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May 29, 2025 22:26 10m 50s
Stateless texture unit binding (#577)
MSBuild #580: Commit f82c351 pushed by adriengivry
May 29, 2025 20:33 10m 37s main
May 29, 2025 20:33 10m 37s
May 29, 2025 05:14 10m 40s
Fixed a crash when editing a material generated from a model (#563)
MSBuild #577: Commit 215338d pushed by adriengivry
May 25, 2025 04:28 10m 40s main
May 25, 2025 04:28 10m 40s
Updated README for 1.5 (#560)
MSBuild #576: Commit 4664610 pushed by adriengivry
May 24, 2025 17:42 10m 14s main
May 24, 2025 17:42 10m 14s
Bumped Overload version to 1.5 (#559)
MSBuild #575: Commit 5beb460 pushed by adriengivry
May 24, 2025 03:50 10m 38s main
May 24, 2025 03:50 10m 38s
Cleaned up inspector code and fixed renaming bug (#558)
MSBuild #574: Commit af9f7ec pushed by adriengivry
May 23, 2025 22:44 10m 33s main
May 23, 2025 22:44 10m 33s
May 23, 2025 17:41 9m 48s
Reduced standard shader variant count from 256 to 32 (#556)
MSBuild #572: Commit 6e52731 pushed by adriengivry
May 23, 2025 16:30 10m 28s main
May 23, 2025 16:30 10m 28s
Various fixes and cleanup for post-process pass (#551)
MSBuild #570: Commit bb1a613 pushed by adriengivry
May 23, 2025 00:15 9m 51s main
May 23, 2025 00:15 9m 51s
Various fixes and cleanup for post-process pass
MSBuild #569: Pull request #551 ready_for_review by adriengivry
May 23, 2025 00:15 10m 2s fix/post_process_pass
May 23, 2025 00:15 10m 2s
Implemented a better bloom effect with no threshold (#550)
MSBuild #568: Commit c5e2362 pushed by adriengivry
May 22, 2025 18:39 10m 29s main
May 22, 2025 18:39 10m 29s
Implemented a better bloom effect with no threshold
MSBuild #567: Pull request #550 ready_for_review by adriengivry
May 22, 2025 18:34 9m 56s feature/better_bloom
May 22, 2025 18:34 9m 56s
Fixed asset rename bug (#549)
MSBuild #566: Commit 87a6dfd pushed by adriengivry
May 21, 2025 15:28 10m 46s main
May 21, 2025 15:28 10m 46s
Fixed asset reset bug (#549)
MSBuild #565: Commit 9213bbc pushed by adriengivry
May 21, 2025 15:28 9m 55s main
May 21, 2025 15:28 9m 55s
Cleaned up project hub and asset browser (#547)
MSBuild #564: Commit e10bf0f pushed by adriengivry
May 21, 2025 15:17 10m 36s main
May 21, 2025 15:17 10m 36s
Cleaned up project hub and asset browser
MSBuild #563: Pull request #547 ready_for_review by adriengivry
May 21, 2025 15:17 9m 52s cleanup/project_hub
May 21, 2025 15:17 9m 52s
Added a pass system to shaders (#544)
MSBuild #562: Commit dbaa6cb pushed by adriengivry
May 20, 2025 19:24 9m 41s main
May 20, 2025 19:24 9m 41s
Fixed incorrect blit viewport size (#542)
MSBuild #561: Commit 7b2705d pushed by adriengivry
May 20, 2025 01:33 9m 12s main
May 20, 2025 01:33 9m 12s
Added additional CPU/GPU markers for Tracy profiler (#541)
MSBuild #560: Commit f2d948b pushed by adriengivry
May 20, 2025 01:01 9m 57s main
May 20, 2025 01:01 9m 57s
StandardPBR is now Standard ->no more blinn-phong/lambert (#538)
MSBuild #559: Commit 4eec634 pushed by adriengivry
May 20, 2025 00:38 9m 8s main
May 20, 2025 00:38 9m 8s
Added support for gloss/spec PBR workflow (#536)
MSBuild #558: Commit dcb8b59 pushed by adriengivry
May 17, 2025 18:14 9m 30s main
May 17, 2025 18:14 9m 30s
May 17, 2025 17:22 9m 38s