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app.js
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app.js
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let boxes = document.querySelectorAll(".box");
let resetBtn = document.querySelector("#reset-btn");
let newGameBtn = document.querySelector("#new-btn");
let msgContainer = document.querySelector(".msg-contaner");
let msg = document.querySelector("#msg");
let turnO = true; //playerX , playerO
const winPatterns = [
[0, 1, 2],
[0, 3, 6],
[0, 4, 8],
[1, 4, 7],
[2, 5, 8],
[2, 4, 6],
[3, 4, 5],
[6, 7, 8],
];
const resetGame = () => {
turnO = true;
}
boxes.forEach((box) => {
box.addEventListener("click", () => {
console.log("box was clicked");
if(turnO) {
//playerO
box.innerText = "O";
turnO = false;
} else {
//playerX
box.innerText = "X";
turnO = true;
}
box.disabled = true;
checkWinner();
});
});
const disableboxes = () => {
for(let box of boxes) {
box.disabled = true;
}
}
const showWinner = (winner) => {
msg.innerText = `Congratulations, Winner is ${winner}`;
msgContainer.classList.remove("hide");
disableboxes();
}
const checkWinner = () => {
for(let pattern of winPatterns) {
let pos1val = boxes[pattern[0]].innerText;
let pos2val = boxes[pattern[1]].innerText;
let pos3val = boxes[pattern[2]].innerText;
if (pos1val != "" && pos2val != "" && pos3val != "") {
if(pos1val ===pos2val && pos2val === pos3val) {
console.log("winner", pos1val);
showWinner(pos1val);
}
}
}
};