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Create a lightPicker. Add a directional light to that light picker.
Select the light in the view.
Click on the view to deselect the light.
Select the light again.
Issue Light gizmo rotation is now wrong.
The text was updated successfully, but these errors were encountered:
Adding content.rotationX = content.rotationZ = 0; to RotateGizmo3D.show (line378)
fixes issue
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Create a lightPicker.
Add a directional light to that light picker.
Select the light in the view.
Click on the view to deselect the light.
Select the light again.
Issue
Light gizmo rotation is now wrong.
The text was updated successfully, but these errors were encountered: