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Merge pull request #178 from ampreeT/chapter-3+4
Black Mesa EDT Chapter 4-5
2 parents a41c676 + d0c1c22 commit e0a67fb

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9 files changed

+468
-194
lines changed

9 files changed

+468
-194
lines changed

edt/bms/bm_c1a0a.edt

Lines changed: 3 additions & 3 deletions
Original file line numberDiff line numberDiff line change
@@ -31,7 +31,7 @@
3131
// HEV checkpoint.
3232
"add"
3333
{
34-
"classname" "logic_auto"
34+
"classname" "logic_relay"
3535
"targetname" "HEV_checkpoint"
3636
}
3737
// suit pickup - fire outputs only once
@@ -53,7 +53,7 @@
5353
{
5454
"output" "OnPlayerPickup"
5555
"target" "HEV_checkpoint"
56-
"input" "FireUser1"
56+
"input" "Trigger"
5757
"delay" "0"
5858
"timestofire" "1"
5959
}
@@ -130,7 +130,7 @@
130130
"origin" "925 4450 415"
131131
"angles" "12.5 -90.0 0.0"
132132
"triggerid" "HEV_checkpoint"
133-
"output" "OnUser1"
133+
"output" "OnTrigger"
134134
"bringall" "1"
135135
}
136136
"elevatorroom"

edt/bms/bm_c1a0b.edt

Lines changed: 24 additions & 0 deletions
Original file line numberDiff line numberDiff line change
@@ -35,11 +35,35 @@
3535
{
3636
"classname" "logic_auto"
3737
"hammerid" "1864584"
38+
// remove keyboard animation
39+
"outputs"
40+
{
41+
"remove"
42+
{
43+
"output" "OnMapSpawn"
44+
"target" "SCI32_Generator_ss1"
45+
"input" "BeginSequence"
46+
}
47+
}
3848
"functions"
3949
{
4050
"delay_output" "OnMapSpawn"
4151
}
4252
}
53+
// play keyboard animation immediately
54+
"add"
55+
{
56+
"classname" "logic_auto"
57+
"outputs"
58+
{
59+
"add"
60+
{
61+
"output" "OnMapSpawn"
62+
"target" "SCI32_Generator_ss1"
63+
"input" "BeginSequence"
64+
}
65+
}
66+
}
4367
// remove trigger which calls spawn elevator up and closes doors
4468
"delete"
4569
{

edt/bms/bm_c1a1a.edt

Lines changed: 17 additions & 0 deletions
Original file line numberDiff line numberDiff line change
@@ -18,6 +18,16 @@
1818
{
1919
"targetname" "global_newgame_spawner_suit"
2020
}
21+
// don't know why this is not in the level
22+
"add"
23+
{
24+
"classname" "env_message"
25+
"targetname" "intro_title_custom"
26+
"spawnflags" "0"
27+
"messagevolume" "10"
28+
"messageattenuation" "0"
29+
"message" "CHAPTER3_TITLE"
30+
}
2131
"modify"
2232
{
2333
"classname" "logic_auto"
@@ -29,6 +39,13 @@
2939
"target" "!player"
3040
"input" "SetHealth"
3141
}
42+
"add"
43+
{
44+
"output" "OnMapSpawn"
45+
"target" "intro_title_custom"
46+
"input" "ShowMessage"
47+
"delay" "0.75"
48+
}
3249
}
3350
}
3451
// delay map start

edt/bms/bm_c1a2a.edt

Lines changed: 45 additions & 4 deletions
Original file line numberDiff line numberDiff line change
@@ -7,13 +7,47 @@
77
"intro_type" "none"
88
"equipment"
99
{
10-
"lookup"
11-
{
12-
"targetname" "items_at_start"
13-
}
10+
"item" "item_suit"
11+
"item" "item_weapon_crowbar"
12+
"item" "item_weapon_glock"
13+
"item" "item_ammo_glock"
14+
"item" "item_ammo_glock"
15+
"item" "item_ammo_glock"
16+
"item" "item_battery"
17+
"item" "item_battery"
18+
"item" "item_weapon_frag"
1419
}
1520
"entity"
1621
{
22+
// delete world starting equipment
23+
"delete"
24+
{
25+
"targetname" "items_at_start"
26+
}
27+
// delay backup timer vent explosion to game start
28+
"modify"
29+
{
30+
"classname" "logic_timer"
31+
"targetname" "backup_timer"
32+
"set"
33+
{
34+
"StartDisabled" "1"
35+
}
36+
}
37+
"add"
38+
{
39+
"classname" "logic_auto"
40+
"targetname" "backup_timer_delay"
41+
"outputs"
42+
{
43+
"add"
44+
{
45+
"output" "OnMapSpawn"
46+
"target" "backup_timer"
47+
"input" "Enable"
48+
}
49+
}
50+
}
1751
// delay map start
1852
"modify"
1953
{
@@ -141,5 +175,12 @@
141175
"origin" "160 -112 16"
142176
"angles" "0 90 0"
143177
}
178+
"shotgun_pickup"
179+
{
180+
"origin" "-2390 -1650 10"
181+
"angles" "5 55 0"
182+
"triggerid" "relay_headcrabscare"
183+
"output" "OnTrigger"
184+
}
144185
}
145186
}

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