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When working on a Animator, i think we should have the option to set the mesh into base-pose.
atm, this is only possible, by going to the mesh-panel and remove the animator from the mesh.
The text was updated successfully, but these errors were encountered:
When working on a Animator, i think we should have the option to set the mesh into base-pose.
atm, this is only possible, by going to the mesh-panel and remove the animator from the mesh.
The text was updated successfully, but these errors were encountered: