From b3aa721445d7ab76d7239cae4387c1578802b7d4 Mon Sep 17 00:00:00 2001 From: AtmoOmen <110901588+AtmoOmen@users.noreply.github.com> Date: Thu, 25 Dec 2025 19:53:56 +0800 Subject: [PATCH] Refactor frame rate limit fields in Device.cs --- FFXIVClientStructs/FFXIV/Client/Graphics/Kernel/Device.cs | 4 ++-- 1 file changed, 2 insertions(+), 2 deletions(-) diff --git a/FFXIVClientStructs/FFXIV/Client/Graphics/Kernel/Device.cs b/FFXIVClientStructs/FFXIV/Client/Graphics/Kernel/Device.cs index bea062f3b..b70a7cd23 100644 --- a/FFXIVClientStructs/FFXIV/Client/Graphics/Kernel/Device.cs +++ b/FFXIVClientStructs/FFXIV/Client/Graphics/Kernel/Device.cs @@ -26,8 +26,8 @@ public unsafe partial struct Device { [FieldOffset(0x9C)] public int ColorFilter; [FieldOffset(0xA0)] public float ColorFilterRange; - [FieldOffset(0xAC)] public short FrameRateLimit; - // [FieldOffset(0xAE)] public short FrameRateLimit2; ? + [FieldOffset(0xA8)] public bool IsFrameRateLimited; + [FieldOffset(0xAE)] public short FrameRateLimit; // offset 0x758 contains render commands buffer // ///