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challenges.js
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challenges.js
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/*
GAME RULES:
- The game has 2 players, playing in rounds
- In each turn, a player rolls a dice as many times as he whishes. Each result get added to his ROUND score
- BUT, if the player rolls a 1, all his ROUND score gets lost. After that, it's the next player's turn
- The player can choose to 'Hold', which means that his ROUND score gets added to his GLBAL score. After that, it's the next player's turn
- The first player to reach 100 points on GLOBAL score wins the game
*/
var scores,roundScore,activePlayer,gamePlaying;
init();
var lastDice;
//document.querySelector('#current-0').textContent=dice;
//document.querySelector('#current-'+activePlayer).innerHTML='<em>'+dice+'</em>';
//var x = document.querySelector('#score-0').textContent;
//console.log(x);
document.querySelector('.btn-roll').addEventListener('click', function(){
if (gamePlaying){
//random number
var dice1 = Math.floor(Math.random()*6)+1;
var dice2 = Math.floor(Math.random()*6)+1;
//display the result
// var diceDOM=document.querySelector('.dice');
document.getElementById('dice-1').style.display='block';
document.getElementById('dice-2').style.display='block';
document.getElementById('dice-1').src= 'dice-'+dice1+'.png';
document.getElementById('dice-2').src= 'dice-'+dice2+'.png';
//update the roundScore if the rolled score not 1
// if(dice===6 && lastDice===6){
// scores[activePlayer]=0;
// document.querySelector('#score-'+activePlayer).textContent='0';
// nextPlayer();
// }else
if(dice1 !== 1 && dice2!==1){
//add Number
roundScore+=dice1+dice2;
document.querySelector('#current-'+activePlayer).textContent=roundScore;
}else{
//next player
nextPlayer();
}
lastDice=dice;
}
});
document.querySelector('.btn-hold').addEventListener('click', function(){
if (gamePlaying){
// add the scores
scores[activePlayer]+= roundScore;
// update the UI
document.querySelector('#score-'+activePlayer).textContent= scores[activePlayer];
// cheak if player win
var intput= document.querySelector('.final-score').value;
var winningScore;
if (intput){
winningScore=intput;
}else{
winningScore=100;
}
if (scores[activePlayer]>=winningScore){
document.querySelector('#name-'+activePlayer).textContent= 'Winner!';
document.getElementById('dice-1').style.display='none';
document.getElementById('dice-2').style.display='none';
document.querySelector('.player-'+activePlayer+'-panel').classList.add('winner');
document.querySelector('.player-'+activePlayer+'-panel').classList.remove('active');
gamePlaying= false;
}else{
// next player.
nextPlayer();
}
}
});
document.querySelector('.btn-new').addEventListener('click',init);
function nextPlayer(){
activePlayer===0? activePlayer = 1: activePlayer = 0;
roundScore=0;
document.getElementById('current-0').textContent='0';
document.getElementById('current-1').textContent='0';
document.querySelector('.player-0-panel').classList.toggle('active');
document.querySelector('.player-1-panel').classList.toggle('active');
document.getElementById('dice-1').style.display='none';
document.getElementById('dice-2').style.display='none';
}
function init(){
scores=[0,0];
roundScore=0;
activePlayer=0;
gamePlaying= true;
document.getElementById('dice-1').style.display='none';
document.getElementById('dice-2').style.display='none';
document.getElementById('score-0').textContent='0';
document.getElementById('score-1').textContent='0';
document.getElementById('current-0').textContent='0';
document.getElementById('current-1').textContent='0';
document.getElementById('name-0').textContent= 'player 1';
document.getElementById('name-1').textContent= 'player 2';
document.querySelector('.player-0-panel').classList.remove('winner');
document.querySelector('.player-1-panel').classList.remove('winner');
document.querySelector('.player-0-panel').classList.remove('active');
document.querySelector('.player-1-panel').classList.remove('active');
document.querySelector('.player-0-panel').classList.add('active');
}