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No muzzle bone #1

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Rodolphay opened this issue Sep 23, 2024 · 0 comments
Open

No muzzle bone #1

Rodolphay opened this issue Sep 23, 2024 · 0 comments

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@Rodolphay
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Rodolphay commented Sep 23, 2024

Hello,

The imported mesh doesn't include a muzzle vertices group. Therefore, although there is a muzzle bone in the armature, it is not exported when the ProxyStudios Blender is used.
At present time, a workaround is to add manually an empty muzzle group since it usually doesn't contain any vertex.

Despite, thank you for your work. It is very useful.
I suggest you make the imported mesh parented to the armature by default in order to be able to export it immediately using the ProxyStudios addon without the need of additionnal actions and manual parenting.

Thank you

(I'm trying to import and reexport the Autarch model, but it seems there are other unknown issues).

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