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chore: bump version to 1.8.3
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CHANGELOG-PRERELEASE.md

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### Security
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## [1.8.3] - 2024-12-24
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## [1.8.3-beta.1] - 2024-12-24
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### Fixed
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- Prefab overrides on the scene are reverted on first load of the scene at first launch [`#1372`](https://github.com/anatawa12/AvatarOptimizer/pull/1372)
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- Merge Bone
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- Clear Endpoint Position
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[Unreleased]: https://github.com/anatawa12/AvatarOptimizer/compare/v1.8.3-beta.1...HEAD
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[Unreleased]: https://github.com/anatawa12/AvatarOptimizer/compare/v1.8.3...HEAD
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[1.8.3]: https://github.com/anatawa12/AvatarOptimizer/compare/v1.8.3-beta.1...v1.8.3
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[1.8.3-beta.1]: https://github.com/anatawa12/AvatarOptimizer/compare/v1.8.2...v1.8.3-beta.1
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[1.8.2]: https://github.com/anatawa12/AvatarOptimizer/compare/v1.8.1...v1.8.2
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[1.8.1]: https://github.com/anatawa12/AvatarOptimizer/compare/v1.8.1-beta.1...v1.8.1

CHANGELOG.md

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### Removed
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### Fixed
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- Prefab overrides on the scene are reverted on first load of the scene at first launch `#1372`
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- Animating transform with C# named properties are broken by merge bone `#1373`
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### Security
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## [1.8.3] - 2024-12-24
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### Fixed
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- Prefab overrides on the scene are reverted on first load of the scene at first launch [`#1372`](https://github.com/anatawa12/AvatarOptimizer/pull/1372)
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- Animating transform with C# named properties are broken by merge bone [`#1373`](https://github.com/anatawa12/AvatarOptimizer/pull/1373)
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- Animator window won't create such animation but some script generates and it works surprisingly
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- Errors with blendShapes with exactly same name in a mesh `#1374`
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- Errors with blendShapes with exactly same name in a mesh [`#1374`](https://github.com/anatawa12/AvatarOptimizer/pull/1374)
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- Such mesh can be generated with Autodesk Maya or 3ds Max
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- Unity API denies generating such mesh with C# so AAO will rename such blendShapes to unique name to support.
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- Unity Animator does animate first blendshale only so second shape would generally removed by remove unused blendShapes.
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### Security
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## [1.8.2] - 2024-12-11
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### Added
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- `-` button for prefab safe set [`#1368`](https://github.com/anatawa12/AvatarOptimizer/pull/1368)
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- Merge Bone
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- Clear Endpoint Position
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[Unreleased]: https://github.com/anatawa12/AvatarOptimizer/compare/v1.8.2...HEAD
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[Unreleased]: https://github.com/anatawa12/AvatarOptimizer/compare/v1.8.3...HEAD
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[1.8.3]: https://github.com/anatawa12/AvatarOptimizer/compare/v1.8.2...v1.8.3
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[1.8.2]: https://github.com/anatawa12/AvatarOptimizer/compare/v1.8.1...v1.8.2
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[1.8.1]: https://github.com/anatawa12/AvatarOptimizer/compare/v1.8.0...v1.8.1
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[1.8.0]: https://github.com/anatawa12/AvatarOptimizer/compare/v1.7.13...v1.8.0

package.json

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{
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"name": "com.anatawa12.avatar-optimizer",
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"version": "1.8.3-beta.1",
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"version": "1.8.3",
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"private": false,
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"private-beta": false,
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"unity": "2022.3",

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