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ldraw.libraryLocation
~/ldraw
ldraw.shadowLibraryLocation
~/LDCadShadowLibrary
windowWidth
1280
windowHeight
720
6000
graphics.msaaSamples
16
gui.scale
1.5
gui.style
"BrickSim"
graphics.background
#363636
graphics.showNormals
false
graphics.displaySelectionBuffer
false
graphics.jpgScreenshotQuality
90
#00ffff
#00ff00
elementTree.nodeColors.modelInstance
#ffff00
elementTree.nodeColors.part
#ffffff
#ffffff
partPalette.thumbnailSize
256
1073741824
graphics.drawMinimalEnclosingBallLines
false
bricklinkIntegration.currencyCode
CHF
gui.enableImGuiViewports
false
gui.font
Roboto
log.notImportantLogMessageKeepCount
10
system.enableGlDebugOutput
false
view3d.sensitivity.rotate
1
view3d.sensitivity.pan
1
view3d.sensitivity.zoom
1
graphics.vsync
true
1.0
graphics.faceCulling
true
system.enableThreading
true
elementProperties.angleMode
true
graphics.deleteVertexDataAfterUploading
true
ldraw.enableTexmapSupport
true
graphics.displayConnectorDataIn3DView
false
editor.newFileLocation
~
snapping.linearStepXZ
20
snapping.linearStepY
20
snapping.linearPresets
snap::DEFAULT_LINEAR_SNAP_DISTANCE_PRESETS
snapping.enabled
true
snapping.rotationalPresets
snap::DEFAULT_ROTATIONAL_SNAP_PRESETS
snapping.rotationalStep
90
keyboardShortcuts.defaultCount
0
system.renderingTmpDirectory
{tmp}/BrickSimRenderingTmp
system.clearRenderingTmpDirectoryOnExit
true
⚙️=Config, 🗄️=Persisted State, 🗑=Obsolete