4
flutter_localization: ^0.2.0
flutter_polyline_points: ^2.0.0
flutter_staggered_grid_view: ^0.7.0
flutter_svg: ^2.0.10+1
font_awesome_icon_class: ^0.0.6
geocoding: ^3.0.0
geolocator: ^11.0.0
go_router: ^13.2.0
google_maps_flutter: ^2.6.0
google_maps_flutter_web: ^0.5.8
image_picker: ^1.1.0
intl: ^0.19.0
localization: ^2.1.1
location: ^5.0.3
shared_preferences: ^2.2.2
dev_dependencies:
build_runner: ^2.4.9
flutter_lints: ^3.0.1
flutter_test:
sdk: flutter
flutter:
uses-material-design: true
# To add assets to your application, add an assets section, like this:
assets:
- assets/images/
- assets/map_style/
- assets/lang/ar.json
- assets/lang/en.json
# An image asset can refer to one or more resolution-specific "variants", see
# https://flutter.dev/assets-and-images/#resolution-aware
# For details regarding adding assets from package dependencies, see
# https://flutter.dev/assets-and-images/#from-packages
# To add custom fonts to your application, add a fonts section here,
# in this "flutter" section. Each entry in this list should have a
# "family" key with the font family name, and a "fonts" key with a
# list giving the asset and other descriptors for the font. For
# example:
# fonts:
# - family: Schyler
# fonts:
# - asset: fonts/Schyler-Regular.ttf
# - asset: fonts/Schyler-Italic.ttf
# style: italic
# - family: Trajan Pro
# fonts:
# - asset: fonts/TrajanPro.ttf
# - asset: fonts/TrajanPro_Bold.ttf
# weight: 700
#
# For details regarding fonts from package dependencies,
# see https://flutter.dev/custom-fonts/#from-packages
flutter_assets:
assets_path: assets/images
output_path: lib/core/utils
filename: images.dart
field_prefix: null