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Make it a component rather than part of world properties. Or somehow see if each Map Mesh object (should we have multiple) can get its own calibrations. That way we can save them and not have to recalibrate every time.
The text was updated successfully, but these errors were encountered:
Make it a component rather than part of world properties. Or somehow see if each Map Mesh object (should we have multiple) can get its own calibrations. That way we can save them and not have to recalibrate every time.
The text was updated successfully, but these errors were encountered: