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See http://www.coolmath-games.com/0-bloxorz I did it for a scala project here https://class.coursera.org/progfun-005/assignment/view?assignment_id=19
The game state could be shown in 2D, but when animating block movement, shading could be used to give a 3D effect.
It will use the same search A* or other search algorithms as everything else.
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https://www.mathplayground.com/logic_bloxorz.html
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barrybecker4
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See http://www.coolmath-games.com/0-bloxorz
I did it for a scala project here https://class.coursera.org/progfun-005/assignment/view?assignment_id=19
The game state could be shown in 2D, but when animating block movement, shading could be used to give a 3D effect.
It will use the same search A* or other search algorithms as everything else.
The text was updated successfully, but these errors were encountered: