diff --git a/L10n/de.strings b/L10n/de.strings index ba54b38..9c10673 100644 --- a/L10n/de.strings +++ b/L10n/de.strings @@ -55,9 +55,15 @@ /* Discord heading. [activity.py] */ "bio-pod" = "Bio-Pod"; +/* Activity window tooltip. [activity.py] */ +"Black market profit" = "Black market profit"; + /* Activity window column title, abbreviation for black market profit. [activity.py] */ "BM Prof" = "BM Prof"; +/* Activity window tooltip. [activity.py] */ +"Bounty vouchers" = "Bounty vouchers"; + /* Label on carrier window. [fleetcarrier.py] */ "Buying Commodities" = "Kauf von Rohstoffen"; @@ -85,6 +91,9 @@ /* Discord heading. [cmdrs.py] */ "CMDR Inara Link" = "CMDR Inara Verknüpfung"; +/* Activity window tooltip. [activity.py] */ +"Combat bonds" = "Combat bonds"; + /* Preferences button label. [ui.py] */ "Configure Remote Server" = "Konfigurieren Sie den Remote-Server"; @@ -181,6 +190,12 @@ /* Label on activity window. [activity.py] */ "Empty System, no BGS Activity Available" = "Leeres System, keine BGS-Aktivität verfügbar"; +/* Activity window tooltip. [activity.py] */ +"Enable / disable all factions" = "Enable / disable all factions"; + +/* Activity window tooltip. [activity.py] */ +"Enable / disable faction" = "Enable / disable faction"; + /* Checkbox on API settings window. [api.py] */ "Enable {activities_url} Requests" = "Aktiviere {activities_url} Anfragen"; @@ -205,6 +220,9 @@ /* Discord heading, abbreviation for exploration. [activity.py] */ "Expl" = "Expl"; +/* Activity window tooltip. [activity.py] */ +"Exploration data" = "Exploration data"; + /* Activity window column title. [activity.py] */ "Faction" = "Fraktion"; @@ -241,12 +259,18 @@ /* Activity window column title. [activity.py] */ "Ground" = "Boden"; +/* Activity window tooltip. [activity.py] */ +"Ground conflict zones" = "Ground conflict zones"; + /* Discord heading, abbreviation for ground conflict zones. [activity.py] */ "GroundCZs" = "Bodenkampfzonen"; /* Discord heading. [activity.py] */ "GroundMurders" = "Bodentötungen"; +/* Activity window tooltip. [activity.py] */ +"High" = "High"; + /* Button on API settings window. [api.py] */ "I Approve" = "Ich stimme zu"; @@ -277,6 +301,18 @@ /* Preferences label. [ui.py] */ "In-game overlay support requires the separate EDMCOverlay plugin to be installed - see the instructions for more information." = "In-Game Overlay-Unterstützung erfordert die Installation des separaten EDMC Overlay-Plugins - siehe Anleitung für weitere Informationen."; +/* Label on legend window. [legend.py] */ +"In-space Conflict Zone Side Objective: Cap ship" = "In-space Conflict Zone Side Objective: Cap ship"; + +/* Label on legend window. [legend.py] */ +"In-space Conflict Zone Side Objective: Enemy captain" = "In-space Conflict Zone Side Objective: Enemy captain"; + +/* Label on legend window. [legend.py] */ +"In-space Conflict Zone Side Objective: Propaganda wing" = "In-space Conflict Zone Side Objective: Propaganda wing"; + +/* Label on legend window. [legend.py] */ +"In-space Conflict Zone Side Objective: Spec ops wing" = "In-space Conflict Zone Side Objective: Spec ops wing"; + /* Inara URL on CMDR window. [cmdrs.py] */ "Inara Info Available ⤴" = "Inara-Informationen verfügbar ⤴️"; @@ -295,6 +331,9 @@ /* Discord heading, abbreviation for INF. [activity.py] */ "INF" = "INF"; +/* Activity window tooltip. [activity.py] */ +"Influence" = "Influence"; + /* Discord heading. [activity.py] */ "injured" = "verletzt"; @@ -373,12 +412,21 @@ /* Discord heading. [cmdrs.py] */ "Legal Status" = "Rechtlicher Status"; +/* Activity window tooltip. [activity.py] */ +"Low" = "Low"; + /* [legend.py] */ "Massacre missions" = "Massakermissionen"; +/* Activity window tooltip. [activity.py] */ +"Medium" = "Medium"; + /* Discord CMDR information. [cmdrs.py] */ "Message received from this CMDR in local chat" = "Nachricht von diesem CMDR im lokalen Chat empfangen"; +/* Activity window tooltip. [activity.py] */ +"Mission fails" = "Mission fails"; + /* Discord heading. [activity.py] */ "missions" = "Missionen"; @@ -469,15 +517,24 @@ /* Activity window column title, abbreviation for primary. [activity.py] */ "Pri" = "Pri"; +/* Activity window tooltip. [activity.py] */ +"Primary" = "Primary"; + /* Label on legend window. [legend.py] */ "Primary INF. This is INF gained for the mission issuing faction." = "Die INF wird für die Missionen der ausstellenden Fraktion gewonnen."; /* Activity window column title, abbreviation for profit. [activity.py] */ "Prof" = "Prof"; +/* Activity window tooltip. [activity.py] */ +"Profit" = "Profit"; + /* Activity window column title, abbreviation for purchase. [activity.py] */ "Purch" = "Kauf"; +/* Activity window tooltip. [activity.py] */ +"Purchase" = "Purchase"; + /* Discord heading, abbreviation for reactivation (TW missions). [activity.py] */ "reac" = "reac"; @@ -496,9 +553,15 @@ /* Preferences checkbox label. [ui.py] */ "Report Newly Visited System Activity By Default" = "Standardmäßig Aktivität neu besuchter Systeme melden"; +/* Discord heading, abbreviation for search and rescue. [activity.py] */ +"SandR" = "SandR"; + /* CMDR information. [cmdrs.py] */ "Scanned" = "Gescannt"; +/* Activity window tooltip. [activity.py] */ +"Scenario wins" = "Scenario wins"; + /* Discord heading. [activity.py] */ "Scenarios" = "Szenarien"; @@ -517,9 +580,15 @@ /* Label on legend window. [legend.py] */ "Search & Rescue Tissue Samples" = "Suche & Rettung Gewebeproben"; +/* Activity window tooltip. [activity.py] */ +"Search and rescue" = "Search and rescue"; + /* Activity window column title, abbreviation for secondary. [activity.py] */ "Sec" = "Sek"; +/* Activity window tooltip. [activity.py] */ +"Secondary" = "Secondary"; + /* Label on legend window. [legend.py] */ "Secondary INF. This is INF gained as a secondary effect of the mission, for example the destination faction for delivery missions." = "Sekundäre INF wird als sekundärer Effekt der Mission gewonnen, zum Beispiel als Zielfraktion für Liefermissionen."; @@ -550,18 +619,30 @@ /* Label on API settings window. [api.py] */ "Shortcuts for Popular Servers" = "Tastenkürzel für beliebte Server"; +/* Main window tooltip. [ui.py] */ +"Show CMDR information window" = "Show CMDR information window"; + /* Preferences checkbox label. [ui.py] */ "Show Detailed INF" = "Zeige detaillierte INF"; /* Preferences checkbox label. [ui.py] */ "Show Detailed Trade" = "Zeige detaillierten Handel"; +/* Main window tooltip. [ui.py] */ +"Show fleet carrier window" = "Show fleet carrier window"; + /* Preferences checkbox label. [ui.py] */ "Show In-game Overlay" = "In-Game Overlay anzeigen"; +/* Activity window tooltip. [activity.py] */ +"Show legend window" = "Show legend window"; + /* Preferences checkbox label. [ui.py] */ "Show Systems with Zero Activity" = "Systeme mit Null-Aktivität anzeigen"; +/* Activity window tooltip. [activity.py] */ +"Space conflict zones" = "Space conflict zones"; + /* Discord heading, abbreviation for space conflict zones. [activity.py] */ "SpaceCZs" = "Raumkampfzonen"; diff --git a/L10n/es.strings b/L10n/es.strings index 550a8de..3bd0251 100644 --- a/L10n/es.strings +++ b/L10n/es.strings @@ -55,9 +55,15 @@ /* Discord heading. [activity.py] */ "bio-pod" = "biocap"; +/* Activity window tooltip. [activity.py] */ +"Black market profit" = "Black market profit"; + /* Activity window column title, abbreviation for black market profit. [activity.py] */ "BM Prof" = "Benef. MN"; +/* Activity window tooltip. [activity.py] */ +"Bounty vouchers" = "Bounty vouchers"; + /* Label on carrier window. [fleetcarrier.py] */ "Buying Commodities" = "Comprando Mercancías"; @@ -85,6 +91,9 @@ /* Discord heading. [cmdrs.py] */ "CMDR Inara Link" = "Enlace de INARA del CMDT"; +/* Activity window tooltip. [activity.py] */ +"Combat bonds" = "Combat bonds"; + /* Preferences button label. [ui.py] */ "Configure Remote Server" = "Configurar Servidor Remoto"; @@ -181,6 +190,12 @@ /* Label on activity window. [activity.py] */ "Empty System, no BGS Activity Available" = "Sistema deshabitado, no hay actividad de BGS disponible"; +/* Activity window tooltip. [activity.py] */ +"Enable / disable all factions" = "Enable / disable all factions"; + +/* Activity window tooltip. [activity.py] */ +"Enable / disable faction" = "Enable / disable faction"; + /* Checkbox on API settings window. [api.py] */ "Enable {activities_url} Requests" = "Habilitar {activities_url} Solicitudes"; @@ -205,6 +220,9 @@ /* Discord heading, abbreviation for exploration. [activity.py] */ "Expl" = "Expl"; +/* Activity window tooltip. [activity.py] */ +"Exploration data" = "Exploration data"; + /* Activity window column title. [activity.py] */ "Faction" = "Facción"; @@ -241,12 +259,18 @@ /* Activity window column title. [activity.py] */ "Ground" = "Tierra"; +/* Activity window tooltip. [activity.py] */ +"Ground conflict zones" = "Ground conflict zones"; + /* Discord heading, abbreviation for ground conflict zones. [activity.py] */ "GroundCZs" = "CZs Tierra"; /* Discord heading. [activity.py] */ "GroundMurders" = "Asesinatos en tierra"; +/* Activity window tooltip. [activity.py] */ +"High" = "High"; + /* Button on API settings window. [api.py] */ "I Approve" = "Apruebo"; @@ -277,6 +301,18 @@ /* Preferences label. [ui.py] */ "In-game overlay support requires the separate EDMCOverlay plugin to be installed - see the instructions for more information." = "Se requiere el plugin EDMCOverlay para las superposiciones dentro del juego - ver las instrucciones para más información."; +/* Label on legend window. [legend.py] */ +"In-space Conflict Zone Side Objective: Cap ship" = "In-space Conflict Zone Side Objective: Cap ship"; + +/* Label on legend window. [legend.py] */ +"In-space Conflict Zone Side Objective: Enemy captain" = "In-space Conflict Zone Side Objective: Enemy captain"; + +/* Label on legend window. [legend.py] */ +"In-space Conflict Zone Side Objective: Propaganda wing" = "In-space Conflict Zone Side Objective: Propaganda wing"; + +/* Label on legend window. [legend.py] */ +"In-space Conflict Zone Side Objective: Spec ops wing" = "In-space Conflict Zone Side Objective: Spec ops wing"; + /* Inara URL on CMDR window. [cmdrs.py] */ "Inara Info Available ⤴" = "Información de Inara disponible ⤴"; @@ -295,6 +331,9 @@ /* Discord heading, abbreviation for INF. [activity.py] */ "INF" = "INF"; +/* Activity window tooltip. [activity.py] */ +"Influence" = "Influence"; + /* Discord heading. [activity.py] */ "injured" = "herido(s)"; @@ -373,12 +412,21 @@ /* Discord heading. [cmdrs.py] */ "Legal Status" = "Estatus legal"; +/* Activity window tooltip. [activity.py] */ +"Low" = "Low"; + /* [legend.py] */ "Massacre missions" = "Misiones de masacre"; +/* Activity window tooltip. [activity.py] */ +"Medium" = "Medium"; + /* Discord CMDR information. [cmdrs.py] */ "Message received from this CMDR in local chat" = "Mensaje recibido de este CMDT en el chat local"; +/* Activity window tooltip. [activity.py] */ +"Mission fails" = "Mission fails"; + /* Discord heading. [activity.py] */ "missions" = "misiones"; @@ -469,15 +517,24 @@ /* Activity window column title, abbreviation for primary. [activity.py] */ "Pri" = "Pri"; +/* Activity window tooltip. [activity.py] */ +"Primary" = "Primary"; + /* Label on legend window. [legend.py] */ "Primary INF. This is INF gained for the mission issuing faction." = "INF primaria. Ésta es la INF que gana la facción que emite la misión."; /* Activity window column title, abbreviation for profit. [activity.py] */ "Prof" = "Benef"; +/* Activity window tooltip. [activity.py] */ +"Profit" = "Profit"; + /* Activity window column title, abbreviation for purchase. [activity.py] */ "Purch" = "Compra"; +/* Activity window tooltip. [activity.py] */ +"Purchase" = "Purchase"; + /* Discord heading, abbreviation for reactivation (TW missions). [activity.py] */ "reac" = "reac"; @@ -496,9 +553,15 @@ /* Preferences checkbox label. [ui.py] */ "Report Newly Visited System Activity By Default" = "Reportar por defecto actividad de sistemas recientemente visitados"; +/* Discord heading, abbreviation for search and rescue. [activity.py] */ +"SandR" = "SandR"; + /* CMDR information. [cmdrs.py] */ "Scanned" = "Escaneado"; +/* Activity window tooltip. [activity.py] */ +"Scenario wins" = "Scenario wins"; + /* Discord heading. [activity.py] */ "Scenarios" = "Escenarios"; @@ -517,9 +580,15 @@ /* Label on legend window. [legend.py] */ "Search & Rescue Tissue Samples" = "Muestras de tejido de Búsqueda y Rescate"; +/* Activity window tooltip. [activity.py] */ +"Search and rescue" = "Search and rescue"; + /* Activity window column title, abbreviation for secondary. [activity.py] */ "Sec" = "Sec"; +/* Activity window tooltip. [activity.py] */ +"Secondary" = "Secondary"; + /* Label on legend window. [legend.py] */ "Secondary INF. This is INF gained as a secondary effect of the mission, for example the destination faction for delivery missions." = "INF secundaria. Ésta es la INF obtenida como un efecto secundario de la misión, como por ejemplo la facción de destino de las misiones de mensajería/entrega de carga."; @@ -550,18 +619,30 @@ /* Label on API settings window. [api.py] */ "Shortcuts for Popular Servers" = "Atajos para Servidores Populares"; +/* Main window tooltip. [ui.py] */ +"Show CMDR information window" = "Show CMDR information window"; + /* Preferences checkbox label. [ui.py] */ "Show Detailed INF" = "Mostrar INF detallada"; /* Preferences checkbox label. [ui.py] */ "Show Detailed Trade" = "Mostrar Comercio en detalle"; +/* Main window tooltip. [ui.py] */ +"Show fleet carrier window" = "Show fleet carrier window"; + /* Preferences checkbox label. [ui.py] */ "Show In-game Overlay" = "Mostrar superposición en el juego"; +/* Activity window tooltip. [activity.py] */ +"Show legend window" = "Show legend window"; + /* Preferences checkbox label. [ui.py] */ "Show Systems with Zero Activity" = "Mostrar sistemas sin ninguna actividad"; +/* Activity window tooltip. [activity.py] */ +"Space conflict zones" = "Space conflict zones"; + /* Discord heading, abbreviation for space conflict zones. [activity.py] */ "SpaceCZs" = "CZs Espaciales"; diff --git a/L10n/fr.strings b/L10n/fr.strings index 8b6c0f8..2e2103e 100644 --- a/L10n/fr.strings +++ b/L10n/fr.strings @@ -55,9 +55,15 @@ /* Discord heading. [activity.py] */ "bio-pod" = "bio-pod"; +/* Activity window tooltip. [activity.py] */ +"Black market profit" = "Black market profit"; + /* Activity window column title, abbreviation for black market profit. [activity.py] */ "BM Prof" = "BM Prof"; +/* Activity window tooltip. [activity.py] */ +"Bounty vouchers" = "Bounty vouchers"; + /* Label on carrier window. [fleetcarrier.py] */ "Buying Commodities" = "Buying Commodities"; @@ -85,6 +91,9 @@ /* Discord heading. [cmdrs.py] */ "CMDR Inara Link" = "CMDR Inara Link"; +/* Activity window tooltip. [activity.py] */ +"Combat bonds" = "Combat bonds"; + /* Preferences button label. [ui.py] */ "Configure Remote Server" = "Configure Remote Server"; @@ -181,6 +190,12 @@ /* Label on activity window. [activity.py] */ "Empty System, no BGS Activity Available" = "Empty System, no BGS Activity Available"; +/* Activity window tooltip. [activity.py] */ +"Enable / disable all factions" = "Enable / disable all factions"; + +/* Activity window tooltip. [activity.py] */ +"Enable / disable faction" = "Enable / disable faction"; + /* Checkbox on API settings window. [api.py] */ "Enable {activities_url} Requests" = "Enable {activities_url} Requests"; @@ -205,6 +220,9 @@ /* Discord heading, abbreviation for exploration. [activity.py] */ "Expl" = "Expl"; +/* Activity window tooltip. [activity.py] */ +"Exploration data" = "Exploration data"; + /* Activity window column title. [activity.py] */ "Faction" = "Faction"; @@ -241,12 +259,18 @@ /* Activity window column title. [activity.py] */ "Ground" = "Ground"; +/* Activity window tooltip. [activity.py] */ +"Ground conflict zones" = "Ground conflict zones"; + /* Discord heading, abbreviation for ground conflict zones. [activity.py] */ "GroundCZs" = "GroundCZs"; /* Discord heading. [activity.py] */ "GroundMurders" = "GroundMurders"; +/* Activity window tooltip. [activity.py] */ +"High" = "High"; + /* Button on API settings window. [api.py] */ "I Approve" = "I Approve"; @@ -277,6 +301,18 @@ /* Preferences label. [ui.py] */ "In-game overlay support requires the separate EDMCOverlay plugin to be installed - see the instructions for more information." = "In-game overlay support requires the separate EDMCOverlay plugin to be installed - see the instructions for more information."; +/* Label on legend window. [legend.py] */ +"In-space Conflict Zone Side Objective: Cap ship" = "In-space Conflict Zone Side Objective: Cap ship"; + +/* Label on legend window. [legend.py] */ +"In-space Conflict Zone Side Objective: Enemy captain" = "In-space Conflict Zone Side Objective: Enemy captain"; + +/* Label on legend window. [legend.py] */ +"In-space Conflict Zone Side Objective: Propaganda wing" = "In-space Conflict Zone Side Objective: Propaganda wing"; + +/* Label on legend window. [legend.py] */ +"In-space Conflict Zone Side Objective: Spec ops wing" = "In-space Conflict Zone Side Objective: Spec ops wing"; + /* Inara URL on CMDR window. [cmdrs.py] */ "Inara Info Available ⤴" = "Inara Info Available ⤴"; @@ -295,6 +331,9 @@ /* Discord heading, abbreviation for INF. [activity.py] */ "INF" = "INF"; +/* Activity window tooltip. [activity.py] */ +"Influence" = "Influence"; + /* Discord heading. [activity.py] */ "injured" = "injured"; @@ -373,12 +412,21 @@ /* Discord heading. [cmdrs.py] */ "Legal Status" = "Legal Status"; +/* Activity window tooltip. [activity.py] */ +"Low" = "Low"; + /* [legend.py] */ "Massacre missions" = "Massacre missions"; +/* Activity window tooltip. [activity.py] */ +"Medium" = "Medium"; + /* Discord CMDR information. [cmdrs.py] */ "Message received from this CMDR in local chat" = "Message received from this CMDR in local chat"; +/* Activity window tooltip. [activity.py] */ +"Mission fails" = "Mission fails"; + /* Discord heading. [activity.py] */ "missions" = "missions"; @@ -469,15 +517,24 @@ /* Activity window column title, abbreviation for primary. [activity.py] */ "Pri" = "Pri"; +/* Activity window tooltip. [activity.py] */ +"Primary" = "Primary"; + /* Label on legend window. [legend.py] */ "Primary INF. This is INF gained for the mission issuing faction." = "Primary INF. This is INF gained for the mission issuing faction."; /* Activity window column title, abbreviation for profit. [activity.py] */ "Prof" = "Prof"; +/* Activity window tooltip. [activity.py] */ +"Profit" = "Profit"; + /* Activity window column title, abbreviation for purchase. [activity.py] */ "Purch" = "Purch"; +/* Activity window tooltip. [activity.py] */ +"Purchase" = "Purchase"; + /* Discord heading, abbreviation for reactivation (TW missions). [activity.py] */ "reac" = "reac"; @@ -496,9 +553,15 @@ /* Preferences checkbox label. [ui.py] */ "Report Newly Visited System Activity By Default" = "Report Newly Visited System Activity By Default"; +/* Discord heading, abbreviation for search and rescue. [activity.py] */ +"SandR" = "SandR"; + /* CMDR information. [cmdrs.py] */ "Scanned" = "Scanned"; +/* Activity window tooltip. [activity.py] */ +"Scenario wins" = "Scenario wins"; + /* Discord heading. [activity.py] */ "Scenarios" = "Scenarios"; @@ -517,9 +580,15 @@ /* Label on legend window. [legend.py] */ "Search & Rescue Tissue Samples" = "Search & Rescue Tissue Samples"; +/* Activity window tooltip. [activity.py] */ +"Search and rescue" = "Search and rescue"; + /* Activity window column title, abbreviation for secondary. [activity.py] */ "Sec" = "Sec"; +/* Activity window tooltip. [activity.py] */ +"Secondary" = "Secondary"; + /* Label on legend window. [legend.py] */ "Secondary INF. This is INF gained as a secondary effect of the mission, for example the destination faction for delivery missions." = "Secondary INF. This is INF gained as a secondary effect of the mission, for example the destination faction for delivery missions."; @@ -550,18 +619,30 @@ /* Label on API settings window. [api.py] */ "Shortcuts for Popular Servers" = "Shortcuts for Popular Servers"; +/* Main window tooltip. [ui.py] */ +"Show CMDR information window" = "Show CMDR information window"; + /* Preferences checkbox label. [ui.py] */ "Show Detailed INF" = "Show Detailed INF"; /* Preferences checkbox label. [ui.py] */ "Show Detailed Trade" = "Show Detailed Trade"; +/* Main window tooltip. [ui.py] */ +"Show fleet carrier window" = "Show fleet carrier window"; + /* Preferences checkbox label. [ui.py] */ "Show In-game Overlay" = "Show In-game Overlay"; +/* Activity window tooltip. [activity.py] */ +"Show legend window" = "Show legend window"; + /* Preferences checkbox label. [ui.py] */ "Show Systems with Zero Activity" = "Show Systems with Zero Activity"; +/* Activity window tooltip. [activity.py] */ +"Space conflict zones" = "Space conflict zones"; + /* Discord heading, abbreviation for space conflict zones. [activity.py] */ "SpaceCZs" = "SpaceCZs"; diff --git a/L10n/it.strings b/L10n/it.strings index 0b3011a..5db586d 100644 --- a/L10n/it.strings +++ b/L10n/it.strings @@ -55,9 +55,15 @@ /* Discord heading. [activity.py] */ "bio-pod" = "bio-pod"; +/* Activity window tooltip. [activity.py] */ +"Black market profit" = "Black market profit"; + /* Activity window column title, abbreviation for black market profit. [activity.py] */ "BM Prof" = "BM Prof"; +/* Activity window tooltip. [activity.py] */ +"Bounty vouchers" = "Bounty vouchers"; + /* Label on carrier window. [fleetcarrier.py] */ "Buying Commodities" = "Acquisto di commodity"; @@ -85,6 +91,9 @@ /* Discord heading. [cmdrs.py] */ "CMDR Inara Link" = "CMDR Inara Link"; +/* Activity window tooltip. [activity.py] */ +"Combat bonds" = "Combat bonds"; + /* Preferences button label. [ui.py] */ "Configure Remote Server" = "Configura Server Remoto"; @@ -181,6 +190,12 @@ /* Label on activity window. [activity.py] */ "Empty System, no BGS Activity Available" = "Sistema vuoto, nessuna attività BGS disponibile"; +/* Activity window tooltip. [activity.py] */ +"Enable / disable all factions" = "Enable / disable all factions"; + +/* Activity window tooltip. [activity.py] */ +"Enable / disable faction" = "Enable / disable faction"; + /* Checkbox on API settings window. [api.py] */ "Enable {activities_url} Requests" = "Abilita le richieste di {activities_url}"; @@ -205,6 +220,9 @@ /* Discord heading, abbreviation for exploration. [activity.py] */ "Expl" = "Espl"; +/* Activity window tooltip. [activity.py] */ +"Exploration data" = "Exploration data"; + /* Activity window column title. [activity.py] */ "Faction" = "Fazione"; @@ -241,12 +259,18 @@ /* Activity window column title. [activity.py] */ "Ground" = "A terra"; +/* Activity window tooltip. [activity.py] */ +"Ground conflict zones" = "Ground conflict zones"; + /* Discord heading, abbreviation for ground conflict zones. [activity.py] */ "GroundCZs" = "CZ a terra"; /* Discord heading. [activity.py] */ "GroundMurders" = "Omicidi a Terra"; +/* Activity window tooltip. [activity.py] */ +"High" = "High"; + /* Button on API settings window. [api.py] */ "I Approve" = "Approvo"; @@ -277,6 +301,18 @@ /* Preferences label. [ui.py] */ "In-game overlay support requires the separate EDMCOverlay plugin to be installed - see the instructions for more information." = "Il supporto per l'overlay all'interno del gioco richiede l'installazione del plugin EDMCOverlay separato - per ulteriori informazioni, consultare le istruzioni."; +/* Label on legend window. [legend.py] */ +"In-space Conflict Zone Side Objective: Cap ship" = "In-space Conflict Zone Side Objective: Cap ship"; + +/* Label on legend window. [legend.py] */ +"In-space Conflict Zone Side Objective: Enemy captain" = "In-space Conflict Zone Side Objective: Enemy captain"; + +/* Label on legend window. [legend.py] */ +"In-space Conflict Zone Side Objective: Propaganda wing" = "In-space Conflict Zone Side Objective: Propaganda wing"; + +/* Label on legend window. [legend.py] */ +"In-space Conflict Zone Side Objective: Spec ops wing" = "In-space Conflict Zone Side Objective: Spec ops wing"; + /* Inara URL on CMDR window. [cmdrs.py] */ "Inara Info Available ⤴" = "Informazioni Inara Disponibile ⤴"; @@ -295,6 +331,9 @@ /* Discord heading, abbreviation for INF. [activity.py] */ "INF" = "INF"; +/* Activity window tooltip. [activity.py] */ +"Influence" = "Influence"; + /* Discord heading. [activity.py] */ "injured" = "ferito"; @@ -373,12 +412,21 @@ /* Discord heading. [cmdrs.py] */ "Legal Status" = "Status Legale"; +/* Activity window tooltip. [activity.py] */ +"Low" = "Low"; + /* [legend.py] */ "Massacre missions" = "Missioni di massacro"; +/* Activity window tooltip. [activity.py] */ +"Medium" = "Medium"; + /* Discord CMDR information. [cmdrs.py] */ "Message received from this CMDR in local chat" = "Messaggio ricevuto da questo CMDR nella chat local"; +/* Activity window tooltip. [activity.py] */ +"Mission fails" = "Mission fails"; + /* Discord heading. [activity.py] */ "missions" = "missioni"; @@ -469,15 +517,24 @@ /* Activity window column title, abbreviation for primary. [activity.py] */ "Pri" = "Pri"; +/* Activity window tooltip. [activity.py] */ +"Primary" = "Primary"; + /* Label on legend window. [legend.py] */ "Primary INF. This is INF gained for the mission issuing faction." = "INF primaria. Si tratta dell'INF guadagnata per la fazione che ha assegnato la missione."; /* Activity window column title, abbreviation for profit. [activity.py] */ "Prof" = "Prof"; +/* Activity window tooltip. [activity.py] */ +"Profit" = "Profit"; + /* Activity window column title, abbreviation for purchase. [activity.py] */ "Purch" = "Acqui"; +/* Activity window tooltip. [activity.py] */ +"Purchase" = "Purchase"; + /* Discord heading, abbreviation for reactivation (TW missions). [activity.py] */ "reac" = "riat"; @@ -496,9 +553,15 @@ /* Preferences checkbox label. [ui.py] */ "Report Newly Visited System Activity By Default" = "Segnala Attività di Sistema Appena Visitate di Default"; +/* Discord heading, abbreviation for search and rescue. [activity.py] */ +"SandR" = "SandR"; + /* CMDR information. [cmdrs.py] */ "Scanned" = "Scannerizzato"; +/* Activity window tooltip. [activity.py] */ +"Scenario wins" = "Scenario wins"; + /* Discord heading. [activity.py] */ "Scenarios" = "Scenari"; @@ -517,9 +580,15 @@ /* Label on legend window. [legend.py] */ "Search & Rescue Tissue Samples" = "Ricerca e salvataggio Tissue Sample"; +/* Activity window tooltip. [activity.py] */ +"Search and rescue" = "Search and rescue"; + /* Activity window column title, abbreviation for secondary. [activity.py] */ "Sec" = "Sec"; +/* Activity window tooltip. [activity.py] */ +"Secondary" = "Secondary"; + /* Label on legend window. [legend.py] */ "Secondary INF. This is INF gained as a secondary effect of the mission, for example the destination faction for delivery missions." = "INF secondaria. Si tratta di INF guadagnata come effetto secondario della missione, ad esempio la fazione di destinazione per le missioni di consegna."; @@ -550,18 +619,30 @@ /* Label on API settings window. [api.py] */ "Shortcuts for Popular Servers" = "Scorciatoia per Server Popolari"; +/* Main window tooltip. [ui.py] */ +"Show CMDR information window" = "Show CMDR information window"; + /* Preferences checkbox label. [ui.py] */ "Show Detailed INF" = "Mostra INF Dettagliata"; /* Preferences checkbox label. [ui.py] */ "Show Detailed Trade" = "Mostra Dettagli Commercio"; +/* Main window tooltip. [ui.py] */ +"Show fleet carrier window" = "Show fleet carrier window"; + /* Preferences checkbox label. [ui.py] */ "Show In-game Overlay" = "Mostra Overlay In Gioco"; +/* Activity window tooltip. [activity.py] */ +"Show legend window" = "Show legend window"; + /* Preferences checkbox label. [ui.py] */ "Show Systems with Zero Activity" = "Mostra Sistemi con Zero Attività"; +/* Activity window tooltip. [activity.py] */ +"Space conflict zones" = "Space conflict zones"; + /* Discord heading, abbreviation for space conflict zones. [activity.py] */ "SpaceCZs" = "CZ Spaziali"; diff --git a/L10n/pt-BR.strings b/L10n/pt-BR.strings index d2100f3..baee586 100644 --- a/L10n/pt-BR.strings +++ b/L10n/pt-BR.strings @@ -55,9 +55,15 @@ /* Discord heading. [activity.py] */ "bio-pod" = "CapBio"; +/* Activity window tooltip. [activity.py] */ +"Black market profit" = "Black market profit"; + /* Activity window column title, abbreviation for black market profit. [activity.py] */ "BM Prof" = "LucMN"; +/* Activity window tooltip. [activity.py] */ +"Bounty vouchers" = "Bounty vouchers"; + /* Label on carrier window. [fleetcarrier.py] */ "Buying Commodities" = "Compra de mercadorias"; @@ -85,6 +91,9 @@ /* Discord heading. [cmdrs.py] */ "CMDR Inara Link" = "Link Inara do CMDT"; +/* Activity window tooltip. [activity.py] */ +"Combat bonds" = "Combat bonds"; + /* Preferences button label. [ui.py] */ "Configure Remote Server" = "Configurar Servidor Remoto"; @@ -181,6 +190,12 @@ /* Label on activity window. [activity.py] */ "Empty System, no BGS Activity Available" = "Sistema Vazio, não há atividade BGS disponível"; +/* Activity window tooltip. [activity.py] */ +"Enable / disable all factions" = "Enable / disable all factions"; + +/* Activity window tooltip. [activity.py] */ +"Enable / disable faction" = "Enable / disable faction"; + /* Checkbox on API settings window. [api.py] */ "Enable {activities_url} Requests" = "Habilitar Requisições de {activities_url}"; @@ -205,6 +220,9 @@ /* Discord heading, abbreviation for exploration. [activity.py] */ "Expl" = "Expl"; +/* Activity window tooltip. [activity.py] */ +"Exploration data" = "Exploration data"; + /* Activity window column title. [activity.py] */ "Faction" = "Facção"; @@ -241,12 +259,18 @@ /* Activity window column title. [activity.py] */ "Ground" = "Solo"; +/* Activity window tooltip. [activity.py] */ +"Ground conflict zones" = "Ground conflict zones"; + /* Discord heading, abbreviation for ground conflict zones. [activity.py] */ "GroundCZs" = "CZsnoSolo"; /* Discord heading. [activity.py] */ "GroundMurders" = "AssasSolo"; +/* Activity window tooltip. [activity.py] */ +"High" = "High"; + /* Button on API settings window. [api.py] */ "I Approve" = "Eu Aprovo"; @@ -277,6 +301,18 @@ /* Preferences label. [ui.py] */ "In-game overlay support requires the separate EDMCOverlay plugin to be installed - see the instructions for more information." = "O suporte à sobreposição (overlay) no jogo requer que o plugin EDMCOverlay seja instalado separadamente - veja as instruções para obter mais informações."; +/* Label on legend window. [legend.py] */ +"In-space Conflict Zone Side Objective: Cap ship" = "In-space Conflict Zone Side Objective: Cap ship"; + +/* Label on legend window. [legend.py] */ +"In-space Conflict Zone Side Objective: Enemy captain" = "In-space Conflict Zone Side Objective: Enemy captain"; + +/* Label on legend window. [legend.py] */ +"In-space Conflict Zone Side Objective: Propaganda wing" = "In-space Conflict Zone Side Objective: Propaganda wing"; + +/* Label on legend window. [legend.py] */ +"In-space Conflict Zone Side Objective: Spec ops wing" = "In-space Conflict Zone Side Objective: Spec ops wing"; + /* Inara URL on CMDR window. [cmdrs.py] */ "Inara Info Available ⤴" = "Informação de Inara Disponível ⤴"; @@ -295,6 +331,9 @@ /* Discord heading, abbreviation for INF. [activity.py] */ "INF" = "INF"; +/* Activity window tooltip. [activity.py] */ +"Influence" = "Influence"; + /* Discord heading. [activity.py] */ "injured" = "ferido"; @@ -373,12 +412,21 @@ /* Discord heading. [cmdrs.py] */ "Legal Status" = "Status Legal"; +/* Activity window tooltip. [activity.py] */ +"Low" = "Low"; + /* [legend.py] */ "Massacre missions" = "Missões de Massacre"; +/* Activity window tooltip. [activity.py] */ +"Medium" = "Medium"; + /* Discord CMDR information. [cmdrs.py] */ "Message received from this CMDR in local chat" = "Mensagem recebida deste CMDT no chat local"; +/* Activity window tooltip. [activity.py] */ +"Mission fails" = "Mission fails"; + /* Discord heading. [activity.py] */ "missions" = "missões"; @@ -469,15 +517,24 @@ /* Activity window column title, abbreviation for primary. [activity.py] */ "Pri" = "Prim"; +/* Activity window tooltip. [activity.py] */ +"Primary" = "Primary"; + /* Label on legend window. [legend.py] */ "Primary INF. This is INF gained for the mission issuing faction." = "INF Primária. Este é a INF ganha para a facção dona da missão."; /* Activity window column title, abbreviation for profit. [activity.py] */ "Prof" = "Lucro"; +/* Activity window tooltip. [activity.py] */ +"Profit" = "Profit"; + /* Activity window column title, abbreviation for purchase. [activity.py] */ "Purch" = "Compr"; +/* Activity window tooltip. [activity.py] */ +"Purchase" = "Purchase"; + /* Discord heading, abbreviation for reactivation (TW missions). [activity.py] */ "reac" = "reaç"; @@ -496,9 +553,15 @@ /* Preferences checkbox label. [ui.py] */ "Report Newly Visited System Activity By Default" = "Reportar atividades do sistema visitado recentemente por padrão"; +/* Discord heading, abbreviation for search and rescue. [activity.py] */ +"SandR" = "SandR"; + /* CMDR information. [cmdrs.py] */ "Scanned" = "Escaneado"; +/* Activity window tooltip. [activity.py] */ +"Scenario wins" = "Scenario wins"; + /* Discord heading. [activity.py] */ "Scenarios" = "Cenários"; @@ -517,9 +580,15 @@ /* Label on legend window. [legend.py] */ "Search & Rescue Tissue Samples" = "Busca & Resgate de Amostras de Tecido"; +/* Activity window tooltip. [activity.py] */ +"Search and rescue" = "Search and rescue"; + /* Activity window column title, abbreviation for secondary. [activity.py] */ "Sec" = "Secun"; +/* Activity window tooltip. [activity.py] */ +"Secondary" = "Secondary"; + /* Label on legend window. [legend.py] */ "Secondary INF. This is INF gained as a secondary effect of the mission, for example the destination faction for delivery missions." = "INF Secundária. Essa é a INF recebida como efeito secundário da missão, por exemplo, com a facção de destino para missões de entrega."; @@ -550,18 +619,30 @@ /* Label on API settings window. [api.py] */ "Shortcuts for Popular Servers" = "Atalhos para Servidores Populares"; +/* Main window tooltip. [ui.py] */ +"Show CMDR information window" = "Show CMDR information window"; + /* Preferences checkbox label. [ui.py] */ "Show Detailed INF" = "Mostrar INF Detalhada"; /* Preferences checkbox label. [ui.py] */ "Show Detailed Trade" = "Mostrar Transações Detalhadas"; +/* Main window tooltip. [ui.py] */ +"Show fleet carrier window" = "Show fleet carrier window"; + /* Preferences checkbox label. [ui.py] */ "Show In-game Overlay" = "Mostrar Sobreposição no jogo"; +/* Activity window tooltip. [activity.py] */ +"Show legend window" = "Show legend window"; + /* Preferences checkbox label. [ui.py] */ "Show Systems with Zero Activity" = "Mostrar Sistemas com Zero Atividade"; +/* Activity window tooltip. [activity.py] */ +"Space conflict zones" = "Space conflict zones"; + /* Discord heading, abbreviation for space conflict zones. [activity.py] */ "SpaceCZs" = "CZEspaço"; diff --git a/L10n/pt-PT.strings b/L10n/pt-PT.strings index ea6b4e6..85101c2 100644 --- a/L10n/pt-PT.strings +++ b/L10n/pt-PT.strings @@ -55,9 +55,15 @@ /* Discord heading. [activity.py] */ "bio-pod" = "bio-pod"; +/* Activity window tooltip. [activity.py] */ +"Black market profit" = "Black market profit"; + /* Activity window column title, abbreviation for black market profit. [activity.py] */ "BM Prof" = "BM Lucro"; +/* Activity window tooltip. [activity.py] */ +"Bounty vouchers" = "Bounty vouchers"; + /* Label on carrier window. [fleetcarrier.py] */ "Buying Commodities" = "Compra de mercadorias"; @@ -85,6 +91,9 @@ /* Discord heading. [cmdrs.py] */ "CMDR Inara Link" = "CMDR Inara Link"; +/* Activity window tooltip. [activity.py] */ +"Combat bonds" = "Combat bonds"; + /* Preferences button label. [ui.py] */ "Configure Remote Server" = "Configurar Servidor Remoto"; @@ -181,6 +190,12 @@ /* Label on activity window. [activity.py] */ "Empty System, no BGS Activity Available" = "Sistema Vazio, não há atividade BGS disponível"; +/* Activity window tooltip. [activity.py] */ +"Enable / disable all factions" = "Enable / disable all factions"; + +/* Activity window tooltip. [activity.py] */ +"Enable / disable faction" = "Enable / disable faction"; + /* Checkbox on API settings window. [api.py] */ "Enable {activities_url} Requests" = "Ativar {activities_url} Solicitações"; @@ -205,6 +220,9 @@ /* Discord heading, abbreviation for exploration. [activity.py] */ "Expl" = "Expl"; +/* Activity window tooltip. [activity.py] */ +"Exploration data" = "Exploration data"; + /* Activity window column title. [activity.py] */ "Faction" = "Facção"; @@ -241,12 +259,18 @@ /* Activity window column title. [activity.py] */ "Ground" = "Solo"; +/* Activity window tooltip. [activity.py] */ +"Ground conflict zones" = "Ground conflict zones"; + /* Discord heading, abbreviation for ground conflict zones. [activity.py] */ "GroundCZs" = "SoloCZs"; /* Discord heading. [activity.py] */ "GroundMurders" = "AssassinatosNoSolo"; +/* Activity window tooltip. [activity.py] */ +"High" = "High"; + /* Button on API settings window. [api.py] */ "I Approve" = "Eu Aprovo"; @@ -277,6 +301,18 @@ /* Preferences label. [ui.py] */ "In-game overlay support requires the separate EDMCOverlay plugin to be installed - see the instructions for more information." = "Suporte para a sobreposição no jogo requer que o plugin EDMCOverlay esteja instalado - verificar as instruções para mais informações."; +/* Label on legend window. [legend.py] */ +"In-space Conflict Zone Side Objective: Cap ship" = "In-space Conflict Zone Side Objective: Cap ship"; + +/* Label on legend window. [legend.py] */ +"In-space Conflict Zone Side Objective: Enemy captain" = "In-space Conflict Zone Side Objective: Enemy captain"; + +/* Label on legend window. [legend.py] */ +"In-space Conflict Zone Side Objective: Propaganda wing" = "In-space Conflict Zone Side Objective: Propaganda wing"; + +/* Label on legend window. [legend.py] */ +"In-space Conflict Zone Side Objective: Spec ops wing" = "In-space Conflict Zone Side Objective: Spec ops wing"; + /* Inara URL on CMDR window. [cmdrs.py] */ "Inara Info Available ⤴" = "Inara Info Disponível ⤴"; @@ -295,6 +331,9 @@ /* Discord heading, abbreviation for INF. [activity.py] */ "INF" = "INF"; +/* Activity window tooltip. [activity.py] */ +"Influence" = "Influence"; + /* Discord heading. [activity.py] */ "injured" = "ferido"; @@ -373,12 +412,21 @@ /* Discord heading. [cmdrs.py] */ "Legal Status" = "Situação Legal"; +/* Activity window tooltip. [activity.py] */ +"Low" = "Low"; + /* [legend.py] */ "Massacre missions" = "Missões de Massacre"; +/* Activity window tooltip. [activity.py] */ +"Medium" = "Medium"; + /* Discord CMDR information. [cmdrs.py] */ "Message received from this CMDR in local chat" = "Recebida mensagem deste CMDR no chat local"; +/* Activity window tooltip. [activity.py] */ +"Mission fails" = "Mission fails"; + /* Discord heading. [activity.py] */ "missions" = "missões"; @@ -469,15 +517,24 @@ /* Activity window column title, abbreviation for primary. [activity.py] */ "Pri" = "Pri"; +/* Activity window tooltip. [activity.py] */ +"Primary" = "Primary"; + /* Label on legend window. [legend.py] */ "Primary INF. This is INF gained for the mission issuing faction." = "INF Primária. Este é a INF ganha para a facção emissora da missão."; /* Activity window column title, abbreviation for profit. [activity.py] */ "Prof" = "Lucro"; +/* Activity window tooltip. [activity.py] */ +"Profit" = "Profit"; + /* Activity window column title, abbreviation for purchase. [activity.py] */ "Purch" = "Compra"; +/* Activity window tooltip. [activity.py] */ +"Purchase" = "Purchase"; + /* Discord heading, abbreviation for reactivation (TW missions). [activity.py] */ "reac" = "reac"; @@ -496,9 +553,15 @@ /* Preferences checkbox label. [ui.py] */ "Report Newly Visited System Activity By Default" = "Relatório da atividade do sistema recentemente visitado por padrão"; +/* Discord heading, abbreviation for search and rescue. [activity.py] */ +"SandR" = "SandR"; + /* CMDR information. [cmdrs.py] */ "Scanned" = "Analisado"; +/* Activity window tooltip. [activity.py] */ +"Scenario wins" = "Scenario wins"; + /* Discord heading. [activity.py] */ "Scenarios" = "Cenários"; @@ -517,9 +580,15 @@ /* Label on legend window. [legend.py] */ "Search & Rescue Tissue Samples" = "Pesquisa & Resgate de Tissue Samples"; +/* Activity window tooltip. [activity.py] */ +"Search and rescue" = "Search and rescue"; + /* Activity window column title, abbreviation for secondary. [activity.py] */ "Sec" = "Sec"; +/* Activity window tooltip. [activity.py] */ +"Secondary" = "Secondary"; + /* Label on legend window. [legend.py] */ "Secondary INF. This is INF gained as a secondary effect of the mission, for example the destination faction for delivery missions." = "INF Secundária. É adquirida como efeito secundário da missão, por exemplo, a facção de destino para missões de entrega."; @@ -550,18 +619,30 @@ /* Label on API settings window. [api.py] */ "Shortcuts for Popular Servers" = "Atalhos para Servidores Populares"; +/* Main window tooltip. [ui.py] */ +"Show CMDR information window" = "Show CMDR information window"; + /* Preferences checkbox label. [ui.py] */ "Show Detailed INF" = "Mostrar INF detalhada"; /* Preferences checkbox label. [ui.py] */ "Show Detailed Trade" = "Mostrar Detalhes das Trades"; +/* Main window tooltip. [ui.py] */ +"Show fleet carrier window" = "Show fleet carrier window"; + /* Preferences checkbox label. [ui.py] */ "Show In-game Overlay" = "Sobreposição no jogo"; +/* Activity window tooltip. [activity.py] */ +"Show legend window" = "Show legend window"; + /* Preferences checkbox label. [ui.py] */ "Show Systems with Zero Activity" = "Mostrar Sistemas com Zero de Atividade"; +/* Activity window tooltip. [activity.py] */ +"Space conflict zones" = "Space conflict zones"; + /* Discord heading, abbreviation for space conflict zones. [activity.py] */ "SpaceCZs" = "EspaçoCZs"; diff --git a/L10n/ru.strings b/L10n/ru.strings index 5d341e0..11d88db 100644 --- a/L10n/ru.strings +++ b/L10n/ru.strings @@ -55,9 +55,15 @@ /* Discord heading. [activity.py] */ "bio-pod" = "bio-pod"; +/* Activity window tooltip. [activity.py] */ +"Black market profit" = "Black market profit"; + /* Activity window column title, abbreviation for black market profit. [activity.py] */ "BM Prof" = "BM Prof"; +/* Activity window tooltip. [activity.py] */ +"Bounty vouchers" = "Bounty vouchers"; + /* Label on carrier window. [fleetcarrier.py] */ "Buying Commodities" = "Buying Commodities"; @@ -85,6 +91,9 @@ /* Discord heading. [cmdrs.py] */ "CMDR Inara Link" = "CMDR Inara Link"; +/* Activity window tooltip. [activity.py] */ +"Combat bonds" = "Combat bonds"; + /* Preferences button label. [ui.py] */ "Configure Remote Server" = "Configure Remote Server"; @@ -181,6 +190,12 @@ /* Label on activity window. [activity.py] */ "Empty System, no BGS Activity Available" = "Empty System, no BGS Activity Available"; +/* Activity window tooltip. [activity.py] */ +"Enable / disable all factions" = "Enable / disable all factions"; + +/* Activity window tooltip. [activity.py] */ +"Enable / disable faction" = "Enable / disable faction"; + /* Checkbox on API settings window. [api.py] */ "Enable {activities_url} Requests" = "Enable {activities_url} Requests"; @@ -205,6 +220,9 @@ /* Discord heading, abbreviation for exploration. [activity.py] */ "Expl" = "Expl"; +/* Activity window tooltip. [activity.py] */ +"Exploration data" = "Exploration data"; + /* Activity window column title. [activity.py] */ "Faction" = "Faction"; @@ -241,12 +259,18 @@ /* Activity window column title. [activity.py] */ "Ground" = "Ground"; +/* Activity window tooltip. [activity.py] */ +"Ground conflict zones" = "Ground conflict zones"; + /* Discord heading, abbreviation for ground conflict zones. [activity.py] */ "GroundCZs" = "GroundCZs"; /* Discord heading. [activity.py] */ "GroundMurders" = "GroundMurders"; +/* Activity window tooltip. [activity.py] */ +"High" = "High"; + /* Button on API settings window. [api.py] */ "I Approve" = "I Approve"; @@ -277,6 +301,18 @@ /* Preferences label. [ui.py] */ "In-game overlay support requires the separate EDMCOverlay plugin to be installed - see the instructions for more information." = "In-game overlay support requires the separate EDMCOverlay plugin to be installed - see the instructions for more information."; +/* Label on legend window. [legend.py] */ +"In-space Conflict Zone Side Objective: Cap ship" = "In-space Conflict Zone Side Objective: Cap ship"; + +/* Label on legend window. [legend.py] */ +"In-space Conflict Zone Side Objective: Enemy captain" = "In-space Conflict Zone Side Objective: Enemy captain"; + +/* Label on legend window. [legend.py] */ +"In-space Conflict Zone Side Objective: Propaganda wing" = "In-space Conflict Zone Side Objective: Propaganda wing"; + +/* Label on legend window. [legend.py] */ +"In-space Conflict Zone Side Objective: Spec ops wing" = "In-space Conflict Zone Side Objective: Spec ops wing"; + /* Inara URL on CMDR window. [cmdrs.py] */ "Inara Info Available ⤴" = "Inara Info Available ⤴"; @@ -295,6 +331,9 @@ /* Discord heading, abbreviation for INF. [activity.py] */ "INF" = "INF"; +/* Activity window tooltip. [activity.py] */ +"Influence" = "Influence"; + /* Discord heading. [activity.py] */ "injured" = "injured"; @@ -373,12 +412,21 @@ /* Discord heading. [cmdrs.py] */ "Legal Status" = "Legal Status"; +/* Activity window tooltip. [activity.py] */ +"Low" = "Low"; + /* [legend.py] */ "Massacre missions" = "Massacre missions"; +/* Activity window tooltip. [activity.py] */ +"Medium" = "Medium"; + /* Discord CMDR information. [cmdrs.py] */ "Message received from this CMDR in local chat" = "Message received from this CMDR in local chat"; +/* Activity window tooltip. [activity.py] */ +"Mission fails" = "Mission fails"; + /* Discord heading. [activity.py] */ "missions" = "missions"; @@ -469,15 +517,24 @@ /* Activity window column title, abbreviation for primary. [activity.py] */ "Pri" = "Pri"; +/* Activity window tooltip. [activity.py] */ +"Primary" = "Primary"; + /* Label on legend window. [legend.py] */ "Primary INF. This is INF gained for the mission issuing faction." = "Primary INF. This is INF gained for the mission issuing faction."; /* Activity window column title, abbreviation for profit. [activity.py] */ "Prof" = "Prof"; +/* Activity window tooltip. [activity.py] */ +"Profit" = "Profit"; + /* Activity window column title, abbreviation for purchase. [activity.py] */ "Purch" = "Purch"; +/* Activity window tooltip. [activity.py] */ +"Purchase" = "Purchase"; + /* Discord heading, abbreviation for reactivation (TW missions). [activity.py] */ "reac" = "reac"; @@ -496,9 +553,15 @@ /* Preferences checkbox label. [ui.py] */ "Report Newly Visited System Activity By Default" = "Report Newly Visited System Activity By Default"; +/* Discord heading, abbreviation for search and rescue. [activity.py] */ +"SandR" = "SandR"; + /* CMDR information. [cmdrs.py] */ "Scanned" = "Scanned"; +/* Activity window tooltip. [activity.py] */ +"Scenario wins" = "Scenario wins"; + /* Discord heading. [activity.py] */ "Scenarios" = "Сценарии"; @@ -517,9 +580,15 @@ /* Label on legend window. [legend.py] */ "Search & Rescue Tissue Samples" = "Search & Rescue Tissue Samples"; +/* Activity window tooltip. [activity.py] */ +"Search and rescue" = "Search and rescue"; + /* Activity window column title, abbreviation for secondary. [activity.py] */ "Sec" = "Sec"; +/* Activity window tooltip. [activity.py] */ +"Secondary" = "Secondary"; + /* Label on legend window. [legend.py] */ "Secondary INF. This is INF gained as a secondary effect of the mission, for example the destination faction for delivery missions." = "Secondary INF. This is INF gained as a secondary effect of the mission, for example the destination faction for delivery missions."; @@ -550,18 +619,30 @@ /* Label on API settings window. [api.py] */ "Shortcuts for Popular Servers" = "Ярлыки для популярных серверов"; +/* Main window tooltip. [ui.py] */ +"Show CMDR information window" = "Show CMDR information window"; + /* Preferences checkbox label. [ui.py] */ "Show Detailed INF" = "Показать детали INF"; /* Preferences checkbox label. [ui.py] */ "Show Detailed Trade" = "Показать Торговлю Детально"; +/* Main window tooltip. [ui.py] */ +"Show fleet carrier window" = "Show fleet carrier window"; + /* Preferences checkbox label. [ui.py] */ "Show In-game Overlay" = "Показать оверлей в игре"; +/* Activity window tooltip. [activity.py] */ +"Show legend window" = "Show legend window"; + /* Preferences checkbox label. [ui.py] */ "Show Systems with Zero Activity" = "Показать системы с нулевой активностью"; +/* Activity window tooltip. [activity.py] */ +"Space conflict zones" = "Space conflict zones"; + /* Discord heading, abbreviation for space conflict zones. [activity.py] */ "SpaceCZs" = "Космические Часы"; diff --git a/L10n/tr.strings b/L10n/tr.strings index 8635a81..5787f1a 100644 --- a/L10n/tr.strings +++ b/L10n/tr.strings @@ -55,9 +55,15 @@ /* Discord heading. [activity.py] */ "bio-pod" = "bio-pod"; +/* Activity window tooltip. [activity.py] */ +"Black market profit" = "Black market profit"; + /* Activity window column title, abbreviation for black market profit. [activity.py] */ "BM Prof" = "KB Kznc"; +/* Activity window tooltip. [activity.py] */ +"Bounty vouchers" = "Bounty vouchers"; + /* Label on carrier window. [fleetcarrier.py] */ "Buying Commodities" = "Alınan Ürünler"; @@ -85,6 +91,9 @@ /* Discord heading. [cmdrs.py] */ "CMDR Inara Link" = "CMDR Inara bağlantısı"; +/* Activity window tooltip. [activity.py] */ +"Combat bonds" = "Combat bonds"; + /* Preferences button label. [ui.py] */ "Configure Remote Server" = "Uzak Sunucuyu Yapılandır"; @@ -181,6 +190,12 @@ /* Label on activity window. [activity.py] */ "Empty System, no BGS Activity Available" = "Boş Sistem, BGS Aktivitesi mevcut değil"; +/* Activity window tooltip. [activity.py] */ +"Enable / disable all factions" = "Enable / disable all factions"; + +/* Activity window tooltip. [activity.py] */ +"Enable / disable faction" = "Enable / disable faction"; + /* Checkbox on API settings window. [api.py] */ "Enable {activities_url} Requests" = "{activities_url} isteklerini etkinleştir"; @@ -205,6 +220,9 @@ /* Discord heading, abbreviation for exploration. [activity.py] */ "Expl" = "Keşif"; +/* Activity window tooltip. [activity.py] */ +"Exploration data" = "Exploration data"; + /* Activity window column title. [activity.py] */ "Faction" = "Fraksiyon"; @@ -241,12 +259,18 @@ /* Activity window column title. [activity.py] */ "Ground" = "Yüzey"; +/* Activity window tooltip. [activity.py] */ +"Ground conflict zones" = "Ground conflict zones"; + /* Discord heading, abbreviation for ground conflict zones. [activity.py] */ "GroundCZs" = "YüzeyÇB'leri"; /* Discord heading. [activity.py] */ "GroundMurders" = "YüzeyCinayetleri"; +/* Activity window tooltip. [activity.py] */ +"High" = "High"; + /* Button on API settings window. [api.py] */ "I Approve" = "Onaylıyorum"; @@ -277,6 +301,18 @@ /* Preferences label. [ui.py] */ "In-game overlay support requires the separate EDMCOverlay plugin to be installed - see the instructions for more information." = "Oyun-içi arayüz desteği EDMCOverlay eklentisinin ayrıca kurulumunu gerektirir - Daha fazla bilgi için talimatlara bakın."; +/* Label on legend window. [legend.py] */ +"In-space Conflict Zone Side Objective: Cap ship" = "In-space Conflict Zone Side Objective: Cap ship"; + +/* Label on legend window. [legend.py] */ +"In-space Conflict Zone Side Objective: Enemy captain" = "In-space Conflict Zone Side Objective: Enemy captain"; + +/* Label on legend window. [legend.py] */ +"In-space Conflict Zone Side Objective: Propaganda wing" = "In-space Conflict Zone Side Objective: Propaganda wing"; + +/* Label on legend window. [legend.py] */ +"In-space Conflict Zone Side Objective: Spec ops wing" = "In-space Conflict Zone Side Objective: Spec ops wing"; + /* Inara URL on CMDR window. [cmdrs.py] */ "Inara Info Available ⤴" = "Inara Bilgisi Mevcut ⤴"; @@ -295,6 +331,9 @@ /* Discord heading, abbreviation for INF. [activity.py] */ "INF" = "INF"; +/* Activity window tooltip. [activity.py] */ +"Influence" = "Influence"; + /* Discord heading. [activity.py] */ "injured" = "yaralı"; @@ -373,12 +412,21 @@ /* Discord heading. [cmdrs.py] */ "Legal Status" = "Legal Durum"; +/* Activity window tooltip. [activity.py] */ +"Low" = "Low"; + /* [legend.py] */ "Massacre missions" = "Katliam görevleri"; +/* Activity window tooltip. [activity.py] */ +"Medium" = "Medium"; + /* Discord CMDR information. [cmdrs.py] */ "Message received from this CMDR in local chat" = "Yerel sohbette bu CMDR'dan mesaj alındı"; +/* Activity window tooltip. [activity.py] */ +"Mission fails" = "Mission fails"; + /* Discord heading. [activity.py] */ "missions" = "görevler"; @@ -469,15 +517,24 @@ /* Activity window column title, abbreviation for primary. [activity.py] */ "Pri" = "Bir"; +/* Activity window tooltip. [activity.py] */ +"Primary" = "Primary"; + /* Label on legend window. [legend.py] */ "Primary INF. This is INF gained for the mission issuing faction." = "Birincil INF. Bu, görevi veren Fraksiyon için kazanılan INF'dir."; /* Activity window column title, abbreviation for profit. [activity.py] */ "Prof" = "Kznç"; +/* Activity window tooltip. [activity.py] */ +"Profit" = "Profit"; + /* Activity window column title, abbreviation for purchase. [activity.py] */ "Purch" = "StnAlm"; +/* Activity window tooltip. [activity.py] */ +"Purchase" = "Purchase"; + /* Discord heading, abbreviation for reactivation (TW missions). [activity.py] */ "reac" = "ynet"; @@ -496,9 +553,15 @@ /* Preferences checkbox label. [ui.py] */ "Report Newly Visited System Activity By Default" = "Yeni Ziyaret Edilen Sistem Etkinliğini Varsayılan Olarak Raporla"; +/* Discord heading, abbreviation for search and rescue. [activity.py] */ +"SandR" = "SandR"; + /* CMDR information. [cmdrs.py] */ "Scanned" = "Tarandı"; +/* Activity window tooltip. [activity.py] */ +"Scenario wins" = "Scenario wins"; + /* Discord heading. [activity.py] */ "Scenarios" = "Senaryolar"; @@ -517,9 +580,15 @@ /* Label on legend window. [legend.py] */ "Search & Rescue Tissue Samples" = "Arama ve Kurtarma Doku Örnekleri"; +/* Activity window tooltip. [activity.py] */ +"Search and rescue" = "Search and rescue"; + /* Activity window column title, abbreviation for secondary. [activity.py] */ "Sec" = "İki"; +/* Activity window tooltip. [activity.py] */ +"Secondary" = "Secondary"; + /* Label on legend window. [legend.py] */ "Secondary INF. This is INF gained as a secondary effect of the mission, for example the destination faction for delivery missions." = "İkincil INF. Bu, görevin ikincil bir etkisi olarak kazanılan INF'dir; örneğin teslimat görevleri için hedef grup."; @@ -550,18 +619,30 @@ /* Label on API settings window. [api.py] */ "Shortcuts for Popular Servers" = "Popüler Sunucular için Kısayollar"; +/* Main window tooltip. [ui.py] */ +"Show CMDR information window" = "Show CMDR information window"; + /* Preferences checkbox label. [ui.py] */ "Show Detailed INF" = "Detaylı INF Göster"; /* Preferences checkbox label. [ui.py] */ "Show Detailed Trade" = "Detaylı Ticareti Göster"; +/* Main window tooltip. [ui.py] */ +"Show fleet carrier window" = "Show fleet carrier window"; + /* Preferences checkbox label. [ui.py] */ "Show In-game Overlay" = "Oyun-içi Arayüzü Göster"; +/* Activity window tooltip. [activity.py] */ +"Show legend window" = "Show legend window"; + /* Preferences checkbox label. [ui.py] */ "Show Systems with Zero Activity" = "Aktivite Olmayan Sistemleri Göster"; +/* Activity window tooltip. [activity.py] */ +"Space conflict zones" = "Space conflict zones"; + /* Discord heading, abbreviation for space conflict zones. [activity.py] */ "SpaceCZs" = "UzayÇB'leri";