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CMakeLists.txt
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CMakeLists.txt
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# --------------------------------------------------------
# Copyright (C) 2004-2017 by EMGU Corporation. All rights reserved.
#
# Root CMake file for Emgu CV
#
# From the off-tree build directory, invoke:
# $ cmake <PATH_TO_EMGUCV_ROOT>
#
# --------------------------------------------------------
PROJECT(emgucv)
CMAKE_MINIMUM_REQUIRED(VERSION 2.8.1)
IF( NOT (NETFX_CORE OR ANDROID OR IOS ) )
# IF (NOT WIN32)
# SET(CMAKE_C_FLAGS_RELEASE "-fPIC ${CMAKE_C_FLAGS_RELEASE}")
# SET(CMAKE_CXX_FLAGS_RELEASE "-fPIC ${CMAKE_CXX_FLAGS_RELEASE}")
# SET(CMAKE_C_FLAGS_DEBUG "-fPIC ${CMAKE_C_FLAGS_DEBUG}")
# SET(CMAKE_CXX_FLAGS_DEBUG "-fPIC ${CMAKE_CXX_FLAGS_DEBUG}")
# SET(CMAKE_EXE_LINKER_FLAGS "-fPIC ${CMAKE_EXE_LINKER_FLAGS}")
# SET(CMAKE_SHARED_LINKER_FLAGS "-fPIC ${CMAKE_SHARED_LINKER_FLAGS}")
# ENDIF()
IF (WIN32)
SET(BUILD_SHARED_LIBS_CACHE ${BUILD_SHARED_LIBS})
SET(BUILD_SHARED_LIBS OFF)
SET(CMAKE_EXPORT_NO_PACKAGE_REGISTRY ON)
ADD_SUBDIRECTORY(vtk) # always build vtk as static library
SET(BUILD_SHARED_LIBS ${BUILD_SHARED_LIBS_CACHE})
ENDIF()
# IF (NOT WIN32)
# SET(CMAKE_C_FLAGS_RELEASE ${CMAKE_C_FLAGS_RELEASE_CACHE} )
# SET(CMAKE_CXX_FLAGS_RELEASE ${CMAKE_CXX_FLAGS_RELEASE_CACHE})
# ENDIF()
ENDIF()
SET(OPENCV_SUBFOLDER ${CMAKE_CURRENT_SOURCE_DIR}/opencv)
SET(OPENCV_CONTRIB_SUBFOLDER ${CMAKE_CURRENT_SOURCE_DIR}/opencv_contrib)
SET(CMAKE_MODULE_PATH ${CMAKE_MODULE_PATH} "${CMAKE_CURRENT_SOURCE_DIR}/cmake/modules")
IF (NOT ANDROID)
SET(CSC_PREFERRED_VERSION "4.0")
IF((NOT NETFX_CORE) AND MSVC)
#SET CSC 3.5 as the prefered compiler for EMGU CV
SET(CSC_TARGET_FRAMEWORK "3.5" CACHE STRING "C# target framework")
ELSE()
#SET CSC 4.5 (in the .Net framework 4.0 folder) as the prefered compiler for EMGU CV
SET(CSC_TARGET_FRAMEWORK "" CACHE STRING "C# target framework")
ENDIF()
FIND_PACKAGE(CSharp REQUIRED)
INCLUDE (CSharpMacros)
ENDIF()
INCLUDE (CheckTargetArch)
INCLUDE (OpenCVVersion)
SET(LIBRARY_3RDPARTY_PATH ${CMAKE_CURRENT_SOURCE_DIR}/lib/3rdParty)
# ----------------------------------------------------------------------------
# Autodetect if we are in a GIT repository
# ----------------------------------------------------------------------------
FIND_PROGRAM(GIT_PATH git)
FIND_PROGRAM(WC_PATH wc)
MARK_AS_ADVANCED(force GIT_PATH WC_PATH)
IF(GIT_PATH AND WC_PATH)
MESSAGE(STATUS "Extracting Emgu CV git version, please wait...")
EXECUTE_PROCESS(
WORKING_DIRECTORY ${CMAKE_CURRENT_SOURCE_DIR}
COMMAND ${GIT_PATH} log --oneline
COMMAND ${WC_PATH} -l
OUTPUT_VARIABLE GITVERSION_RESULT)
#MESSAGE(STATUS "COMMAND: ${GIT_PATH} log --oneline | ${WC_PATH} -l")
STRING(REGEX REPLACE "^([0123456789]+).*" "\\1" EMGUCV_GITVERSION "${GITVERSION_RESULT}")
STRING(STRIP "${EMGUCV_GITVERSION}" EMGUCV_GITVERSION)
IF(EMGUCV_GITVERSION MATCHES "^$" OR EMGUCV_GITVERSION MATCHES "^-")
# This is NOT a git repository:
SET(EMGUCV_GITVERSION "0")
ENDIF()
MESSAGE(STATUS "Emgu CV GIT VERSION: ${EMGUCV_GITVERSION}")
ELSE()
# We don't have git or wc:
SET(EMGUCV_GITVERSION "0")
ENDIF()
# ----------------------------------------------------------------------------
# Check if 32bit or 64-bit
# ----------------------------------------------------------------------------
CHECK_TARGET_ARCH()
IF (WIN32)
MESSAGE(STATUS "CMAKE_SYSTEM_NAME: ${CMAKE_SYSTEM_NAME}")
IF(TARGET_ARCH_64)
SET(EMGUCV_ARCH win64)
ELSE()
#ELSEIF ( ("${CMAKE_SYSTEM_NAME}" STREQUAL "WindowsPhone") OR ("${CMAKE_SYSTEM_NAME}" STREQUAL "WindowsStore") )
MESSAGE(STATUS "CMAKE_GENERATOR: ${CMAKE_GENERATOR}")
STRING(FIND "${CMAKE_GENERATOR}" "ARM" IS_ARM)
IF(IS_ARM GREATER -1)
SET(EMGUCV_ARCH arm)
ELSE()
SET(EMGUCV_ARCH win32)
ENDIF()
#ELSE()
# SET(EMGUCV_ARCH win32)
ENDIF()
ELSE(WIN32)
SET(EMGUCV_ARCH ${CMAKE_SYSTEM_NAME})
ENDIF(WIN32)
MESSAGE(STATUS "Building for ${EMGUCV_ARCH}")
IF(WIN32 AND CV_ICC)
# SET(CV_ICC_ADDITIONAL_FLAGS_RELEASE "/O3 /QaxCORE-AVX2,AVX,SSE4.1,SSE3 /Qparallel /Qopt-report:1 /Qopt-report-phase:vec /Qopt-report-phase:par /Qopt-report-file:stderr /Qipo /Qunroll-aggressive")
SET(CV_ICC_ADDITIONAL_FLAGS_RELEASE "/O3 /QaxCORE-AVX2,AVX,SSE4.1,SSE3 /Qparallel /Qopt-report:1 /Qopt-report-phase:vec /Qopt-report-phase:par /Qipo /Quse-intel-optimized-headers /Qrestrict /Ot")
STRING(REGEX REPLACE "/O2" ${CV_ICC_ADDITIONAL_FLAGS_RELEASE} CMAKE_C_FLAGS_RELEASE ${CMAKE_C_FLAGS_RELEASE})
STRING(REGEX REPLACE "/O2" ${CV_ICC_ADDITIONAL_FLAGS_RELEASE} CMAKE_CXX_FLAGS_RELEASE ${CMAKE_CXX_FLAGS_RELEASE})
SET(CMAKE_EXE_LINKER_FLAGS "${CMAKE_EXE_LINKER_FLAGS} /NODEFAULTLIB:\"libcmt\"")
SET(CMAKE_SHARED_LINKER_FLAGS "${CMAKE_SHARED_LINKER_FLAGS} /NODEFAULTLIB:\"libcmt\"")
set(EMGUCV_PLATFORM_TOOLSET "Intel C++ Compiler 17.0" CACHE STRING "Platform toolset for Visual Studio")
ENDIF()
IF(WIN32 AND NOT MINGW)
SET(NETFX_CORE OFF CACHE BOOL "Build Windows Store or Phone App")
# IF(NETFX_CORE)
# add_definitions(-DWINAPI_FAMILY=WINAPI_FAMILY_APP -DWINVER=0x0602 -D_WIN32_WINNT=0x0602)
# add_definitions(-D_UNICODE)
# ENDIF()
ENDIF()
SET(LIBRARY_OUTPUT_PATH ${CMAKE_SOURCE_DIR}/bin)
IF(ANDROID)
SET(UNMANAGED_LIBRARY_OUTPUT_SUBFOLDER "/${ANDROID_ABI}")
ELSEIF(WIN32)
IF ("${EMGUCV_ARCH}" STREQUAL "win64")
IF("${CMAKE_SYSTEM_NAME}" STREQUAL "WindowsStore")
IF(CMAKE_SYSTEM_VERSION MATCHES 8.1)
SET(UNMANAGED_LIBRARY_OUTPUT_SUBFOLDER "/store8_1_x64")
ELSE()
SET(UNMANAGED_LIBRARY_OUTPUT_SUBFOLDER "/UWP_x64")
ENDIF()
ELSE()
SET(UNMANAGED_LIBRARY_OUTPUT_SUBFOLDER "/x64")
ENDIF()
ELSEIF("${EMGUCV_ARCH}" STREQUAL "arm")
IF("${CMAKE_SYSTEM_NAME}" STREQUAL "WindowsPhone")
SET(UNMANAGED_LIBRARY_OUTPUT_SUBFOLDER "/phone8_1_arm")
ELSE()
IF(CMAKE_SYSTEM_VERSION MATCHES 10.0)
SET(UNMANAGED_LIBRARY_OUTPUT_SUBFOLDER "/UWP_arm")
ELSE()
SET(UNMANAGED_LIBRARY_OUTPUT_SUBFOLDER "/arm")
ENDIF()
ENDIF()
ELSE()
IF("${CMAKE_SYSTEM_NAME}" STREQUAL "WindowsPhone")
SET(UNMANAGED_LIBRARY_OUTPUT_SUBFOLDER "/phone8_1_x86")
ELSEIF("${CMAKE_SYSTEM_NAME}" STREQUAL "WindowsStore")
IF(CMAKE_SYSTEM_VERSION MATCHES 10.0)
SET(UNMANAGED_LIBRARY_OUTPUT_SUBFOLDER "/UWP_x86")
ELSE()
SET(UNMANAGED_LIBRARY_OUTPUT_SUBFOLDER "/store8_1_x86")
ENDIF()
ELSE()
SET(UNMANAGED_LIBRARY_OUTPUT_SUBFOLDER "/x86")
ENDIF()
ENDIF()
#ELSEIF(APPLE)
# SET(UNMANAGED_LIBRARY_OUTPUT_SUBFOLDER "/lib")
ELSEIF()
SET(UNMANAGED_LIBRARY_OUTPUT_SUBFOLDER "")
ENDIF()
SET(UNMANAGED_LIBRARY_OUTPUT_PATH "${LIBRARY_OUTPUT_PATH}${UNMANAGED_LIBRARY_OUTPUT_SUBFOLDER}")
IF(ANDROID)
SET(LIBRARY_OUTPUT_PATH ${UNMANAGED_LIBRARY_OUTPUT_PATH})
ENDIF()
FILE(MAKE_DIRECTORY ${UNMANAGED_LIBRARY_OUTPUT_PATH})
SET(UNMANAGED_DLL_EXTRA)
MACRO(CHECK_BINARY_EXIST folder pattern property_name second_check)
#IF("${UNMANAGED_LIBRARY_OUTPUT_PATH}" STREQUAL "${CMAKE_CURRENT_SOURCE_DIR}/${folder}")
# SET(${property_name} ON)
#ELSE()
FILE(GLOB DLL_LIST "${CMAKE_CURRENT_SOURCE_DIR}/${folder}/${pattern}")
LIST(LENGTH DLL_LIST DLL_LIST_LENGTH)
IF(DLL_LIST_LENGTH GREATER 0)
LIST(APPEND UNMANAGED_DLL_EXTRA ${DLL_LIST})
MESSAGE(STATUS "Including the following files in package: ${DLL_LIST}")
INSTALL(
FILES
${DLL_LIST}
DESTINATION ${folder}
COMPONENT emgucv_binary
)
SET(${property_name} ON)
ELSE()
SET(${property_name} ${second_check})
ENDIF()
#ENDIF()
#MESSAGE(STATUS "Property - ${property_name}: ${${property_name}}")
IF(${${property_name}})
MESSAGE(STATUS "${property_name}: ${${property_name}}")
ENDIF()
ENDMACRO()
#MESSAGE(STATUS "CMAKE_SYSTEM_NAME: ${CMAKE_SYSTEM_NAME}")
SET(IS_IOS_BUILD OFF)
IF(IOS)
SET(IS_IOS_BUILD ON)
MESSAGE("IS_IOS_BUILD: ${IS_IOS_BUILD}")
ENDIF()
CHECK_BINARY_EXIST("Emgu.CV/PInvoke/iOS" "libemgucv.a" HAVE_IOS ${IS_IOS_BUILD})
#IF(IS_IOS_BUILD)
# SET(HAVE_IOS ON)
#ENDIF()
SET(IS_OSX_BUILD OFF)
IF(APPLE AND (NOT IOS))
SET(IS_OSX_BUILD ON)
MESSAGE("IS_OSX_BUILD: ${IS_OSX_BUILD}")
ENDIF()
CHECK_BINARY_EXIST("bin" "libemgucv.dylib" HAVE_OSX ${IS_OSX_BUILD})
#IF(IS_OSX_BUILD)
# SET(HAVE_OSX ON)
#ENDIF()
SET(IS_ANDROID_ARM64_V8A_BUILD OFF)
IF(ANDROID AND ("${ANDROID_ABI}" STREQUAL "arm64-v8a"))
SET(IS_ANDROID_ARM64_V8A_BUILD ON)
MESSAGE("IS_ANDROID_ARM64_V8A_BUILD: ${IS_ANDROID_ARM64_V8A_BUILD}")
ENDIF()
CHECK_BINARY_EXIST("libs/arm64-v8a" "*.so" HAVE_ANDROID_ARM64_V8A ${IS_ANDROID_ARM64_V8A_BUILD})
SET(IS_ANDROID_ARMEABI_BUILD OFF)
IF(ANDROID AND ("${ANDROID_ABI}" STREQUAL "armeabi"))
SET(IS_ANDROID_ARMEABI_BUILD ON)
MESSAGE("IS_ANDROID_ARMEABI_BUILD: ${IS_ANDROID_ARMEABI_BUILD}")
ENDIF()
CHECK_BINARY_EXIST("libs/armeabi" "*.so" HAVE_ANDROID_ARMEABI ${IS_ANDROID_ARMEABI_BUILD})
SET(IS_ANDROID_ARMEABI_V7A_BUILD OFF)
IF(ANDROID AND ("${ANDROID_ABI}" STREQUAL "armeabi-v7a"))
SET(IS_ANDROID_ARMEABI_V7A_BUILD ON)
MESSAGE("IS_ANDROID_ARMEABI_V7A_BUILD: ${IS_ANDROID_ARMEABI_V7A_BUILD}")
ENDIF()
CHECK_BINARY_EXIST("libs/armeabi-v7a" "*.so" HAVE_ANDROID_ARMEABI_V7A ${IS_ANDROID_ARMEABI_V7A_BUILD})
SET(IS_ANDROID_X86_BUILD OFF)
IF(ANDROID AND ("${ANDROID_ABI}" STREQUAL "x86"))
SET(IS_ANDROID_X86_BUILD ON)
MESSAGE("IS_ANDROID_X86_BUILD: ${IS_ANDROID_X86_BUILD}")
ENDIF()
CHECK_BINARY_EXIST("libs/x86" "*.so" HAVE_ANDROID_X86 ${IS_ANDROID_X86_BUILD})
SET(IS_ANDROID_X86_64_BUILD OFF)
IF(ANDROID AND ("${ANDROID_ABI}" STREQUAL "x86_64"))
SET(IS_ANDROID_X86_64_BUILD ON)
MESSAGE("IS_ANDROID_X86_64_BUILD: ${IS_ANDROID_X86_64_BUILD}")
ENDIF()
CHECK_BINARY_EXIST("libs/x86_64" "*.so" HAVE_ANDROID_X86_64 ${IS_ANDROID_X86_64_BUILD})
SET(HAVE_ANDROID OFF)
IF(HAVE_ANDROID_ARM64_V8A OR HAVE_ANDROID_ARMEABI OR HAVE_ANDROID_ARMEABI_V7A OR HAVE_ANDROID_X86 OR HAVE_ANDROID_X86_64)
SET(HAVE_ANDROID ON)
ENDIF()
IF(HAVE_ANDROID)
MESSAGE(STATUS "HAVE_ANDROID: ON")
ENDIF()
SET(IS_WINSTORE_81_X86_BUILD OFF)
IF(("${CMAKE_SYSTEM_NAME}" STREQUAL "WindowsStore") AND (CMAKE_SYSTEM_VERSION MATCHES 8.1) AND ("${EMGUCV_ARCH}" STREQUAL "win32"))
SET(IS_WINSTORE_81_X86_BUILD ON)
MESSAGE("IS_WINSTORE_81_X86_BUILD: ${IS_WINSTORE_81_X86_BUILD}")
ENDIF()
CHECK_BINARY_EXIST("bin/store8_1_x86" "*.dll" HAVE_WINSTORE_81_X86 ${IS_WINSTORE_81_X86_BUILD})
SET(IS_WINSTORE_81_X64_BUILD OFF)
IF(("${CMAKE_SYSTEM_NAME}" STREQUAL "WindowsStore") AND (CMAKE_SYSTEM_VERSION MATCHES 8.1) AND ("${EMGUCV_ARCH}" STREQUAL "win64"))
SET(IS_WINSTORE_81_X64_BUILD ON)
MESSAGE("IS_WINSTORE_81_X64_BUILD: ${IS_WINSTORE_81_X64_BUILD}")
ENDIF()
CHECK_BINARY_EXIST("bin/store8_1_x64" "*.dll" HAVE_WINSTORE_81_X64 ${IS_WINSTORE_81_X64_BUILD})
SET(IS_WINPHONE_81_X86_BUILD OFF)
IF( ("${CMAKE_SYSTEM_NAME}" STREQUAL "WindowsPhone") AND ("${EMGUCV_ARCH}" STREQUAL "win32") )
SET(IS_WINPHONE_81_X86_BUILD ON)
MESSAGE("IS_WINPHONE_81_X86_BUILD: ${IS_WINPHONE_81_X86_BUILD}")
ENDIF()
CHECK_BINARY_EXIST("bin/phone8_1_x86" "*.dll" HAVE_WINPHONE_81_X86 ${IS_WINPHONE_81_X86_BUILD})
SET(IS_WINPHONE_81_ARM_BUILD OFF)
IF( ("${CMAKE_SYSTEM_NAME}" STREQUAL "WindowsPhone") AND ("${EMGUCV_ARCH}" STREQUAL "arm") )
SET(IS_WINPHONE_81_ARM_BUILD ON)
MESSAGE("IS_WINPHONE_81_ARM_BUILD: ${IS_WINPHONE_81_ARM_BUILD}")
ENDIF()
CHECK_BINARY_EXIST("bin/phone8_1_arm" "*.dll" HAVE_WINPHONE_81_ARM ${IS_WINPHONE_81_ARM_BUILD})
SET(IS_WINSTORE_10_X86_BUILD OFF)
IF( ("${CMAKE_SYSTEM_NAME}" STREQUAL "WindowsStore") AND (CMAKE_SYSTEM_VERSION MATCHES 10.0) AND ("${EMGUCV_ARCH}" STREQUAL "win32") )
SET(IS_WINSTORE_10_X86_BUILD ON)
MESSAGE("IS_WINSTORE_10_X86_BUILD: ${IS_WINSTORE_10_X86_BUILD}")
ENDIF()
CHECK_BINARY_EXIST("bin/UWP_x86" "*.dll" HAVE_WINSTORE_10_X86 ${IS_WINSTORE_10_X86_BUILD})
SET(IS_WINSTORE_10_X64_BUILD OFF)
IF( ("${CMAKE_SYSTEM_NAME}" STREQUAL "WindowsStore") AND (CMAKE_SYSTEM_VERSION MATCHES 10.0) AND ("${EMGUCV_ARCH}" STREQUAL "win64") )
SET(IS_WINSTORE_10_X64_BUILD ON)
MESSAGE("IS_WINSTORE_10_X64_BUILD: ${IS_WINSTORE_10_X64_BUILD}")
ENDIF()
CHECK_BINARY_EXIST("bin/UWP_x64" "*.dll" HAVE_WINSTORE_10_X64 ${IS_WINSTORE_10_X64_BUILD})
SET(IS_WINSTORE_10_ARM_BUILD OFF)
IF(("${CMAKE_SYSTEM_NAME}" STREQUAL "WindowsStore") AND (CMAKE_SYSTEM_VERSION MATCHES 10.0) AND ("${EMGUCV_ARCH}" STREQUAL "arm"))
SET(IS_WINSTORE_10_ARM_BUILD ON)
MESSAGE("IS_WINSTORE_10_ARM_BUILD: ${IS_WINSTORE_10_ARM_BUILD}")
ENDIF()
CHECK_BINARY_EXIST("bin/UWP_arm" "*.dll" HAVE_WINSTORE_10_ARM ${IS_WINSTORE_10_ARM_BUILD})
SET(IS_WINDESKTOP_X86_BUILD OFF)
IF (WIN32 AND ("${CMAKE_SYSTEM_NAME}" STREQUAL "Windows") AND ("${EMGUCV_ARCH}" STREQUAL "win32") AND (NOT ANDROID))
SET (IS_WINDESKTOP_X86_BUILD ON)
MESSAGE("IS_WINDESKTOP_X86_BUILD: ${IS_WINDESKTOP_X86_BUILD}")
ENDIF()
CHECK_BINARY_EXIST("bin/x86" "*.dll" HAVE_WINDESKTOP_X86 ${IS_WINDESKTOP_X86_BUILD})
SET (IS_WINDESKTOP_X64_BUILD OFF)
IF (WIN32 AND ("${CMAKE_SYSTEM_NAME}" STREQUAL "Windows") AND ("${EMGUCV_ARCH}" STREQUAL "win64") AND (NOT ANDROID))
SET (IS_WINDESKTOP_X64_BUILD ON)
MESSAGE("IS_WINDESKTOP_X64_BUILD: ${IS_WINDESKTOP_X64_BUILD}")
ENDIF()
CHECK_BINARY_EXIST("bin/x64" "*.dll" HAVE_WINDESKTOP_X64 ${IS_WINDESKTOP_X64_BUILD})
#IF(WIN32)
IF(HAVE_WINDESKTOP_X86 AND HAVE_WINDESKTOP_X64)
SET(WINDESKTOP_LABEL "-windesktop")
ELSEIF(HAVE_WINDESKTOP_X86)
SET(WINDESKTOP_LABEL "-windesktop_x86")
ELSEIF(HAVE_WINDESKTOP_X64)
SET(WINDESKTOP_LABEL "-windesktop_x64")
ELSE()
SET(WINDESKTOP_LABEL "")
ENDIF()
IF(HAVE_WINSTORE_81_X86 AND HAVE_WINSTORE_81_X64)
SET(WINSTORE_81_LABEL "-winstore81")
ELSEIF(HAVE_WINSTORE_81_X86)
SET(WINSTORE_81_LABEL "-winstore81_x86")
ELSEIF(HAVE_WINSTORE_81_X64)
SET(WINSTORE_81_LABEL "-winstore81_x64")
ELSE()
SET(WINSTORE_81_LABEL "")
ENDIF()
IF(HAVE_WINPHONE_81_X86 AND HAVE_WINPHONE_81_ARM)
SET(WINPHONE_81_LABEL "-winphone81")
ELSEIF(HAVE_WINPHONE_81_X86)
SET(WINPHONE_81_LABEL "-winphone81-x86")
ELSEIF(HAVE_WINPHONE_81_ARM)
SET(WINPHONE_81_LABEL "-winphone81-arm")
ELSE()
SET(WINPHONE_81_LABEL "")
ENDIF()
SET(WIN_81_LABEL "${WINSTORE_81_LABEL}${WINPHONE_81_LABEL}")
IF("${WIN_81_LABEL}" STREQUAL "-winstore81-winphone81" )
SET(WIN_81_LABEL "-windows81")
ENDIF()
SET(WINSTORE_10_LABEL "")
IF(HAVE_WINSTORE_10_X64)
SET(WINSTORE_10_LABEL "${WINSTORE_10_LABEL}_x64")
ENDIF()
IF(HAVE_WINSTORE_10_X86)
SET(WINSTORE_10_LABEL "${WINSTORE_10_LABEL}_x86")
ENDIF()
IF(HAVE_WINSTORE_10_ARM)
SET(WINSTORE_10_LABEL "${WINSTORE_10_LABEL}_arm")
ENDIF()
IF("${WINSTORE_10_LABEL}" STREQUAL "_x64_x86_arm")
SET(WINSTORE_10_LABEL "-UWP")
ELSEIF(NOT ("${WINSTORE_10_LABEL}" STREQUAL ""))
SET(WINSTORE_10_LABEL "-UWP${WINSTORE_10_LABEL}")
ENDIF()
SET(WINDOWS_LABEL "${WIN_81_LABEL}${WINSTORE_10_LABEL}${WINDESKTOP_LABEL}")
IF ("${WINDOWS_LABEL}" STREQUAL "-windows81-UWP-windesktop")
SET(WINDOWS_LABEL "-windows")
ENDIF()
SET(IOS_LABEL "")
IF(HAVE_IOS)
SET(IOS_LABEL "-ios")
ENDIF()
SET(OSX_LABEL "")
IF(HAVE_OSX)
SET(OSX_LABEL "-osx")
ENDIF()
#ENDIF()
SET(ANDROID_LABEL "")
IF(HAVE_ANDROID_ARM64_V8A)
SET(ANDROID_LABEL "${ANDROID_LABEL}-arm64-v8a")
ENDIF()
IF(HAVE_ANDROID_ARMEABI)
SET(ANDROID_LABEL "${ANDROID_LABEL}-armeabi")
ENDIF()
IF(HAVE_ANDROID_ARMEABI_V7A)
SET(ANDROID_LABEL "${ANDROID_LABEL}-armeabi-v7a")
ENDIF()
IF(HAVE_ANDROID_X86)
SET(ANDROID_LABEL "${ANDROID_LABEL}-x86")
ENDIF()
IF(HAVE_ANDROID_X86_64)
SET(ANDROID_LABEL "${ANDROID_LABEL}-x86_64")
ENDIF()
CHECK_BINARY_EXIST("bin" "Emgu.CV.World*" HAVE_PREBUILD_EMGU_CV_WORLD OFF)
IF("${ANDROID_LABEL}" STREQUAL "-arm64-v8a-armeabi-armeabi-v7a-x86-x86_64")
SET(ANDROID_LABEL "-android")
ELSEIF(NOT ("${ANDROID_LABEL}" STREQUAL ""))
SET(ANDROID_LABEL "-android${ANDROID_LABEL}")
ENDIF()
# ----------------------------------------------------------------------------
# Setup Package information
# ----------------------------------------------------------------------------
SET(PACKAGE "${PROJECT_NAME}")
SET(CPACK_PACKAGE_CONTACT "Emgu CV SUPPORT <support@emgu.com>")
SET(PACKAGE_BUGREPORT "${CPACK_PACKAGE_CONTACT}")
SET(PACKAGE_NAME "${PROJECT_NAME}")
#SET(CPACK_PACKAGE_NAME "${PACKAGE_NAME}")
SET(CPACK_PACKAGE_DESCRIPTION_SUMMARY "Emgu CV is a cross platform .Net wrapper to the OpenCV image processing library.")
SET(CPACK_PACKAGE_NAME "${PACKAGE_NAME}${IOS_LABEL}${ANDROID_LABEL}${WINDOWS_LABEL}${OSX_LABEL}")
IF("${CPACK_PACKAGE_NAME}" STREQUAL "${PACKAGE_NAME}-ios-android-windows-osx")
SET(CPACK_PACKAGE_NAME "${PACKAGE_NAME}-pro")
ENDIF()
#STRING(LENGTH "${CPACK_PACKAGE_NAME}" PACKAGE_NAME_LENGTH)
#IF (${PACKAGE_NAME_LENGTH} GREATER 30)
# SET(CPACK_PACKAGE_NAME "${PACKAGE_NAME}-mixed")
# STRING(LENGTH "${CPACK_PACKAGE_NAME}" PACKAGE_NAME_LENGTH)
#ENDIF()
#IF (APPLE)
# SET(CPACK_PACKAGE_NAME "${CPACK_PACKAGE_NAME}-osx")
#ENDIF()
IF(WITH_CUDA)
SET(CPACK_PACKAGE_NAME "${CPACK_PACKAGE_NAME}-cuda")
ENDIF()
IF(WITH_OPENNI)
SET(CPACK_PACKAGE_NAME "${CPACK_PACKAGE_NAME}-openni")
ENDIF()
IF(WITH_TBB)
SET(CPACK_PACKAGE_NAME "${CPACK_PACKAGE_NAME}-tbb")
ENDIF()
IF(WITH_IPP)
SET(CPACK_PACKAGE_NAME "${CPACK_PACKAGE_NAME}-ipp")
ENDIF()
IF(CV_ICC)
SET(CPACK_PACKAGE_NAME "${CPACK_PACKAGE_NAME}-icc")
ENDIF()
SET(CPACK_PACKAGE_VENDOR "Emgu Corporation")
SET(CPACK_PACKAGE_VERSION_MAJOR ${OPENCV_VERSION_MAJOR})
SET(CPACK_PACKAGE_VERSION_MINOR ${OPENCV_VERSION_MINOR})
SET(CPACK_PACKAGE_VERSION_PATCH ${OPENCV_VERSION_PATCH})
SET(CPACK_PACKAGE_VERSION "${CPACK_PACKAGE_VERSION_MAJOR}.${CPACK_PACKAGE_VERSION_MINOR}.${CPACK_PACKAGE_VERSION_PATCH}.${EMGUCV_GITVERSION}")
IF(ANDROID)
SET(CPACK_PACKAGE_FILE_NAME "lib${CPACK_PACKAGE_NAME}")
ELSE()
SET(CPACK_PACKAGE_FILE_NAME "lib${CPACK_PACKAGE_NAME}-${CPACK_PACKAGE_VERSION}")
ENDIF()
MESSAGE(STATUS "Package name will be ${CPACK_PACKAGE_NAME}")
FILE(WRITE "emgucv.version.txt" "${CPACK_PACKAGE_VERSION}")
#IF(EXISTS "${CMAKE_CURRENT_SOURCE_DIR}/Emgu.CV.Commercial.License.txt")
# SET(LICENSE_FILE_NAME "Emgu.CV.Commercial.License.txt")
#ELSE()
SET(LICENSE_FILE_NAME "Emgu.CV.License.txt")
SET(CPACK_RESOURCE_FILE_LICENSE "${CMAKE_CURRENT_SOURCE_DIR}/${LICENSE_FILE_NAME}")
IF (WIN32 OR APPLE)
SET(CPACK_PACKAGE_CLI_FOLDER bin)
ELSE ()
SET(CPACK_PACKAGE_CLI_FOLDER lib/cli/${PACKAGE_NAME}-${CPACK_PACKAGE_VERSION_MAJOR}.${CPACK_PACKAGE_VERSION_MINOR})
ENDIF()
# ----------------------------------------------------------------------------
# Build opencv and Emgu.CV.Extern
# ----------------------------------------------------------------------------
SET(CMAKE_RUNTIME_OUTPUT_DIRECTORY "${UNMANAGED_LIBRARY_OUTPUT_PATH}" )
SET(CMAKE_RUNTIME_OUTPUT_DIRECTORY_RELEASE "${CMAKE_RUNTIME_OUTPUT_DIRECTORY}")
SET(CMAKE_RUNTIME_OUTPUT_DIRECTORY_DEBUG "${CMAKE_RUNTIME_OUTPUT_DIRECTORY}")
#SET(CMAKE_ARCHIEVE_OUTPUT_DIRECTORY "${CMAKE_RUNTIME_OUTPUT_DIRECTORY}")
#SET(CMAKE_ARCHIEVE_OUTPUT_DIRECTORY_DEBUG "${CMAKE_ARCHIEVE_OUTPUT_DIRECTORY}")
#SET(CMAKE_ARCHIEVE_OUTPUT_DIRECTORY_RELEASE "${CMAKE_ARCHIEVE_OUTPUT_DIRECTORY}")
#SET(CMAKE_INSTALL_PREFIX_COPY ${CMAKE_INSTALL_PREFIX})
#SET(CMAKE_INSTALL_PREFIX ${CMAKE_INSTALL_PREFIX}${UNMANAGED_LIBRARY_OUTPUT_SUBFOLDER})
#SET(CPACK_PACKAGING_INSTALL_PREFIX ${UNMANAGED_LIBRARY_OUTPUT_SUBFOLDER})
#SET(DESTDIR ${UNMANAGED_LIBRARY_OUTPUT_SUBFOLDER})
#SET(CPACK_OUTPUT_FILE_PREFIX "x64")
SET(ENTRYPOINT_CS_STRING "")
SET(ENTRYPOINT_MODULES_STRING "")
#Add opencl
#IF(WIN32 AND (NOT NETFX_CORE) )
# IF(WITH_OPENCL)
# MESSAGE(STATUS "Open CL build included")
# SET(OPENCL_SOURCE_FOLDER "${CMAKE_CURRENT_SOURCE_DIR}/lib/opencl-icd-1.2.11.0/icd")
# ADD_SUBDIRECTORY(${OPENCL_SOURCE_FOLDER})
# #GET_TARGET_PROPERTY(OPENCL_OUTPUT_NAME OpenCL OUTPUT_NAME)
# set(OPENCL_FOUND YES)
# set(OPENCL_LIBRARY "${CMAKE_CURRENT_SOURCE_DIR}/bin/Release/opencl.lib" CACHE STRING "OpenCL library")
# set(OPENCL_INCLUDE_DIR "${OPENCL_SOURCE_FOLDER}/inc" CACHE STRING "OpenCL include directory")
# mark_as_advanced(OPENCL_INCLUDE_DIR OPENCL_LIBRARY)
# SET(ENTRYPOINT_MODULES_STRING "${ENTRYPOINT_MODULES_STRING}
# OpenclLibrary,")
# SET(ENTRYPOINT_CS_STRING "${ENTRYPOINT_CS_STRING}
# /// <summary>
# /// The file name of the OpenCL library
# /// </summary>
# public const string OpenclLibrary = \"OpenCL\";")
# ELSE()
# SET(OPENCL_OUTPUT_NAME "")
# MESSAGE(STATUS "Open CL build not included")
# ENDIF()
#ENDIF()
SET(CMAKE_OLD_SOURCE_DIR ${CMAKE_SOURCE_DIR})
SET(CMAKE_SOURCE_DIR ${OPENCV_SUBFOLDER})
IF(MSVC)
set(ENABLE_SOLUTION_FOLDERS ON CACHE BOOL "Solution folder in Visual Studio")
ENDIF()
ADD_SUBDIRECTORY(${OPENCV_SUBFOLDER})
SET(CMAKE_SOURCE_DIR ${CMAKE_OLD_SOURCE_DIR})
SET (OPENCV_MODULE_NAME_CANDIDATES
core hal imgproc video flann ml imgcodecs videoio highgui objdetect features2d calib3d
cudalegacy cudaarithm cudawarping cudafilters cudaimgproc cudaoptflow
cudastereo cudabgsegm cudafeatures2d cudacodec cudaobjdetect
photo superres
videostab shape
cudev
text face ximgproc xobjdetect xfeatures2d xphoto bgsegm optflow
stitching latentsvm line_descriptor tracking plot
dnn aruco fuzzy viz
)
FOREACH(OPENCV_MODULE_NAME ${OPENCV_MODULE_NAME_CANDIDATES})
IF(TARGET opencv_${OPENCV_MODULE_NAME})
LIST(APPEND OPENCV_MODULE_NAMES ${OPENCV_MODULE_NAME})
ENDIF()
ENDFOREACH()
#IF(NETFX_CORE)
# SET(EMGU_CV_WITH_TESSERACT OFF CACHE BOOL "BUILD TESSERACT OCR")
#ELSE()
SET(EMGU_CV_WITH_TESSERACT ON CACHE BOOL "BUILD TESSERACT OCR")
#ENDIF()
IF(MSVC AND WIN32 AND EMGUCV_WITH_TESSERACT)
SET(TESSERACT_OPENCL OFF CACHE BOOL "ENABLE OpenCL for TESSERACT")
ELSE()
SET(TESSERACT_OPENCL OFF CACHE BOOL "ENABLE OpenCL for TESSERACT")
ENDIF()
IF(TESSERACT_OPENCL)
ADD_SUBDIRECTORY(${CMAKE_SOURCE_DIR}/lib/opencl-icd-1.2.11.0/icd)
ENDIF()
IF (TARGET_ARCH_64)
SET(EMGU_ENABLE_SSE OFF CACHE BOOL "ENABLE SSE for Emgu CV")
ELSE()
SET(EMGU_ENABLE_SSE ON CACHE BOOL "ENABLE SSE for Emgu CV")
ENDIF()
ADD_SUBDIRECTORY(Emgu.CV.Extern)
IF(NOT (ANDROID OR IOS OR NETFX_CORE))
ENABLE_TESTING()
ADD_SUBDIRECTORY(tests/cvextern_test)
ENDIF()
SET(CMAKE_RUNTIME_OUTPUT_DIRECTORY "${LIBRARY_OUTPUT_PATH}" )
SET(CMAKE_RUNTIME_OUTPUT_DIRECTORY_RELEASE "${CMAKE_RUNTIME_OUTPUT_DIRECTORY}")
SET(CMAKE_RUNTIME_OUTPUT_DIRECTORY_DEBUG "${CMAKE_RUNTIME_OUTPUT_DIRECTORY}")
#SET(CMAKE_INSTALL_PREFIX ${CMAKE_INSTALL_PREFIX_COPY})
#SET(CPACK_PACKAGING_INSTALL_PREFIX "")
#SET(DESTDIR "")
#SET(CPACK_OUTPUT_FILE_PREFIX "")
SET(EMGU_CV_BUILD ON CACHE BOOL "BUILD Emgu CV")
SET(EMGU_CV_EXAMPLE_BUILD ON CACHE BOOL "Build Emgu CV Example")
# ----------------------------------------------------------------------------
# Generate required common assembly file for Emgu CV project
# ----------------------------------------------------------------------------
INCLUDE(Today)
TODAY() #set the variable CURRENT_YEAR
CONFIGURE_FILE(${CMAKE_CURRENT_SOURCE_DIR}/cmake/CommonAssemblyInfo.cs.in ${CMAKE_CURRENT_SOURCE_DIR}/CommonAssemblyInfo.cs)
# ----------------------------------------------------------------------------
# Generate readme file for Emgu CV project
# ----------------------------------------------------------------------------
CONFIGURE_FILE(${CMAKE_CURRENT_SOURCE_DIR}/cmake/README.txt.in ${CMAKE_CURRENT_SOURCE_DIR}/Emgu.CV/README.txt)
INSTALL(FILES "${CMAKE_CURRENT_SOURCE_DIR}/Emgu.CV/README.txt" DESTINATION "." COMPONENT libs)
# ----------------------------------------------------------------------------
# Generate CvInvokeEntryPoints.cs file for Emgu CV project
# ----------------------------------------------------------------------------
SET(OPENCV_LIBRARY_OUTPUT_NAME_PREFIX "")
IF (APPLE)
SET(OPENCV_LIBRARY_OUTPUT_NAME_POSTFIX ".${OPENCV_VERSION_MAJOR}.${OPENCV_VERSION_MINOR}.${OPENCV_VERSION_PATCH}")
ELSE()
SET(OPENCV_LIBRARY_OUTPUT_NAME_POSTFIX "")
ENDIF()
SET(OPENCV_LIBRARY_OUTPUT_NAMES )
FOREACH(OPENCV_MODULE_NAME ${OPENCV_MODULE_NAME_CANDIDATES})
STRING (TOUPPER "${OPENCV_MODULE_NAME}" OPENCV_MODULE_NAME_UPPER)
STRING (SUBSTRING "${OPENCV_MODULE_NAME}" 0 1 OPENCV_MODULE_NAME_FIRST_LETTER)
STRING (TOUPPER "${OPENCV_MODULE_NAME_FIRST_LETTER}" OPENCV_MODULE_NAME_FIRST_LETTER_UPPER)
STRING (SUBSTRING "${OPENCV_MODULE_NAME}" 1 -1 OPENCV_MODULE_NAME_REMAINDER)
SET(OPENCV_MODULE_NAME_FIRST_LETTER_UPPER "${OPENCV_MODULE_NAME_FIRST_LETTER_UPPER}${OPENCV_MODULE_NAME_REMAINDER}")
SET(OPENCV_OUTPUT_PROJ_TYPE "")
IF(NOT (TARGET opencv_${OPENCV_MODULE_NAME}))
SET(OPENCV_${OPENCV_MODULE_NAME_UPPER}_OUTPUT_NAME "")
ELSE()
#MESSAGE( STATUS "opencv_${OPENCV_MODULE_NAME} type: ${OPENCV_OUTPUT_PROJ_TYPE}")
GET_TARGET_PROPERTY(OPENCV_OUTPUT_PROJ_TYPE opencv_${OPENCV_MODULE_NAME} TYPE)
IF(NOT ("${OPENCV_OUTPUT_PROJ_TYPE}" STREQUAL "SHARED_LIBRARY"))
SET(OPENCV_${OPENCV_MODULE_NAME_UPPER}_OUTPUT_NAME "")
ELSE()
GET_TARGET_PROPERTY(OPENCV_OUTPUT_NAME_TMP opencv_${OPENCV_MODULE_NAME} OUTPUT_NAME)
SET(OPENCV_${OPENCV_MODULE_NAME_UPPER}_OUTPUT_NAME ${OPENCV_LIBRARY_OUTPUT_NAME_PREFIX}${OPENCV_OUTPUT_NAME_TMP}${OPENCV_LIBRARY_OUTPUT_NAME_POSTFIX})
LIST(APPEND OPENCV_LIBRARY_OUTPUT_NAMES ${OPENCV_${OPENCV_MODULE_NAME_UPPER}_OUTPUT_NAME})
SET(ENTRYPOINT_MODULES_STRING "${ENTRYPOINT_MODULES_STRING}
Opencv${OPENCV_MODULE_NAME_FIRST_LETTER_UPPER}Library,")
ENDIF()
ENDIF()
IF(IOS)
SET(ENTRYPOINT_CS_STRING "${ENTRYPOINT_CS_STRING}
/// <summary>
/// The file name of the ${OPENCV_MODULE_NAME} library
/// </summary>
public const string Opencv${OPENCV_MODULE_NAME_FIRST_LETTER_UPPER}Library = \"__Internal\";")
ELSEIF(((WIN32 AND NOT ANDROID) OR APPLE))
IF(("${OPENCV_OUTPUT_PROJ_TYPE}" STREQUAL "SHARED_LIBRARY"))
SET(ANDROID_ENTRYPOINT "opencv_${OPENCV_MODULE_NAME}")
SET(OSX_ENTRYPOINT "opencv_${OPENCV_MODULE_NAME}.${OPENCV_VERSION_MAJOR}.${OPENCV_VERSION_MINOR}.${OPENCV_VERSION_PATCH}")
SET(OSX_UNITY_STANDALONE_ENTRYPOINT "@executable_path/../Plugins/emgucv.bundle/Contents/MacOS/lib${OSX_ENTRYPOINT}.dylib")
SET(OSX_UNITY_EDITOR_ENTRYPOINT "Assets/Plugins/emgucv.bundle/Contents/MacOS/lib${OSX_ENTRYPOINT}.dylib")
SET(WINDOWS_ENTRYPOINT "opencv_${OPENCV_MODULE_NAME}${OPENCV_VERSION_MAJOR}${OPENCV_VERSION_MINOR}${OPENCV_VERSION_PATCH}")
SET(IOS_ENTRYPOINT "__Internal")
IF("${OPENCV_${OPENCV_MODULE_NAME_UPPER}_OUTPUT_NAME}" STREQUAL "")
SET(ANDROID_ENTRYPOINT "")
SET(OSX_ENTRYPOINT "")
SET(OSX_UNITY_ENTRYPOINT "emgucv")
SET(WINDOWS_ENTRYPOINT "")
SET(IOS_ENTRYPOINT "")
ENDIF()
SET(ENTRYPOINT_CS_STRING "${ENTRYPOINT_CS_STRING}
/// <summary>
/// The file name of the ${OPENCV_MODULE_NAME} library
/// </summary>
#if UNITY_EDITOR_WIN || UNITY_STANDALONE_WIN
public const string Opencv${OPENCV_MODULE_NAME_FIRST_LETTER_UPPER}Library = \"${WINDOWS_ENTRYPOINT}\";
#elif UNITY_EDITOR_OSX
public const string Opencv${OPENCV_MODULE_NAME_FIRST_LETTER_UPPER}Library = \"${OSX_UNITY_EDITOR_ENTRYPOINT}\";
#elif UNITY_STANDALONE_OSX
public const string Opencv${OPENCV_MODULE_NAME_FIRST_LETTER_UPPER}Library = \"${OSX_UNITY_STANDALONE_ENTRYPOINT}\";
#elif __IOS__ || UNITY_IPHONE
public const string Opencv${OPENCV_MODULE_NAME_FIRST_LETTER_UPPER}Library = \"${IOS_ENTRYPOINT}\";
#elif __ANDROID__ || UNITY_ANDROID
public const string Opencv${OPENCV_MODULE_NAME_FIRST_LETTER_UPPER}Library = \"${ANDROID_ENTRYPOINT}\";
#else
public const string Opencv${OPENCV_MODULE_NAME_FIRST_LETTER_UPPER}Library = \"${OPENCV_${OPENCV_MODULE_NAME_UPPER}_OUTPUT_NAME}\";
#endif
")
ENDIF()
ELSE()
IF("${OPENCV_OUTPUT_PROJ_TYPE}" STREQUAL "SHARED_LIBRARY")
SET(ENTRYPOINT_CS_STRING "${ENTRYPOINT_CS_STRING}
/// <summary>
/// The file name of the ${OPENCV_MODULE_NAME} library
/// </summary>
public const string Opencv${OPENCV_MODULE_NAME_FIRST_LETTER_UPPER}Library = \"${OPENCV_${OPENCV_MODULE_NAME_UPPER}_OUTPUT_NAME}\";")
ENDIF()
ENDIF()
ENDFOREACH()
SET(ENTRYPOINT_MODULES_STRING "public static List<String> OpenCVModuleList = new List<String>
{
#if !(__ANDROID__ || __IOS__ || UNITY_IPHONE || UNITY_ANDROID || NETFX_CORE)
OpencvFFMpegLibrary,
#endif
${ENTRYPOINT_MODULES_STRING}
ExternLibrary
};
")
GET_TARGET_PROPERTY(CVEXTERN_OUTPUT_NAME cvextern OUTPUT_NAME)
LIST(APPEND OPENCV_LIBRARY_OUTPUT_NAMES ${CVEXTERN_OUTPUT_NAME})
if(WIN32 AND WITH_FFMPEG)
if(TARGET_ARCH_64)
set(FFMPEG_SUFFIX _64)
endif()
#STRING(LENGTH "${OPENCV_CORE_OUTPUT_NAME}" temp)
#MATH(EXPR temp "${temp}-3")
#STRING(SUBSTRING ${OPENCV_CORE_OUTPUT_NAME} ${temp} -1 OPENCV_DLLVERSION)
set(OPENCV_FFMPEG_OUTPUT_NAME "opencv_ffmpeg${OPENCV_VERSION_MAJOR}${OPENCV_VERSION_MINOR}${OPENCV_VERSION_PATCH}${FFMPEG_SUFFIX}")
#set(OPENCV_FFMPEG_OUTPUT_NAME "opencv_ffmpeg${FFMPEG_SUFFIX}")
MESSAGE(STATUS "OPENCV_FFMPEG_OUTPUT_NAME: ${OPENCV_FFMPEG_OUTPUT_NAME}")
LIST(APPEND OPENCV_LIBRARY_OUTPUT_NAMES ${OPENCV_FFMPEG_OUTPUT_NAME})
endif()
IF(TARGET_ARCH_64)
SET(UNMANAGED_CODE_BITNESS "64")
ELSE()
SET(UNMANAGED_CODE_BITNESS "32")
ENDIF()
#IF(ANDROID)
# SET(CVINVOKE_ENTRYPOINTS_FILE_SUBFOLDER "Android/")
#ELSE()
SET(CVINVOKE_ENTRYPOINTS_FILE_SUBFOLDER "")
#ENDIF()
IF(IOS)
SET(CVEXTERN_OUTPUT_NAME "__Internal")
ENDIF()
CONFIGURE_FILE(${CMAKE_CURRENT_SOURCE_DIR}/cmake/CvInvokeEntryPoints.cs.in ${CMAKE_CURRENT_SOURCE_DIR}/Emgu.CV/PInvoke/${CVINVOKE_ENTRYPOINTS_FILE_SUBFOLDER}CvInvokeEntryPoints.cs)
# ----------------------------------------------------------------------------
# Build the managed dlls of Emgu CV
# ----------------------------------------------------------------------------
IF(NOT IOS)
ADD_SUBDIRECTORY(Emgu.Util)
ADD_SUBDIRECTORY(Emgu.CV)
ADD_SUBDIRECTORY(Emgu.CV.UI)
ADD_SUBDIRECTORY(Emgu.CV.Example)
ADD_SUBDIRECTORY(Emgu.UI)
ADD_SUBDIRECTORY(Emgu.CV.Test)
ADD_SUBDIRECTORY(Emgu.CV.Cuda)
IF (EMGU_CV_WITH_TESSERACT)
ADD_SUBDIRECTORY(Emgu.CV.OCR)
ENDIF()
ADD_SUBDIRECTORY(Emgu.CV.Contrib)
IF(NOT (NETFX_CORE OR ANDROID))
ADD_SUBDIRECTORY(Emgu.CV.UI.GL)
ENDIF()
ADD_SUBDIRECTORY(Emgu.CV.World)
ENDIF()
IF(HAVE_ANDROID)
INSTALL(
FILES
"Solution/Android/Emgu.CV.Android.Example.sln"
"Solution/Android/Emgu.CV.Android.sln"
DESTINATION "Solution/Android"
COMPONENT emgucv_example_source
)
INSTALL(
FILES
"opencv/LICENSE"
DESTINATION "opencv"
COMPONENT emgucv_example_source
)
ENDIF()
IF(HAVE_IOS)
INSTALL(
FILES
"Solution/iOS/Emgu.CV.iOS.Example.sln"
"Solution/iOS/Emgu.CV.iOS.sln"
DESTINATION "Solution/iOS"
COMPONENT emgucv_example_source
)
ENDIF()
IF(HAVE_OSX)
INSTALL(
FILES
"Solution/Mac/Emgu.CV.Mac.Example.sln"
DESTINATION "Solution/Mac"
COMPONENT emgucv_example_source
)
IF (NOT IS_OSX_BUILD)
INSTALL(
FILES
"bin/libemgucv.dylib"
DESTINATION "bin"
COMPONENT emgucv_binary
)
ENDIF()
ENDIF()
INSTALL(
FILES
"${CMAKE_CURRENT_SOURCE_DIR}/Emgu.CV.snk"
"${CMAKE_CURRENT_SOURCE_DIR}/CommonAssemblyInfo.cs"
"${CMAKE_CURRENT_SOURCE_DIR}/${LICENSE_FILE_NAME}"
"${CMAKE_CURRENT_SOURCE_DIR}/nuget.config"
"${CMAKE_CURRENT_SOURCE_DIR}/components.config"
DESTINATION .
COMPONENT emgucv_source
)
IF (ANDROID)
SET(CPACK_GENERATOR ZIP)
ELSEIF (WIN32)
IF(NETFX_CORE)
SET(CPACK_GENERATOR ZIP)
ELSE()
#SET(CPACK_GENERATOR ZIP)
SET(CPACK_GENERATOR NSIS;ZIP)
ENDIF()
SET(CPACK_ARCHIVE_COMPONENT_INSTALL ON) #enable components install for zip
IF(CPACK_GENERATOR MATCHES "ZIP")
SET(CPACK_COMPONENTS_ALL_IN_ONE_PACKAGE 1)
ENDIF()
SET(CPACK_NSIS_MODIFY_PATH OFF)
SET(CPACK_NSIS_INSTALL_ROOT "C:\\\\Emgu")
IF(NOT NETFX_CORE)
ADD_SUBDIRECTORY(Emgu.CV.DebuggerVisualizers)
ENDIF()
IF(NOT NETFX_CORE)
if(WITH_FFMPEG)
INSTALL(
FILES
"${UNMANAGED_LIBRARY_OUTPUT_PATH}/${OPENCV_FFMPEG_OUTPUT_NAME}.dll"
DESTINATION "bin/${UNMANAGED_LIBRARY_OUTPUT_SUBFOLDER}/"
COMPONENT libs
)
endif()
# ----------------------------------------------------------------------------
# Install Debugger Visualizer
# ----------------------------------------------------------------------------
SET (HAS_WINDESKTOP_X86_NATIVE_BINARY OFF)
IF (IS_WINDESKTOP_X86_BUILD)
FOREACH(tmp_component ${OPENCV_LIBRARY_OUTPUT_NAMES})
LIST(APPEND UNMANAGED_DLL_32BIT "${UNMANAGED_LIBRARY_OUTPUT_PATH}/${tmp_component}.dll")
ENDFOREACH()
FOREACH(tmp_component ${CVEXTERN_DEPENDENCY_DLL_NAMES})
LIST(APPEND UNMANAGED_DLL_32BIT "${UNMANAGED_LIBRARY_OUTPUT_PATH}/${tmp_component}.dll")
ENDFOREACH()
SET (HAS_WINDESKTOP_X86_NATIVE_BINARY ON)
ELSE()
FILE(GLOB UNMANAGED_DLL_32BIT "${CMAKE_CURRENT_SOURCE_DIR}/bin/x86/*.dll")
LIST(LENGTH UNMANAGED_DLL_32BIT UNMANAGED_DLL_32BIT_LENGTH)
IF(UNMANAGED_DLL_32BIT_LENGTH GREATER 0)
SET (HAS_WINDESKTOP_X86_NATIVE_BINARY ON)
ENDIF()
ENDIF()
MESSAGE(STATUS "HAS_WINDESKTOP_X86_NATIVE_BINARY: ${HAS_WINDESKTOP_X86_NATIVE_BINARY}")
#FOREACH (file ${UNMANAGED_DLL_32BIT})
# MESSAGE(STATUS "WILL DEPLOY ${file} with DEBUGGER VISUALIZER")
#ENDFOREACH()
IF (HAS_WINDESKTOP_X86_NATIVE_BINARY)
SET(DEBUGER_VISUALIZER_FILES
"Emgu.CV.World"
"Emgu.CV.UI"
"ZedGraph")
SET(DEBUGGER_VISUALIZER_UNMANAGED_FILES
# "Emgu.CV.DebuggerVisualizers"
${OPENCV_LIBRARY_OUTPUT_NAMES}
${CVEXTERN_DEPENDENCY_DLL_NAMES})
IF (${UNMANAGED_LIBRARY_OUTPUT_SUBFOLDER} MATCHES "^$")
SET(DEBUGGER_VISUALIZER_UNMANAGED_FILES_SUBFOLDER "")
ELSE()
#MESSAGE(STATUS "UNMANAGED_LIBRARY_OUTPUT_SUBFOLDER: ${UNMANAGED_LIBRARY_OUTPUT_SUBFOLDER}")
#remove leading slashes
STRING(REGEX REPLACE "^/" "" DEBUGGER_VISUALIZER_UNMANAGED_FILES_SUBFOLDER ${UNMANAGED_LIBRARY_OUTPUT_SUBFOLDER})
#add tailing slashes
SET(DEBUGGER_VISUALIZER_UNMANAGED_FILES_SUBFOLDER "${DEBUGGER_VISUALIZER_UNMANAGED_FILES_SUBFOLDER}\\")
#replace single slashes with quard slashes
STRING(REGEX REPLACE "\\\\" "\\\\\\\\" DEBUGGER_VISUALIZER_UNMANAGED_FILES_SUBFOLDER ${DEBUGGER_VISUALIZER_UNMANAGED_FILES_SUBFOLDER})
#MESSAGE(STATUS "DEBUGGER_VISUALIZER_UNMANAGED_FILES_SUBFOLDER: ${DEBUGGER_VISUALIZER_UNMANAGED_FILES_SUBFOLDER}")
ENDIF()
#FOREACH(UNMANAGE_DLL_NAME ${CVEXTERN_DEPENDENCY_DLL_NAMES})
# LIST(APPEND DEBUGGER_VISUALIZER_FILES "${DEBUGGER_VISUALIZER_UNMANAGED_FILES_SUBFOLDER}${UNMANAGE_DLL_NAME}")
#ENDFOREACH()
#MESSAGE(STATUS "DEBUGGER VISUALIZER FILES: ${DEBUGER_VISUALIZER_FILES}")
MACRO(INSTALL_DEBUGER_VISUALIZER vs_version vs_description hklm_key)
SET(INSTALL_DEBUGER_VISUALIZER_COMMAND "installDebuggerVisualizer4${vs_version}:
ClearErrors
ReadRegStr \\\$R1 HKLM '${hklm_key}' 'InstallDir'
IfErrors installDebuggerVisualizer4${vs_version}Done
MessageBox MB_YESNO 'Install Debugger Visualizer for ${vs_description}?' IDNO installDebuggerVisualizer4${vs_version}Done")
FOREACH (file ${DEBUGER_VISUALIZER_FILES})
SET(INSTALL_DEBUGER_VISUALIZER_COMMAND
"${INSTALL_DEBUGER_VISUALIZER_COMMAND}
CopyFiles /SILENT '\\\$INSTDIR\\\\bin\\\\${file}.dll' '\\\$R1..\\\\Packages\\\\Debugger\\\\Visualizers\\\\'")
ENDFOREACH()
SET(INSTALL_DEBUGER_VISUALIZER_COMMAND
"${INSTALL_DEBUGER_VISUALIZER_COMMAND}
CreateDirectory '\\\$R1..\\\\Packages\\\\Debugger\\\\Visualizers\\\\${DEBUGGER_VISUALIZER_UNMANAGED_FILES_SUBFOLDER}'")
FOREACH (file ${DEBUGGER_VISUALIZER_UNMANAGED_FILES})
SET(INSTALL_DEBUGER_VISUALIZER_COMMAND
"${INSTALL_DEBUGER_VISUALIZER_COMMAND}
CopyFiles /SILENT '\\\$INSTDIR\\\\bin\\\\${DEBUGGER_VISUALIZER_UNMANAGED_FILES_SUBFOLDER}${file}.dll' '\\\$R1..\\\\Packages\\\\Debugger\\\\Visualizers\\\\${DEBUGGER_VISUALIZER_UNMANAGED_FILES_SUBFOLDER}'")
ENDFOREACH()
#IF(DEFINED UNIVERSAL_BUILD)
SET(INSTALL_DEBUGER_VISUALIZER_COMMAND
"${INSTALL_DEBUGER_VISUALIZER_COMMAND}
CreateDirectory '\\\$R1..\\\\Packages\\\\Debugger\\\\Visualizers\\\\x86\\\\'")
FOREACH (file ${UNMANAGED_DLL_32BIT})
GET_FILENAME_COMPONENT(UNMANAGED_FILE_NAME_TO_DEPLOY ${file} NAME)
MESSAGE(STATUS "Adding ${UNMANAGED_FILE_NAME_TO_DEPLOY} to debuger visualizer for ${vs_description}")
SET(INSTALL_DEBUGER_VISUALIZER_COMMAND
"${INSTALL_DEBUGER_VISUALIZER_COMMAND}
CopyFiles /SILENT '\\\$INSTDIR\\\\bin\\\\x86\\\\${UNMANAGED_FILE_NAME_TO_DEPLOY}' '\\\$R1..\\\\Packages\\\\Debugger\\\\Visualizers\\\\x86\\\\'")
ENDFOREACH()
#ENDIF()
SET(INSTALL_DEBUGER_VISUALIZER_COMMAND
"${INSTALL_DEBUGER_VISUALIZER_COMMAND}
CopyFiles /SILENT '\\\$INSTDIR\\\\bin\\\\Emgu.CV.DebuggerVisualizers.${vs_version}.dll' '\\\$R1..\\\\Packages\\\\Debugger\\\\Visualizers\\\\'
installDebuggerVisualizer4${vs_version}Done:")
ENDMACRO()
MACRO(UNINSTALL_DEBUGER_VISUALIZER vs_version hklm_key)
SET(UNINSTALL_DEBUGER_VISUALIZER_COMMAND "uninstallDebuggerVisualizer4${vs_version}:
ClearErrors
ReadRegStr \\\$R1 HKLM '${hklm_key}' 'InstallDir'
IfErrors uninstallDebuggerVisualizer4${vs_version}Done")
FOREACH (file ${DEBUGER_VISUALIZER_FILES})
SET(UNINSTALL_DEBUGER_VISUALIZER_COMMAND
"${UNINSTALL_DEBUGER_VISUALIZER_COMMAND}
Delete '\\\$R1..\\\\Packages\\\\Debugger\\\\Visualizers\\\\${file}.dll'")
ENDFOREACH()
FOREACH (file ${DEBUGGER_VISUALIZER_UNMANAGED_FILES})
SET(UNINSTALL_DEBUGER_VISUALIZER_COMMAND
"${UNINSTALL_DEBUGER_VISUALIZER_COMMAND}
Delete '\\\$R1..\\\\Packages\\\\Debugger\\\\Visualizers\\\\${DEBUGGER_VISUALIZER_UNMANAGED_FILES_SUBFOLDER}${file}.dll'")
ENDFOREACH()
#IF(DEFINED UNIVERSAL_BUILD)
FOREACH (file ${UNMANAGED_DLL_32BIT})
GET_FILENAME_COMPONENT(UNMANAGED_FILE_NAME_TO_DEPLOY ${file} NAME)
SET(UNINSTALL_DEBUGER_VISUALIZER_COMMAND
"${UNINSTALL_DEBUGER_VISUALIZER_COMMAND}
Delete '\\\$R1..\\\\Packages\\\\Debugger\\\\Visualizers\\\\x86\\\\${UNMANAGED_FILE_NAME_TO_DEPLOY}'")
ENDFOREACH()
#ENDIF()
SET(UNINSTALL_DEBUGER_VISUALIZER_COMMAND
"${UNINSTALL_DEBUGER_VISUALIZER_COMMAND}
Delete '\\\$R1..\\\\Packages\\\\Debugger\\\\Visualizers\\\\Emgu.CV.DebuggerVisualizers.${vs_version}.dll'
uninstallDebuggerVisualizer4${vs_version}Done:
")
ENDMACRO()
# INSTALL_DEBUGER_VISUALIZER("VS2008" "Visual Studio 2008" "SOFTWARE\\\\\\\\Microsoft\\\\\\\\VisualStudio\\\\\\\\9.0")