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Yes please, I'd love to be able to import Hexen 2 BSPs into Blender (with textures) !!!
dmodel_t lump is different from Quake 1 if it helps any.
Some info I gathered from FTEQW author:
"Its textures have an implicit palette exactly like q1 does. H2bsp's lava is opaque to vis while its water isn't, so I guess that's another difference. The only important one is that Hexen 2 bsp have 8 slots for hulls (6 used, iirc), while q1 has 4 (3 used)."
Sorry for not replying sooner. Thanks for the info. As you can guess I've not gotten around to it, and not sure I ever will, but it's useful information if I or someone else ever does.
At least investigate this, since Hexen 2 has the same or similar BSP version.
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