See the live demo at: My Website
Application to render realistic parametric superquadric surfaces. Written using plain WebGL. Draws 2 superellipsoid and 2 supertoroid. 2 of the 4 renders are in wireframe, the rest are texture mapped.
- Realistic Rendering of Parametric Superquadric Surfaces.
- Texture Mapping.
- Wireframe rendering.
- User settable M-N Bulge values.
- Free camera.(Not actually free, more like almost free)
- Ed Angel & David Schreiner's MV.js and initShaders.js
Get a modern browser.
First, get the dependancies, then you must point to the dependancies paths in "ASS3.html" file. After that, go to the "Executeable" directory and double-click "ASS3.html". You will need a live server to see the textures.