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evio_unix.go
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evio_unix.go
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// Copyright 2018 Joshua J Baker. All rights reserved.
// Use of this source code is governed by an MIT-style
// license that can be found in the LICENSE file.
// +build darwin netbsd freebsd openbsd dragonfly linux
package evio
import (
"io"
"net"
"os"
"runtime"
"sync"
"sync/atomic"
"syscall"
"time"
reuseport "github.com/kavu/go_reuseport"
"github.com/tidwall/evio/internal"
)
type conn struct {
fd int // file descriptor
lnidx int // listener index in the server lns list
out []byte // write buffer
sa syscall.Sockaddr // remote socket address
reuse bool // should reuse input buffer
opened bool // connection opened event fired
action Action // next user action
ctx interface{} // user-defined context
addrIndex int // index of listening address
localAddr net.Addr // local addre
remoteAddr net.Addr // remote addr
loop *loop // connected loop
}
func (c *conn) Context() interface{} { return c.ctx }
func (c *conn) SetContext(ctx interface{}) { c.ctx = ctx }
func (c *conn) AddrIndex() int { return c.addrIndex }
func (c *conn) LocalAddr() net.Addr { return c.localAddr }
func (c *conn) RemoteAddr() net.Addr { return c.remoteAddr }
func (c *conn) Wake() {
if c.loop != nil {
c.loop.poll.Trigger(c)
}
}
type server struct {
events Events // user events
loops []*loop // all the loops
lns []*listener // all the listeners
wg sync.WaitGroup // loop close waitgroup
cond *sync.Cond // shutdown signaler
balance LoadBalance // load balancing method
accepted uintptr // accept counter
tch chan time.Duration // ticker channel
//ticktm time.Time // next tick time
}
type loop struct {
idx int // loop index in the server loops list
poll *internal.Poll // epoll or kqueue
packet []byte // read packet buffer
fdconns map[int]*conn // loop connections fd -> conn
count int32 // connection count
}
// waitForShutdown waits for a signal to shutdown
func (s *server) waitForShutdown() {
s.cond.L.Lock()
s.cond.Wait()
s.cond.L.Unlock()
}
// signalShutdown signals a shutdown an begins server closing
func (s *server) signalShutdown() {
s.cond.L.Lock()
s.cond.Signal()
s.cond.L.Unlock()
}
func serve(events Events, listeners []*listener) error {
// figure out the correct number of loops/goroutines to use.
numLoops := events.NumLoops
if numLoops <= 0 {
if numLoops == 0 {
numLoops = 1
} else {
numLoops = runtime.NumCPU()
}
}
s := &server{}
s.events = events
s.lns = listeners
s.cond = sync.NewCond(&sync.Mutex{})
s.balance = events.LoadBalance
s.tch = make(chan time.Duration)
//println("-- server starting")
if s.events.Serving != nil {
var svr Server
svr.NumLoops = numLoops
svr.Addrs = make([]net.Addr, len(listeners))
for i, ln := range listeners {
svr.Addrs[i] = ln.lnaddr
}
action := s.events.Serving(svr)
switch action {
case None:
case Shutdown:
return nil
}
}
defer func() {
// wait on a signal for shutdown
s.waitForShutdown()
// notify all loops to close by closing all listeners
for _, l := range s.loops {
l.poll.Trigger(errClosing)
}
// wait on all loops to complete reading events
s.wg.Wait()
// close loops and all outstanding connections
for _, l := range s.loops {
for _, c := range l.fdconns {
loopCloseConn(s, l, c, nil)
}
l.poll.Close()
}
//println("-- server stopped")
}()
// create loops locally and bind the listeners.
for i := 0; i < numLoops; i++ {
l := &loop{
idx: i,
poll: internal.OpenPoll(),
packet: make([]byte, 0xFFFF),
fdconns: make(map[int]*conn),
}
for _, ln := range listeners {
l.poll.AddRead(ln.fd)
}
s.loops = append(s.loops, l)
}
// start loops in background
s.wg.Add(len(s.loops))
for _, l := range s.loops {
go loopRun(s, l)
}
return nil
}
func loopCloseConn(s *server, l *loop, c *conn, err error) error {
atomic.AddInt32(&l.count, -1)
delete(l.fdconns, c.fd)
syscall.Close(c.fd)
if s.events.Closed != nil {
switch s.events.Closed(c, err) {
case None:
case Shutdown:
return errClosing
}
}
return nil
}
func loopDetachConn(s *server, l *loop, c *conn, err error) error {
if s.events.Detached == nil {
return loopCloseConn(s, l, c, err)
}
l.poll.ModDetach(c.fd)
atomic.AddInt32(&l.count, -1)
delete(l.fdconns, c.fd)
if err := syscall.SetNonblock(c.fd, false); err != nil {
return err
}
switch s.events.Detached(c, &detachedConn{fd: c.fd}) {
case None:
case Shutdown:
return errClosing
}
return nil
}
func loopNote(s *server, l *loop, note interface{}) error {
var err error
switch v := note.(type) {
case time.Duration:
delay, action := s.events.Tick()
switch action {
case None:
case Shutdown:
err = errClosing
}
s.tch <- delay
case error: // shutdown
err = v
case *conn:
// Wake called for connection
if l.fdconns[v.fd] != v {
return nil // ignore stale wakes
}
return loopWake(s, l, v)
}
return err
}
func loopRun(s *server, l *loop) {
defer func() {
//fmt.Println("-- loop stopped --", l.idx)
s.signalShutdown()
s.wg.Done()
}()
if l.idx == 0 && s.events.Tick != nil {
go loopTicker(s, l)
}
//fmt.Println("-- loop started --", l.idx)
l.poll.Wait(func(fd int, note interface{}) error {
if fd == 0 {
return loopNote(s, l, note)
}
c := l.fdconns[fd]
switch {
case c == nil:
return loopAccept(s, l, fd)
case !c.opened:
return loopOpened(s, l, c)
case len(c.out) > 0:
return loopWrite(s, l, c)
case c.action != None:
return loopAction(s, l, c)
default:
return loopRead(s, l, c)
}
})
}
func loopTicker(s *server, l *loop) {
for {
if err := l.poll.Trigger(time.Duration(0)); err != nil {
break
}
time.Sleep(<-s.tch)
}
}
func loopAccept(s *server, l *loop, fd int) error {
for i, ln := range s.lns {
if ln.fd == fd {
if len(s.loops) > 1 {
switch s.balance {
case LeastConnections:
n := atomic.LoadInt32(&l.count)
for _, lp := range s.loops {
if lp.idx != l.idx {
if atomic.LoadInt32(&lp.count) < n {
return nil // do not accept
}
}
}
case RoundRobin:
idx := int(atomic.LoadUintptr(&s.accepted)) % len(s.loops)
if idx != l.idx {
return nil // do not accept
}
atomic.AddUintptr(&s.accepted, 1)
}
}
if ln.pconn != nil {
return loopUDPRead(s, l, i, fd)
}
nfd, sa, err := syscall.Accept(fd)
if err != nil {
if err == syscall.EAGAIN {
return nil
}
return err
}
if err := syscall.SetNonblock(nfd, true); err != nil {
return err
}
c := &conn{fd: nfd, sa: sa, lnidx: i, loop: l}
c.out = nil
l.fdconns[c.fd] = c
l.poll.AddReadWrite(c.fd)
atomic.AddInt32(&l.count, 1)
break
}
}
return nil
}
func loopUDPRead(s *server, l *loop, lnidx, fd int) error {
n, sa, err := syscall.Recvfrom(fd, l.packet, 0)
if err != nil || n == 0 {
return nil
}
if s.events.Data != nil {
var sa6 syscall.SockaddrInet6
switch sa := sa.(type) {
case *syscall.SockaddrInet4:
sa6.ZoneId = 0
sa6.Port = sa.Port
for i := 0; i < 12; i++ {
sa6.Addr[i] = 0
}
sa6.Addr[12] = sa.Addr[0]
sa6.Addr[13] = sa.Addr[1]
sa6.Addr[14] = sa.Addr[2]
sa6.Addr[15] = sa.Addr[3]
case *syscall.SockaddrInet6:
sa6 = *sa
}
c := &conn{}
c.addrIndex = lnidx
c.localAddr = s.lns[lnidx].lnaddr
c.remoteAddr = internal.SockaddrToAddr(&sa6)
in := append([]byte{}, l.packet[:n]...)
out, action := s.events.Data(c, in)
if len(out) > 0 {
if s.events.PreWrite != nil {
s.events.PreWrite()
}
syscall.Sendto(fd, out, 0, sa)
if s.events.PostWrite != nil {
s.events.PostWrite(c)
}
}
switch action {
case Shutdown:
return errClosing
}
}
return nil
}
func loopOpened(s *server, l *loop, c *conn) error {
c.opened = true
c.addrIndex = c.lnidx
c.localAddr = s.lns[c.lnidx].lnaddr
c.remoteAddr = internal.SockaddrToAddr(c.sa)
if s.events.Opened != nil {
out, opts, action := s.events.Opened(c)
if len(out) > 0 {
c.out = append([]byte{}, out...)
}
c.action = action
c.reuse = opts.ReuseInputBuffer
if opts.TCPKeepAlive > 0 {
if _, ok := s.lns[c.lnidx].ln.(*net.TCPListener); ok {
internal.SetKeepAlive(c.fd, int(opts.TCPKeepAlive/time.Second))
}
}
}
if len(c.out) == 0 && c.action == None {
l.poll.ModRead(c.fd)
}
return nil
}
func loopWrite(s *server, l *loop, c *conn) error {
if s.events.PreWrite != nil {
s.events.PreWrite()
}
n, err := syscall.Write(c.fd, c.out)
if err != nil {
if err == syscall.EAGAIN {
return nil
}
return loopCloseConn(s, l, c, err)
}
if n == len(c.out) {
// release the connection output page if it goes over page size,
// otherwise keep reusing existing page.
if cap(c.out) > 4096 {
c.out = nil
} else {
c.out = c.out[:0]
}
} else {
c.out = c.out[n:]
}
if len(c.out) == 0 && c.action == None {
l.poll.ModRead(c.fd)
}
if len(c.out) == 0 && s.events.PostWrite != nil {
s.events.PostWrite(c)
}
return nil
}
func loopAction(s *server, l *loop, c *conn) error {
switch c.action {
default:
c.action = None
case Close:
return loopCloseConn(s, l, c, nil)
case Shutdown:
return errClosing
case Detach:
return loopDetachConn(s, l, c, nil)
}
if len(c.out) == 0 && c.action == None {
l.poll.ModRead(c.fd)
}
return nil
}
func loopWake(s *server, l *loop, c *conn) error {
if s.events.Data == nil {
return nil
}
out, action := s.events.Data(c, nil)
c.action = action
if len(out) > 0 {
c.out = append([]byte{}, out...)
}
if len(c.out) != 0 || c.action != None {
l.poll.ModReadWrite(c.fd)
}
return nil
}
func loopRead(s *server, l *loop, c *conn) error {
var in []byte
n, err := syscall.Read(c.fd, l.packet)
if n == 0 || err != nil {
if err == syscall.EAGAIN {
return nil
}
return loopCloseConn(s, l, c, err)
}
in = l.packet[:n]
if !c.reuse {
in = append([]byte{}, in...)
}
if s.events.Data != nil {
out, action := s.events.Data(c, in)
c.action = action
if len(out) > 0 {
c.out = append(c.out[:0], out...)
}
}
if len(c.out) != 0 || c.action != None {
l.poll.ModReadWrite(c.fd)
}
return nil
}
type detachedConn struct {
fd int
}
func (c *detachedConn) Close() error {
err := syscall.Close(c.fd)
if err != nil {
return err
}
c.fd = -1
return nil
}
func (c *detachedConn) Read(p []byte) (n int, err error) {
n, err = syscall.Read(c.fd, p)
if err != nil {
return n, err
}
if n == 0 {
if len(p) == 0 {
return 0, nil
}
return 0, io.EOF
}
return n, nil
}
func (c *detachedConn) Write(p []byte) (n int, err error) {
n = len(p)
for len(p) > 0 {
nn, err := syscall.Write(c.fd, p)
if err != nil {
return n, err
}
p = p[nn:]
}
return n, nil
}
func (ln *listener) close() {
if ln.fd != 0 {
syscall.Close(ln.fd)
}
if ln.f != nil {
ln.f.Close()
}
if ln.ln != nil {
ln.ln.Close()
}
if ln.pconn != nil {
ln.pconn.Close()
}
if ln.network == "unix" {
os.RemoveAll(ln.addr)
}
}
// system takes the net listener and detaches it from it's parent
// event loop, grabs the file descriptor, and makes it non-blocking.
func (ln *listener) system() error {
var err error
switch netln := ln.ln.(type) {
case nil:
switch pconn := ln.pconn.(type) {
case *net.UDPConn:
ln.f, err = pconn.File()
}
case *net.TCPListener:
ln.f, err = netln.File()
case *net.UnixListener:
ln.f, err = netln.File()
}
if err != nil {
ln.close()
return err
}
ln.fd = int(ln.f.Fd())
return syscall.SetNonblock(ln.fd, true)
}
func reuseportListenPacket(proto, addr string) (l net.PacketConn, err error) {
return reuseport.ListenPacket(proto, addr)
}
func reuseportListen(proto, addr string) (l net.Listener, err error) {
return reuseport.Listen(proto, addr)
}