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Releases: appsinacup/godot-rapier-physics

Godot Rapier 2D v0.6.3

02 Apr 15:17
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Full Changelog: https://github.com/appsinacup/godot-rapier-2d/compare/v0.6.2...

Godot Rapier 2D v0.6.2

30 Mar 19:29
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Full Changelog: https://github.com/appsinacup/godot-rapier-2d/compare/v0.6.1...

Godot Rapier 2D v0.6.1

30 Mar 14:30
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Full Changelog: https://github.com/appsinacup/godot-rapier-2d/compare/v0.6.0...

Godot Rapier 2D v0.6.0

29 Mar 17:53
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  • update to latest rapier version, 0.18. Add spring joint, fix disable collision of joints, polygon issue and world boundary, wrong area callback by @Ughuuu in #38
  • fix ios build and mac signing and event's not being called. by @Ughuuu in #41
  • fix raycast issue by @Ughuuu in #43

Full Changelog: v0.5.1...v0.6.0

v0.5.1

02 Nov 10:04
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Full Changelog: v0.5.0...v0.5.1

v0.5.0

01 Nov 16:51
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Full Changelog: v0.4.4...v0.5.0

v0.4.4

01 Nov 13:07
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v0.4.3

31 Oct 08:49
2d9a7dd
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  • Add function to get number of active objects by @Ughuuu in #22

Full Changelog: v0.4.2...v0.4.3

v0.4.2

29 Oct 21:19
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Full Changelog: v0.4.1...v0.4.2

v0.4.1

28 Oct 10:48
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Full Changelog: v0.4.0...v0.4.1