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CMakeLists.txt
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CMakeLists.txt
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# Basic parameters; check that these match your project / environment
cmake_minimum_required(VERSION 3.9)
if(PICO_SDK_PATH)
include(${32BLIT_DIR}/32blit-pico/pico_sdk_import.cmake)
include(${32BLIT_DIR}/32blit-pico/pico_extras_import.cmake)
endif()
project(possum)
# Project source
set(
PROJECT_SOURCE possum.cpp background.cpp player.cpp
possum.hpp background.hpp player.hpp
)
# ... and any other files you want in the release here
set(PROJECT_DISTRIBS LICENSE README.md)
# Build configuration; approach this with caution!
if(MSVC)
add_compile_options("/W4" "/wd4244" "/wd4324" "/wd4458" "/wd4100")
else()
add_compile_options("-Wall" "-Wextra" "-Wdouble-promotion" "-Wno-unused-parameter")
endif()
find_package (32BLIT CONFIG REQUIRED PATHS ../32blit-sdk $ENV{PATH_32BLIT_SDK})
blit_executable (${PROJECT_NAME} ${PROJECT_SOURCE})
blit_assets_yaml (${PROJECT_NAME} assets.yml)
blit_metadata (${PROJECT_NAME} metadata.yml)
add_custom_target (flash DEPENDS ${PROJECT_NAME}.flash)
# setup release packages
install (FILES ${PROJECT_DISTRIBS} DESTINATION .)
set (CPACK_INCLUDE_TOPLEVEL_DIRECTORY OFF)
set (CPACK_GENERATOR "ZIP" "TGZ")
include (CPack)