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It would be great if FFmpegKit had support for .NET MAUI in the future. I am aware that currently FFmpegKit supports Android, iOS and macOS while .NET MAUI has official support for Android, iOS, macOS, WinUI 3 and Tizen is maintained by Samsung which would cause these 2 platforms (WinUI 3 and Tizen) didn't have FFmpegKit implementations, but even if it was initially only available for Android, iOS, and macOS, which are the versions that FFmpegKit supports, I think it would be awesome and sure the .NET community would pitch in to support Windows and the team from Samsung to Tizen. What do you think about it? Does it make sense to you?
Links of interest to support FFmpegKit on some platforms in .NET MAUI:
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It would be great if FFmpegKit had support for .NET MAUI in the future. I am aware that currently FFmpegKit supports Android, iOS and macOS while .NET MAUI has official support for Android, iOS, macOS, WinUI 3 and Tizen is maintained by Samsung which would cause these 2 platforms (WinUI 3 and Tizen) didn't have FFmpegKit implementations, but even if it was initially only available for Android, iOS, and macOS, which are the versions that FFmpegKit supports, I think it would be awesome and sure the .NET community would pitch in to support Windows and the team from Samsung to Tizen. What do you think about it? Does it make sense to you?
Links of interest to support FFmpegKit on some platforms in .NET MAUI:
Android:
https://docs.microsoft.com/en-us/xamarin/android/platform/binding-java-library/
https://docs.microsoft.com/en-us/xamarin/android/platform/binding-java-library/binding-a-jar
https://docs.microsoft.com/en-us/xamarin/android/platform/binding-java-library/binding-an-aar
iOS:
https://docs.microsoft.com/en-us/xamarin/ios/platform/binding-objective-c/
https://docs.microsoft.com/en-us/xamarin/ios/platform/binding-objective-c/walkthrough?tabs=macos
https://docs.microsoft.com/en-us/xamarin/ios/get-started/objective-c-developers/
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