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default_tunings.h
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#ifndef DEFAULT_TUNINGS_H
#define DEFAULT_TUNINGS_H
// For reference, these are the values we're defining for each of these
// int HI_MEL = high chanter open note
// int LO_MEL = low chanter open note
// int DRONE = drone note
// int TROMP = trompette note
// int BUZZ = buzz note
// int TPOSE = transpose offset (-12 < offset < 12)
// int CAPO = 5; capo offset (0, 2, or 4)
// Feel free to adjust these if you want other presets hard-coded in.
// I'm using what John's code offered.
// The *_NAME strings have a max length of 17 characters to fit on the screen.
// "G/C G Drones" and I'm tweaking the buzz
static String PRESET1_NAME = "G/C-Sol/Do, G-Sol Drone";
static const int PRESET1[] = {Note(g4), Note(g3), Note(g2), Note(g3), Note(g4), 0, 0};
// "G/C C Drones"
static String PRESET2_NAME = "G/C-Sol/Do, C-Do Drone";
static const int PRESET2[] = {Note(g4), Note(g3), Note(c2), Note(c4), Note(c4), 0, 0};
// "D/G D Drones"
static String PRESET3_NAME = "D/G-Re/Sol, D-Re Drone";
static const int PRESET3[] = {Note(d5), Note(d4), Note(d3), Note(d4), Note(d4), 0, 0};
// "D/G G Drones"
static String PRESET4_NAME = "D/G-Re/Sol, G-Sol Drone";
static const int PRESET4[] = {Note(d5), Note(d4), Note(g2), Note(d4), Note(d4), 0, 0};
#endif