-
Notifications
You must be signed in to change notification settings - Fork 0
/
Copy pathgamelogic.js
67 lines (57 loc) · 1.93 KB
/
gamelogic.js
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
62
63
64
65
66
67
let userScore=0;
let compScore=0;
const choices=document.querySelectorAll(".choice");
const msg=document.querySelector("#msg");
const userScorePara=document.querySelector("#user-score")
const compScorePara=document.querySelector("#comp-score")
const genCompChoice=()=>{
const options=["rock", "paper" ,"scissors"];
const randIdx=Math.floor(Math.random()*3);
return options[randIdx];
}
const drawGame=()=>{
console.log("Game was Draw");
msg.innerText="Game Draw,Play Again";
msg.style.backgroundColor="black";
}
const showWinner=(userWin,userChoice,compChoice)=>{
if(userWin){
console.log("You Win");
userScore++;
userScorePara.innerText=userScore;
msg.innerText=`You Win :) Your ${userChoice} beats ${compChoice}`;
msg.style.backgroundColor="Green";
}else{
console.log("You Lose");
compScore++;
compScorePara.innerText=compScore;
msg.innerText=`You Lose :( ${compChoice} beats your ${userChoice}`;
msg.style.backgroundColor="red";
}
}
const playGame=(userChoice)=>{
console.log("userChoice= ",userChoice); //User choice
const compChoice=genCompChoice(); // Computer choice
console.log("comp choice=",compChoice);
if(userChoice===compChoice){
drawGame();
}else{
let userWin=true;
if(userChoice==="rock"){
userWin=compChoice==="paper" ? false : true;
}else if(userChoice==="paper"){
userWin=compChoice==="scissors"?false:true;
}else{
userWin=compChoice==="rock"?false:true;
}
showWinner(userWin,userChoice,compChoice);
}
};
choices.forEach((choice)=>{
console.log(choice);
choice.addEventListener("click",()=>{
const userChoice=choice.getAttribute("id");
console.log("Choice was selected",userChoice);
playGame(userChoice);
});
});