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background.hpp
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background.hpp
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/****************************************************************************\
|* *|
|* background.hpp - part of Possum, a Space Shooter game. *|
|* *|
|* Copyright (C) 2021 Pete Favelle <32blit@ahnlak.com> *|
|* *|
|* This file is released under the MIT License; see LICENSE for details. *|
|* *|
|* The Background class handles an ever-scrolling star-filled background *|
|* which appears on every screen throughout the game. *|
|* *|
\****************************************************************************/
#ifndef _BACKGROUND_HPP_
#define _BACKGROUND_HPP_
/* Constants and enums. */
#define PANEL_WIDTH 128
#define PANEL_HEIGHT 256
/* Structures. */
class Background
{
private:
uint8_t c_panel;
uint8_t c_offset;
uint8_t c_delay;
uint32_t c_last_tick;
public:
Background( void );
~Background( void );
void update( uint32_t );
void render( void );
};
#endif /* _BACKGROUND_HPP_ */
/* End of file background.hpp */