The easiest way to install libmapper for Python is to use pip
:
pip install libmapper
Once you have libmapper installed, it can be imported into your program:
import libmapper as mpr
The libmapper API is is divided into the following sections:
- Graph
- Devices
- Signals
- Maps
For this tutorial, the only sections to pay attention to are Devices and Signals. Graphs and Maps are mostly used when building user interfaces for designing mapping configurations.
To create a libmapper device, it is necessary to provide a device name to the constructor. There is an initialization period after a device is created where a unique ordinal is chosen to append to the device name. This allows multiple devices with the same name to exist on the network.
A second optional parameter of the constructor is a Graph object. It is not necessary to provide this, but can be used to specify different networking parameters, such as specifying the name of the network interface to use.
An example of creating a device:
dev = mpr.Device("my_device")
The device lifecycle looks like this:
In other words, after a device is created, it must be continuously polled during its lifetime.
The polling is necessary for several reasons: to respond to requests on the admin bus; to check for incoming signals; to update outgoing signals. Therefore even a device that does not have signals must be polled. The user program must organize to have a timer or idle handler which can poll the device often enough. The polling interval is not extremely sensitive, but should be 100 ms or less. The more often it is polled, the faster it can handle incoming signals.
The poll
function can be blocking or non-blocking, depending on how you want
your application to behave. It takes a number of milliseconds during which it
should do some work, or 0 if it should check for any immediate actions and then
return without waiting:
dev.poll(block_ms)
An example of calling it with non-blocking behaviour:
dev.poll(0)
If your polling is in the middle of a processing function or in response to a
GUI event for example, non-blocking behaviour is desired. On the other hand if
you put it in the middle of a loop which reads incoming data at intervals or
steps through a simulation for example, you can use poll()
as your "sleep"
function, so that it will react to network activity while waiting.
It returns the number of messages handled, so optionally you could continue to call it until there are no more messages waiting. Of course, you should be careful doing that without limiting the time it will loop for, since if the incoming stream is fast enough you might never get anything else done!
Note that an important difference between blocking and non-blocking polling is
that during the blocking period, messages will be handled immediately as they
are received. On the other hand, if you use your own sleep, messages will be
queued up until you can call poll()
; stated differently, it will
"time-quantize" the message handling. This is not necessarily bad, but you
should be aware of this effect.
Since there is a delay before the device is completely initialized, it is
sometimes useful to be able to determine this using ready()
. Only when
ready()
returns non-zero is it valid to use the device's name.
Now that we know how to create a device and poll it, we only need to know how to
add signals in order to give our program some input/output functionality. While
libmapper enables arbitrary connections between any declared signals, we still
find it helpful to distinguish between two type of signals: inputs
and
outputs
.
outputs
signals are sources of data, updated locally by their parent deviceinputs
signals are consumers of data and are not generally updated locally by their parent device.
This can become a bit confusing, since the "reverb" parameter of a sound
synthesizer might be updated locally through user interaction with a GUI,
however the normal use of this signal is as a destination for control data
streams so it should be defined as an input
signal. Note that this distinction
is to help with GUI organization and user-understanding – libmapper enables
connections from input signals and to output signals if desired.
We'll start with creating a "sender", so we will first talk about how to update output signals. A signal requires a bit more information than a device, much of which is optional:
- a name for the signal (must be unique within a devices inputs or outputs)
- the signal's vector length
- the signal's data type:
mpr.Type.INT32
,mpr.Type.FLOAT
,mpr.Type.DOUBLE
- the signal's unit (optional)
- the signal's minimum value (optional)
- the signal's maximum value (optional)
for input signals there is an additional argument:
- a function to be called when the signal is updated
examples:
sig_in = dev.add_signal(mpr.Direction.INCOMING, "my_input", 1,
mpr.Type.FLOAT, "m/s", -10, 10, None, h)
sig_out = dev.add_signal(mpr.Direction.OUTGOING, "my_output", 4,
mpr.Type.INT32, None, 0, 1000)
The only required parameters here are the signal "length", its name, and data
type. Signals are assumed to be vectors of values, so for usual single-valued
signals, a length of 1 should be specified. Finally, supported types are
currently INT32
, FLOAT
, or DOUBLE
.
The other parameters are not strictly required, but the more information you
provide, the more libmapper can do some things automatically. For example, if
minimum
and maximum
are provided, it will be possible to create
linear-scaled connections very quickly. If unit
is provided, libmapper will
be able to similarly figure out a linear scaling based on unit conversion
(centimeters to inches for example). Currently automatic unit-based scaling is
not a supported feature, but will be added in the future. You can take
advantage of this future development by simply providing unit information
whenever it is available. It is also helpful documentation for users.
Lastly, it is usually necessary to be informed when input signal values change.
This is done by providing a function to be called whenever its value is modified
by an incoming message. It is passed in the handler
parameter.
An example of creating a "barebones" int
scalar output signal with no unit,
minimum, or maximum information:
outA = dev.add_signal(mpr.Direction.OUTGOING, "outA", 1, mpr.Type.INT32,
None, None, None)
or omitting some arguments:
outA = dev.add_signal(mpr.Direction.OUTGOING, "outA", 1, mpr.Type.INT32)
An example of a float
signal where some more information is provided:
sensor1 = dev.add_signal(mpr.Direction.OUTGOING, "sensor1", 1, mpr.Type.FLOAT,
"V", 0.0, 5.0)
So far we know how to create a device and to specify an output signal for it. To recap, let's review the code so far:
import libmapper as mpr
dev = mpr.Device("test_sender")
sensor1 = dev.add_signal(mpr.Direction.OUTGOING, "sensor1", 1, mpr.Type.FLOAT,
"V", 0.0, 5.0)
while 1:
dev.poll(50)
# ... do stuff ...
# ... update signals ...
It is possible to retrieve a device's inputs or outputs by name or by index at a
later time using the functions get_signal_by_<name/index>
.
We can imagine the above program getting sensor information in a loop. It could be running on an network-enabled ARM device and reading the ADC register directly, or it could be running on a computer and reading data from an Arduino over a USB serial port, or it could just be a mouse-controlled GUI slider. However it's getting the data, it must provide it to libmapper so that it will be sent to other devices if that signal is mapped.
This is accomplished by the set_value
function:
<sig>.set_value(value)
So in the "sensor 1 voltage" example, assuming in do_stuff()
we have some code
which reads sensor 1's value into a float variable called v1
, the loop
becomes:
while 1:
dev.poll(50)
v1 = do_stuff()
sensor1.set_value(v1)
This is about all that is needed to expose sensor 1's voltage to the network as a mappable parameter. The libmapper GUI can now be used to create a mapping between this value and a receiver, where it could control a synthesizer parameter or change the brightness of an LED, or whatever else you want to do.
Most synthesizers of course will not know what to do with "voltage"--it is an electrical property that has nothing to do with sound or music. This is where libmapper really becomes useful.
Scaling or other signal conditioning can be taken care of before exposing the signal, or it can be performed as part of the mapping. Since the end user can demand any mathematical operation be performed on the signal, they can perform whatever mappings between signals as they wish.
As a developer, it is therefore your job to provide information that will be useful to the end user.
For example, if sensor 1 is a position sensor, instead of publishing "voltage", you could convert it to centimeters or meters based on the known dimensions of the sensor, and publish a "sensor1/position" signal instead, providing the unit information as well.
We call such signals "semantic", because they provide information with more meaning than a relatively uninformative value based on the electrical properties of the sensing technique. Some sensors can benefit from low-pass filtering or other measures to reduce noise. Some sensor data may need to be combined in order to derive physical meaning. What you choose to expose as outputs of your device is entirely application-dependent.
You can even publish both "sensor1/position" and "sensor1/voltage" if desired, in order to expose both processed and raw data. Keep in mind that these will not take up significant processing time, and zero network bandwidth, if they are not mapped.
Now that we know how to create a sender, it would be useful to also know how to receive signals, so that we can create a sender-receiver pair to test out the provided mapping functionality.
As mentioned above, the add_signal()
function takes an optional
handler
. This is a function that will be called whenever the value of that
signal changes. To create a receiver for a synthesizer parameter "pulse width"
(given as a ratio between 0 and 1), specify a handler when calling
add_signal()
. We'll imagine there is some python synthesizer
implemented as a class synthesizer
which has functions setPulseWidth()
which
sets the pulse width in a thread-safe manner, and startAudioInBackground()
which sets up the audio thread.
Let's use a real-world example using the pyo DSP library for Python to create a simple synth consisting of one sine wave. For now, we will only worry about controlling one parameter: the frequency of the sine.
We need to create a handler function for libmapper to update the pyo synth:
def frequency_handler(sig, event, inst, val, time):
try:
if event == mpr.Signal.Event.UPDATE:
sine.setFreq(val)
except:
print('exception')
print(sig, val)
Then our program will look like this:
from pyo import *
import libmapper as mpr
# Some pyo stuff
synth = Server().boot().start()
sine = Sine(freq=200, mul=0.5).out()
def freq_handler(sig, event, id, val, timetag):
try:
if event == mpr.Signal.Event.UPDATE:
sine.setFreq(val)
except:
print('exception')
print(sig, val)
dev = mpr.Device('pyo_example')
dev.add_signal(mpr.Direction.INCOMING, 'frequency', 1, mpr.Type.FLOAT,
'Hz', 20, 2000, None, freq_handler)
while True:
dev.poll( 100 )
synth.stop()
Alternately, we can simplify our code by using a lambda expression instead of a separate handler:
from pyo import *
import libmapper as mpr
# Some pyo stuff
synth = Server().boot().start()
sine = Sine(freq=200, mul=0.5).out()
dev = mpr.Device('pyo_example')
dev.add_signal(mpr.Direction.INCOMING, 'frequency', 1, mpr.Type.FLOAT, "Hz",
20, 2000, None, lambda s, e, i, f, t: sine.setFreq(f),
mpr.Signal.Event.UPDATE)
while True:
dev.poll(100)
synth.stop()
libmapper uses the mpr_time_t
data structure internally to store
NTP timestamps,
but this value is represented using the Time
class in the python bindings.
For example, the handler function called when a signal update is received
contains a time
argument. This argument indicates the time at which the
source signal was sampled (in the case of sensor signals) or generated (in
the case of sequenced or algorithimically-generated signals).
Creating a new Time
without arguments causes it to be initialized with the
current system time:
now = mpr.Time()
libmapper also provides support for signals with multiple instances, for example:
- control parameters for polyphonic synthesizers;
- touches tracked by a multitouch surface;
- "blobs" identified by computer vision systems;
- objects on a tabletop tangible user interface;
- temporal objects such as gestures or trajectories.
The important qualities of signal instances in libmapper are:
- instances are interchangeable: if there are semantics attached to a specific instance it should be represented with separate signals instead.
- instances can be ephemeral: signal instances can be dynamically created and destroyed. libmapper will ensure that linked devices share a common understanding of the relatonships between instances when they are mapped.
- one mapping connection serves to map all of its instances.
All signals possess one instance by default. If you would like to reserve more instances you can use:
<sig>.reserve_instances(num)
After reserving instances you can update a specific instance:
<sig>.instance(id).set_value(value)
The id
argument does not have to be considered as an array index - it can be
any integer that is convenient for labelling your instance. libmapper will
internally create a map from your id label to one of the preallocated instance
structures.
You might have noticed earlier that the handler function called when a signal
update is received has a argument called id
. Here is the function prototype
again:
def frequency_handler(signal, event, id, value, time):
Under normal usage, the id
argument will have a value (0 <= n <=
num_instances) and can be used as an array index. Remember that you will need to
reserve instances for your input signal using <sig>.reserve_instances()
if you
want to receive instance updates.
For handling cases in which the sender signal has more instances than the receiver signal, the instance allocation mode can be set for an input signal to set an action to take in case all allocated instances are in use and a previously unseen instance id is received. Use the function:
<sig>.set_property(mpr.Property.STEALING, mode);
The argument mode
can have one of the following values:
mpr.Stealing.NONE
Default value, in which no stealing of instances will occur;mpr.Stealing.OLDEST
Release the oldest active instance and reallocate its resources to the new instance;mpr.Stealing.NEWEST
Release the newest active instance and reallocate its resources to the new instance;
If you want to use another method for determining which active instance to release (e.g. the sound with the lowest volume), you can subscribe to "instance overflow" events and insert your own logic in the signal callback handler:
import random
def my_handler(sig, event, id, event, timetag):
if event == mpr.Signal.Event.INST_OFLW:
# user code chooses which instance to release, in this case randomly
id = random.randint(0, sig.num_instances())
# release the chosen instance
sig.instance(id).release()
For this function to be called when instance stealing is necessary, we need to
register it for mpr.Signal.Event.INST_OFLW
events:
<sig>.set_callback(my_handler, mpr.Signal.Event.UPDATE | mpr.Signal.Event.INST_OFLW)
Things like device names, signal units, and ranges, are examples of metadata--information about the data you are exposing on the network.
libmapper also provides the ability to specify arbitrary extra metadata in the form of name-value pairs. These are not interpreted by libmapper in any way, but can be retrieved over the network. This can be used for instance to label a device with its loation, or to perhaps give a signal some property like "reliability", or some category like "light", "motor", "shaker", etc.
Some GUI could then use this information to display information about the network in an intelligent manner.
Any time there may be extra knowledge about a signal or device, it is a good idea to represent it by adding such properties, which can be of any OSC-compatible type. (So, numbers and strings, etc.)
The property interface is through the functions,
<object>.set_property(key, value)
<object>.get_property(key, value)
<object>.remove_property(key, value)
where the key
can be either a member of the Property enum class or a string
specifying the name of the property, and the value can any OSC-compatible type.
These functions can be called for any libmapper object, including Devices, Signals, Maps, and Graphs.
For example, to store a float
indicating the X position of a device dev
, you
can call it like this:
dev.set_property("x", 12.5)
To specify a string property of a signal:
sig.set_property("sensingMethod", "resistive")
In the case of get_property()
the key
can also be a numerical index, enabling sequential recovery of all of an objects properties along with their keys. In this case it may be easier to simply retrieve all metadata as a Python dict
:
# returns a dict containing all object properties
<object>.properties()
The return type of get_property()
function depends on how it was called:
# if the property exists, returns the <value> associated with key 'min'
# otherwise returns None
obj.get_property('min')
# if the property exists, returns the <value> associated with key Property.MIN
# otherwise returns None
obj.get_property(Property.MIN)
# returns a tuple containing (<key>, <value>) for the 0th property
obj.get_property(0)
Finally, you can also access object metadata by indexing the object itself as an associative array (dict
in Python):
# set object property 'foo' to the value 'bar'
obj['foo'] = bar
# print the object property 'foo'
print(obj['foo'])
As before, retrieving a property using an index will return a tuple if the property exists.
You can use any property name not already reserved by libmapper.
Object | Reserved keys |
---|---|
All | data , description , id , is_local , name , status , version |
Device | host , libversion , num_maps , num_maps_in , num_maps_out , num_sigs_in , num_sigs_out , ordinal , port , signal , synced |
Signal | device , direction , ephemeral , jitter , length , max , maximum , min , minimum , num_inst , num_maps , num_maps_in , num_maps_out , period , rate , steal , type , unit |
Maps | bundle , expr , muted , num_destinations , num_sources , process_loc , protocol , scope , signal , slot , use_inst |