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# Koramu
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Project: Story-based 2D-RPG for the P-Seminar at LFG in the 11th & 12th grade<br/>
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Participants: Tobias Mahler, Roman Mayr, Ario Dastmaltschi<br/>
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Technology: Built from scratch using C++ by implementing a simple game enige based on the state machine pattern<br/>
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Technology: Built from scratch using C++ & Lua by implementing a simple game engine based on the state machine pattern any by building a tile map using Tiled<br/>
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Submission: Januar 2018<br/>
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# Documentation

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