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sweepline.go
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sweepline.go
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// Copyright (c) 2011 Mateusz Czapliński (Go port)
// Copyright (c) 2011 Mahir Iqbal (as3 version)
// Permission is hereby granted, free of charge, to any person obtaining a copy
// of this software and associated documentation files (the "Software"), to deal
// in the Software without restriction, including without limitation the rights
// to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
// copies of the Software, and to permit persons to whom the Software is
// furnished to do so, subject to the following conditions:
//
// The above copyright notice and this permission notice shall be included in
// all copies or substantial portions of the Software.
//
// THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
// IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
// FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
// AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
// LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
// OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN
// THE SOFTWARE.
// based on http://code.google.com/p/as3polyclip/ (MIT licensed)
// and code by Martínez et al: http://wwwdi.ujaen.es/~fmartin/bool_op.html (public domain)
package polyclip
// This is the data structure that simulates the sweepline as it parses through
// eventQueue, which holds the events sorted from left to right (x-coordinate).
// TODO: optimizations? use sort.Search()?
type sweepline []*endpoint
func (s *sweepline) remove(key *endpoint) {
for i, el := range *s {
if el.equals(key) {
*s = append((*s)[:i], (*s)[i+1:]...)
return
}
}
}
func (s *sweepline) insert(item *endpoint) int {
length := len(*s)
if length == 0 {
*s = append(*s, item)
return 0
}
*s = append(*s, &endpoint{})
i := length - 1
for i >= 0 && segmentCompare(item, (*s)[i]) {
(*s)[i+1] = (*s)[i]
i--
}
(*s)[i+1] = item
return i + 1
//TODO insertion sort?
}
func segmentCompare(e1, e2 *endpoint) bool {
switch {
case e1 == e2:
return false
case signedArea(e1.p, e1.other.p, e2.p) != 0:
fallthrough
case signedArea(e1.p, e1.other.p, e2.other.p) != 0:
// Segments are not collinear
// If they share their left endpoint use the right endpoint to sort
if e1.p.Equals(e2.p) {
return e1.below(e2.other.p)
}
// Different points
if endpointLess(e1, e2) { // has the line segment associated to e1 been inserted into S after the line segment associated to e2 ?
return e2.above(e1.p)
}
// The line segment associated to e2 has been inserted into S after the line segment associated to e1
return e1.below(e2.p)
// Segments are collinear. Just a consistent criterion is used
case e1.p.Equals(e2.p):
//return e1 < e2
return false
}
return endpointLess(e1, e2)
}