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Releases: bcssov/IronyModManager

v1.0.48-alpha

26 Apr 00:19
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v1.0.48-alpha Pre-release
Pre-release
  • IMPORTANT: Backwards compatibility is broken for conflict checking for pre 1.0.35-alpha versions. This was to ensure that future iterations will never be broken.
  • Add parser error validation and output validation messages (courtesy of CWTools). In depth validation is available for small files.
  • Add fallback simple parsers for large files and basic validation
  • Irony patch item is colorized in definition selector
  • Resolve #31
  • Fix #32
  • Fix #37
  • Resolve #34
  • Fix #35

NOTES:

  • OSX is untested and should be considered experimental (I have no testers and no machine to test on)
  • Linux x64 was briefly tested and should be considered experimental (incase the Stellaris folder is not detected check the Wiki FAQ)

v1.0.35-alpha

20 Apr 00:40
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v1.0.35-alpha Pre-release
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  • Improve resolving perfomance and conflict solver ui navigation
  • Switch json formatting from indented to none in order to reduce json size
  • Fixed issue when parsing state overlay message wasn't updated
  • Switch patch state saving in a background thread to further improve perfomance
  • Implement signal to prevent app shutdown if a destructive operation is in progress (the app will shutdown once it is completed)
  • Further reduced the size of state json by excluding code for non relevant objects except conflict history
  • Export handles now whole text filenames properly (like message_types.txt)
  • Defines parser handles more complex types now

NOTES:

  • OSX is untested and should be considered experimental (I have no testers and no machine to test on)
  • Linux x64 was briefly tested and should be considered experimental (incase the Stellaris folder is not detected check the Wiki FAQ)

v1.0.34-alpha

19 Apr 04:28
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v1.0.34-alpha Pre-release
Pre-release
  • Regression fix, orphans were no longer properly detected
  • Fix #30

NOTES:

  • OSX is untested and should be considered experimental (I have no testers and no machine to test on)
  • Linux x64 was briefly tested and should be considered experimental (incase the Stellaris folder is not detected check the Wiki FAQ)

v1.0.31-alpha

18 Apr 17:29
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v1.0.31-alpha Pre-release
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  • Improved conflict solver menu creation logic perfomance
  • Replaced conflict viewer treeview with a combobox\listbox in order to improve perfomance (Avalonia TreeView needs perfomance improvements)

NOTES:

  • OSX is untested and should be considered experimental (I have no testers and no machine to test on)
  • Linux x64 was briefly tested and should be considered experimental (incase the Stellaris folder is not detected check the Wiki FAQ)

v1.0.29-alpha

18 Apr 05:15
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v1.0.29-alpha Pre-release
Pre-release
  • Ensure that all code for fatal error is called from UI thread
  • Fix issue when no mod directory existed but yet there were mods
  • Add parser cache first step towards automatic parser selection (via hopefully smart algorythm). Old parser logic is still there which is used as a fallback mechanism.

NOTES:

  • OSX x64 is untested and should be considered experimental (I have no testers and no machine to test on)
  • Linux x64 was briefly tested and should be considered experimental (incase the Stellaris folder is not detected check the Wiki FAQ)

v1.0.25-alpha

17 Apr 19:20
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v1.0.25-alpha Pre-release
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  • Add delete lines in Merge Viewer
  • Prevent entering empty text in conflict solver edit mode
  • Add linux x64 build (Not fully tested consider experimental)
    • In case of missing steam install detection and or App Data please see FAQ wiki section
  • Add osx x64 build (Not at all tested consider experimental)

v1.0.23-alpha

17 Apr 03:18
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v1.0.23-alpha Pre-release
Pre-release
  • Added basic YAML syntax highlighting for edit mode in Merge Viewer
  • Merged variable and namespace conflict definitions with objects to allow context aware analysis
  • Create new collection responds to enter\return now
  • Irony Mod Manager should use a fallback descriptor file path if it doesn't detect remote_file_id in steam installations
  • Add ignore conflict option
  • Fix NRE when analyzing non existant mod in Conflict Solver
  • Switched to managed file dialogs for cross platform purposes
  • Fatal error window should show now regardless of thread being called from
  • Add open in steam browser option
  • Added wiki link in app header on main view

v1.0.9-alpha

15 Apr 18:47
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v1.0.9-alpha Pre-release
Pre-release
  • Add basic syntax highlighting to conflict viewer edit mode
  • Filenames should use underscore instead of spaces for some odd reason (seems to help Linux\Mac users)
  • Fixed AvaloniaEdit issue (more like hacked) which resulted in cursor position being incorrect when reaching EOF
  • Fix some app crashes and potential NREs (Conflict solver and collection mod handling)
  • Fixed issue where sometimes numeric\up down would go crazy
  • Fix issue with variable conflict detection across files

v1.0.3-alpha

14 Apr 19:34
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v1.0.3-alpha Pre-release
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  • Selecting multiple lines in Merge Viewer is now fast again
  • Changed icons to match the expected actions for Move up\down and move top\bottom
  • Replace text editor with a proper editor in Merge Viewer

v1.0.0-alpha

13 Apr 04:09
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v1.0.0-alpha Pre-release
Pre-release

Frist alpha release.