Interface for graphics module providing various outputs options to render. Contains context implementations for WebGL and Software (js) outputs, as well as a bridge option for external (native) rendering.
- core
- graphics
-
aglsl
Shader classes for defining render instructions that can be consumed in a variety of ways -
attributes
Abstractions for attributes classes -
base
Interface API for rendering context, and enums for defining various render modes -
events
Event objects for stage classes -
flash<br
Context implementation for Flash (deprecated)
-
gles
Context implementation for External GLES rendering -
image
-
library
-
managers
-
software
Context implementation for CPU software rendering -
webgl
Context implementation for WebGL rendering