- Added the optional 2d6 based roll mode (disabled by default)
- Prevented stunt boxes from overflowing into the rest of the layout
- Updated all NPM dependencies
- Added support for Foundry v11
- Allow magic and normal dice to be rolled at the same time
- Added option to change the color for magic dice
- Fixed some wording and added a reload button after changing specific system settings
- Added support for the GuildCodex magic system (disabled by default)
- Automatically updates the prototype token name when an actors name is changed (if both were identical). Can be disabled in the system settings.
- Fixed skill modifier display in chat messages
- Updated all npm dependencies to newest versions
- Added action buttons to new chat messages (+2 and reroll)
- Roll 4dFm while holding shift - a modifier which counts pluses double
- Fixed inline character sheet size (group view)
- Initial 1.0 release!
- Added support for Foundry v10
- Wrap actor template inside picker and settings menu instead of using a horizontal scroll bar
- Allow artwork of all sized to be fully shown
- Fixed focus loss on sheet re-render
- Updated all npm dependencies to newest versions
- Added new translations
- Portuguese (Brazil) (big thanks to contributor luizbgomide)
- Updated existing translations
- German (big thanks to contributor ianw12345)
- French (big thanks to contributor em-squared)
- Added compatibility to Baileywikis maps modules
- Fixed text wrapping of headline icons (e.g. +2)
- Fixed wrongly associated language keys
- Enrich the output of stunts and extras with entity links
- Allow skill ranks to go beyond +9
- Added compatibility to FoundryVTT v9
- Added the ability to change the image for unlinked items
- Another big round of style refactorings
- Added compatibility to the compendium folders module
- Made the actor system compatible to 0.8 again
- Updated all npm dependencies except for FoundryVTT types
- Fixed bug which sorted skills into alternating columns
- Added skill sorting by name and a sort reversal button
- Fixed sorting for aspects and consequences
- Updated Swedish transalation to include all character setup files (big thanks to contributor Grottmastaren)
- Bug fixes for the template picker system
- Re-enabled the description field for skills
- Fixed a bug there the character biography was not editable anymore
- Big refactoring of all style files by Pjb518
- Updated compatability up to FoundryVTT 0.8.8
- Moved template preloading to the end of the init hook to prevent ActorSheets to be registered too late
- Changed terser settings to stop rewriting class names
- Fixed bug when opening the german sheet setup window
- Added compatibility to FoundryVTT 0.8 (big thanks to contributors saif-ellafi and Pjb518)
- Updated all npm dependencies
- Added new translations
- Swedish (big thanks to contributor Grottmastaren)
- Updated all npm dependencies
- Added new "Alpha features" setting to system
- This enables experimental alpha features. These are subject to change and could potentially break things.
- Added alpha version of the group system. This is still a very early, unfinished version. Only meant for deverloper use.
- Added new translations
- Korean (big thanks to contributor MaronKB)
- Updated all npm dependencies
- Fixed italian language file
- Updated all npm dependencies
- Fixed build errors
- Fixed biography editor
- Better handling of tab height for actor sheets
- Started this changelog
- Added new translations
- Chinese (big thanks to contributor Nowpaper)
- Italian (big thanks to contributor smoothingplane#6772)
- Added the ability to sort skills by rank (big thanks to contributor JeansenVaars#2857 / Saif Addin)
- Switched to foundry-vtt-types
- Fixed some generic build / type errors
- Updated all npm dependencies