- Update for V12. Fixes sheets not opening on Foundry V12.
- Update for dnd5e v3+
- Update for dnd5e v2.1.0+
- Update for V10.
- Also add resources to system model on init. Should fix token resources not being editable.
- Fix for V9.
- Fix regression caused by sw5e compat, making resource count settings not work.
- Hotfix.
- Add sw5e compat.
- Fix attributes in item edit.
- Fix backwards compatibility.
- No longer check when not a character sheet.
- Add PopOut! compatibility.
- Add tidy5eSheet compatibility.
- Several bugfixes.
- Exclude monsterblocks.
- Push compatible core version.
- Add new settings option, old option still available through foundry settings.
- Fix es-ES
- Fix wrapper again
- Fix wrapper
- Fix typo
- Use libwrapper if available
- Fix compat with Monster Blocks
- Fix translation
- Make use of global dnd5e class variables instead of direct file linking
- Added Spanish language support.
- Added Brazilian Portuguese language support.
- Move monkeypatch into init instead of ready so it loads earlier, this fixes compatibility with Pins.
- Make it possible to not show resources at all locally.
- Change the settings from dropdown to slider.
- Make resource count not show when a limit is set.
- Added option for local limits.
- Make css compatible with Firefox.
- Added compatibility with darksheet.
- Added resource list to item attributes so you can use the new resources as attributes instead of only the default three.
- Make sheet hook less specific so it works with more skins.
- Added back a global resource count option.
- Change loading state of "Resource Count" box.
- Got someone to fix my shitty if statement, 10 max sheet open limit no longer applies
- Fix formatting when multiple sheets are open by allowing for up to 10 sheets.
- Add option to always show all resources.
- Remove forgotten dev console log.
- Added comments.
- Changed resource count to be sheet-based instead of global.
- Added css for better view of resources.
- Update translations.
- Initial release.