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HTC Vive Leap Interaction Engine Integration

This repository modifies original Leap Motion interaction engine to integrates with HTC Vive hand tracking SDK.

In this initial stage, only example 0 is working correctly.

Dependencies:

  • HTC Vive hand track SDK 0.8.1
  • Leap Motion core SDK

How to use:

  • Create an unity project and import HTC Vive hand track SDK 0.8.1 and Leap Motion core SDK.
  • Change LeapMotion/Core/Scripts/HandModelManager.cs by this HandModelManager.cs
  • Clone this repository to LeapMotion/Modules/
  • Open LeapMotion/Modules/HTC-Vive-Leap-Interaction-Engine-Integration/Examples/0. HTC Vive Simple

Main configuration for a new project:

  • Add a GestureProvider in main camera with mode = Skeleton
  • Add an InteractionManager and adds two InteractionHands
  • Set the Manager of each hand
  • Add a HandModelManager
  • Set the InteractionManager
  • Add your preferred hand leap motion compatible
  • Set each hand in HandModelManager