-
Notifications
You must be signed in to change notification settings - Fork 267
Issues: Overload-Technologies/Overload
New issue
Have a question about this project? Sign up for a free GitHub account to open an issue and contact its maintainers and the community.
By clicking “Sign up for GitHub”, you agree to our terms of service and privacy statement. We’ll occasionally send you account related emails.
Already on GitHub? Sign in to your account
Author
Label
Milestones
Assignee
Sort
Issues list
Update Tracy profiler to 0.12
Graphics
Graphical feature
Project Configuration
Anything related to setuping our projects
#579
opened May 30, 2025 by
adriengivry
Find a better system to handle empty texture properties
Graphics
Graphical feature
#575
opened May 29, 2025 by
adriengivry
Implement micro-facet roughness (anisotropic/isotropic)
Graphics
Graphical feature
#573
opened May 29, 2025 by
adriengivry
Implement hierarchical z-buffer for CPU occlusion queries
Graphics
Graphical feature
Optimization
Optimization related stuff
#572
opened May 29, 2025 by
adriengivry
Fix sizes often called sizes although they represent half-extent
Editor
Something relative with the editor
Graphics
Graphical feature
#571
opened May 28, 2025 by
adriengivry
Implement refractions for semi-transparent surfaces
Graphics
Graphical feature
#570
opened May 28, 2025 by
adriengivry
Blending between a transparent object and a debug object doesn't work
Graphics
Graphical feature
#567
opened May 28, 2025 by
adriengivry
Add support for OBB ambient box light
Graphics
Graphical feature
#565
opened May 27, 2025 by
adriengivry
Investigate implementing a proper frame builder
Graphics
Graphical feature
#564
opened May 27, 2025 by
adriengivry
Reloading a texture invalidates UI image widgets
Editor
Something relative with the editor
Graphics
Graphical feature
#534
opened May 17, 2025 by
adriengivry
auto_apply the project and material settings when building the project
#525
opened May 16, 2025 by
ReubenStarsky
Top of the default skysphere looks weird
Graphics
Graphical feature
#515
opened May 14, 2025 by
adriengivry
Changing shader on a material logs "material set failed: uniform not found"
Good First Issue
An easy issue for new contributors
#513
opened May 14, 2025 by
adriengivry
Pause game when console reports an error
Editor
Something relative with the editor
QoL
Quality of Life : Something that can improve users productivity
#503
opened May 10, 2025 by
Emil2010
Inconsistent picking with different editor themes
Editor
Something relative with the editor
Good First Issue
An easy issue for new contributors
#494
opened May 8, 2025 by
adriengivry
Switch physic engine to Jolt Physics
Refactoring
Something that needs a refactoring
#487
opened May 4, 2025 by
AMRD1234
Implement a system to store project-specific user settings
Editor
Something relative with the editor
QoL
Quality of Life : Something that can improve users productivity
#485
opened May 2, 2025 by
adriengivry
Dragging and dropping an actor onto itself attaches it to the scene root
Editor
Something relative with the editor
#480
opened May 2, 2025 by
adriengivry
Material editor shader settings & features not updated after compilation
Editor
Something relative with the editor
#471
opened Apr 30, 2025 by
adriengivry
Add examples to the Lua scripting documentation
Documentation
Improvements or additions to documentation
#467
opened Apr 19, 2025 by
Emil2010
Update model asset properties to avoid invalid configurations
Editor
Something relative with the editor
Good First Issue
An easy issue for new contributors
QoL
Quality of Life : Something that can improve users productivity
#464
opened Apr 16, 2025 by
adriengivry
Refactor Something that needs a refactoring
ResourceManager
system to introduce the notion of AssetRef
and proper "expiration" support.
Refactoring
#458
opened Apr 15, 2025 by
adriengivry
Previous Next
ProTip!
What’s not been updated in a month: updated:<2025-04-30.