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all-paths-sum.cpp
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#pragma GCC optimize("Ofast")
#include <algorithm>
#include <bitset>
#include <deque>
#include <iostream>
#include <iterator>
#include <string>
#include <map>
#include <queue>
#include <set>
#include <stack>
#include <vector>
#include <unordered_map>
#include <unordered_set>
using namespace std;
void abhisheknaiidu()
{
ios_base::sync_with_stdio(0); cin.tie(0); cout.tie(0);
#ifndef ONLINE_JUDGE
freopen("input.txt", "r", stdin);
freopen("output.txt", "w", stdout);
#endif
}
// The time complexity of the above algorithm is O(N^2), where ‘N’ is the total number of
// nodes in the tree. This is due to the fact that we traverse each node once (which will take O(N),
// and for every leaf node we might have to store its path which will take O(N).
// Space-Complexity - O(NLog(N))
struct TreeNode
{
int val;
TreeNode* left;
TreeNode* right;
};
// BstNode* rootptr = NULL;
TreeNode* GetNewNode(int val) {
TreeNode* newNode = new TreeNode(); // returns back the address the new node
newNode->val = val;
newNode->left = newNode->right = NULL;
return newNode; // address of newNode
}
// TreeNode* root = NULL;
void find(TreeNode* root, int sum, vector<vector<int>> &allpaths, vector<int> &cur) {
if(root == NULL) return;
cur.push_back(root->val);
if(root->val == sum && root->left == NULL && root->right == NULL) {
allpaths.push_back(cur);
}
else {
find(root->left, sum - root->val, allpaths, cur);
find(root->right, sum - root->val, allpaths, cur);
}
cur.pop_back(); // As each recursive call returns, value gets popped!! (Back Tracking)
}
vector<vector <int>> hasPath(TreeNode* root, int sum) {
vector<vector<int>> allpaths;
vector<int> cur;
find(root, sum, allpaths, cur);
return allpaths;
}
int main(int argc, char* argv[]) {
abhisheknaiidu();
TreeNode* root = GetNewNode(12);
root->left = GetNewNode(7);
root->right = GetNewNode(1);
root->left->left = GetNewNode(4);
root->right->left = GetNewNode(10);
root->right->right = GetNewNode(5);
vector<vector<int>> result = hasPath(root, 23);
for(auto vec: result) {
for(auto x: vec) {
cout << x << " ";
}
cout << endl;
}
return 0;
}