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IFastDaoUpdater.cs
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IFastDaoUpdater.cs
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// Copyright (c) 2004-2010 Azavea, Inc.
//
// Permission is hereby granted, free of charge, to any person
// obtaining a copy of this software and associated documentation
// files (the "Software"), to deal in the Software without
// restriction, including without limitation the rights to use,
// copy, modify, merge, publish, distribute, sublicense, and/or sell
// copies of the Software, and to permit persons to whom the
// Software is furnished to do so, subject to the following
// conditions:
//
// The above copyright notice and this permission notice shall be
// included in all copies or substantial portions of the Software.
//
// THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND,
// EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES
// OF MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND
// NONINFRINGEMENT. IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT
// HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY,
// WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING
// FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR
// OTHER DEALINGS IN THE SOFTWARE.
using System.Collections.Generic;
namespace Azavea.Open.DAO
{
/// <summary>
/// This interface defines the "update" methods of a FastDAO.
/// </summary>
/// <typeparam name="T">The type of object that can be written.</typeparam>
public interface IFastDaoUpdater<T> : IFastDaoBase<T> where T : class, new()
{
/// <summary>
/// Updates this object's record in the data source.
/// </summary>
/// <param name="obj">The object to save.</param>
void Update(T obj);
/// <summary>
/// Updates this object's record in the data source.
/// </summary>
/// <param name="transaction">The transaction to do this as part of. May be null.</param>
/// <param name="obj">The object to save.</param>
void Update(ITransaction transaction, T obj);
/// <summary>
/// Updates a bunch of records, hopefully faster than
/// separate calls to Update(). Whether it is actually faster depends on
/// the implementation.
/// </summary>
/// <param name="updateUs">List of objects to save.</param>
void Update(IEnumerable<T> updateUs);
/// <summary>
/// Updates a bunch of records, hopefully faster than
/// separate calls to Update(). Whether it is actually faster depends on
/// the implementation.
/// </summary>
/// <param name="transaction">The transaction to do this as part of. May be null.</param>
/// <param name="updateUs">List of objects to save.</param>
void Update(ITransaction transaction, IEnumerable<T> updateUs);
}
}