|
16 | 16 | namespace { |
17 | 17 | const int mule_energy_cost = 50; |
18 | 18 |
|
19 | | -void SecureMineralsIncome(Builder* builder_) { |
20 | | - auto town_halls = gAPI->observer().GetUnits(sc2::IsTownHall()); |
21 | | - |
22 | | - for (const auto& i : town_halls()) { |
23 | | - if (!i->orders.empty() || i->build_progress != BUILD_FINISHED) |
24 | | - continue; |
25 | | - |
26 | | - if (i->assigned_harvesters > i->ideal_harvesters) |
27 | | - continue; |
28 | | - |
29 | | - if (builder_->CountScheduledOrders(gHub->GetCurrentWorkerType()) > 0) |
30 | | - continue; |
31 | | - |
32 | | - // FIXME (alkurbatov): We should set an assignee for drones |
33 | | - // and pick a larva closest to the assignee. |
34 | | - if (gHub->GetCurrentRace() == sc2::Race::Zerg) { |
35 | | - builder_->ScheduleOptionalOrder(sc2::UNIT_TYPEID::ZERG_DRONE); |
36 | | - continue; |
37 | | - } |
38 | | - |
39 | | - builder_->ScheduleOptionalOrder(gHub->GetCurrentWorkerType(), i); |
40 | | - } |
41 | | -} |
42 | | - |
43 | | -void SecureVespeneIncome() { |
44 | | - auto refineries = gAPI->observer().GetUnits(IsRefinery()); |
45 | | - |
46 | | - for (const auto& i : refineries()) { |
47 | | - if (i->assigned_harvesters >= i->ideal_harvesters) |
48 | | - continue; |
49 | | - |
50 | | - gHub->AssignVespeneHarvester(*i); |
51 | | - } |
52 | | -} |
53 | | - |
54 | | -void CallDownMULE() { |
55 | | - auto orbitals = gAPI->observer().GetUnits( |
56 | | - IsUnit(sc2::UNIT_TYPEID::TERRAN_ORBITALCOMMAND)); |
57 | | - |
58 | | - if (orbitals.Empty()) |
59 | | - return; |
60 | | - |
61 | | - auto units = gAPI->observer().GetUnits(sc2::IsVisibleMineralPatch(), |
62 | | - sc2::Unit::Alliance::Neutral); |
63 | | - |
64 | | - for (const auto& i : orbitals()) { |
65 | | - if (i->energy < mule_energy_cost) |
66 | | - continue; |
67 | | - |
68 | | - const sc2::Unit* mineral_target = units.GetClosestUnit(i->pos); |
69 | | - if (!mineral_target) |
70 | | - continue; |
71 | | - |
72 | | - gAPI->action().Cast(*i, sc2::ABILITY_ID::EFFECT_CALLDOWNMULE, *mineral_target); |
73 | | - } |
74 | | -} |
75 | | - |
76 | 19 | const Expansion* GetBestMiningExpansionNear(const sc2::Unit* unit_) { |
77 | 20 | if (!unit_) |
78 | 21 | return nullptr; |
@@ -136,6 +79,77 @@ void DistrubuteMineralWorker(const sc2::Unit* unit_) { |
136 | 79 | gAPI->action().Cast(*unit_, sc2::ABILITY_ID::SMART, *mineral_target); |
137 | 80 | } |
138 | 81 |
|
| 82 | +void SecureMineralsIncome(Builder* builder_) { |
| 83 | + auto town_halls = gAPI->observer().GetUnits(sc2::IsTownHall()); |
| 84 | + |
| 85 | + for (const auto& i : town_halls()) { |
| 86 | + if (!i->orders.empty() || i->build_progress != BUILD_FINISHED) |
| 87 | + continue; |
| 88 | + |
| 89 | + if (i->assigned_harvesters > i->ideal_harvesters) |
| 90 | + continue; |
| 91 | + |
| 92 | + if (builder_->CountScheduledOrders(gHub->GetCurrentWorkerType()) > 0) |
| 93 | + continue; |
| 94 | + |
| 95 | + // FIXME (alkurbatov): We should set an assignee for drones |
| 96 | + // and pick a larva closest to the assignee. |
| 97 | + if (gHub->GetCurrentRace() == sc2::Race::Zerg) { |
| 98 | + builder_->ScheduleOptionalOrder(sc2::UNIT_TYPEID::ZERG_DRONE); |
| 99 | + continue; |
| 100 | + } |
| 101 | + |
| 102 | + builder_->ScheduleOptionalOrder(gHub->GetCurrentWorkerType(), i); |
| 103 | + } |
| 104 | +} |
| 105 | + |
| 106 | +void SecureVespeneIncome() { |
| 107 | + auto refineries = gAPI->observer().GetUnits(IsRefinery()); |
| 108 | + |
| 109 | + for (const auto& i : refineries()) { |
| 110 | + if (i->assigned_harvesters > i->ideal_harvesters) { // gas ideal_harvesters is always 3 |
| 111 | + const sc2::Unit* removed = gHub->RemoveVespeneHarvester(*i); |
| 112 | + DistrubuteMineralWorker(removed); |
| 113 | + continue; |
| 114 | + } |
| 115 | + |
| 116 | + if (i->assigned_harvesters == i->ideal_harvesters) // gas already saturated |
| 117 | + continue; |
| 118 | + |
| 119 | + auto town_halls = gAPI->observer().GetUnits(sc2::IsTownHall()); |
| 120 | + auto close_town_hall = town_halls.GetClosestUnit(i->pos); |
| 121 | + if (close_town_hall && |
| 122 | + close_town_hall->assigned_harvesters > close_town_hall->ideal_harvesters) { |
| 123 | + gHub->AssignVespeneHarvester(*i); // reassign overflow mineral workers |
| 124 | + continue; |
| 125 | + } |
| 126 | + |
| 127 | + gHub->AssignVespeneHarvester(*i); |
| 128 | + } |
| 129 | +} |
| 130 | + |
| 131 | +void CallDownMULE() { |
| 132 | + auto orbitals = gAPI->observer().GetUnits( |
| 133 | + IsUnit(sc2::UNIT_TYPEID::TERRAN_ORBITALCOMMAND)); |
| 134 | + |
| 135 | + if (orbitals.Empty()) |
| 136 | + return; |
| 137 | + |
| 138 | + auto units = gAPI->observer().GetUnits(sc2::IsVisibleMineralPatch(), |
| 139 | + sc2::Unit::Alliance::Neutral); |
| 140 | + |
| 141 | + for (const auto& i : orbitals()) { |
| 142 | + if (i->energy < mule_energy_cost) |
| 143 | + continue; |
| 144 | + |
| 145 | + const sc2::Unit* mineral_target = units.GetClosestUnit(i->pos); |
| 146 | + if (!mineral_target) |
| 147 | + continue; |
| 148 | + |
| 149 | + gAPI->action().Cast(*i, sc2::ABILITY_ID::EFFECT_CALLDOWNMULE, *mineral_target); |
| 150 | + } |
| 151 | +} |
| 152 | + |
139 | 153 | } // namespace |
140 | 154 |
|
141 | 155 | void Miner::OnStep(Builder* builder_) { |
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