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app.js
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app.js
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let boxes=document.querySelectorAll(".box");
let resetbtn=document.querySelector("#reset-btn");
let newGamebtn=document.querySelector("#new-btn");
let msgContainer=document.querySelector(".msg-container");
let msg=document.querySelector("#msg");
let turnO = true;
const winPatterns= [
[0,1,2],
[0,3,6],
[0,4,8],
[1,4,7],
[2,5,8],
[2,4,6],
[3,4,5],
[6,7,8],
];
const resetGame = () =>{
turn0=true;
enableBoxes();
msgContainer.classList.add("hide");
};
boxes.forEach ((box) =>{
box.addEventListener("click", () => {
if (turnO){
box.innerText = "O";
turnO=false;
}
else{
box.innerText = "X";
turnO=true;
}
box.disabled = true;
checkWinner();
});
});
const disableBoxes= () =>{
for(let box of boxes){
box.disabled = true;
}
};
const enableBoxes= () =>{
for(let box of boxes){
box.disabled = false;
box.innerText = "";
}
};
const showWinner = (winner) => {
msg.innerText = `Congratulations, Winner is ${winner}`;
msgContainer.classList.remove("hide");
disableBoxes();
};
const checkWinner = () => {
for (let pattern of winPatterns) {
let pos1Val = boxes[pattern[0]].innerText;
let pos2Val = boxes[pattern[1]].innerText;
let pos3Val = boxes[pattern[2]].innerText;
if(pos1Val !="" && pos2Val !="" & pos3Val !=""){
if(pos1Val === pos2Val && pos2Val === pos3Val){
showWinner(pos1Val);
}
}
}
};
newGamebtn.addEventListener("click",resetGame);
resetbtn.addEventListener("click",resetGame);