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Signature.c
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#include "signature.h"
#include <stdio.h>
#include <stdlib.h>
#include <string.h>
// Initialize the Signature System
void initializeSignatureSystem() {
printf("Signature system initialized.\n");
}
// Create a Signature Transaction
char* createSignatureTransaction(const char* message) {
if (strlen(message) > 80) {
printf("Error: Signature messages must be 80 bytes or less.\n");
return NULL;
}
// Example: Create a raw transaction with a dummy UTXO
char* rawTx = (char*)malloc(512); // Allocate space for raw transaction
sprintf(rawTx, "0100000001abcdefabcdefabcdefabcdefabcdefabcdefabcdefabcdef0000000000ffffffff01%02x%s00000000",
(int)strlen(message),
message);
printf("Signature Transaction Created: %s\n", rawTx);
return rawTx;
}
// Broadcast the Signature Transaction
int broadcastSignatureTransaction(const char* rawTxHex) {
if (!rawTxHex) {
printf("Error: Cannot broadcast a null transaction.\n");
return -1;
}
// Simulate broadcast
printf("Broadcasting Signature Transaction: %s\n", rawTxHex);
// Simulate successful broadcast
printf("Signature Transaction Broadcast Successfully!\n");
return 0;
}
// Create and Broadcast Signature
void broadcastSignature(const char* declaration, const char* hash) {
// Combine declaration and hash (ensure it fits OP_RETURN limit)
char message[81];
snprintf(message, sizeof(message), "%.40s %.40s", declaration, hash);
// Create transaction
char* rawTx = createSignatureTransaction(message);
if (rawTx) {
// Broadcast transaction
broadcastSignatureTransaction(rawTx);
free(rawTx);
}
}
// Cleanup the Signature System
void cleanupSignatureSystem() {
printf("Signature system cleaned up.\n");
}