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_130.java
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_130.java
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package com.fishercoder.solutions;
import java.util.LinkedList;
import java.util.Queue;
/**
* 130. Surrounded Regions
*
* Given a 2D board containing 'X' and 'O' (the letter O), capture all regions surrounded by 'X'.
A region is captured by flipping all 'O's into 'X's in that surrounded region.
For example,
X X X X
X O O X
X X O X
X O X X
After running your function, the board should be:
X X X X
X X X X
X X X X
X O X X
*/
public class _130 {
public static class Solution1 {
/**
* I won't call this problem hard, it's just confusing, you'll definitely want to clarify what
* the problem means before coding. This problem eactually means: any grid that is 'O' but on
* the four edges, will never be marked to 'X'; furthermore, any grid that is 'O' and that is
* connected with the above type of 'O' will never be marked to 'X' as well; only all other
* nodes that has any one direct neighbor that is an 'X' will be marked to 'X'.
*/
int[] dirs = new int[] {0, 1, 0, -1, 0};
public void solve(char[][] board) {
if (board == null || board.length == 0 || board[0].length == 0) {
return;
}
int m = board.length;
int n = board[0].length;
Queue<int[]> queue = new LinkedList();
//check first row and last row and mark all those '0' on these two rows to be '+' to let them be different from other 'O',
//at the same time, we put them into the queue to get ready for a BFS to mark all those adjacent 'O' nodes to '+' as well
for (int j = 0; j < n; j++) {
if (board[0][j] == 'O') {
board[0][j] = '+';
queue.offer(new int[] {0, j});
}
if (board[m - 1][j] == 'O') {
board[m - 1][j] = '+';
queue.offer(new int[] {m - 1, j});
}
}
//check first column and last column too
for (int i = 0; i < m; i++) {
if (board[i][0] == 'O') {
board[i][0] = '+';
queue.offer(new int[] {i, 0});
}
if (board[i][n - 1] == 'O') {
board[i][n - 1] = '+';
queue.offer(new int[] {i, n - 1});
}
}
while (!queue.isEmpty()) {
int[] curr = queue.poll();
for (int i = 0; i < 4; i++) {
int x = curr[0] + dirs[i];
int y = curr[1] + dirs[i + 1];
if (x >= 0 && x < m && y >= 0 && y < n && board[x][y] == 'O') {
board[x][y] = '+';
queue.offer(new int[] {x, y});
}
}
}
//now we can safely mark all other 'O' to 'X', also remember to put those '+' back to 'O'
for (int i = 0; i < m; i++) {
for (int j = 0; j < n; j++) {
if (board[i][j] == 'O') {
board[i][j] = 'X';
} else if (board[i][j] == '+') {
board[i][j] = 'O';
}
}
}
}
}
}