diff --git a/ar_AR/index.html b/ar_AR/index.html index 395bc89edf..7d4c5ed876 100644 --- a/ar_AR/index.html +++ b/ar_AR/index.html @@ -484,7 +484,7 @@

آخر الأخبار

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01 Oct: September 2024 Status Update

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02 Oct: 2024Q4 Roadmap


@@ -555,7 +555,7 @@

آخر الأخبار

-

01 Oct: September 2024 Status Update

+

02 Oct: 2024Q4 Roadmap


diff --git a/ar_AR/news/buzz/2024q4-roadmap/index.html b/ar_AR/news/buzz/2024q4-roadmap/index.html new file mode 100644 index 0000000000..55f3a09d42 --- /dev/null +++ b/ar_AR/news/buzz/2024q4-roadmap/index.html @@ -0,0 +1,310 @@ + + + + + + + + + 2024Q4 Roadmap— BeeWare + + + + + + + + + + + + + + + + + + + + + + + +
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Q3 has seen some major progress against long term goals of the BeeWare project. As always, this roadmap should be read as a guide to what we aim to focus on over the coming quarter, rather than a hard commitment of features that will be made available on a specific deadline.

+
+

Q3 progress

+

In Q3 the biggest milestone we achieved was the finalisation of Tier 3 support for Android in CPython. The last of the compatibility and documentation issues associated with Android have been resolved, and Android buildbots are now running for both x86_64 and ARM64. Python 3.13.0 is due for release in about a week; we should be in a position to support this release very soon after the official release.

+

We've also made significant progress on binary packaging. We've backported all the Python 3.13 patches for iOS into BeeWare's support for Python 3.9-3.12, and we've updated our Mobile Forge infrastructure to generate binary wheels for a number of popular packages. We've developed iOS compatibility patches for pip and crossenv; these patches have been submitted and received initial reviews; we'll continue to work with those projects to land these patches upstream.

+
+
+

Q4 priorities

+

In Q4, we'll be focussing on the tools and documentation needed to for third-party Python packages to add Android and iOS support to their official CI and release processes. In addition to contributing to tools like pip and cibuildwheel, we'll develop the tools and documentation needed so that it is easy to add CI configurations for mobile platforms. The hope is that by the end of the year, there will be at least one third-party package that produces Android and iOS wheels without any direct involvement of the BeeWare team.

+
+
+

Longer term goals

+

Once we've got a strong story for packaging third-party packages for iOS and Android, we'll be able to turn our focus back to Toga, and the work needed to make iOS and Android compelling app development platforms. There's a number of navigation and data organization widgets that need to be developed; we also need to improve documentation of some common development patterns that are sources of common questions in BeeWare support channels.

+

There are also further improvements that we'd like to see in Python itself. This year we've been able to get Android and iOS to Tier 3 support; getting those platforms to Tier 2 is an obvious goal for future Python releases. We'd also like to contribute the tooling needed so that Python is able to distribute official binary releases of iOS and Android, and add an official macOS artefact that mirrors the "Windows embedded" installer. We've had discussions with the Python core team about how this could be achieved; over the coming year, we hope to land these changes.

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+الإدخال السابق +
+
September 2024 Status Update
+ +
+
+
+
+ + + + + + + + + + diff --git a/ar_AR/news/buzz/atom.xml b/ar_AR/news/buzz/atom.xml index a017c8076a..84c690e933 100644 --- a/ar_AR/news/buzz/atom.xml +++ b/ar_AR/news/buzz/atom.xml @@ -1,5 +1,20 @@ -The Buzzurn:uuid:0f18b85e-c1d4-3086-935d-f801edebea162024-10-01T00:00:00ZBeeWare's official blogSeptember 2024 Status Update2024-10-01T00:00:00ZRussell Keith-Mageeurn:uuid:d276991c-f687-33a4-ad57-0010a0c25f7a<p>In September, BeeWare hit an important milestone for Android support, made good progress on packaging for iOS, and landed some significant changes to Toga.</p> +The Buzzurn:uuid:0f18b85e-c1d4-3086-935d-f801edebea162024-10-02T00:00:00ZBeeWare's official blog2024Q4 Roadmap2024-10-02T00:00:00ZRussell Keith-Mageeurn:uuid:10dd2b41-f023-3662-89b5-5c2a39279898<p>Q3 has seen some major progress against long term goals of the BeeWare project. As always, this roadmap should be read as a guide to what we aim to focus on over the coming quarter, rather than a hard commitment of features that will be made available on a specific deadline.</p> +<div class="section" id="q3-progress"> +<h2>Q3 progress</h2> +<p>In Q3 the biggest milestone we achieved was the finalisation of Tier 3 support for Android in CPython. The last of the compatibility and documentation issues associated with Android have been resolved, and Android buildbots are now running for both x86_64 and ARM64. Python 3.13.0 is due for release in about a week; we should be in a position to support this release very soon after the official release.</p> +<p>We've also made significant progress on binary packaging. We've backported all the Python 3.13 patches for iOS into BeeWare's support for Python 3.9-3.12, and we've updated our Mobile Forge infrastructure to generate binary wheels for a number of popular packages. We've developed iOS compatibility patches for pip and crossenv; these patches have been submitted and received initial reviews; we'll continue to work with those projects to land these patches upstream.</p> +</div> +<div class="section" id="q4-priorities"> +<h2>Q4 priorities</h2> +<p>In Q4, we'll be focussing on the tools and documentation needed to for third-party Python packages to add Android and iOS support to their official CI and release processes. In addition to contributing to tools like <tt class="docutils literal">pip</tt> and <tt class="docutils literal">cibuildwheel</tt>, we'll develop the tools and documentation needed so that it is easy to add CI configurations for mobile platforms. The hope is that by the end of the year, there will be at least one third-party package that produces Android and iOS wheels without any direct involvement of the BeeWare team.</p> +</div> +<div class="section" id="longer-term-goals"> +<h2>Longer term goals</h2> +<p>Once we've got a strong story for packaging third-party packages for iOS and Android, we'll be able to turn our focus back to Toga, and the work needed to make iOS and Android compelling app development platforms. There's a number of navigation and data organization widgets that need to be developed; we also need to improve documentation of some common development patterns that are sources of common questions in BeeWare support channels.</p> +<p>There are also further improvements that we'd like to see in Python itself. This year we've been able to get Android and iOS to Tier 3 support; getting those platforms to Tier 2 is an obvious goal for future Python releases. We'd also like to contribute the tooling needed so that Python is able to distribute official binary releases of iOS and Android, and add an official macOS artefact that mirrors the &quot;Windows embedded&quot; installer. We've had discussions with the Python core team about how this could be achieved; over the coming year, we hope to land these changes.</p> +</div> +September 2024 Status Update2024-10-01T00:00:00ZRussell Keith-Mageeurn:uuid:d276991c-f687-33a4-ad57-0010a0c25f7a<p>In September, BeeWare hit an important milestone for Android support, made good progress on packaging for iOS, and landed some significant changes to Toga.</p> <div class="section" id="what-we-ve-done"> <h2>What we've done</h2> <ul class="simple"> @@ -1688,95 +1703,4 @@ Also shout out to the BeeWare community for answering my queries and reviewing m <p>This is obviously a big job. <a class="reference external" href="https://www.w3.org/TR/CSS/#css-levels">CSS is a big specification</a>, so there's a lot of work to be done - but that also means there's lots of places to contribute! Pick a paragraph of the CSS specification, build some test cases that demonstrate the cases described in that paragraph, and submit a patch implementing that behaviour!</p> <p>It also highlights why your financial support is so important. While we <em>could</em> do this entirely with volunteered effort, we're going to make much faster progress if a small group of people could focus on this project full time. Financial support would allow up to significantly ramp up the development speed of Colosseum, and the rest of the BeeWare suite.</p> <p>If you would like to see Colosseum and the rest of BeeWare develop to the point where it can be used for commercial applications, please consider supporting BeeWare financially. And if you have any leads for larger potential sources of funding, please <a class="reference external" href="mailto:russell&#64;keith-magee.com">get in touch</a>.</p> -2017 Google Summer of Code - Port Cricket to use Toga, instead of Tkinter2017-08-25T00:00:00ZDayanne Fernandesurn:uuid:0ff8a1e8-e78b-37d7-a7aa-c4aae3da494a<p>After almost 4 months of work on <a class="reference external" href="https://developers.google.com/open-source/gsoc/">Google Summer of Code</a> 2017, finally I'm completing my proposal. Every widget migration and every commit/PR/issue/discussion with my mentors about <a class="reference external" href="/project/projects/tools/cricket/">Cricket</a> , <a class="reference external" href="/project/projects/libraries/toga/">Toga</a> and <a class="reference external" href="/project/projects/bridges/rubicon/">rubicon-objc</a> were detailed on the <a class="reference external" href="https://github.com/beeware/cricket/issues/58">Issue 58</a>.</p> -<div class="section" id="eating-your-own-dog-food"> -<h2>&quot;Eating your own dog food&quot;</h2> -<p>The best way to show that a product is reliable to the customers is use it. So, the way to show that <a class="reference external" href="/project/projects/libraries/toga/">Toga</a> is an effective tool to build a GUI is to build a complete application using it.</p> -<p><a class="reference external" href="/project/projects/tools/cricket/">Cricket</a> is a graphical tool that helps you run your test suites. Its current version is implemented using <a class="reference external" href="https://docs.python.org/2/library/tkinter.html">Tkinter</a> as the main GUI framework. So, why not test <a class="reference external" href="/project/projects/libraries/toga/">Toga</a> inside of another product from <a class="reference external" href="https://beeware.org">BeeWare</a>? That's what I have acomplished during my GSoC work.</p> -</div> -<div class="section" id="results"> -<h2>Results</h2> -<p>The proposal focus not only on the port of <a class="reference external" href="https://docs.python.org/2/library/tkinter.html">Tkinter</a> to <a class="reference external" href="/project/projects/libraries/toga/">Toga</a>, but on mapping the necessary widgets for a real application using <a class="reference external" href="/project/projects/libraries/toga/">Toga</a> framework. To help me to map this I studied more about <a class="reference external" href="https://docs.python.org/2/library/tkinter.html">Tkinter</a>, <a class="reference external" href="/project/projects/libraries/toga/">Toga</a>, <a class="reference external" href="/project/projects/libraries/colosseum/">Colosseum</a>, <a class="reference external" href="/project/projects/bridges/rubicon/">rubicon-objc</a>, <a class="reference external" href="https://developer.apple.com/documentation/objectivec">Objective-C</a>, <a class="reference external" href="http://developer.apple.com/library/content/documentation/General/Conceptual/DevPedia-CocoaCore/Cocoa.html">Cocoa</a> and <a class="reference external" href="https://www.w3.org/Style/CSS/">CSS</a>.</p> -<p>The work I did during GSoC were sent throught the <a class="reference external" href="https://github.com/beeware/cricket/pull/65">PR 65</a>, reported on the <a class="reference external" href="https://github.com/beeware/cricket/issues/58">Issue 58</a> and the final demonstration of the work can be seen in this <a class="reference external" href="https://youtu.be/5kz_CmQYFYE">link</a>. There were widgets used on <a class="reference external" href="/project/projects/tools/cricket/">Cricket</a> that weren't ready yet on <a class="reference external" href="/project/projects/libraries/toga/">Toga</a>, so some improvements were necessary on <a class="reference external" href="/project/projects/libraries/toga/">Toga</a> so that I could use them on <a class="reference external" href="/project/projects/tools/cricket/">Cricket</a>. In summary here are some PRs and issues that I contributed to get my work done in <a class="reference external" href="/project/projects/tools/cricket/">Cricket</a>:</p> -<p>Open PR that I sent to <a class="reference external" href="/project/projects/libraries/toga/">Toga</a>:</p> -<ul class="simple"> -<li><a class="reference external" href="https://github.com/beeware/toga/pull/201">PR 201</a> : [Core][Cocoa] Refactoring of the Tree widget</li> -</ul> -<p>Merged PRs that I sent to <a class="reference external" href="/project/projects/libraries/toga/">Toga</a>:</p> -<ul class="simple"> -<li><a class="reference external" href="https://github.com/beeware/toga/pull/112">PR 112</a> : [Core][Cocoa] Enable/disable state for buttons, solved <a class="reference external" href="https://github.com/beeware/toga/issues/91">Issue 91</a></li> -<li><a class="reference external" href="https://github.com/beeware/toga/pull/170">PR 170</a> : [Cocoa] Content and retry status for stack trace dialog</li> -<li><a class="reference external" href="https://github.com/beeware/toga/pull/172">PR 172</a> : [Cocoa] Window resize</li> -<li><a class="reference external" href="https://github.com/beeware/toga/pull/173">PR 173</a> : [Core][Cocoa] Button color</li> -<li><a class="reference external" href="https://github.com/beeware/toga/pull/174">PR 174</a> : [Doc] Examples folder and button features example</li> -<li><a class="reference external" href="https://github.com/beeware/toga/pull/178">PR 178</a> : [Doc] Fix tutorial 2 setup</li> -<li><a class="reference external" href="https://github.com/beeware/toga/pull/180">PR 180</a> : [Doc] Update <a class="reference external" href="/project/projects/libraries/toga/">Toga</a> widgets roadmap</li> -<li><a class="reference external" href="https://github.com/beeware/toga/pull/182">PR 182</a> : [Cocoa] Update the label of the Stack trace button for critical dialog</li> -<li><a class="reference external" href="https://github.com/beeware/toga/pull/184">PR 184</a> : [Core][Cocoa] Hide/show boxes widget</li> -<li><a class="reference external" href="https://github.com/beeware/toga/pull/188">PR 188</a> : [Cocoa] Fix error on MultilineTextInput widget, solved <a class="reference external" href="https://github.com/beeware/toga/issues/187">Issue 187</a></li> -<li><a class="reference external" href="https://github.com/beeware/toga/pull/204">PR 204</a> : [Core][Cocoa] Clear method to MultilineTextInput widget, solved <a class="reference external" href="https://github.com/beeware/toga/issues/203">Issue 203</a></li> -<li><a class="reference external" href="https://github.com/beeware/toga/pull/206">PR 206</a> : [Core][Cocoa] Readonly and placeholder for MultilineTextInput widget</li> -<li><a class="reference external" href="https://github.com/beeware/toga/pull/208">PR 208</a> : [Cocoa] Fix apply style to a SplitContainer widget, solved <a class="reference external" href="https://github.com/beeware/toga/issues/207">Issue 207</a></li> -</ul> -<p>Merged PR that I sent to <a class="reference external" href="/project/projects/tools/cricket/">Cricket</a>:</p> -<ul class="simple"> -<li><a class="reference external" href="https://github.com/beeware/cricket/pull/60">PR 60</a> : Fix test coverage, solved <a class="reference external" href="https://github.com/beeware/cricket/issues/59">Issue 59</a></li> -</ul> -<p>Merged PR that I sent to <a class="reference external" href="/project/projects/bridges/rubicon/">rubicon-objc</a>:</p> -<ul class="simple"> -<li><a class="reference external" href="https://github.com/beeware/rubicon-objc/pull/34">PR 34</a> : [Doc] Add reference to NSObject</li> -</ul> -<p>Open issues that I sent to <a class="reference external" href="/project/projects/libraries/toga/">Toga</a>:</p> -<ul class="simple"> -<li><a class="reference external" href="https://github.com/beeware/toga/issues/175">Issue 175</a> : [Core] Add more properties for Label and Font widgets</li> -<li><a class="reference external" href="https://github.com/beeware/toga/issues/176">Issue 176</a> : [Core] Add &quot;rehint()&quot; on the background of the widget after changing font size</li> -<li><a class="reference external" href="https://github.com/beeware/toga/issues/186">Issue 186</a> : [Core] Set initial position of the divisor of a SplitContainer</li> -<li><a class="reference external" href="https://github.com/beeware/toga/issues/197">Issue 197</a> : [Core] Get the id of the selected Tab View on the OptionContainer</li> -</ul> -<p>Closed issues that I reported to <a class="reference external" href="/project/projects/libraries/toga/">Toga</a>:</p> -<ul class="simple"> -<li><a class="reference external" href="https://github.com/beeware/toga/issues/167">Issue 167</a> : [Cocoa] Addition of a SplitContainer on a Box doesn't show the SplitContainer, was fixed by <a class="reference external" href="https://github.com/freakboy3742">Russell Keith-Magee</a></li> -<li><a class="reference external" href="https://github.com/beeware/toga/issues/168">Issue 168</a> : [Cocoa] Addition of 2 boxes on an OptionContainer emits Rubicon's error, was fixed by <a class="reference external" href="https://github.com/freakboy3742">Russell Keith-Magee</a></li> -<li><a class="reference external" href="https://github.com/beeware/toga/issues/169">Issue 169</a> : [Cocoa] Addition of 2 empty boxes on an OptionContainer emits error from <a class="reference external" href="/project/projects/libraries/toga/">Toga</a> Cocoa platform, was fixed by <a class="reference external" href="https://github.com/freakboy3742">Russell Keith-Magee</a></li> -<li><a class="reference external" href="https://github.com/beeware/toga/issues/181">Issue 181</a> : [Core][Cocoa] &quot;Hide&quot; option for widgets, was solved by me</li> -<li><a class="reference external" href="https://github.com/beeware/toga/issues/187">Issue 187</a> : [Cocoa] Errors on MultilineTextInput, was fixed by me</li> -<li><a class="reference external" href="https://github.com/beeware/toga/issues/189">Issue 189</a> : [Cocoa] ProgressBar doesn't appears in a Box, was fixed by <a class="reference external" href="https://github.com/Ocupe">Jonas Schell</a></li> -<li><a class="reference external" href="https://github.com/beeware/toga/issues/194">Issue 194</a> : [Cocoa] The frame of the MultilineTextInput doesn't appear, was fixed by <a class="reference external" href="https://github.com/freakboy3742">Russell Keith-Magee</a></li> -<li><a class="reference external" href="https://github.com/beeware/toga/issues/195">Issue 195</a> : [Cocoa] ProgressBar doesn't appear inside of a Box oriented by row, was fixed by <a class="reference external" href="https://github.com/freakboy3742">Russell Keith-Magee</a></li> -<li><a class="reference external" href="https://github.com/beeware/toga/issues/196">Issue 196</a> : [Cocoa] Set max value and value on a ProgressBar doesn't make any effect on the layout, was fixed by <a class="reference external" href="https://github.com/freakboy3742">Russell Keith-Magee</a></li> -<li><a class="reference external" href="https://github.com/beeware/toga/issues/203">Issue 203</a> : [Core][Cocoa] Clear text on MultilineTextInput widget, was solved by me</li> -<li><a class="reference external" href="https://github.com/beeware/toga/issues/207">Issue 207</a> : [Cocoa] Set SplitContainer height doesn't update its size, was solved by me</li> -</ul> -<p>Closed issues that I didn't reported but I solved on <a class="reference external" href="/project/projects/libraries/toga/">Toga</a>:</p> -<ul class="simple"> -<li><a class="reference external" href="https://github.com/beeware/toga/issues/91">Issue 91</a> : API to disable buttons?</li> -<li><a class="reference external" href="https://github.com/beeware/toga/issues/205">Issue 205</a> : adding MultiviewTextInput results in TypeError</li> -</ul> -<p>Closed issue that I reported to <a class="reference external" href="/project/projects/tools/cricket/">Cricket</a>:</p> -<ul class="simple"> -<li><a class="reference external" href="https://github.com/beeware/cricket/issues/59">Issue 59</a> : Run selected doesn't count/ runs every test selected in a test module, was fixed by me</li> -</ul> -<p>Open issue that I reported to <a class="reference external" href="/project/projects/bridges/rubicon/">rubicon-objc</a> <a class="reference external" href="https://github.com/ojii">Jonas Obrist</a> repository:</p> -<ul class="simple"> -<li><a class="reference external" href="https://github.com/ojii/rubicon-objc/issues/1">Issue 1</a> : Seg Fault when iterate through a NSIndexSet using block notation</li> -</ul> -</div> -<div class="section" id="future-plans"> -<h2>Future Plans</h2> -<p>There are some features on <a class="reference external" href="/project/projects/tools/cricket/">Cricket</a> that I want to help develop in a near future, for example:</p> -<ul class="simple"> -<li>A button to refresh all the tests tree</li> -<li>Cricket settings</li> -</ul> -<p>Also, there are some issues remained after this migration to <a class="reference external" href="/project/projects/libraries/toga/">Toga</a>. These issues will be fixed on <a class="reference external" href="/project/projects/libraries/toga/">Toga</a> widgets in a near future too, for example:</p> -<ul class="simple"> -<li>A gap between the output and error boxes when there is no output message</li> -<li>Run a test if the user click on it</li> -</ul> -<p>I truly believe that <a class="reference external" href="/project/projects/libraries/toga/">Toga</a> will be the oficial framework on Python to build GUI for multiplatforms applications, so I'll continue to contribute to this project because I want to use in every application that I would need a GUI.</p> -</div> -<div class="section" id="final-considerations"> -<h2>Final Considerations</h2> -<p>I would like to truly thank my mentors <a class="reference external" href="https://github.com/freakboy3742">Russell Keith-Magee</a> and <a class="reference external" href="https://github.com/eliasdorneles">Elias Dorneles</a> for guide and help me so much during this period. The opportunity to be part of this community was a great honor to me, thank you so much to accept me in this program <a class="reference external" href="https://github.com/freakboy3742">Russell Keith-Magee</a>. Also, I want to thank <a class="reference external" href="https://github.com/phildini">Philip James</a> that made some reviews in my PRs and <a class="reference external" href="https://github.com/Ocupe">Jonas Schell</a> that fixed one issue that I sent to <a class="reference external" href="/project/projects/libraries/toga/">Toga</a>.</p> -</div> \ No newline at end of file diff --git a/ar_AR/news/buzz/index.html b/ar_AR/news/buzz/index.html index 4b1b54c2fd..8db388d477 100644 --- a/ar_AR/news/buzz/index.html +++ b/ar_AR/news/buzz/index.html @@ -188,6 +188,43 @@

The Buzz

+

2024Q4 Roadmap

+

+ +نُشِرَ من طرف + + + Russell Keith-Magee + + +في + 2 October 2024 +

+ +

Q3 has seen some major progress against long term goals of the BeeWare project. As always, this roadmap should be read as a guide to what we aim to focus on over the coming quarter, rather than a hard commitment of features that will be made available on a specific deadline.

+
+

Q3 progress

+

In Q3 the biggest milestone we achieved was the finalisation of Tier 3 support for Android in CPython. The last of the compatibility and documentation issues associated with Android have been resolved, and Android buildbots are now running for both x86_64 and ARM64. Python 3.13.0 is due for release in about a week; we should be in a position to support this release very soon after the official release.

+

We've also made significant progress on binary packaging. We've backported all the Python 3.13 patches for iOS into BeeWare's support for Python 3.9-3.12, and we've updated our Mobile Forge infrastructure to generate binary wheels for a number of popular packages. We've developed iOS compatibility patches for pip and crossenv; these patches have been submitted and received initial reviews; we'll continue to work with those projects to land these patches upstream.

+
+
+

Q4 priorities

+

In Q4, we'll be focussing on the tools and documentation needed to for third-party Python packages to add Android and iOS support to their official CI and release processes. In addition to contributing to tools like pip and cibuildwheel, we'll develop the tools and documentation needed so that it is easy to add CI configurations for mobile platforms. The hope is that by the end of the year, there will be at least one third-party package that produces Android and iOS wheels without any direct involvement of the BeeWare team.

+
+
+

Longer term goals

+

Once we've got a strong story for packaging third-party packages for iOS and Android, we'll be able to turn our focus back to Toga, and the work needed to make iOS and Android compelling app development platforms. There's a number of navigation and data organization widgets that need to be developed; we also need to improve documentation of some common development patterns that are sources of common questions in BeeWare support channels.

+

There are also further improvements that we'd like to see in Python itself. This year we've been able to get Android and iOS to Tier 3 support; getting those platforms to Tier 2 is an obvious goal for future Python releases. We'd also like to contribute the tooling needed so that Python is able to distribute official binary releases of iOS and Android, and add an official macOS artefact that mirrors the "Windows embedded" installer. We've had discussions with the Python core team about how this could be achieved; over the coming year, we hope to land these changes.

+
+ + + + + + + + +

September 2024 Status Update

@@ -710,76 +747,6 @@

Want to get involved?

- - - - - - -

February 2024 Status Update

-

- -نُشِرَ من طرف - - - Russell Keith-Magee - - -في - 29 February 2024 -

- -

February may be the shortest month, but that doesn't mean we've got any less progress to report!

-
-

What we've done

- -
-
-

What's next?

-

In March, we will continue to focus on iOS and Android patches for CPython; if all goes extremely well, the bulk of patches should be upstream (or at least submitted for review) by the end of the month. While we're waiting for CPython patches to be reviewed, we'll be adding geolocation APIs to Toga.

-
-
-

Want to get involved?

-

Want to get involved? Here are some open issues that would be a great place to get started with contributing to a BeeWare project. They're all relatively minor changes, but would provide a big improvement to the lives of BeeWare users:

-
    -
  1. Update the Toga testbed test suite to use Pixel 7 Pro device sizes
  2. -
  3. Filter out a message generated after Xcode updates
  4. -
  5. Add the ability to configure the ABIs built by an Android project
  6. -
  7. Rationalise the application of adhoc signing on macOS
  8. -
  9. Add support for custom PyPI repositories
  10. -
  11. Document how to debug an application in popular IDEs
  12. -
  13. Correctly handle incomplete project deletions
  14. -
  15. Add an option to select the Android base image when creating new emulators
  16. -
  17. Print notarisation log failures when building macOS apps
  18. -
  19. Add an API to replace a child of a widget
  20. -
  21. Add an API to entirely replace the style of a widget
  22. -
  23. Add the ability to define content when creating a window
  24. -
-

Pick one of these tickets, drop a comment on the ticket to let others know you're looking at it, and try your hand at a PR! We have a guide on setting up a Briefcase development environment; but if you need any additional assistance or guidance, you can ask on the ticket, or join us on the BeeWare Discord server.

-
- - - diff --git a/ar_AR/news/buzz/page/2/index.html b/ar_AR/news/buzz/page/2/index.html index e063318a0b..c7492d4481 100644 --- a/ar_AR/news/buzz/page/2/index.html +++ b/ar_AR/news/buzz/page/2/index.html @@ -188,6 +188,76 @@

The Buzz

+

February 2024 Status Update

+

+ +نُشِرَ من طرف + + + Russell Keith-Magee + + +في + 29 February 2024 +

+ +

February may be the shortest month, but that doesn't mean we've got any less progress to report!

+
+

What we've done

+ +
+
+

What's next?

+

In March, we will continue to focus on iOS and Android patches for CPython; if all goes extremely well, the bulk of patches should be upstream (or at least submitted for review) by the end of the month. While we're waiting for CPython patches to be reviewed, we'll be adding geolocation APIs to Toga.

+
+
+

Want to get involved?

+

Want to get involved? Here are some open issues that would be a great place to get started with contributing to a BeeWare project. They're all relatively minor changes, but would provide a big improvement to the lives of BeeWare users:

+
    +
  1. Update the Toga testbed test suite to use Pixel 7 Pro device sizes
  2. +
  3. Filter out a message generated after Xcode updates
  4. +
  5. Add the ability to configure the ABIs built by an Android project
  6. +
  7. Rationalise the application of adhoc signing on macOS
  8. +
  9. Add support for custom PyPI repositories
  10. +
  11. Document how to debug an application in popular IDEs
  12. +
  13. Correctly handle incomplete project deletions
  14. +
  15. Add an option to select the Android base image when creating new emulators
  16. +
  17. Print notarisation log failures when building macOS apps
  18. +
  19. Add an API to replace a child of a widget
  20. +
  21. Add an API to entirely replace the style of a widget
  22. +
  23. Add the ability to define content when creating a window
  24. +
+

Pick one of these tickets, drop a comment on the ticket to let others know you're looking at it, and try your hand at a PR! We have a guide on setting up a Briefcase development environment; but if you need any additional assistance or guidance, you can ask on the ticket, or join us on the BeeWare Discord server.

+
+ + + + + + + + +

January 2024 Status Update

@@ -694,52 +764,6 @@

Want to get involved?

- - - - - - -

2023Q3 Roadmap

-

- -نُشِرَ من طرف - - - Russell Keith-Magee - - -في - 4 July 2023 -

- -

2023 is halfway done, and BeeWare continues to make steady progress. As always, this roadmap should be read as a guide to what we aim to focus on over the coming quarter, rather than a hard commitment of features that will be made available on a specific deadline.

-
-

Q2 progress

-

As with Q1, our focus in Q2 was on Toga testing. This has been a mammoth project; but it's finally nearing completion. All but 2 widgets (Canvas and DetailedList) have 100% branch coverage on macOS, iOS and GTK, while Android and Windows are only 5 more widgets behind (ScrollContainer, SplitContainer, OptionContainer, Table and Tree). Along the way, we've identified and resolved lots of inconsistencies in widget APIs, and resolved countless bugs. We've also fully documented every widget, ported the test suite to Pytest, and added type annotations in the code (mostly for documentation purposes, rather than formal validation). We've also completed testing and coverage of a lot of the non-widget functionality that wasn’t strictly planned for this quarter - features like Images, Icons, Validators, application paths, and colors; plus a lot of tests (and bugfixes) in the core widget layout. We've also got the start of some tooling that can be used to test the Web backend.

-

Unfortunately, we haven't been able to do any substantial Toga planning. Once Toga's code is at 100% testing coverage, we'll be in a much better place to develop those plans. We also haven't been able to add any native cross-platform hardware support.

-
-
-

Q3 priorities

-

Our Q3 goals are:

-
    -
  • Finalize Toga's test suite. By the end of Q3, we should have 100% branch coverage on every line of Toga's core, and on the macOS, Windows, GTK, Android and iOS backends.
  • -
  • iOS Binary packaging We've been made aware that Apple is rejecting Briefcase packaged iOS apps from the iOS App Store because of a package layout issue associated with binary modules. This is a very high priority to fix.
  • -
  • Kotlin upgrades The upcoming Android Studio release is switching to Kotlin as its preferred language for new Gradle configuration files; we need to upgrade Chaquopy's tooling to support this.
  • -
  • Add full support for Java inheritance In the process of building Toga's test suite, it's become clear that a number of features can only be implemented by subclassing Java base classes. Chaquopy's ability to subclass is currently limited; to unlock all the features of Android, we need to resolve this limitation.
  • -
-
-
-

Longer term goals

-

Our longer term goals are also largely unchanged. Toga 1.0 remains an important goal; once we're at 100% test coverage, we will be in much better place to provide estimates about Toga 1.0. Upstreaming is an area where we have some good news - as a result of discussions at Pycon US, we've received support for raising iOS and Android to the status of Tier 3 supported platforms in CPython, with the initial goal of having this in place for Python 3.13. You should expect to see movement on upstreaming towards the end of this year, and early next year. A forge for mobile packages is also remains an important goal; the completion of upstreaming work will make the goal of building a forge much more viable.

-
-
-

Summary

-

At the end of Q2 2023, Toga's testing journey is nearing completion... but there's still lots of work to be done. However, the groundwork that we've been doing over the last 6 months has put us in a very strong position to develop Toga and the rest of the BeeWare ecosystem going forward.

-
- - - diff --git a/ar_AR/news/buzz/page/3/index.html b/ar_AR/news/buzz/page/3/index.html index e548c2a1ef..3e9bc33243 100644 --- a/ar_AR/news/buzz/page/3/index.html +++ b/ar_AR/news/buzz/page/3/index.html @@ -188,6 +188,52 @@

The Buzz

+

2023Q3 Roadmap

+

+ +نُشِرَ من طرف + + + Russell Keith-Magee + + +في + 4 July 2023 +

+ +

2023 is halfway done, and BeeWare continues to make steady progress. As always, this roadmap should be read as a guide to what we aim to focus on over the coming quarter, rather than a hard commitment of features that will be made available on a specific deadline.

+
+

Q2 progress

+

As with Q1, our focus in Q2 was on Toga testing. This has been a mammoth project; but it's finally nearing completion. All but 2 widgets (Canvas and DetailedList) have 100% branch coverage on macOS, iOS and GTK, while Android and Windows are only 5 more widgets behind (ScrollContainer, SplitContainer, OptionContainer, Table and Tree). Along the way, we've identified and resolved lots of inconsistencies in widget APIs, and resolved countless bugs. We've also fully documented every widget, ported the test suite to Pytest, and added type annotations in the code (mostly for documentation purposes, rather than formal validation). We've also completed testing and coverage of a lot of the non-widget functionality that wasn’t strictly planned for this quarter - features like Images, Icons, Validators, application paths, and colors; plus a lot of tests (and bugfixes) in the core widget layout. We've also got the start of some tooling that can be used to test the Web backend.

+

Unfortunately, we haven't been able to do any substantial Toga planning. Once Toga's code is at 100% testing coverage, we'll be in a much better place to develop those plans. We also haven't been able to add any native cross-platform hardware support.

+
+
+

Q3 priorities

+

Our Q3 goals are:

+
    +
  • Finalize Toga's test suite. By the end of Q3, we should have 100% branch coverage on every line of Toga's core, and on the macOS, Windows, GTK, Android and iOS backends.
  • +
  • iOS Binary packaging We've been made aware that Apple is rejecting Briefcase packaged iOS apps from the iOS App Store because of a package layout issue associated with binary modules. This is a very high priority to fix.
  • +
  • Kotlin upgrades The upcoming Android Studio release is switching to Kotlin as its preferred language for new Gradle configuration files; we need to upgrade Chaquopy's tooling to support this.
  • +
  • Add full support for Java inheritance In the process of building Toga's test suite, it's become clear that a number of features can only be implemented by subclassing Java base classes. Chaquopy's ability to subclass is currently limited; to unlock all the features of Android, we need to resolve this limitation.
  • +
+
+
+

Longer term goals

+

Our longer term goals are also largely unchanged. Toga 1.0 remains an important goal; once we're at 100% test coverage, we will be in much better place to provide estimates about Toga 1.0. Upstreaming is an area where we have some good news - as a result of discussions at Pycon US, we've received support for raising iOS and Android to the status of Tier 3 supported platforms in CPython, with the initial goal of having this in place for Python 3.13. You should expect to see movement on upstreaming towards the end of this year, and early next year. A forge for mobile packages is also remains an important goal; the completion of upstreaming work will make the goal of building a forge much more viable.

+
+
+

Summary

+

At the end of Q2 2023, Toga's testing journey is nearing completion... but there's still lots of work to be done. However, the groundwork that we've been doing over the last 6 months has put us in a very strong position to develop Toga and the rest of the BeeWare ecosystem going forward.

+
+ + + + + + + + +

June 2023 Status Update

@@ -698,65 +744,6 @@

Want to get involved?

- - - - - - -

November 2022 Status Update

-

- -نُشِرَ من طرف - - - Russell Keith-Magee - - -في - 1 December 2022 -

- -

November has brought some very important improvements to BeeWare. Although these changes don't have an immediate impact for users, they're going to form a vital part of our work going forward.

-
-

What we've done

-

During November:

- -
-
-

What's next?

-

December will be a slow month due to the Christmas and New Year break; however, until then, we'll continue to focus will continue to be on testing. We'll continue to build out the testing tools that we've worked on this month, and start building tests using those tools. We also hope to begin work on a firm 1.0 roadmap for Toga.

-
-
-

Want to get involved?

-

Want to get involved? Here's 8 open issues that would be a great place to get started with contributing to a BeeWare project. They're all relatively minor changes, but would provide a big improvement to the lives of BeeWare users:

-
    -
  1. Modify the handling of app signing options
  2. -
  3. Filter out a message generated after Xcode updates
  4. -
  5. Add the ability to refresh the support package in a project
  6. -
  7. Provide protection against creating projects with "semi-reserved" names
  8. -
  9. Add the ability to configure the ABIs built by an Android project
  10. -
  11. Add support for the ANDROID_HOME environment variable
  12. -
  13. Add a command summary to briefcase --help
  14. -
  15. Add an option to display the platforms supported by a command
  16. -
-

Pick one of these tickets, drop a comment on the ticket to let others know you're looking at it, and try your hand at a PR! We have a guide on setting up a Briefcase development environment; but if you need any additional assistance or guidance, you can ask on the ticket, or join us on the BeeWare Discord server.

-
- - - diff --git a/ar_AR/news/buzz/page/4/index.html b/ar_AR/news/buzz/page/4/index.html index 7b13081958..9d6ef24b78 100644 --- a/ar_AR/news/buzz/page/4/index.html +++ b/ar_AR/news/buzz/page/4/index.html @@ -188,6 +188,65 @@

The Buzz

+

November 2022 Status Update

+

+ +نُشِرَ من طرف + + + Russell Keith-Magee + + +في + 1 December 2022 +

+ +

November has brought some very important improvements to BeeWare. Although these changes don't have an immediate impact for users, they're going to form a vital part of our work going forward.

+
+

What we've done

+

During November:

+ +
+
+

What's next?

+

December will be a slow month due to the Christmas and New Year break; however, until then, we'll continue to focus will continue to be on testing. We'll continue to build out the testing tools that we've worked on this month, and start building tests using those tools. We also hope to begin work on a firm 1.0 roadmap for Toga.

+
+
+

Want to get involved?

+

Want to get involved? Here's 8 open issues that would be a great place to get started with contributing to a BeeWare project. They're all relatively minor changes, but would provide a big improvement to the lives of BeeWare users:

+
    +
  1. Modify the handling of app signing options
  2. +
  3. Filter out a message generated after Xcode updates
  4. +
  5. Add the ability to refresh the support package in a project
  6. +
  7. Provide protection against creating projects with "semi-reserved" names
  8. +
  9. Add the ability to configure the ABIs built by an Android project
  10. +
  11. Add support for the ANDROID_HOME environment variable
  12. +
  13. Add a command summary to briefcase --help
  14. +
  15. Add an option to display the platforms supported by a command
  16. +
+

Pick one of these tickets, drop a comment on the ticket to let others know you're looking at it, and try your hand at a PR! We have a guide on setting up a Briefcase development environment; but if you need any additional assistance or guidance, you can ask on the ticket, or join us on the BeeWare Discord server.

+
+ + + + + + + + +

October 2022 Status Update

@@ -697,58 +756,6 @@

Now Hiring!

- - - - - - -

April 2022 Status Update

-

- -نُشِرَ من طرف - - - Russell Keith-Magee - - -في - 2 May 2022 -

- -

One of the benefits of having the support of an organization like Anaconda is that we now have the time to perform little housekeeping tasks like publishing community updates. As a result, this is the first (of hopefully many) monthly updates letting you know what progress has been made in the BeeWare suite.

-
-

What we've done

-

During April:

- -

Many of these PRs either began as, or are entirely the work of community members. There are also dozens of smaller PRs, bug fixes, and bug reports that are just as important, but are too numerous to list in a post like this. A huge thanks to everyone who has contributed to BeeWare during April.

-
-
-

What's next?

-

In May, we'll be focussing on:

-
    -
  • Updating the support packages for macOS and iOS apps. Apple's transition to M1 hardware means there are new simulator architectures that require support; this, in turn, requires that we adopt Xcode's new XCFramework for the packaging libraries, which requires some fairly major changes to the way the support packages are built.
  • -
  • Updating the support packages on Android to support Python 3.10.
  • -
  • Notarization on M1. This is becoming an increasingly required part of macOS app publishing, as Apple cranks up the security requirements.
  • -
-

We're also expecting to start the hiring process in the coming month. We'll provide more details when we can point a full job description. If you think you'd like to make BeeWare your day job (or you know someone who might), now would be a good time to start polishing your resume.

-
- - - diff --git a/ar_AR/news/buzz/page/5/index.html b/ar_AR/news/buzz/page/5/index.html index da2dda81d0..94c566b502 100644 --- a/ar_AR/news/buzz/page/5/index.html +++ b/ar_AR/news/buzz/page/5/index.html @@ -188,6 +188,58 @@

The Buzz

+

April 2022 Status Update

+

+ +نُشِرَ من طرف + + + Russell Keith-Magee + + +في + 2 May 2022 +

+ +

One of the benefits of having the support of an organization like Anaconda is that we now have the time to perform little housekeeping tasks like publishing community updates. As a result, this is the first (of hopefully many) monthly updates letting you know what progress has been made in the BeeWare suite.

+
+

What we've done

+

During April:

+ +

Many of these PRs either began as, or are entirely the work of community members. There are also dozens of smaller PRs, bug fixes, and bug reports that are just as important, but are too numerous to list in a post like this. A huge thanks to everyone who has contributed to BeeWare during April.

+
+
+

What's next?

+

In May, we'll be focussing on:

+
    +
  • Updating the support packages for macOS and iOS apps. Apple's transition to M1 hardware means there are new simulator architectures that require support; this, in turn, requires that we adopt Xcode's new XCFramework for the packaging libraries, which requires some fairly major changes to the way the support packages are built.
  • +
  • Updating the support packages on Android to support Python 3.10.
  • +
  • Notarization on M1. This is becoming an increasingly required part of macOS app publishing, as Apple cranks up the security requirements.
  • +
+

We're also expecting to start the hiring process in the coming month. We'll provide more details when we can point a full job description. If you think you'd like to make BeeWare your day job (or you know someone who might), now would be a good time to start polishing your resume.

+
+ + + + + + + + +

Exciting news for the future of BeeWare

@@ -651,119 +703,6 @@

Project Spotlight: C - - - - - - -

2017 Google Summer of Code - Port Cricket to use Toga, instead of Tkinter

-

- -نُشِرَ من طرف - - - Dayanne Fernandes - - -في - 25 August 2017 -

- -

After almost 4 months of work on Google Summer of Code 2017, finally I'm completing my proposal. Every widget migration and every commit/PR/issue/discussion with my mentors about Cricket , Toga and rubicon-objc were detailed on the Issue 58.

-
-

"Eating your own dog food"

-

The best way to show that a product is reliable to the customers is use it. So, the way to show that Toga is an effective tool to build a GUI is to build a complete application using it.

-

Cricket is a graphical tool that helps you run your test suites. Its current version is implemented using Tkinter as the main GUI framework. So, why not test Toga inside of another product from BeeWare? That's what I have acomplished during my GSoC work.

-
-
-

Results

-

The proposal focus not only on the port of Tkinter to Toga, but on mapping the necessary widgets for a real application using Toga framework. To help me to map this I studied more about Tkinter, Toga, Colosseum, rubicon-objc, Objective-C, Cocoa and CSS.

-

The work I did during GSoC were sent throught the PR 65, reported on the Issue 58 and the final demonstration of the work can be seen in this link. There were widgets used on Cricket that weren't ready yet on Toga, so some improvements were necessary on Toga so that I could use them on Cricket. In summary here are some PRs and issues that I contributed to get my work done in Cricket:

-

Open PR that I sent to Toga:

-
    -
  • PR 201 : [Core][Cocoa] Refactoring of the Tree widget
  • -
-

Merged PRs that I sent to Toga:

-
    -
  • PR 112 : [Core][Cocoa] Enable/disable state for buttons, solved Issue 91
  • -
  • PR 170 : [Cocoa] Content and retry status for stack trace dialog
  • -
  • PR 172 : [Cocoa] Window resize
  • -
  • PR 173 : [Core][Cocoa] Button color
  • -
  • PR 174 : [Doc] Examples folder and button features example
  • -
  • PR 178 : [Doc] Fix tutorial 2 setup
  • -
  • PR 180 : [Doc] Update Toga widgets roadmap
  • -
  • PR 182 : [Cocoa] Update the label of the Stack trace button for critical dialog
  • -
  • PR 184 : [Core][Cocoa] Hide/show boxes widget
  • -
  • PR 188 : [Cocoa] Fix error on MultilineTextInput widget, solved Issue 187
  • -
  • PR 204 : [Core][Cocoa] Clear method to MultilineTextInput widget, solved Issue 203
  • -
  • PR 206 : [Core][Cocoa] Readonly and placeholder for MultilineTextInput widget
  • -
  • PR 208 : [Cocoa] Fix apply style to a SplitContainer widget, solved Issue 207
  • -
-

Merged PR that I sent to Cricket:

- -

Merged PR that I sent to rubicon-objc:

-
    -
  • PR 34 : [Doc] Add reference to NSObject
  • -
-

Open issues that I sent to Toga:

-
    -
  • Issue 175 : [Core] Add more properties for Label and Font widgets
  • -
  • Issue 176 : [Core] Add "rehint()" on the background of the widget after changing font size
  • -
  • Issue 186 : [Core] Set initial position of the divisor of a SplitContainer
  • -
  • Issue 197 : [Core] Get the id of the selected Tab View on the OptionContainer
  • -
-

Closed issues that I reported to Toga:

- -

Closed issues that I didn't reported but I solved on Toga:

-
    -
  • Issue 91 : API to disable buttons?
  • -
  • Issue 205 : adding MultiviewTextInput results in TypeError
  • -
-

Closed issue that I reported to Cricket:

-
    -
  • Issue 59 : Run selected doesn't count/ runs every test selected in a test module, was fixed by me
  • -
-

Open issue that I reported to rubicon-objc Jonas Obrist repository:

-
    -
  • Issue 1 : Seg Fault when iterate through a NSIndexSet using block notation
  • -
-
-
-

Future Plans

-

There are some features on Cricket that I want to help develop in a near future, for example:

-
    -
  • A button to refresh all the tests tree
  • -
  • Cricket settings
  • -
-

Also, there are some issues remained after this migration to Toga. These issues will be fixed on Toga widgets in a near future too, for example:

-
    -
  • A gap between the output and error boxes when there is no output message
  • -
  • Run a test if the user click on it
  • -
-

I truly believe that Toga will be the oficial framework on Python to build GUI for multiplatforms applications, so I'll continue to contribute to this project because I want to use in every application that I would need a GUI.

-
-
-

Final Considerations

-

I would like to truly thank my mentors Russell Keith-Magee and Elias Dorneles for guide and help me so much during this period. The opportunity to be part of this community was a great honor to me, thank you so much to accept me in this program Russell Keith-Magee. Also, I want to thank Philip James that made some reviews in my PRs and Jonas Schell that fixed one issue that I sent to Toga.

-
- - - diff --git a/ar_AR/news/buzz/page/6/index.html b/ar_AR/news/buzz/page/6/index.html index 8af7438cdf..4517c36ea9 100644 --- a/ar_AR/news/buzz/page/6/index.html +++ b/ar_AR/news/buzz/page/6/index.html @@ -188,6 +188,119 @@

The Buzz

+

2017 Google Summer of Code - Port Cricket to use Toga, instead of Tkinter

+

+ +نُشِرَ من طرف + + + Dayanne Fernandes + + +في + 25 August 2017 +

+ +

After almost 4 months of work on Google Summer of Code 2017, finally I'm completing my proposal. Every widget migration and every commit/PR/issue/discussion with my mentors about Cricket , Toga and rubicon-objc were detailed on the Issue 58.

+
+

"Eating your own dog food"

+

The best way to show that a product is reliable to the customers is use it. So, the way to show that Toga is an effective tool to build a GUI is to build a complete application using it.

+

Cricket is a graphical tool that helps you run your test suites. Its current version is implemented using Tkinter as the main GUI framework. So, why not test Toga inside of another product from BeeWare? That's what I have acomplished during my GSoC work.

+
+
+

Results

+

The proposal focus not only on the port of Tkinter to Toga, but on mapping the necessary widgets for a real application using Toga framework. To help me to map this I studied more about Tkinter, Toga, Colosseum, rubicon-objc, Objective-C, Cocoa and CSS.

+

The work I did during GSoC were sent throught the PR 65, reported on the Issue 58 and the final demonstration of the work can be seen in this link. There were widgets used on Cricket that weren't ready yet on Toga, so some improvements were necessary on Toga so that I could use them on Cricket. In summary here are some PRs and issues that I contributed to get my work done in Cricket:

+

Open PR that I sent to Toga:

+
    +
  • PR 201 : [Core][Cocoa] Refactoring of the Tree widget
  • +
+

Merged PRs that I sent to Toga:

+
    +
  • PR 112 : [Core][Cocoa] Enable/disable state for buttons, solved Issue 91
  • +
  • PR 170 : [Cocoa] Content and retry status for stack trace dialog
  • +
  • PR 172 : [Cocoa] Window resize
  • +
  • PR 173 : [Core][Cocoa] Button color
  • +
  • PR 174 : [Doc] Examples folder and button features example
  • +
  • PR 178 : [Doc] Fix tutorial 2 setup
  • +
  • PR 180 : [Doc] Update Toga widgets roadmap
  • +
  • PR 182 : [Cocoa] Update the label of the Stack trace button for critical dialog
  • +
  • PR 184 : [Core][Cocoa] Hide/show boxes widget
  • +
  • PR 188 : [Cocoa] Fix error on MultilineTextInput widget, solved Issue 187
  • +
  • PR 204 : [Core][Cocoa] Clear method to MultilineTextInput widget, solved Issue 203
  • +
  • PR 206 : [Core][Cocoa] Readonly and placeholder for MultilineTextInput widget
  • +
  • PR 208 : [Cocoa] Fix apply style to a SplitContainer widget, solved Issue 207
  • +
+

Merged PR that I sent to Cricket:

+ +

Merged PR that I sent to rubicon-objc:

+
    +
  • PR 34 : [Doc] Add reference to NSObject
  • +
+

Open issues that I sent to Toga:

+
    +
  • Issue 175 : [Core] Add more properties for Label and Font widgets
  • +
  • Issue 176 : [Core] Add "rehint()" on the background of the widget after changing font size
  • +
  • Issue 186 : [Core] Set initial position of the divisor of a SplitContainer
  • +
  • Issue 197 : [Core] Get the id of the selected Tab View on the OptionContainer
  • +
+

Closed issues that I reported to Toga:

+ +

Closed issues that I didn't reported but I solved on Toga:

+
    +
  • Issue 91 : API to disable buttons?
  • +
  • Issue 205 : adding MultiviewTextInput results in TypeError
  • +
+

Closed issue that I reported to Cricket:

+
    +
  • Issue 59 : Run selected doesn't count/ runs every test selected in a test module, was fixed by me
  • +
+

Open issue that I reported to rubicon-objc Jonas Obrist repository:

+
    +
  • Issue 1 : Seg Fault when iterate through a NSIndexSet using block notation
  • +
+
+
+

Future Plans

+

There are some features on Cricket that I want to help develop in a near future, for example:

+
    +
  • A button to refresh all the tests tree
  • +
  • Cricket settings
  • +
+

Also, there are some issues remained after this migration to Toga. These issues will be fixed on Toga widgets in a near future too, for example:

+
    +
  • A gap between the output and error boxes when there is no output message
  • +
  • Run a test if the user click on it
  • +
+

I truly believe that Toga will be the oficial framework on Python to build GUI for multiplatforms applications, so I'll continue to contribute to this project because I want to use in every application that I would need a GUI.

+
+
+

Final Considerations

+

I would like to truly thank my mentors Russell Keith-Magee and Elias Dorneles for guide and help me so much during this period. The opportunity to be part of this community was a great honor to me, thank you so much to accept me in this program Russell Keith-Magee. Also, I want to thank Philip James that made some reviews in my PRs and Jonas Schell that fixed one issue that I sent to Toga.

+
+ + + + + + + + +

2017 Google Summer of Code - Batavia improvements

diff --git a/ar_AR/news/buzz/september-2024-status-update/index.html b/ar_AR/news/buzz/september-2024-status-update/index.html index a73765641b..91f6b1b653 100644 --- a/ar_AR/news/buzz/september-2024-status-update/index.html +++ b/ar_AR/news/buzz/september-2024-status-update/index.html @@ -240,6 +240,11 @@

Want to get involved?

+
+الإدخال التالي +
+
2024Q4 Roadmap
+
diff --git a/ar_AR/news/index.html b/ar_AR/news/index.html index cc1978cf91..1e667e5844 100644 --- a/ar_AR/news/index.html +++ b/ar_AR/news/index.html @@ -184,6 +184,18 @@

الأخبار

+

2024Q4 Roadmap

+

+نُشِرَ من طرف + + + Russell Keith-Magee + + +في + 2024-10-02 +

+

September 2024 Status Update

نُشِرَ من طرف @@ -292,18 +304,6 @@

March 2024 Status Updat 2024-04-02

-

February 2024 Status Update

-

-نُشِرَ من طرف - - - Russell Keith-Magee - - -في - 2024-02-29 -

- ... المزيد من المقالات diff --git a/ar_AR/sitemap.xml b/ar_AR/sitemap.xml index 893e67fbd8..d67687ce35 100644 --- a/ar_AR/sitemap.xml +++ b/ar_AR/sitemap.xml @@ -2,6 +2,7 @@ http://beeware.org/ar_AR/news/ http://beeware.org/ar_AR/news/buzz/ + http://beeware.org/ar_AR/news/buzz/2024q4-roadmap/ http://beeware.org/ar_AR/news/buzz/september-2024-status-update/ http://beeware.org/ar_AR/news/buzz/august-2024-status-update/ http://beeware.org/ar_AR/news/buzz/july-2024-status-update/ diff --git a/ar_AR/sitemap/index.html b/ar_AR/sitemap/index.html index 151ee5aa6a..dfbb0d1d65 100644 --- a/ar_AR/sitemap/index.html +++ b/ar_AR/sitemap/index.html @@ -176,6 +176,10 @@

خريطة الموقع

  • The Buzz
      +
    • 2024Q4 Roadmap + +
    • +
    • September 2024 Status Update
    • diff --git a/cs/news/buzz/atom.xml b/cs/news/buzz/atom.xml index ab9eb69151..170cb46c6c 100644 --- a/cs/news/buzz/atom.xml +++ b/cs/news/buzz/atom.xml @@ -1,5 +1,20 @@ -The Buzzurn:uuid:0f18b85e-c1d4-3086-935d-f801edebea162024-10-01T00:00:00ZBeeWare's official blogSeptember 2024 Status Update2024-10-01T00:00:00ZRussell Keith-Mageeurn:uuid:d276991c-f687-33a4-ad57-0010a0c25f7a<p>In September, BeeWare hit an important milestone for Android support, made good progress on packaging for iOS, and landed some significant changes to Toga.</p> +The Buzzurn:uuid:0f18b85e-c1d4-3086-935d-f801edebea162024-10-02T00:00:00ZBeeWare's official blog2024Q4 Roadmap2024-10-02T00:00:00ZRussell Keith-Mageeurn:uuid:10dd2b41-f023-3662-89b5-5c2a39279898<p>Q3 has seen some major progress against long term goals of the BeeWare project. As always, this roadmap should be read as a guide to what we aim to focus on over the coming quarter, rather than a hard commitment of features that will be made available on a specific deadline.</p> +<div class="section" id="q3-progress"> +<h2>Q3 progress</h2> +<p>In Q3 the biggest milestone we achieved was the finalisation of Tier 3 support for Android in CPython. The last of the compatibility and documentation issues associated with Android have been resolved, and Android buildbots are now running for both x86_64 and ARM64. Python 3.13.0 is due for release in about a week; we should be in a position to support this release very soon after the official release.</p> +<p>We've also made significant progress on binary packaging. We've backported all the Python 3.13 patches for iOS into BeeWare's support for Python 3.9-3.12, and we've updated our Mobile Forge infrastructure to generate binary wheels for a number of popular packages. We've developed iOS compatibility patches for pip and crossenv; these patches have been submitted and received initial reviews; we'll continue to work with those projects to land these patches upstream.</p> +</div> +<div class="section" id="q4-priorities"> +<h2>Q4 priorities</h2> +<p>In Q4, we'll be focussing on the tools and documentation needed to for third-party Python packages to add Android and iOS support to their official CI and release processes. In addition to contributing to tools like <tt class="docutils literal">pip</tt> and <tt class="docutils literal">cibuildwheel</tt>, we'll develop the tools and documentation needed so that it is easy to add CI configurations for mobile platforms. The hope is that by the end of the year, there will be at least one third-party package that produces Android and iOS wheels without any direct involvement of the BeeWare team.</p> +</div> +<div class="section" id="longer-term-goals"> +<h2>Longer term goals</h2> +<p>Once we've got a strong story for packaging third-party packages for iOS and Android, we'll be able to turn our focus back to Toga, and the work needed to make iOS and Android compelling app development platforms. There's a number of navigation and data organization widgets that need to be developed; we also need to improve documentation of some common development patterns that are sources of common questions in BeeWare support channels.</p> +<p>There are also further improvements that we'd like to see in Python itself. This year we've been able to get Android and iOS to Tier 3 support; getting those platforms to Tier 2 is an obvious goal for future Python releases. We'd also like to contribute the tooling needed so that Python is able to distribute official binary releases of iOS and Android, and add an official macOS artefact that mirrors the &quot;Windows embedded&quot; installer. We've had discussions with the Python core team about how this could be achieved; over the coming year, we hope to land these changes.</p> +</div> +September 2024 Status Update2024-10-01T00:00:00ZRussell Keith-Mageeurn:uuid:d276991c-f687-33a4-ad57-0010a0c25f7a<p>In September, BeeWare hit an important milestone for Android support, made good progress on packaging for iOS, and landed some significant changes to Toga.</p> <div class="section" id="what-we-ve-done"> <h2>What we've done</h2> <ul class="simple"> @@ -1688,95 +1703,4 @@ Also shout out to the BeeWare community for answering my queries and reviewing m <p>This is obviously a big job. <a class="reference external" href="https://www.w3.org/TR/CSS/#css-levels">CSS is a big specification</a>, so there's a lot of work to be done - but that also means there's lots of places to contribute! Pick a paragraph of the CSS specification, build some test cases that demonstrate the cases described in that paragraph, and submit a patch implementing that behaviour!</p> <p>It also highlights why your financial support is so important. While we <em>could</em> do this entirely with volunteered effort, we're going to make much faster progress if a small group of people could focus on this project full time. Financial support would allow up to significantly ramp up the development speed of Colosseum, and the rest of the BeeWare suite.</p> <p>If you would like to see Colosseum and the rest of BeeWare develop to the point where it can be used for commercial applications, please consider supporting BeeWare financially. And if you have any leads for larger potential sources of funding, please <a class="reference external" href="mailto:russell&#64;keith-magee.com">get in touch</a>.</p> -2017 Google Summer of Code - Port Cricket to use Toga, instead of Tkinter2017-08-25T00:00:00ZDayanne Fernandesurn:uuid:0ff8a1e8-e78b-37d7-a7aa-c4aae3da494a<p>After almost 4 months of work on <a class="reference external" href="https://developers.google.com/open-source/gsoc/">Google Summer of Code</a> 2017, finally I'm completing my proposal. Every widget migration and every commit/PR/issue/discussion with my mentors about <a class="reference external" href="/project/projects/tools/cricket/">Cricket</a> , <a class="reference external" href="/project/projects/libraries/toga/">Toga</a> and <a class="reference external" href="/project/projects/bridges/rubicon/">rubicon-objc</a> were detailed on the <a class="reference external" href="https://github.com/beeware/cricket/issues/58">Issue 58</a>.</p> -<div class="section" id="eating-your-own-dog-food"> -<h2>&quot;Eating your own dog food&quot;</h2> -<p>The best way to show that a product is reliable to the customers is use it. So, the way to show that <a class="reference external" href="/project/projects/libraries/toga/">Toga</a> is an effective tool to build a GUI is to build a complete application using it.</p> -<p><a class="reference external" href="/project/projects/tools/cricket/">Cricket</a> is a graphical tool that helps you run your test suites. Its current version is implemented using <a class="reference external" href="https://docs.python.org/2/library/tkinter.html">Tkinter</a> as the main GUI framework. So, why not test <a class="reference external" href="/project/projects/libraries/toga/">Toga</a> inside of another product from <a class="reference external" href="https://beeware.org">BeeWare</a>? That's what I have acomplished during my GSoC work.</p> -</div> -<div class="section" id="results"> -<h2>Results</h2> -<p>The proposal focus not only on the port of <a class="reference external" href="https://docs.python.org/2/library/tkinter.html">Tkinter</a> to <a class="reference external" href="/project/projects/libraries/toga/">Toga</a>, but on mapping the necessary widgets for a real application using <a class="reference external" href="/project/projects/libraries/toga/">Toga</a> framework. To help me to map this I studied more about <a class="reference external" href="https://docs.python.org/2/library/tkinter.html">Tkinter</a>, <a class="reference external" href="/project/projects/libraries/toga/">Toga</a>, <a class="reference external" href="/project/projects/libraries/colosseum/">Colosseum</a>, <a class="reference external" href="/project/projects/bridges/rubicon/">rubicon-objc</a>, <a class="reference external" href="https://developer.apple.com/documentation/objectivec">Objective-C</a>, <a class="reference external" href="http://developer.apple.com/library/content/documentation/General/Conceptual/DevPedia-CocoaCore/Cocoa.html">Cocoa</a> and <a class="reference external" href="https://www.w3.org/Style/CSS/">CSS</a>.</p> -<p>The work I did during GSoC were sent throught the <a class="reference external" href="https://github.com/beeware/cricket/pull/65">PR 65</a>, reported on the <a class="reference external" href="https://github.com/beeware/cricket/issues/58">Issue 58</a> and the final demonstration of the work can be seen in this <a class="reference external" href="https://youtu.be/5kz_CmQYFYE">link</a>. There were widgets used on <a class="reference external" href="/project/projects/tools/cricket/">Cricket</a> that weren't ready yet on <a class="reference external" href="/project/projects/libraries/toga/">Toga</a>, so some improvements were necessary on <a class="reference external" href="/project/projects/libraries/toga/">Toga</a> so that I could use them on <a class="reference external" href="/project/projects/tools/cricket/">Cricket</a>. In summary here are some PRs and issues that I contributed to get my work done in <a class="reference external" href="/project/projects/tools/cricket/">Cricket</a>:</p> -<p>Open PR that I sent to <a class="reference external" href="/project/projects/libraries/toga/">Toga</a>:</p> -<ul class="simple"> -<li><a class="reference external" href="https://github.com/beeware/toga/pull/201">PR 201</a> : [Core][Cocoa] Refactoring of the Tree widget</li> -</ul> -<p>Merged PRs that I sent to <a class="reference external" href="/project/projects/libraries/toga/">Toga</a>:</p> -<ul class="simple"> -<li><a class="reference external" href="https://github.com/beeware/toga/pull/112">PR 112</a> : [Core][Cocoa] Enable/disable state for buttons, solved <a class="reference external" href="https://github.com/beeware/toga/issues/91">Issue 91</a></li> -<li><a class="reference external" href="https://github.com/beeware/toga/pull/170">PR 170</a> : [Cocoa] Content and retry status for stack trace dialog</li> -<li><a class="reference external" href="https://github.com/beeware/toga/pull/172">PR 172</a> : [Cocoa] Window resize</li> -<li><a class="reference external" href="https://github.com/beeware/toga/pull/173">PR 173</a> : [Core][Cocoa] Button color</li> -<li><a class="reference external" href="https://github.com/beeware/toga/pull/174">PR 174</a> : [Doc] Examples folder and button features example</li> -<li><a class="reference external" href="https://github.com/beeware/toga/pull/178">PR 178</a> : [Doc] Fix tutorial 2 setup</li> -<li><a class="reference external" href="https://github.com/beeware/toga/pull/180">PR 180</a> : [Doc] Update <a class="reference external" href="/project/projects/libraries/toga/">Toga</a> widgets roadmap</li> -<li><a class="reference external" href="https://github.com/beeware/toga/pull/182">PR 182</a> : [Cocoa] Update the label of the Stack trace button for critical dialog</li> -<li><a class="reference external" href="https://github.com/beeware/toga/pull/184">PR 184</a> : [Core][Cocoa] Hide/show boxes widget</li> -<li><a class="reference external" href="https://github.com/beeware/toga/pull/188">PR 188</a> : [Cocoa] Fix error on MultilineTextInput widget, solved <a class="reference external" href="https://github.com/beeware/toga/issues/187">Issue 187</a></li> -<li><a class="reference external" href="https://github.com/beeware/toga/pull/204">PR 204</a> : [Core][Cocoa] Clear method to MultilineTextInput widget, solved <a class="reference external" href="https://github.com/beeware/toga/issues/203">Issue 203</a></li> -<li><a class="reference external" href="https://github.com/beeware/toga/pull/206">PR 206</a> : [Core][Cocoa] Readonly and placeholder for MultilineTextInput widget</li> -<li><a class="reference external" href="https://github.com/beeware/toga/pull/208">PR 208</a> : [Cocoa] Fix apply style to a SplitContainer widget, solved <a class="reference external" href="https://github.com/beeware/toga/issues/207">Issue 207</a></li> -</ul> -<p>Merged PR that I sent to <a class="reference external" href="/project/projects/tools/cricket/">Cricket</a>:</p> -<ul class="simple"> -<li><a class="reference external" href="https://github.com/beeware/cricket/pull/60">PR 60</a> : Fix test coverage, solved <a class="reference external" href="https://github.com/beeware/cricket/issues/59">Issue 59</a></li> -</ul> -<p>Merged PR that I sent to <a class="reference external" href="/project/projects/bridges/rubicon/">rubicon-objc</a>:</p> -<ul class="simple"> -<li><a class="reference external" href="https://github.com/beeware/rubicon-objc/pull/34">PR 34</a> : [Doc] Add reference to NSObject</li> -</ul> -<p>Open issues that I sent to <a class="reference external" href="/project/projects/libraries/toga/">Toga</a>:</p> -<ul class="simple"> -<li><a class="reference external" href="https://github.com/beeware/toga/issues/175">Issue 175</a> : [Core] Add more properties for Label and Font widgets</li> -<li><a class="reference external" href="https://github.com/beeware/toga/issues/176">Issue 176</a> : [Core] Add &quot;rehint()&quot; on the background of the widget after changing font size</li> -<li><a class="reference external" href="https://github.com/beeware/toga/issues/186">Issue 186</a> : [Core] Set initial position of the divisor of a SplitContainer</li> -<li><a class="reference external" href="https://github.com/beeware/toga/issues/197">Issue 197</a> : [Core] Get the id of the selected Tab View on the OptionContainer</li> -</ul> -<p>Closed issues that I reported to <a class="reference external" href="/project/projects/libraries/toga/">Toga</a>:</p> -<ul class="simple"> -<li><a class="reference external" href="https://github.com/beeware/toga/issues/167">Issue 167</a> : [Cocoa] Addition of a SplitContainer on a Box doesn't show the SplitContainer, was fixed by <a class="reference external" href="https://github.com/freakboy3742">Russell Keith-Magee</a></li> -<li><a class="reference external" href="https://github.com/beeware/toga/issues/168">Issue 168</a> : [Cocoa] Addition of 2 boxes on an OptionContainer emits Rubicon's error, was fixed by <a class="reference external" href="https://github.com/freakboy3742">Russell Keith-Magee</a></li> -<li><a class="reference external" href="https://github.com/beeware/toga/issues/169">Issue 169</a> : [Cocoa] Addition of 2 empty boxes on an OptionContainer emits error from <a class="reference external" href="/project/projects/libraries/toga/">Toga</a> Cocoa platform, was fixed by <a class="reference external" href="https://github.com/freakboy3742">Russell Keith-Magee</a></li> -<li><a class="reference external" href="https://github.com/beeware/toga/issues/181">Issue 181</a> : [Core][Cocoa] &quot;Hide&quot; option for widgets, was solved by me</li> -<li><a class="reference external" href="https://github.com/beeware/toga/issues/187">Issue 187</a> : [Cocoa] Errors on MultilineTextInput, was fixed by me</li> -<li><a class="reference external" href="https://github.com/beeware/toga/issues/189">Issue 189</a> : [Cocoa] ProgressBar doesn't appears in a Box, was fixed by <a class="reference external" href="https://github.com/Ocupe">Jonas Schell</a></li> -<li><a class="reference external" href="https://github.com/beeware/toga/issues/194">Issue 194</a> : [Cocoa] The frame of the MultilineTextInput doesn't appear, was fixed by <a class="reference external" href="https://github.com/freakboy3742">Russell Keith-Magee</a></li> -<li><a class="reference external" href="https://github.com/beeware/toga/issues/195">Issue 195</a> : [Cocoa] ProgressBar doesn't appear inside of a Box oriented by row, was fixed by <a class="reference external" href="https://github.com/freakboy3742">Russell Keith-Magee</a></li> -<li><a class="reference external" href="https://github.com/beeware/toga/issues/196">Issue 196</a> : [Cocoa] Set max value and value on a ProgressBar doesn't make any effect on the layout, was fixed by <a class="reference external" href="https://github.com/freakboy3742">Russell Keith-Magee</a></li> -<li><a class="reference external" href="https://github.com/beeware/toga/issues/203">Issue 203</a> : [Core][Cocoa] Clear text on MultilineTextInput widget, was solved by me</li> -<li><a class="reference external" href="https://github.com/beeware/toga/issues/207">Issue 207</a> : [Cocoa] Set SplitContainer height doesn't update its size, was solved by me</li> -</ul> -<p>Closed issues that I didn't reported but I solved on <a class="reference external" href="/project/projects/libraries/toga/">Toga</a>:</p> -<ul class="simple"> -<li><a class="reference external" href="https://github.com/beeware/toga/issues/91">Issue 91</a> : API to disable buttons?</li> -<li><a class="reference external" href="https://github.com/beeware/toga/issues/205">Issue 205</a> : adding MultiviewTextInput results in TypeError</li> -</ul> -<p>Closed issue that I reported to <a class="reference external" href="/project/projects/tools/cricket/">Cricket</a>:</p> -<ul class="simple"> -<li><a class="reference external" href="https://github.com/beeware/cricket/issues/59">Issue 59</a> : Run selected doesn't count/ runs every test selected in a test module, was fixed by me</li> -</ul> -<p>Open issue that I reported to <a class="reference external" href="/project/projects/bridges/rubicon/">rubicon-objc</a> <a class="reference external" href="https://github.com/ojii">Jonas Obrist</a> repository:</p> -<ul class="simple"> -<li><a class="reference external" href="https://github.com/ojii/rubicon-objc/issues/1">Issue 1</a> : Seg Fault when iterate through a NSIndexSet using block notation</li> -</ul> -</div> -<div class="section" id="future-plans"> -<h2>Future Plans</h2> -<p>There are some features on <a class="reference external" href="/project/projects/tools/cricket/">Cricket</a> that I want to help develop in a near future, for example:</p> -<ul class="simple"> -<li>A button to refresh all the tests tree</li> -<li>Cricket settings</li> -</ul> -<p>Also, there are some issues remained after this migration to <a class="reference external" href="/project/projects/libraries/toga/">Toga</a>. These issues will be fixed on <a class="reference external" href="/project/projects/libraries/toga/">Toga</a> widgets in a near future too, for example:</p> -<ul class="simple"> -<li>A gap between the output and error boxes when there is no output message</li> -<li>Run a test if the user click on it</li> -</ul> -<p>I truly believe that <a class="reference external" href="/project/projects/libraries/toga/">Toga</a> will be the oficial framework on Python to build GUI for multiplatforms applications, so I'll continue to contribute to this project because I want to use in every application that I would need a GUI.</p> -</div> -<div class="section" id="final-considerations"> -<h2>Final Considerations</h2> -<p>I would like to truly thank my mentors <a class="reference external" href="https://github.com/freakboy3742">Russell Keith-Magee</a> and <a class="reference external" href="https://github.com/eliasdorneles">Elias Dorneles</a> for guide and help me so much during this period. The opportunity to be part of this community was a great honor to me, thank you so much to accept me in this program <a class="reference external" href="https://github.com/freakboy3742">Russell Keith-Magee</a>. Also, I want to thank <a class="reference external" href="https://github.com/phildini">Philip James</a> that made some reviews in my PRs and <a class="reference external" href="https://github.com/Ocupe">Jonas Schell</a> that fixed one issue that I sent to <a class="reference external" href="/project/projects/libraries/toga/">Toga</a>.</p> -</div> \ No newline at end of file diff --git a/cs_CZ/index.html b/cs_CZ/index.html index 66fe65824d..6dfae8f195 100644 --- a/cs_CZ/index.html +++ b/cs_CZ/index.html @@ -302,7 +302,7 @@

      Latest News

      -

      01 Oct: September 2024 Status Update

      +

      02 Oct: 2024Q4 Roadmap


      @@ -361,7 +361,7 @@

      Latest News

      -

      01 Oct: September 2024 Status Update

      +

      02 Oct: 2024Q4 Roadmap


      diff --git a/cs_CZ/news/buzz/2024q4-roadmap/index.html b/cs_CZ/news/buzz/2024q4-roadmap/index.html new file mode 100644 index 0000000000..d947d6814e --- /dev/null +++ b/cs_CZ/news/buzz/2024q4-roadmap/index.html @@ -0,0 +1,310 @@ + + + + + + + + + 2024Q4 Roadmap— BeeWare + + + + + + + + + + + + + + + + + + + + + + + +
      + +
      +
      +
      + + + + + + +

      Q3 has seen some major progress against long term goals of the BeeWare project. As always, this roadmap should be read as a guide to what we aim to focus on over the coming quarter, rather than a hard commitment of features that will be made available on a specific deadline.

      +
      +

      Q3 progress

      +

      In Q3 the biggest milestone we achieved was the finalisation of Tier 3 support for Android in CPython. The last of the compatibility and documentation issues associated with Android have been resolved, and Android buildbots are now running for both x86_64 and ARM64. Python 3.13.0 is due for release in about a week; we should be in a position to support this release very soon after the official release.

      +

      We've also made significant progress on binary packaging. We've backported all the Python 3.13 patches for iOS into BeeWare's support for Python 3.9-3.12, and we've updated our Mobile Forge infrastructure to generate binary wheels for a number of popular packages. We've developed iOS compatibility patches for pip and crossenv; these patches have been submitted and received initial reviews; we'll continue to work with those projects to land these patches upstream.

      +
      +
      +

      Q4 priorities

      +

      In Q4, we'll be focussing on the tools and documentation needed to for third-party Python packages to add Android and iOS support to their official CI and release processes. In addition to contributing to tools like pip and cibuildwheel, we'll develop the tools and documentation needed so that it is easy to add CI configurations for mobile platforms. The hope is that by the end of the year, there will be at least one third-party package that produces Android and iOS wheels without any direct involvement of the BeeWare team.

      +
      +
      +

      Longer term goals

      +

      Once we've got a strong story for packaging third-party packages for iOS and Android, we'll be able to turn our focus back to Toga, and the work needed to make iOS and Android compelling app development platforms. There's a number of navigation and data organization widgets that need to be developed; we also need to improve documentation of some common development patterns that are sources of common questions in BeeWare support channels.

      +

      There are also further improvements that we'd like to see in Python itself. This year we've been able to get Android and iOS to Tier 3 support; getting those platforms to Tier 2 is an obvious goal for future Python releases. We'd also like to contribute the tooling needed so that Python is able to distribute official binary releases of iOS and Android, and add an official macOS artefact that mirrors the "Windows embedded" installer. We've had discussions with the Python core team about how this could be achieved; over the coming year, we hope to land these changes.

      +
      + + +
      +
      + +
      +
      + + + +
      +Previous entry +
      +
      September 2024 Status Update
      + +
      +
      +
      +
      + + + + + + + + + + diff --git a/cs_CZ/news/buzz/index.html b/cs_CZ/news/buzz/index.html index 3cac9750f8..39f1654fff 100644 --- a/cs_CZ/news/buzz/index.html +++ b/cs_CZ/news/buzz/index.html @@ -188,6 +188,43 @@

      The Buzz

      +

      2024Q4 Roadmap

      +

      + +Posted by + + + Russell Keith-Magee + + +on + 2 October 2024 +

      + +

      Q3 has seen some major progress against long term goals of the BeeWare project. As always, this roadmap should be read as a guide to what we aim to focus on over the coming quarter, rather than a hard commitment of features that will be made available on a specific deadline.

      +
      +

      Q3 progress

      +

      In Q3 the biggest milestone we achieved was the finalisation of Tier 3 support for Android in CPython. The last of the compatibility and documentation issues associated with Android have been resolved, and Android buildbots are now running for both x86_64 and ARM64. Python 3.13.0 is due for release in about a week; we should be in a position to support this release very soon after the official release.

      +

      We've also made significant progress on binary packaging. We've backported all the Python 3.13 patches for iOS into BeeWare's support for Python 3.9-3.12, and we've updated our Mobile Forge infrastructure to generate binary wheels for a number of popular packages. We've developed iOS compatibility patches for pip and crossenv; these patches have been submitted and received initial reviews; we'll continue to work with those projects to land these patches upstream.

      +
      +
      +

      Q4 priorities

      +

      In Q4, we'll be focussing on the tools and documentation needed to for third-party Python packages to add Android and iOS support to their official CI and release processes. In addition to contributing to tools like pip and cibuildwheel, we'll develop the tools and documentation needed so that it is easy to add CI configurations for mobile platforms. The hope is that by the end of the year, there will be at least one third-party package that produces Android and iOS wheels without any direct involvement of the BeeWare team.

      +
      +
      +

      Longer term goals

      +

      Once we've got a strong story for packaging third-party packages for iOS and Android, we'll be able to turn our focus back to Toga, and the work needed to make iOS and Android compelling app development platforms. There's a number of navigation and data organization widgets that need to be developed; we also need to improve documentation of some common development patterns that are sources of common questions in BeeWare support channels.

      +

      There are also further improvements that we'd like to see in Python itself. This year we've been able to get Android and iOS to Tier 3 support; getting those platforms to Tier 2 is an obvious goal for future Python releases. We'd also like to contribute the tooling needed so that Python is able to distribute official binary releases of iOS and Android, and add an official macOS artefact that mirrors the "Windows embedded" installer. We've had discussions with the Python core team about how this could be achieved; over the coming year, we hope to land these changes.

      +
      + + + + + + + + +

      September 2024 Status Update

      @@ -710,76 +747,6 @@

      Want to get involved?

      - - - - - - -

      February 2024 Status Update

      -

      - -Posted by - - - Russell Keith-Magee - - -on - 29 February 2024 -

      - -

      February may be the shortest month, but that doesn't mean we've got any less progress to report!

      -
      -

      What we've done

      - -
      -
      -

      What's next?

      -

      In March, we will continue to focus on iOS and Android patches for CPython; if all goes extremely well, the bulk of patches should be upstream (or at least submitted for review) by the end of the month. While we're waiting for CPython patches to be reviewed, we'll be adding geolocation APIs to Toga.

      -
      -
      -

      Want to get involved?

      -

      Want to get involved? Here are some open issues that would be a great place to get started with contributing to a BeeWare project. They're all relatively minor changes, but would provide a big improvement to the lives of BeeWare users:

      -
        -
      1. Update the Toga testbed test suite to use Pixel 7 Pro device sizes
      2. -
      3. Filter out a message generated after Xcode updates
      4. -
      5. Add the ability to configure the ABIs built by an Android project
      6. -
      7. Rationalise the application of adhoc signing on macOS
      8. -
      9. Add support for custom PyPI repositories
      10. -
      11. Document how to debug an application in popular IDEs
      12. -
      13. Correctly handle incomplete project deletions
      14. -
      15. Add an option to select the Android base image when creating new emulators
      16. -
      17. Print notarisation log failures when building macOS apps
      18. -
      19. Add an API to replace a child of a widget
      20. -
      21. Add an API to entirely replace the style of a widget
      22. -
      23. Add the ability to define content when creating a window
      24. -
      -

      Pick one of these tickets, drop a comment on the ticket to let others know you're looking at it, and try your hand at a PR! We have a guide on setting up a Briefcase development environment; but if you need any additional assistance or guidance, you can ask on the ticket, or join us on the BeeWare Discord server.

      -
      - - -
  • diff --git a/cs_CZ/news/buzz/page/2/index.html b/cs_CZ/news/buzz/page/2/index.html index a6c820ee68..e979a00f82 100644 --- a/cs_CZ/news/buzz/page/2/index.html +++ b/cs_CZ/news/buzz/page/2/index.html @@ -188,6 +188,76 @@

    The Buzz

    +

    February 2024 Status Update

    +

    + +Posted by + + + Russell Keith-Magee + + +on + 29 February 2024 +

    + +

    February may be the shortest month, but that doesn't mean we've got any less progress to report!

    +
    +

    What we've done

    + +
    +
    +

    What's next?

    +

    In March, we will continue to focus on iOS and Android patches for CPython; if all goes extremely well, the bulk of patches should be upstream (or at least submitted for review) by the end of the month. While we're waiting for CPython patches to be reviewed, we'll be adding geolocation APIs to Toga.

    +
    +
    +

    Want to get involved?

    +

    Want to get involved? Here are some open issues that would be a great place to get started with contributing to a BeeWare project. They're all relatively minor changes, but would provide a big improvement to the lives of BeeWare users:

    +
      +
    1. Update the Toga testbed test suite to use Pixel 7 Pro device sizes
    2. +
    3. Filter out a message generated after Xcode updates
    4. +
    5. Add the ability to configure the ABIs built by an Android project
    6. +
    7. Rationalise the application of adhoc signing on macOS
    8. +
    9. Add support for custom PyPI repositories
    10. +
    11. Document how to debug an application in popular IDEs
    12. +
    13. Correctly handle incomplete project deletions
    14. +
    15. Add an option to select the Android base image when creating new emulators
    16. +
    17. Print notarisation log failures when building macOS apps
    18. +
    19. Add an API to replace a child of a widget
    20. +
    21. Add an API to entirely replace the style of a widget
    22. +
    23. Add the ability to define content when creating a window
    24. +
    +

    Pick one of these tickets, drop a comment on the ticket to let others know you're looking at it, and try your hand at a PR! We have a guide on setting up a Briefcase development environment; but if you need any additional assistance or guidance, you can ask on the ticket, or join us on the BeeWare Discord server.

    +
    + + + + + + + + +

    January 2024 Status Update

    @@ -694,52 +764,6 @@

    Want to get involved?

    - - - - - - -

    2023Q3 Roadmap

    -

    - -Posted by - - - Russell Keith-Magee - - -on - 4 July 2023 -

    - -

    2023 is halfway done, and BeeWare continues to make steady progress. As always, this roadmap should be read as a guide to what we aim to focus on over the coming quarter, rather than a hard commitment of features that will be made available on a specific deadline.

    -
    -

    Q2 progress

    -

    As with Q1, our focus in Q2 was on Toga testing. This has been a mammoth project; but it's finally nearing completion. All but 2 widgets (Canvas and DetailedList) have 100% branch coverage on macOS, iOS and GTK, while Android and Windows are only 5 more widgets behind (ScrollContainer, SplitContainer, OptionContainer, Table and Tree). Along the way, we've identified and resolved lots of inconsistencies in widget APIs, and resolved countless bugs. We've also fully documented every widget, ported the test suite to Pytest, and added type annotations in the code (mostly for documentation purposes, rather than formal validation). We've also completed testing and coverage of a lot of the non-widget functionality that wasn’t strictly planned for this quarter - features like Images, Icons, Validators, application paths, and colors; plus a lot of tests (and bugfixes) in the core widget layout. We've also got the start of some tooling that can be used to test the Web backend.

    -

    Unfortunately, we haven't been able to do any substantial Toga planning. Once Toga's code is at 100% testing coverage, we'll be in a much better place to develop those plans. We also haven't been able to add any native cross-platform hardware support.

    -
    -
    -

    Q3 priorities

    -

    Our Q3 goals are:

    -
      -
    • Finalize Toga's test suite. By the end of Q3, we should have 100% branch coverage on every line of Toga's core, and on the macOS, Windows, GTK, Android and iOS backends.
    • -
    • iOS Binary packaging We've been made aware that Apple is rejecting Briefcase packaged iOS apps from the iOS App Store because of a package layout issue associated with binary modules. This is a very high priority to fix.
    • -
    • Kotlin upgrades The upcoming Android Studio release is switching to Kotlin as its preferred language for new Gradle configuration files; we need to upgrade Chaquopy's tooling to support this.
    • -
    • Add full support for Java inheritance In the process of building Toga's test suite, it's become clear that a number of features can only be implemented by subclassing Java base classes. Chaquopy's ability to subclass is currently limited; to unlock all the features of Android, we need to resolve this limitation.
    • -
    -
    -
    -

    Longer term goals

    -

    Our longer term goals are also largely unchanged. Toga 1.0 remains an important goal; once we're at 100% test coverage, we will be in much better place to provide estimates about Toga 1.0. Upstreaming is an area where we have some good news - as a result of discussions at Pycon US, we've received support for raising iOS and Android to the status of Tier 3 supported platforms in CPython, with the initial goal of having this in place for Python 3.13. You should expect to see movement on upstreaming towards the end of this year, and early next year. A forge for mobile packages is also remains an important goal; the completion of upstreaming work will make the goal of building a forge much more viable.

    -
    -
    -

    Summary

    -

    At the end of Q2 2023, Toga's testing journey is nearing completion... but there's still lots of work to be done. However, the groundwork that we've been doing over the last 6 months has put us in a very strong position to develop Toga and the rest of the BeeWare ecosystem going forward.

    -
    - - -
    diff --git a/cs_CZ/news/buzz/page/3/index.html b/cs_CZ/news/buzz/page/3/index.html index ca05b2bd72..e152f9f9a4 100644 --- a/cs_CZ/news/buzz/page/3/index.html +++ b/cs_CZ/news/buzz/page/3/index.html @@ -188,6 +188,52 @@

    The Buzz

    +

    2023Q3 Roadmap

    +

    + +Posted by + + + Russell Keith-Magee + + +on + 4 July 2023 +

    + +

    2023 is halfway done, and BeeWare continues to make steady progress. As always, this roadmap should be read as a guide to what we aim to focus on over the coming quarter, rather than a hard commitment of features that will be made available on a specific deadline.

    +
    +

    Q2 progress

    +

    As with Q1, our focus in Q2 was on Toga testing. This has been a mammoth project; but it's finally nearing completion. All but 2 widgets (Canvas and DetailedList) have 100% branch coverage on macOS, iOS and GTK, while Android and Windows are only 5 more widgets behind (ScrollContainer, SplitContainer, OptionContainer, Table and Tree). Along the way, we've identified and resolved lots of inconsistencies in widget APIs, and resolved countless bugs. We've also fully documented every widget, ported the test suite to Pytest, and added type annotations in the code (mostly for documentation purposes, rather than formal validation). We've also completed testing and coverage of a lot of the non-widget functionality that wasn’t strictly planned for this quarter - features like Images, Icons, Validators, application paths, and colors; plus a lot of tests (and bugfixes) in the core widget layout. We've also got the start of some tooling that can be used to test the Web backend.

    +

    Unfortunately, we haven't been able to do any substantial Toga planning. Once Toga's code is at 100% testing coverage, we'll be in a much better place to develop those plans. We also haven't been able to add any native cross-platform hardware support.

    +
    +
    +

    Q3 priorities

    +

    Our Q3 goals are:

    +
      +
    • Finalize Toga's test suite. By the end of Q3, we should have 100% branch coverage on every line of Toga's core, and on the macOS, Windows, GTK, Android and iOS backends.
    • +
    • iOS Binary packaging We've been made aware that Apple is rejecting Briefcase packaged iOS apps from the iOS App Store because of a package layout issue associated with binary modules. This is a very high priority to fix.
    • +
    • Kotlin upgrades The upcoming Android Studio release is switching to Kotlin as its preferred language for new Gradle configuration files; we need to upgrade Chaquopy's tooling to support this.
    • +
    • Add full support for Java inheritance In the process of building Toga's test suite, it's become clear that a number of features can only be implemented by subclassing Java base classes. Chaquopy's ability to subclass is currently limited; to unlock all the features of Android, we need to resolve this limitation.
    • +
    +
    +
    +

    Longer term goals

    +

    Our longer term goals are also largely unchanged. Toga 1.0 remains an important goal; once we're at 100% test coverage, we will be in much better place to provide estimates about Toga 1.0. Upstreaming is an area where we have some good news - as a result of discussions at Pycon US, we've received support for raising iOS and Android to the status of Tier 3 supported platforms in CPython, with the initial goal of having this in place for Python 3.13. You should expect to see movement on upstreaming towards the end of this year, and early next year. A forge for mobile packages is also remains an important goal; the completion of upstreaming work will make the goal of building a forge much more viable.

    +
    +
    +

    Summary

    +

    At the end of Q2 2023, Toga's testing journey is nearing completion... but there's still lots of work to be done. However, the groundwork that we've been doing over the last 6 months has put us in a very strong position to develop Toga and the rest of the BeeWare ecosystem going forward.

    +
    + + + + + + + + +

    June 2023 Status Update

    @@ -698,65 +744,6 @@

    Want to get involved?

    - - - - - - -

    November 2022 Status Update

    -

    - -Posted by - - - Russell Keith-Magee - - -on - 1 December 2022 -

    - -

    November has brought some very important improvements to BeeWare. Although these changes don't have an immediate impact for users, they're going to form a vital part of our work going forward.

    -
    -

    What we've done

    -

    During November:

    - -
    -
    -

    What's next?

    -

    December will be a slow month due to the Christmas and New Year break; however, until then, we'll continue to focus will continue to be on testing. We'll continue to build out the testing tools that we've worked on this month, and start building tests using those tools. We also hope to begin work on a firm 1.0 roadmap for Toga.

    -
    -
    -

    Want to get involved?

    -

    Want to get involved? Here's 8 open issues that would be a great place to get started with contributing to a BeeWare project. They're all relatively minor changes, but would provide a big improvement to the lives of BeeWare users:

    -
      -
    1. Modify the handling of app signing options
    2. -
    3. Filter out a message generated after Xcode updates
    4. -
    5. Add the ability to refresh the support package in a project
    6. -
    7. Provide protection against creating projects with "semi-reserved" names
    8. -
    9. Add the ability to configure the ABIs built by an Android project
    10. -
    11. Add support for the ANDROID_HOME environment variable
    12. -
    13. Add a command summary to briefcase --help
    14. -
    15. Add an option to display the platforms supported by a command
    16. -
    -

    Pick one of these tickets, drop a comment on the ticket to let others know you're looking at it, and try your hand at a PR! We have a guide on setting up a Briefcase development environment; but if you need any additional assistance or guidance, you can ask on the ticket, or join us on the BeeWare Discord server.

    -
    - - -
    diff --git a/cs_CZ/news/buzz/page/4/index.html b/cs_CZ/news/buzz/page/4/index.html index 0f3b7d869d..629feb5623 100644 --- a/cs_CZ/news/buzz/page/4/index.html +++ b/cs_CZ/news/buzz/page/4/index.html @@ -188,6 +188,65 @@

    The Buzz

    +

    November 2022 Status Update

    +

    + +Posted by + + + Russell Keith-Magee + + +on + 1 December 2022 +

    + +

    November has brought some very important improvements to BeeWare. Although these changes don't have an immediate impact for users, they're going to form a vital part of our work going forward.

    +
    +

    What we've done

    +

    During November:

    + +
    +
    +

    What's next?

    +

    December will be a slow month due to the Christmas and New Year break; however, until then, we'll continue to focus will continue to be on testing. We'll continue to build out the testing tools that we've worked on this month, and start building tests using those tools. We also hope to begin work on a firm 1.0 roadmap for Toga.

    +
    +
    +

    Want to get involved?

    +

    Want to get involved? Here's 8 open issues that would be a great place to get started with contributing to a BeeWare project. They're all relatively minor changes, but would provide a big improvement to the lives of BeeWare users:

    +
      +
    1. Modify the handling of app signing options
    2. +
    3. Filter out a message generated after Xcode updates
    4. +
    5. Add the ability to refresh the support package in a project
    6. +
    7. Provide protection against creating projects with "semi-reserved" names
    8. +
    9. Add the ability to configure the ABIs built by an Android project
    10. +
    11. Add support for the ANDROID_HOME environment variable
    12. +
    13. Add a command summary to briefcase --help
    14. +
    15. Add an option to display the platforms supported by a command
    16. +
    +

    Pick one of these tickets, drop a comment on the ticket to let others know you're looking at it, and try your hand at a PR! We have a guide on setting up a Briefcase development environment; but if you need any additional assistance or guidance, you can ask on the ticket, or join us on the BeeWare Discord server.

    +
    + + + + + + + + +

    October 2022 Status Update

    @@ -697,58 +756,6 @@

    Now Hiring!

    - - - - - - -

    April 2022 Status Update

    -

    - -Posted by - - - Russell Keith-Magee - - -on - 2 May 2022 -

    - -

    One of the benefits of having the support of an organization like Anaconda is that we now have the time to perform little housekeeping tasks like publishing community updates. As a result, this is the first (of hopefully many) monthly updates letting you know what progress has been made in the BeeWare suite.

    -
    -

    What we've done

    -

    During April:

    - -

    Many of these PRs either began as, or are entirely the work of community members. There are also dozens of smaller PRs, bug fixes, and bug reports that are just as important, but are too numerous to list in a post like this. A huge thanks to everyone who has contributed to BeeWare during April.

    -
    -
    -

    What's next?

    -

    In May, we'll be focussing on:

    -
      -
    • Updating the support packages for macOS and iOS apps. Apple's transition to M1 hardware means there are new simulator architectures that require support; this, in turn, requires that we adopt Xcode's new XCFramework for the packaging libraries, which requires some fairly major changes to the way the support packages are built.
    • -
    • Updating the support packages on Android to support Python 3.10.
    • -
    • Notarization on M1. This is becoming an increasingly required part of macOS app publishing, as Apple cranks up the security requirements.
    • -
    -

    We're also expecting to start the hiring process in the coming month. We'll provide more details when we can point a full job description. If you think you'd like to make BeeWare your day job (or you know someone who might), now would be a good time to start polishing your resume.

    -
    - - - diff --git a/cs_CZ/news/buzz/page/5/index.html b/cs_CZ/news/buzz/page/5/index.html index dcfdd99e08..51a3c95d6b 100644 --- a/cs_CZ/news/buzz/page/5/index.html +++ b/cs_CZ/news/buzz/page/5/index.html @@ -188,6 +188,58 @@

    The Buzz

    +

    April 2022 Status Update

    +

    + +Posted by + + + Russell Keith-Magee + + +on + 2 May 2022 +

    + +

    One of the benefits of having the support of an organization like Anaconda is that we now have the time to perform little housekeeping tasks like publishing community updates. As a result, this is the first (of hopefully many) monthly updates letting you know what progress has been made in the BeeWare suite.

    +
    +

    What we've done

    +

    During April:

    + +

    Many of these PRs either began as, or are entirely the work of community members. There are also dozens of smaller PRs, bug fixes, and bug reports that are just as important, but are too numerous to list in a post like this. A huge thanks to everyone who has contributed to BeeWare during April.

    +
    +
    +

    What's next?

    +

    In May, we'll be focussing on:

    +
      +
    • Updating the support packages for macOS and iOS apps. Apple's transition to M1 hardware means there are new simulator architectures that require support; this, in turn, requires that we adopt Xcode's new XCFramework for the packaging libraries, which requires some fairly major changes to the way the support packages are built.
    • +
    • Updating the support packages on Android to support Python 3.10.
    • +
    • Notarization on M1. This is becoming an increasingly required part of macOS app publishing, as Apple cranks up the security requirements.
    • +
    +

    We're also expecting to start the hiring process in the coming month. We'll provide more details when we can point a full job description. If you think you'd like to make BeeWare your day job (or you know someone who might), now would be a good time to start polishing your resume.

    +
    + + + + + + + + +

    Exciting news for the future of BeeWare

    @@ -651,119 +703,6 @@

    Project Spotlight: C - - - - - - -

    2017 Google Summer of Code - Port Cricket to use Toga, instead of Tkinter

    -

    - -Posted by - - - Dayanne Fernandes - - -on - 25 August 2017 -

    - -

    After almost 4 months of work on Google Summer of Code 2017, finally I'm completing my proposal. Every widget migration and every commit/PR/issue/discussion with my mentors about Cricket , Toga and rubicon-objc were detailed on the Issue 58.

    -
    -

    "Eating your own dog food"

    -

    The best way to show that a product is reliable to the customers is use it. So, the way to show that Toga is an effective tool to build a GUI is to build a complete application using it.

    -

    Cricket is a graphical tool that helps you run your test suites. Its current version is implemented using Tkinter as the main GUI framework. So, why not test Toga inside of another product from BeeWare? That's what I have acomplished during my GSoC work.

    -
    -
    -

    Results

    -

    The proposal focus not only on the port of Tkinter to Toga, but on mapping the necessary widgets for a real application using Toga framework. To help me to map this I studied more about Tkinter, Toga, Colosseum, rubicon-objc, Objective-C, Cocoa and CSS.

    -

    The work I did during GSoC were sent throught the PR 65, reported on the Issue 58 and the final demonstration of the work can be seen in this link. There were widgets used on Cricket that weren't ready yet on Toga, so some improvements were necessary on Toga so that I could use them on Cricket. In summary here are some PRs and issues that I contributed to get my work done in Cricket:

    -

    Open PR that I sent to Toga:

    -
      -
    • PR 201 : [Core][Cocoa] Refactoring of the Tree widget
    • -
    -

    Merged PRs that I sent to Toga:

    -
      -
    • PR 112 : [Core][Cocoa] Enable/disable state for buttons, solved Issue 91
    • -
    • PR 170 : [Cocoa] Content and retry status for stack trace dialog
    • -
    • PR 172 : [Cocoa] Window resize
    • -
    • PR 173 : [Core][Cocoa] Button color
    • -
    • PR 174 : [Doc] Examples folder and button features example
    • -
    • PR 178 : [Doc] Fix tutorial 2 setup
    • -
    • PR 180 : [Doc] Update Toga widgets roadmap
    • -
    • PR 182 : [Cocoa] Update the label of the Stack trace button for critical dialog
    • -
    • PR 184 : [Core][Cocoa] Hide/show boxes widget
    • -
    • PR 188 : [Cocoa] Fix error on MultilineTextInput widget, solved Issue 187
    • -
    • PR 204 : [Core][Cocoa] Clear method to MultilineTextInput widget, solved Issue 203
    • -
    • PR 206 : [Core][Cocoa] Readonly and placeholder for MultilineTextInput widget
    • -
    • PR 208 : [Cocoa] Fix apply style to a SplitContainer widget, solved Issue 207
    • -
    -

    Merged PR that I sent to Cricket:

    - -

    Merged PR that I sent to rubicon-objc:

    -
      -
    • PR 34 : [Doc] Add reference to NSObject
    • -
    -

    Open issues that I sent to Toga:

    -
      -
    • Issue 175 : [Core] Add more properties for Label and Font widgets
    • -
    • Issue 176 : [Core] Add "rehint()" on the background of the widget after changing font size
    • -
    • Issue 186 : [Core] Set initial position of the divisor of a SplitContainer
    • -
    • Issue 197 : [Core] Get the id of the selected Tab View on the OptionContainer
    • -
    -

    Closed issues that I reported to Toga:

    - -

    Closed issues that I didn't reported but I solved on Toga:

    -
      -
    • Issue 91 : API to disable buttons?
    • -
    • Issue 205 : adding MultiviewTextInput results in TypeError
    • -
    -

    Closed issue that I reported to Cricket:

    -
      -
    • Issue 59 : Run selected doesn't count/ runs every test selected in a test module, was fixed by me
    • -
    -

    Open issue that I reported to rubicon-objc Jonas Obrist repository:

    -
      -
    • Issue 1 : Seg Fault when iterate through a NSIndexSet using block notation
    • -
    -
    -
    -

    Future Plans

    -

    There are some features on Cricket that I want to help develop in a near future, for example:

    -
      -
    • A button to refresh all the tests tree
    • -
    • Cricket settings
    • -
    -

    Also, there are some issues remained after this migration to Toga. These issues will be fixed on Toga widgets in a near future too, for example:

    -
      -
    • A gap between the output and error boxes when there is no output message
    • -
    • Run a test if the user click on it
    • -
    -

    I truly believe that Toga will be the oficial framework on Python to build GUI for multiplatforms applications, so I'll continue to contribute to this project because I want to use in every application that I would need a GUI.

    -
    -
    -

    Final Considerations

    -

    I would like to truly thank my mentors Russell Keith-Magee and Elias Dorneles for guide and help me so much during this period. The opportunity to be part of this community was a great honor to me, thank you so much to accept me in this program Russell Keith-Magee. Also, I want to thank Philip James that made some reviews in my PRs and Jonas Schell that fixed one issue that I sent to Toga.

    -
    - - - diff --git a/cs_CZ/news/buzz/page/6/index.html b/cs_CZ/news/buzz/page/6/index.html index b8c545f6c9..050132b1dc 100644 --- a/cs_CZ/news/buzz/page/6/index.html +++ b/cs_CZ/news/buzz/page/6/index.html @@ -188,6 +188,119 @@

    The Buzz

    +

    2017 Google Summer of Code - Port Cricket to use Toga, instead of Tkinter

    +

    + +Posted by + + + Dayanne Fernandes + + +on + 25 August 2017 +

    + +

    After almost 4 months of work on Google Summer of Code 2017, finally I'm completing my proposal. Every widget migration and every commit/PR/issue/discussion with my mentors about Cricket , Toga and rubicon-objc were detailed on the Issue 58.

    +
    +

    "Eating your own dog food"

    +

    The best way to show that a product is reliable to the customers is use it. So, the way to show that Toga is an effective tool to build a GUI is to build a complete application using it.

    +

    Cricket is a graphical tool that helps you run your test suites. Its current version is implemented using Tkinter as the main GUI framework. So, why not test Toga inside of another product from BeeWare? That's what I have acomplished during my GSoC work.

    +
    +
    +

    Results

    +

    The proposal focus not only on the port of Tkinter to Toga, but on mapping the necessary widgets for a real application using Toga framework. To help me to map this I studied more about Tkinter, Toga, Colosseum, rubicon-objc, Objective-C, Cocoa and CSS.

    +

    The work I did during GSoC were sent throught the PR 65, reported on the Issue 58 and the final demonstration of the work can be seen in this link. There were widgets used on Cricket that weren't ready yet on Toga, so some improvements were necessary on Toga so that I could use them on Cricket. In summary here are some PRs and issues that I contributed to get my work done in Cricket:

    +

    Open PR that I sent to Toga:

    +
      +
    • PR 201 : [Core][Cocoa] Refactoring of the Tree widget
    • +
    +

    Merged PRs that I sent to Toga:

    +
      +
    • PR 112 : [Core][Cocoa] Enable/disable state for buttons, solved Issue 91
    • +
    • PR 170 : [Cocoa] Content and retry status for stack trace dialog
    • +
    • PR 172 : [Cocoa] Window resize
    • +
    • PR 173 : [Core][Cocoa] Button color
    • +
    • PR 174 : [Doc] Examples folder and button features example
    • +
    • PR 178 : [Doc] Fix tutorial 2 setup
    • +
    • PR 180 : [Doc] Update Toga widgets roadmap
    • +
    • PR 182 : [Cocoa] Update the label of the Stack trace button for critical dialog
    • +
    • PR 184 : [Core][Cocoa] Hide/show boxes widget
    • +
    • PR 188 : [Cocoa] Fix error on MultilineTextInput widget, solved Issue 187
    • +
    • PR 204 : [Core][Cocoa] Clear method to MultilineTextInput widget, solved Issue 203
    • +
    • PR 206 : [Core][Cocoa] Readonly and placeholder for MultilineTextInput widget
    • +
    • PR 208 : [Cocoa] Fix apply style to a SplitContainer widget, solved Issue 207
    • +
    +

    Merged PR that I sent to Cricket:

    + +

    Merged PR that I sent to rubicon-objc:

    +
      +
    • PR 34 : [Doc] Add reference to NSObject
    • +
    +

    Open issues that I sent to Toga:

    +
      +
    • Issue 175 : [Core] Add more properties for Label and Font widgets
    • +
    • Issue 176 : [Core] Add "rehint()" on the background of the widget after changing font size
    • +
    • Issue 186 : [Core] Set initial position of the divisor of a SplitContainer
    • +
    • Issue 197 : [Core] Get the id of the selected Tab View on the OptionContainer
    • +
    +

    Closed issues that I reported to Toga:

    + +

    Closed issues that I didn't reported but I solved on Toga:

    +
      +
    • Issue 91 : API to disable buttons?
    • +
    • Issue 205 : adding MultiviewTextInput results in TypeError
    • +
    +

    Closed issue that I reported to Cricket:

    +
      +
    • Issue 59 : Run selected doesn't count/ runs every test selected in a test module, was fixed by me
    • +
    +

    Open issue that I reported to rubicon-objc Jonas Obrist repository:

    +
      +
    • Issue 1 : Seg Fault when iterate through a NSIndexSet using block notation
    • +
    +
    +
    +

    Future Plans

    +

    There are some features on Cricket that I want to help develop in a near future, for example:

    +
      +
    • A button to refresh all the tests tree
    • +
    • Cricket settings
    • +
    +

    Also, there are some issues remained after this migration to Toga. These issues will be fixed on Toga widgets in a near future too, for example:

    +
      +
    • A gap between the output and error boxes when there is no output message
    • +
    • Run a test if the user click on it
    • +
    +

    I truly believe that Toga will be the oficial framework on Python to build GUI for multiplatforms applications, so I'll continue to contribute to this project because I want to use in every application that I would need a GUI.

    +
    +
    +

    Final Considerations

    +

    I would like to truly thank my mentors Russell Keith-Magee and Elias Dorneles for guide and help me so much during this period. The opportunity to be part of this community was a great honor to me, thank you so much to accept me in this program Russell Keith-Magee. Also, I want to thank Philip James that made some reviews in my PRs and Jonas Schell that fixed one issue that I sent to Toga.

    +
    + + + + + + + + +

    2017 Google Summer of Code - Batavia improvements

    diff --git a/cs_CZ/news/buzz/september-2024-status-update/index.html b/cs_CZ/news/buzz/september-2024-status-update/index.html index 31ee2be470..f3dd811254 100644 --- a/cs_CZ/news/buzz/september-2024-status-update/index.html +++ b/cs_CZ/news/buzz/september-2024-status-update/index.html @@ -240,6 +240,11 @@

    Want to get involved?

    +
    +Next entry +
    +
    2024Q4 Roadmap
    +
    diff --git a/cs_CZ/news/index.html b/cs_CZ/news/index.html index 5686b24acb..6dcd6a0bc7 100644 --- a/cs_CZ/news/index.html +++ b/cs_CZ/news/index.html @@ -184,6 +184,18 @@

    News

    +

    2024Q4 Roadmap

    +

    +Posted by + + + Russell Keith-Magee + + +on + 2024-10-02 +

    +

    September 2024 Status Update

    Posted by @@ -292,18 +304,6 @@

    March 2024 Status Updat 2024-04-02

    -

    February 2024 Status Update

    -

    -Posted by - - - Russell Keith-Magee - - -on - 2024-02-29 -

    - ... more articles diff --git a/cs_CZ/sitemap.xml b/cs_CZ/sitemap.xml index ab42372052..7ee2fb3100 100644 --- a/cs_CZ/sitemap.xml +++ b/cs_CZ/sitemap.xml @@ -2,6 +2,7 @@ http://beeware.org/cs_CZ/news/ http://beeware.org/cs_CZ/news/buzz/ + http://beeware.org/cs_CZ/news/buzz/2024q4-roadmap/ http://beeware.org/cs_CZ/news/buzz/september-2024-status-update/ http://beeware.org/cs_CZ/news/buzz/august-2024-status-update/ http://beeware.org/cs_CZ/news/buzz/july-2024-status-update/ diff --git a/cs_CZ/sitemap/index.html b/cs_CZ/sitemap/index.html index 68a0304217..6d384711d4 100644 --- a/cs_CZ/sitemap/index.html +++ b/cs_CZ/sitemap/index.html @@ -176,6 +176,10 @@

    Sitemap

  • The Buzz
      +
    • 2024Q4 Roadmap + +
    • +
    • September 2024 Status Update
    • diff --git a/da/news/buzz/atom.xml b/da/news/buzz/atom.xml index 729e480186..01ebae5445 100644 --- a/da/news/buzz/atom.xml +++ b/da/news/buzz/atom.xml @@ -1,5 +1,20 @@ -The Buzzurn:uuid:0f18b85e-c1d4-3086-935d-f801edebea162024-10-01T00:00:00ZBeeWare's official blogSeptember 2024 Status Update2024-10-01T00:00:00ZRussell Keith-Mageeurn:uuid:d276991c-f687-33a4-ad57-0010a0c25f7a<p>In September, BeeWare hit an important milestone for Android support, made good progress on packaging for iOS, and landed some significant changes to Toga.</p> +The Buzzurn:uuid:0f18b85e-c1d4-3086-935d-f801edebea162024-10-02T00:00:00ZBeeWare's official blog2024Q4 Roadmap2024-10-02T00:00:00ZRussell Keith-Mageeurn:uuid:10dd2b41-f023-3662-89b5-5c2a39279898<p>Q3 has seen some major progress against long term goals of the BeeWare project. As always, this roadmap should be read as a guide to what we aim to focus on over the coming quarter, rather than a hard commitment of features that will be made available on a specific deadline.</p> +<div class="section" id="q3-progress"> +<h2>Q3 progress</h2> +<p>In Q3 the biggest milestone we achieved was the finalisation of Tier 3 support for Android in CPython. The last of the compatibility and documentation issues associated with Android have been resolved, and Android buildbots are now running for both x86_64 and ARM64. Python 3.13.0 is due for release in about a week; we should be in a position to support this release very soon after the official release.</p> +<p>We've also made significant progress on binary packaging. We've backported all the Python 3.13 patches for iOS into BeeWare's support for Python 3.9-3.12, and we've updated our Mobile Forge infrastructure to generate binary wheels for a number of popular packages. We've developed iOS compatibility patches for pip and crossenv; these patches have been submitted and received initial reviews; we'll continue to work with those projects to land these patches upstream.</p> +</div> +<div class="section" id="q4-priorities"> +<h2>Q4 priorities</h2> +<p>In Q4, we'll be focussing on the tools and documentation needed to for third-party Python packages to add Android and iOS support to their official CI and release processes. In addition to contributing to tools like <tt class="docutils literal">pip</tt> and <tt class="docutils literal">cibuildwheel</tt>, we'll develop the tools and documentation needed so that it is easy to add CI configurations for mobile platforms. The hope is that by the end of the year, there will be at least one third-party package that produces Android and iOS wheels without any direct involvement of the BeeWare team.</p> +</div> +<div class="section" id="longer-term-goals"> +<h2>Longer term goals</h2> +<p>Once we've got a strong story for packaging third-party packages for iOS and Android, we'll be able to turn our focus back to Toga, and the work needed to make iOS and Android compelling app development platforms. There's a number of navigation and data organization widgets that need to be developed; we also need to improve documentation of some common development patterns that are sources of common questions in BeeWare support channels.</p> +<p>There are also further improvements that we'd like to see in Python itself. This year we've been able to get Android and iOS to Tier 3 support; getting those platforms to Tier 2 is an obvious goal for future Python releases. We'd also like to contribute the tooling needed so that Python is able to distribute official binary releases of iOS and Android, and add an official macOS artefact that mirrors the &quot;Windows embedded&quot; installer. We've had discussions with the Python core team about how this could be achieved; over the coming year, we hope to land these changes.</p> +</div> +September 2024 Status Update2024-10-01T00:00:00ZRussell Keith-Mageeurn:uuid:d276991c-f687-33a4-ad57-0010a0c25f7a<p>In September, BeeWare hit an important milestone for Android support, made good progress on packaging for iOS, and landed some significant changes to Toga.</p> <div class="section" id="what-we-ve-done"> <h2>What we've done</h2> <ul class="simple"> @@ -1688,95 +1703,4 @@ Also shout out to the BeeWare community for answering my queries and reviewing m <p>This is obviously a big job. <a class="reference external" href="https://www.w3.org/TR/CSS/#css-levels">CSS is a big specification</a>, so there's a lot of work to be done - but that also means there's lots of places to contribute! Pick a paragraph of the CSS specification, build some test cases that demonstrate the cases described in that paragraph, and submit a patch implementing that behaviour!</p> <p>It also highlights why your financial support is so important. While we <em>could</em> do this entirely with volunteered effort, we're going to make much faster progress if a small group of people could focus on this project full time. Financial support would allow up to significantly ramp up the development speed of Colosseum, and the rest of the BeeWare suite.</p> <p>If you would like to see Colosseum and the rest of BeeWare develop to the point where it can be used for commercial applications, please consider supporting BeeWare financially. And if you have any leads for larger potential sources of funding, please <a class="reference external" href="mailto:russell&#64;keith-magee.com">get in touch</a>.</p> -2017 Google Summer of Code - Port Cricket to use Toga, instead of Tkinter2017-08-25T00:00:00ZDayanne Fernandesurn:uuid:0ff8a1e8-e78b-37d7-a7aa-c4aae3da494a<p>After almost 4 months of work on <a class="reference external" href="https://developers.google.com/open-source/gsoc/">Google Summer of Code</a> 2017, finally I'm completing my proposal. Every widget migration and every commit/PR/issue/discussion with my mentors about <a class="reference external" href="/project/projects/tools/cricket/">Cricket</a> , <a class="reference external" href="/project/projects/libraries/toga/">Toga</a> and <a class="reference external" href="/project/projects/bridges/rubicon/">rubicon-objc</a> were detailed on the <a class="reference external" href="https://github.com/beeware/cricket/issues/58">Issue 58</a>.</p> -<div class="section" id="eating-your-own-dog-food"> -<h2>&quot;Eating your own dog food&quot;</h2> -<p>The best way to show that a product is reliable to the customers is use it. So, the way to show that <a class="reference external" href="/project/projects/libraries/toga/">Toga</a> is an effective tool to build a GUI is to build a complete application using it.</p> -<p><a class="reference external" href="/project/projects/tools/cricket/">Cricket</a> is a graphical tool that helps you run your test suites. Its current version is implemented using <a class="reference external" href="https://docs.python.org/2/library/tkinter.html">Tkinter</a> as the main GUI framework. So, why not test <a class="reference external" href="/project/projects/libraries/toga/">Toga</a> inside of another product from <a class="reference external" href="https://beeware.org">BeeWare</a>? That's what I have acomplished during my GSoC work.</p> -</div> -<div class="section" id="results"> -<h2>Results</h2> -<p>The proposal focus not only on the port of <a class="reference external" href="https://docs.python.org/2/library/tkinter.html">Tkinter</a> to <a class="reference external" href="/project/projects/libraries/toga/">Toga</a>, but on mapping the necessary widgets for a real application using <a class="reference external" href="/project/projects/libraries/toga/">Toga</a> framework. To help me to map this I studied more about <a class="reference external" href="https://docs.python.org/2/library/tkinter.html">Tkinter</a>, <a class="reference external" href="/project/projects/libraries/toga/">Toga</a>, <a class="reference external" href="/project/projects/libraries/colosseum/">Colosseum</a>, <a class="reference external" href="/project/projects/bridges/rubicon/">rubicon-objc</a>, <a class="reference external" href="https://developer.apple.com/documentation/objectivec">Objective-C</a>, <a class="reference external" href="http://developer.apple.com/library/content/documentation/General/Conceptual/DevPedia-CocoaCore/Cocoa.html">Cocoa</a> and <a class="reference external" href="https://www.w3.org/Style/CSS/">CSS</a>.</p> -<p>The work I did during GSoC were sent throught the <a class="reference external" href="https://github.com/beeware/cricket/pull/65">PR 65</a>, reported on the <a class="reference external" href="https://github.com/beeware/cricket/issues/58">Issue 58</a> and the final demonstration of the work can be seen in this <a class="reference external" href="https://youtu.be/5kz_CmQYFYE">link</a>. There were widgets used on <a class="reference external" href="/project/projects/tools/cricket/">Cricket</a> that weren't ready yet on <a class="reference external" href="/project/projects/libraries/toga/">Toga</a>, so some improvements were necessary on <a class="reference external" href="/project/projects/libraries/toga/">Toga</a> so that I could use them on <a class="reference external" href="/project/projects/tools/cricket/">Cricket</a>. In summary here are some PRs and issues that I contributed to get my work done in <a class="reference external" href="/project/projects/tools/cricket/">Cricket</a>:</p> -<p>Open PR that I sent to <a class="reference external" href="/project/projects/libraries/toga/">Toga</a>:</p> -<ul class="simple"> -<li><a class="reference external" href="https://github.com/beeware/toga/pull/201">PR 201</a> : [Core][Cocoa] Refactoring of the Tree widget</li> -</ul> -<p>Merged PRs that I sent to <a class="reference external" href="/project/projects/libraries/toga/">Toga</a>:</p> -<ul class="simple"> -<li><a class="reference external" href="https://github.com/beeware/toga/pull/112">PR 112</a> : [Core][Cocoa] Enable/disable state for buttons, solved <a class="reference external" href="https://github.com/beeware/toga/issues/91">Issue 91</a></li> -<li><a class="reference external" href="https://github.com/beeware/toga/pull/170">PR 170</a> : [Cocoa] Content and retry status for stack trace dialog</li> -<li><a class="reference external" href="https://github.com/beeware/toga/pull/172">PR 172</a> : [Cocoa] Window resize</li> -<li><a class="reference external" href="https://github.com/beeware/toga/pull/173">PR 173</a> : [Core][Cocoa] Button color</li> -<li><a class="reference external" href="https://github.com/beeware/toga/pull/174">PR 174</a> : [Doc] Examples folder and button features example</li> -<li><a class="reference external" href="https://github.com/beeware/toga/pull/178">PR 178</a> : [Doc] Fix tutorial 2 setup</li> -<li><a class="reference external" href="https://github.com/beeware/toga/pull/180">PR 180</a> : [Doc] Update <a class="reference external" href="/project/projects/libraries/toga/">Toga</a> widgets roadmap</li> -<li><a class="reference external" href="https://github.com/beeware/toga/pull/182">PR 182</a> : [Cocoa] Update the label of the Stack trace button for critical dialog</li> -<li><a class="reference external" href="https://github.com/beeware/toga/pull/184">PR 184</a> : [Core][Cocoa] Hide/show boxes widget</li> -<li><a class="reference external" href="https://github.com/beeware/toga/pull/188">PR 188</a> : [Cocoa] Fix error on MultilineTextInput widget, solved <a class="reference external" href="https://github.com/beeware/toga/issues/187">Issue 187</a></li> -<li><a class="reference external" href="https://github.com/beeware/toga/pull/204">PR 204</a> : [Core][Cocoa] Clear method to MultilineTextInput widget, solved <a class="reference external" href="https://github.com/beeware/toga/issues/203">Issue 203</a></li> -<li><a class="reference external" href="https://github.com/beeware/toga/pull/206">PR 206</a> : [Core][Cocoa] Readonly and placeholder for MultilineTextInput widget</li> -<li><a class="reference external" href="https://github.com/beeware/toga/pull/208">PR 208</a> : [Cocoa] Fix apply style to a SplitContainer widget, solved <a class="reference external" href="https://github.com/beeware/toga/issues/207">Issue 207</a></li> -</ul> -<p>Merged PR that I sent to <a class="reference external" href="/project/projects/tools/cricket/">Cricket</a>:</p> -<ul class="simple"> -<li><a class="reference external" href="https://github.com/beeware/cricket/pull/60">PR 60</a> : Fix test coverage, solved <a class="reference external" href="https://github.com/beeware/cricket/issues/59">Issue 59</a></li> -</ul> -<p>Merged PR that I sent to <a class="reference external" href="/project/projects/bridges/rubicon/">rubicon-objc</a>:</p> -<ul class="simple"> -<li><a class="reference external" href="https://github.com/beeware/rubicon-objc/pull/34">PR 34</a> : [Doc] Add reference to NSObject</li> -</ul> -<p>Open issues that I sent to <a class="reference external" href="/project/projects/libraries/toga/">Toga</a>:</p> -<ul class="simple"> -<li><a class="reference external" href="https://github.com/beeware/toga/issues/175">Issue 175</a> : [Core] Add more properties for Label and Font widgets</li> -<li><a class="reference external" href="https://github.com/beeware/toga/issues/176">Issue 176</a> : [Core] Add &quot;rehint()&quot; on the background of the widget after changing font size</li> -<li><a class="reference external" href="https://github.com/beeware/toga/issues/186">Issue 186</a> : [Core] Set initial position of the divisor of a SplitContainer</li> -<li><a class="reference external" href="https://github.com/beeware/toga/issues/197">Issue 197</a> : [Core] Get the id of the selected Tab View on the OptionContainer</li> -</ul> -<p>Closed issues that I reported to <a class="reference external" href="/project/projects/libraries/toga/">Toga</a>:</p> -<ul class="simple"> -<li><a class="reference external" href="https://github.com/beeware/toga/issues/167">Issue 167</a> : [Cocoa] Addition of a SplitContainer on a Box doesn't show the SplitContainer, was fixed by <a class="reference external" href="https://github.com/freakboy3742">Russell Keith-Magee</a></li> -<li><a class="reference external" href="https://github.com/beeware/toga/issues/168">Issue 168</a> : [Cocoa] Addition of 2 boxes on an OptionContainer emits Rubicon's error, was fixed by <a class="reference external" href="https://github.com/freakboy3742">Russell Keith-Magee</a></li> -<li><a class="reference external" href="https://github.com/beeware/toga/issues/169">Issue 169</a> : [Cocoa] Addition of 2 empty boxes on an OptionContainer emits error from <a class="reference external" href="/project/projects/libraries/toga/">Toga</a> Cocoa platform, was fixed by <a class="reference external" href="https://github.com/freakboy3742">Russell Keith-Magee</a></li> -<li><a class="reference external" href="https://github.com/beeware/toga/issues/181">Issue 181</a> : [Core][Cocoa] &quot;Hide&quot; option for widgets, was solved by me</li> -<li><a class="reference external" href="https://github.com/beeware/toga/issues/187">Issue 187</a> : [Cocoa] Errors on MultilineTextInput, was fixed by me</li> -<li><a class="reference external" href="https://github.com/beeware/toga/issues/189">Issue 189</a> : [Cocoa] ProgressBar doesn't appears in a Box, was fixed by <a class="reference external" href="https://github.com/Ocupe">Jonas Schell</a></li> -<li><a class="reference external" href="https://github.com/beeware/toga/issues/194">Issue 194</a> : [Cocoa] The frame of the MultilineTextInput doesn't appear, was fixed by <a class="reference external" href="https://github.com/freakboy3742">Russell Keith-Magee</a></li> -<li><a class="reference external" href="https://github.com/beeware/toga/issues/195">Issue 195</a> : [Cocoa] ProgressBar doesn't appear inside of a Box oriented by row, was fixed by <a class="reference external" href="https://github.com/freakboy3742">Russell Keith-Magee</a></li> -<li><a class="reference external" href="https://github.com/beeware/toga/issues/196">Issue 196</a> : [Cocoa] Set max value and value on a ProgressBar doesn't make any effect on the layout, was fixed by <a class="reference external" href="https://github.com/freakboy3742">Russell Keith-Magee</a></li> -<li><a class="reference external" href="https://github.com/beeware/toga/issues/203">Issue 203</a> : [Core][Cocoa] Clear text on MultilineTextInput widget, was solved by me</li> -<li><a class="reference external" href="https://github.com/beeware/toga/issues/207">Issue 207</a> : [Cocoa] Set SplitContainer height doesn't update its size, was solved by me</li> -</ul> -<p>Closed issues that I didn't reported but I solved on <a class="reference external" href="/project/projects/libraries/toga/">Toga</a>:</p> -<ul class="simple"> -<li><a class="reference external" href="https://github.com/beeware/toga/issues/91">Issue 91</a> : API to disable buttons?</li> -<li><a class="reference external" href="https://github.com/beeware/toga/issues/205">Issue 205</a> : adding MultiviewTextInput results in TypeError</li> -</ul> -<p>Closed issue that I reported to <a class="reference external" href="/project/projects/tools/cricket/">Cricket</a>:</p> -<ul class="simple"> -<li><a class="reference external" href="https://github.com/beeware/cricket/issues/59">Issue 59</a> : Run selected doesn't count/ runs every test selected in a test module, was fixed by me</li> -</ul> -<p>Open issue that I reported to <a class="reference external" href="/project/projects/bridges/rubicon/">rubicon-objc</a> <a class="reference external" href="https://github.com/ojii">Jonas Obrist</a> repository:</p> -<ul class="simple"> -<li><a class="reference external" href="https://github.com/ojii/rubicon-objc/issues/1">Issue 1</a> : Seg Fault when iterate through a NSIndexSet using block notation</li> -</ul> -</div> -<div class="section" id="future-plans"> -<h2>Future Plans</h2> -<p>There are some features on <a class="reference external" href="/project/projects/tools/cricket/">Cricket</a> that I want to help develop in a near future, for example:</p> -<ul class="simple"> -<li>A button to refresh all the tests tree</li> -<li>Cricket settings</li> -</ul> -<p>Also, there are some issues remained after this migration to <a class="reference external" href="/project/projects/libraries/toga/">Toga</a>. These issues will be fixed on <a class="reference external" href="/project/projects/libraries/toga/">Toga</a> widgets in a near future too, for example:</p> -<ul class="simple"> -<li>A gap between the output and error boxes when there is no output message</li> -<li>Run a test if the user click on it</li> -</ul> -<p>I truly believe that <a class="reference external" href="/project/projects/libraries/toga/">Toga</a> will be the oficial framework on Python to build GUI for multiplatforms applications, so I'll continue to contribute to this project because I want to use in every application that I would need a GUI.</p> -</div> -<div class="section" id="final-considerations"> -<h2>Final Considerations</h2> -<p>I would like to truly thank my mentors <a class="reference external" href="https://github.com/freakboy3742">Russell Keith-Magee</a> and <a class="reference external" href="https://github.com/eliasdorneles">Elias Dorneles</a> for guide and help me so much during this period. The opportunity to be part of this community was a great honor to me, thank you so much to accept me in this program <a class="reference external" href="https://github.com/freakboy3742">Russell Keith-Magee</a>. Also, I want to thank <a class="reference external" href="https://github.com/phildini">Philip James</a> that made some reviews in my PRs and <a class="reference external" href="https://github.com/Ocupe">Jonas Schell</a> that fixed one issue that I sent to <a class="reference external" href="/project/projects/libraries/toga/">Toga</a>.</p> -</div> \ No newline at end of file diff --git a/da_DK/index.html b/da_DK/index.html index 5c52d75b88..ab8c6e5d7a 100644 --- a/da_DK/index.html +++ b/da_DK/index.html @@ -302,7 +302,7 @@

      Latest News

      -

      01 Oct: September 2024 Status Update

      +

      02 Oct: 2024Q4 Roadmap


      @@ -361,7 +361,7 @@

      Latest News

      -

      01 Oct: September 2024 Status Update

      +

      02 Oct: 2024Q4 Roadmap


      diff --git a/da_DK/news/buzz/2024q4-roadmap/index.html b/da_DK/news/buzz/2024q4-roadmap/index.html new file mode 100644 index 0000000000..3231172f24 --- /dev/null +++ b/da_DK/news/buzz/2024q4-roadmap/index.html @@ -0,0 +1,310 @@ + + + + + + + + + 2024Q4 Roadmap— BeeWare + + + + + + + + + + + + + + + + + + + + + + + +
      + +
      +
      +
      + + + + + + +

      Q3 has seen some major progress against long term goals of the BeeWare project. As always, this roadmap should be read as a guide to what we aim to focus on over the coming quarter, rather than a hard commitment of features that will be made available on a specific deadline.

      +
      +

      Q3 progress

      +

      In Q3 the biggest milestone we achieved was the finalisation of Tier 3 support for Android in CPython. The last of the compatibility and documentation issues associated with Android have been resolved, and Android buildbots are now running for both x86_64 and ARM64. Python 3.13.0 is due for release in about a week; we should be in a position to support this release very soon after the official release.

      +

      We've also made significant progress on binary packaging. We've backported all the Python 3.13 patches for iOS into BeeWare's support for Python 3.9-3.12, and we've updated our Mobile Forge infrastructure to generate binary wheels for a number of popular packages. We've developed iOS compatibility patches for pip and crossenv; these patches have been submitted and received initial reviews; we'll continue to work with those projects to land these patches upstream.

      +
      +
      +

      Q4 priorities

      +

      In Q4, we'll be focussing on the tools and documentation needed to for third-party Python packages to add Android and iOS support to their official CI and release processes. In addition to contributing to tools like pip and cibuildwheel, we'll develop the tools and documentation needed so that it is easy to add CI configurations for mobile platforms. The hope is that by the end of the year, there will be at least one third-party package that produces Android and iOS wheels without any direct involvement of the BeeWare team.

      +
      +
      +

      Longer term goals

      +

      Once we've got a strong story for packaging third-party packages for iOS and Android, we'll be able to turn our focus back to Toga, and the work needed to make iOS and Android compelling app development platforms. There's a number of navigation and data organization widgets that need to be developed; we also need to improve documentation of some common development patterns that are sources of common questions in BeeWare support channels.

      +

      There are also further improvements that we'd like to see in Python itself. This year we've been able to get Android and iOS to Tier 3 support; getting those platforms to Tier 2 is an obvious goal for future Python releases. We'd also like to contribute the tooling needed so that Python is able to distribute official binary releases of iOS and Android, and add an official macOS artefact that mirrors the "Windows embedded" installer. We've had discussions with the Python core team about how this could be achieved; over the coming year, we hope to land these changes.

      +
      + + +
      +
      + +
      +
      + + + +
      +Previous entry +
      +
      September 2024 Status Update
      + +
      +
      +
      +
      + + + + + + + + + + diff --git a/da_DK/news/buzz/index.html b/da_DK/news/buzz/index.html index 520bffadef..7e2d9b678d 100644 --- a/da_DK/news/buzz/index.html +++ b/da_DK/news/buzz/index.html @@ -188,6 +188,43 @@

      The Buzz

      +

      2024Q4 Roadmap

      +

      + +Posted by + + + Russell Keith-Magee + + +on + 2 October 2024 +

      + +

      Q3 has seen some major progress against long term goals of the BeeWare project. As always, this roadmap should be read as a guide to what we aim to focus on over the coming quarter, rather than a hard commitment of features that will be made available on a specific deadline.

      +
      +

      Q3 progress

      +

      In Q3 the biggest milestone we achieved was the finalisation of Tier 3 support for Android in CPython. The last of the compatibility and documentation issues associated with Android have been resolved, and Android buildbots are now running for both x86_64 and ARM64. Python 3.13.0 is due for release in about a week; we should be in a position to support this release very soon after the official release.

      +

      We've also made significant progress on binary packaging. We've backported all the Python 3.13 patches for iOS into BeeWare's support for Python 3.9-3.12, and we've updated our Mobile Forge infrastructure to generate binary wheels for a number of popular packages. We've developed iOS compatibility patches for pip and crossenv; these patches have been submitted and received initial reviews; we'll continue to work with those projects to land these patches upstream.

      +
      +
      +

      Q4 priorities

      +

      In Q4, we'll be focussing on the tools and documentation needed to for third-party Python packages to add Android and iOS support to their official CI and release processes. In addition to contributing to tools like pip and cibuildwheel, we'll develop the tools and documentation needed so that it is easy to add CI configurations for mobile platforms. The hope is that by the end of the year, there will be at least one third-party package that produces Android and iOS wheels without any direct involvement of the BeeWare team.

      +
      +
      +

      Longer term goals

      +

      Once we've got a strong story for packaging third-party packages for iOS and Android, we'll be able to turn our focus back to Toga, and the work needed to make iOS and Android compelling app development platforms. There's a number of navigation and data organization widgets that need to be developed; we also need to improve documentation of some common development patterns that are sources of common questions in BeeWare support channels.

      +

      There are also further improvements that we'd like to see in Python itself. This year we've been able to get Android and iOS to Tier 3 support; getting those platforms to Tier 2 is an obvious goal for future Python releases. We'd also like to contribute the tooling needed so that Python is able to distribute official binary releases of iOS and Android, and add an official macOS artefact that mirrors the "Windows embedded" installer. We've had discussions with the Python core team about how this could be achieved; over the coming year, we hope to land these changes.

      +
      + + + + + + + + +

      September 2024 Status Update

      @@ -710,76 +747,6 @@

      Want to get involved?

      - - - - - - -

      February 2024 Status Update

      -

      - -Posted by - - - Russell Keith-Magee - - -on - 29 February 2024 -

      - -

      February may be the shortest month, but that doesn't mean we've got any less progress to report!

      -
      -

      What we've done

      - -
      -
      -

      What's next?

      -

      In March, we will continue to focus on iOS and Android patches for CPython; if all goes extremely well, the bulk of patches should be upstream (or at least submitted for review) by the end of the month. While we're waiting for CPython patches to be reviewed, we'll be adding geolocation APIs to Toga.

      -
      -
      -

      Want to get involved?

      -

      Want to get involved? Here are some open issues that would be a great place to get started with contributing to a BeeWare project. They're all relatively minor changes, but would provide a big improvement to the lives of BeeWare users:

      -
        -
      1. Update the Toga testbed test suite to use Pixel 7 Pro device sizes
      2. -
      3. Filter out a message generated after Xcode updates
      4. -
      5. Add the ability to configure the ABIs built by an Android project
      6. -
      7. Rationalise the application of adhoc signing on macOS
      8. -
      9. Add support for custom PyPI repositories
      10. -
      11. Document how to debug an application in popular IDEs
      12. -
      13. Correctly handle incomplete project deletions
      14. -
      15. Add an option to select the Android base image when creating new emulators
      16. -
      17. Print notarisation log failures when building macOS apps
      18. -
      19. Add an API to replace a child of a widget
      20. -
      21. Add an API to entirely replace the style of a widget
      22. -
      23. Add the ability to define content when creating a window
      24. -
      -

      Pick one of these tickets, drop a comment on the ticket to let others know you're looking at it, and try your hand at a PR! We have a guide on setting up a Briefcase development environment; but if you need any additional assistance or guidance, you can ask on the ticket, or join us on the BeeWare Discord server.

      -
      - - -
  • diff --git a/da_DK/news/buzz/page/2/index.html b/da_DK/news/buzz/page/2/index.html index 9908b23879..2be58c7af2 100644 --- a/da_DK/news/buzz/page/2/index.html +++ b/da_DK/news/buzz/page/2/index.html @@ -188,6 +188,76 @@

    The Buzz

    +

    February 2024 Status Update

    +

    + +Posted by + + + Russell Keith-Magee + + +on + 29 February 2024 +

    + +

    February may be the shortest month, but that doesn't mean we've got any less progress to report!

    +
    +

    What we've done

    + +
    +
    +

    What's next?

    +

    In March, we will continue to focus on iOS and Android patches for CPython; if all goes extremely well, the bulk of patches should be upstream (or at least submitted for review) by the end of the month. While we're waiting for CPython patches to be reviewed, we'll be adding geolocation APIs to Toga.

    +
    +
    +

    Want to get involved?

    +

    Want to get involved? Here are some open issues that would be a great place to get started with contributing to a BeeWare project. They're all relatively minor changes, but would provide a big improvement to the lives of BeeWare users:

    +
      +
    1. Update the Toga testbed test suite to use Pixel 7 Pro device sizes
    2. +
    3. Filter out a message generated after Xcode updates
    4. +
    5. Add the ability to configure the ABIs built by an Android project
    6. +
    7. Rationalise the application of adhoc signing on macOS
    8. +
    9. Add support for custom PyPI repositories
    10. +
    11. Document how to debug an application in popular IDEs
    12. +
    13. Correctly handle incomplete project deletions
    14. +
    15. Add an option to select the Android base image when creating new emulators
    16. +
    17. Print notarisation log failures when building macOS apps
    18. +
    19. Add an API to replace a child of a widget
    20. +
    21. Add an API to entirely replace the style of a widget
    22. +
    23. Add the ability to define content when creating a window
    24. +
    +

    Pick one of these tickets, drop a comment on the ticket to let others know you're looking at it, and try your hand at a PR! We have a guide on setting up a Briefcase development environment; but if you need any additional assistance or guidance, you can ask on the ticket, or join us on the BeeWare Discord server.

    +
    + + + + + + + + +

    January 2024 Status Update

    @@ -694,52 +764,6 @@

    Want to get involved?

    - - - - - - -

    2023Q3 Roadmap

    -

    - -Posted by - - - Russell Keith-Magee - - -on - 4 July 2023 -

    - -

    2023 is halfway done, and BeeWare continues to make steady progress. As always, this roadmap should be read as a guide to what we aim to focus on over the coming quarter, rather than a hard commitment of features that will be made available on a specific deadline.

    -
    -

    Q2 progress

    -

    As with Q1, our focus in Q2 was on Toga testing. This has been a mammoth project; but it's finally nearing completion. All but 2 widgets (Canvas and DetailedList) have 100% branch coverage on macOS, iOS and GTK, while Android and Windows are only 5 more widgets behind (ScrollContainer, SplitContainer, OptionContainer, Table and Tree). Along the way, we've identified and resolved lots of inconsistencies in widget APIs, and resolved countless bugs. We've also fully documented every widget, ported the test suite to Pytest, and added type annotations in the code (mostly for documentation purposes, rather than formal validation). We've also completed testing and coverage of a lot of the non-widget functionality that wasn’t strictly planned for this quarter - features like Images, Icons, Validators, application paths, and colors; plus a lot of tests (and bugfixes) in the core widget layout. We've also got the start of some tooling that can be used to test the Web backend.

    -

    Unfortunately, we haven't been able to do any substantial Toga planning. Once Toga's code is at 100% testing coverage, we'll be in a much better place to develop those plans. We also haven't been able to add any native cross-platform hardware support.

    -
    -
    -

    Q3 priorities

    -

    Our Q3 goals are:

    -
      -
    • Finalize Toga's test suite. By the end of Q3, we should have 100% branch coverage on every line of Toga's core, and on the macOS, Windows, GTK, Android and iOS backends.
    • -
    • iOS Binary packaging We've been made aware that Apple is rejecting Briefcase packaged iOS apps from the iOS App Store because of a package layout issue associated with binary modules. This is a very high priority to fix.
    • -
    • Kotlin upgrades The upcoming Android Studio release is switching to Kotlin as its preferred language for new Gradle configuration files; we need to upgrade Chaquopy's tooling to support this.
    • -
    • Add full support for Java inheritance In the process of building Toga's test suite, it's become clear that a number of features can only be implemented by subclassing Java base classes. Chaquopy's ability to subclass is currently limited; to unlock all the features of Android, we need to resolve this limitation.
    • -
    -
    -
    -

    Longer term goals

    -

    Our longer term goals are also largely unchanged. Toga 1.0 remains an important goal; once we're at 100% test coverage, we will be in much better place to provide estimates about Toga 1.0. Upstreaming is an area where we have some good news - as a result of discussions at Pycon US, we've received support for raising iOS and Android to the status of Tier 3 supported platforms in CPython, with the initial goal of having this in place for Python 3.13. You should expect to see movement on upstreaming towards the end of this year, and early next year. A forge for mobile packages is also remains an important goal; the completion of upstreaming work will make the goal of building a forge much more viable.

    -
    -
    -

    Summary

    -

    At the end of Q2 2023, Toga's testing journey is nearing completion... but there's still lots of work to be done. However, the groundwork that we've been doing over the last 6 months has put us in a very strong position to develop Toga and the rest of the BeeWare ecosystem going forward.

    -
    - - -
    diff --git a/da_DK/news/buzz/page/3/index.html b/da_DK/news/buzz/page/3/index.html index 821c3d8eac..6a9f74253b 100644 --- a/da_DK/news/buzz/page/3/index.html +++ b/da_DK/news/buzz/page/3/index.html @@ -188,6 +188,52 @@

    The Buzz

    +

    2023Q3 Roadmap

    +

    + +Posted by + + + Russell Keith-Magee + + +on + 4 July 2023 +

    + +

    2023 is halfway done, and BeeWare continues to make steady progress. As always, this roadmap should be read as a guide to what we aim to focus on over the coming quarter, rather than a hard commitment of features that will be made available on a specific deadline.

    +
    +

    Q2 progress

    +

    As with Q1, our focus in Q2 was on Toga testing. This has been a mammoth project; but it's finally nearing completion. All but 2 widgets (Canvas and DetailedList) have 100% branch coverage on macOS, iOS and GTK, while Android and Windows are only 5 more widgets behind (ScrollContainer, SplitContainer, OptionContainer, Table and Tree). Along the way, we've identified and resolved lots of inconsistencies in widget APIs, and resolved countless bugs. We've also fully documented every widget, ported the test suite to Pytest, and added type annotations in the code (mostly for documentation purposes, rather than formal validation). We've also completed testing and coverage of a lot of the non-widget functionality that wasn’t strictly planned for this quarter - features like Images, Icons, Validators, application paths, and colors; plus a lot of tests (and bugfixes) in the core widget layout. We've also got the start of some tooling that can be used to test the Web backend.

    +

    Unfortunately, we haven't been able to do any substantial Toga planning. Once Toga's code is at 100% testing coverage, we'll be in a much better place to develop those plans. We also haven't been able to add any native cross-platform hardware support.

    +
    +
    +

    Q3 priorities

    +

    Our Q3 goals are:

    +
      +
    • Finalize Toga's test suite. By the end of Q3, we should have 100% branch coverage on every line of Toga's core, and on the macOS, Windows, GTK, Android and iOS backends.
    • +
    • iOS Binary packaging We've been made aware that Apple is rejecting Briefcase packaged iOS apps from the iOS App Store because of a package layout issue associated with binary modules. This is a very high priority to fix.
    • +
    • Kotlin upgrades The upcoming Android Studio release is switching to Kotlin as its preferred language for new Gradle configuration files; we need to upgrade Chaquopy's tooling to support this.
    • +
    • Add full support for Java inheritance In the process of building Toga's test suite, it's become clear that a number of features can only be implemented by subclassing Java base classes. Chaquopy's ability to subclass is currently limited; to unlock all the features of Android, we need to resolve this limitation.
    • +
    +
    +
    +

    Longer term goals

    +

    Our longer term goals are also largely unchanged. Toga 1.0 remains an important goal; once we're at 100% test coverage, we will be in much better place to provide estimates about Toga 1.0. Upstreaming is an area where we have some good news - as a result of discussions at Pycon US, we've received support for raising iOS and Android to the status of Tier 3 supported platforms in CPython, with the initial goal of having this in place for Python 3.13. You should expect to see movement on upstreaming towards the end of this year, and early next year. A forge for mobile packages is also remains an important goal; the completion of upstreaming work will make the goal of building a forge much more viable.

    +
    +
    +

    Summary

    +

    At the end of Q2 2023, Toga's testing journey is nearing completion... but there's still lots of work to be done. However, the groundwork that we've been doing over the last 6 months has put us in a very strong position to develop Toga and the rest of the BeeWare ecosystem going forward.

    +
    + + + + + + + + +

    June 2023 Status Update

    @@ -698,65 +744,6 @@

    Want to get involved?

    - - - - - - -

    November 2022 Status Update

    -

    - -Posted by - - - Russell Keith-Magee - - -on - 1 December 2022 -

    - -

    November has brought some very important improvements to BeeWare. Although these changes don't have an immediate impact for users, they're going to form a vital part of our work going forward.

    -
    -

    What we've done

    -

    During November:

    - -
    -
    -

    What's next?

    -

    December will be a slow month due to the Christmas and New Year break; however, until then, we'll continue to focus will continue to be on testing. We'll continue to build out the testing tools that we've worked on this month, and start building tests using those tools. We also hope to begin work on a firm 1.0 roadmap for Toga.

    -
    -
    -

    Want to get involved?

    -

    Want to get involved? Here's 8 open issues that would be a great place to get started with contributing to a BeeWare project. They're all relatively minor changes, but would provide a big improvement to the lives of BeeWare users:

    -
      -
    1. Modify the handling of app signing options
    2. -
    3. Filter out a message generated after Xcode updates
    4. -
    5. Add the ability to refresh the support package in a project
    6. -
    7. Provide protection against creating projects with "semi-reserved" names
    8. -
    9. Add the ability to configure the ABIs built by an Android project
    10. -
    11. Add support for the ANDROID_HOME environment variable
    12. -
    13. Add a command summary to briefcase --help
    14. -
    15. Add an option to display the platforms supported by a command
    16. -
    -

    Pick one of these tickets, drop a comment on the ticket to let others know you're looking at it, and try your hand at a PR! We have a guide on setting up a Briefcase development environment; but if you need any additional assistance or guidance, you can ask on the ticket, or join us on the BeeWare Discord server.

    -
    - - -
    diff --git a/da_DK/news/buzz/page/4/index.html b/da_DK/news/buzz/page/4/index.html index 4886d2a5c3..9ecc8558f6 100644 --- a/da_DK/news/buzz/page/4/index.html +++ b/da_DK/news/buzz/page/4/index.html @@ -188,6 +188,65 @@

    The Buzz

    +

    November 2022 Status Update

    +

    + +Posted by + + + Russell Keith-Magee + + +on + 1 December 2022 +

    + +

    November has brought some very important improvements to BeeWare. Although these changes don't have an immediate impact for users, they're going to form a vital part of our work going forward.

    +
    +

    What we've done

    +

    During November:

    + +
    +
    +

    What's next?

    +

    December will be a slow month due to the Christmas and New Year break; however, until then, we'll continue to focus will continue to be on testing. We'll continue to build out the testing tools that we've worked on this month, and start building tests using those tools. We also hope to begin work on a firm 1.0 roadmap for Toga.

    +
    +
    +

    Want to get involved?

    +

    Want to get involved? Here's 8 open issues that would be a great place to get started with contributing to a BeeWare project. They're all relatively minor changes, but would provide a big improvement to the lives of BeeWare users:

    +
      +
    1. Modify the handling of app signing options
    2. +
    3. Filter out a message generated after Xcode updates
    4. +
    5. Add the ability to refresh the support package in a project
    6. +
    7. Provide protection against creating projects with "semi-reserved" names
    8. +
    9. Add the ability to configure the ABIs built by an Android project
    10. +
    11. Add support for the ANDROID_HOME environment variable
    12. +
    13. Add a command summary to briefcase --help
    14. +
    15. Add an option to display the platforms supported by a command
    16. +
    +

    Pick one of these tickets, drop a comment on the ticket to let others know you're looking at it, and try your hand at a PR! We have a guide on setting up a Briefcase development environment; but if you need any additional assistance or guidance, you can ask on the ticket, or join us on the BeeWare Discord server.

    +
    + + + + + + + + +

    October 2022 Status Update

    @@ -697,58 +756,6 @@

    Now Hiring!

    - - - - - - -

    April 2022 Status Update

    -

    - -Posted by - - - Russell Keith-Magee - - -on - 2 May 2022 -

    - -

    One of the benefits of having the support of an organization like Anaconda is that we now have the time to perform little housekeeping tasks like publishing community updates. As a result, this is the first (of hopefully many) monthly updates letting you know what progress has been made in the BeeWare suite.

    -
    -

    What we've done

    -

    During April:

    - -

    Many of these PRs either began as, or are entirely the work of community members. There are also dozens of smaller PRs, bug fixes, and bug reports that are just as important, but are too numerous to list in a post like this. A huge thanks to everyone who has contributed to BeeWare during April.

    -
    -
    -

    What's next?

    -

    In May, we'll be focussing on:

    -
      -
    • Updating the support packages for macOS and iOS apps. Apple's transition to M1 hardware means there are new simulator architectures that require support; this, in turn, requires that we adopt Xcode's new XCFramework for the packaging libraries, which requires some fairly major changes to the way the support packages are built.
    • -
    • Updating the support packages on Android to support Python 3.10.
    • -
    • Notarization on M1. This is becoming an increasingly required part of macOS app publishing, as Apple cranks up the security requirements.
    • -
    -

    We're also expecting to start the hiring process in the coming month. We'll provide more details when we can point a full job description. If you think you'd like to make BeeWare your day job (or you know someone who might), now would be a good time to start polishing your resume.

    -
    - - - diff --git a/da_DK/news/buzz/page/5/index.html b/da_DK/news/buzz/page/5/index.html index a66c112fb5..25910ddc4a 100644 --- a/da_DK/news/buzz/page/5/index.html +++ b/da_DK/news/buzz/page/5/index.html @@ -188,6 +188,58 @@

    The Buzz

    +

    April 2022 Status Update

    +

    + +Posted by + + + Russell Keith-Magee + + +on + 2 May 2022 +

    + +

    One of the benefits of having the support of an organization like Anaconda is that we now have the time to perform little housekeeping tasks like publishing community updates. As a result, this is the first (of hopefully many) monthly updates letting you know what progress has been made in the BeeWare suite.

    +
    +

    What we've done

    +

    During April:

    + +

    Many of these PRs either began as, or are entirely the work of community members. There are also dozens of smaller PRs, bug fixes, and bug reports that are just as important, but are too numerous to list in a post like this. A huge thanks to everyone who has contributed to BeeWare during April.

    +
    +
    +

    What's next?

    +

    In May, we'll be focussing on:

    +
      +
    • Updating the support packages for macOS and iOS apps. Apple's transition to M1 hardware means there are new simulator architectures that require support; this, in turn, requires that we adopt Xcode's new XCFramework for the packaging libraries, which requires some fairly major changes to the way the support packages are built.
    • +
    • Updating the support packages on Android to support Python 3.10.
    • +
    • Notarization on M1. This is becoming an increasingly required part of macOS app publishing, as Apple cranks up the security requirements.
    • +
    +

    We're also expecting to start the hiring process in the coming month. We'll provide more details when we can point a full job description. If you think you'd like to make BeeWare your day job (or you know someone who might), now would be a good time to start polishing your resume.

    +
    + + + + + + + + +

    Exciting news for the future of BeeWare

    @@ -651,119 +703,6 @@

    Project Spotlight: C - - - - - - -

    2017 Google Summer of Code - Port Cricket to use Toga, instead of Tkinter

    -

    - -Posted by - - - Dayanne Fernandes - - -on - 25 August 2017 -

    - -

    After almost 4 months of work on Google Summer of Code 2017, finally I'm completing my proposal. Every widget migration and every commit/PR/issue/discussion with my mentors about Cricket , Toga and rubicon-objc were detailed on the Issue 58.

    -
    -

    "Eating your own dog food"

    -

    The best way to show that a product is reliable to the customers is use it. So, the way to show that Toga is an effective tool to build a GUI is to build a complete application using it.

    -

    Cricket is a graphical tool that helps you run your test suites. Its current version is implemented using Tkinter as the main GUI framework. So, why not test Toga inside of another product from BeeWare? That's what I have acomplished during my GSoC work.

    -
    -
    -

    Results

    -

    The proposal focus not only on the port of Tkinter to Toga, but on mapping the necessary widgets for a real application using Toga framework. To help me to map this I studied more about Tkinter, Toga, Colosseum, rubicon-objc, Objective-C, Cocoa and CSS.

    -

    The work I did during GSoC were sent throught the PR 65, reported on the Issue 58 and the final demonstration of the work can be seen in this link. There were widgets used on Cricket that weren't ready yet on Toga, so some improvements were necessary on Toga so that I could use them on Cricket. In summary here are some PRs and issues that I contributed to get my work done in Cricket:

    -

    Open PR that I sent to Toga:

    -
      -
    • PR 201 : [Core][Cocoa] Refactoring of the Tree widget
    • -
    -

    Merged PRs that I sent to Toga:

    -
      -
    • PR 112 : [Core][Cocoa] Enable/disable state for buttons, solved Issue 91
    • -
    • PR 170 : [Cocoa] Content and retry status for stack trace dialog
    • -
    • PR 172 : [Cocoa] Window resize
    • -
    • PR 173 : [Core][Cocoa] Button color
    • -
    • PR 174 : [Doc] Examples folder and button features example
    • -
    • PR 178 : [Doc] Fix tutorial 2 setup
    • -
    • PR 180 : [Doc] Update Toga widgets roadmap
    • -
    • PR 182 : [Cocoa] Update the label of the Stack trace button for critical dialog
    • -
    • PR 184 : [Core][Cocoa] Hide/show boxes widget
    • -
    • PR 188 : [Cocoa] Fix error on MultilineTextInput widget, solved Issue 187
    • -
    • PR 204 : [Core][Cocoa] Clear method to MultilineTextInput widget, solved Issue 203
    • -
    • PR 206 : [Core][Cocoa] Readonly and placeholder for MultilineTextInput widget
    • -
    • PR 208 : [Cocoa] Fix apply style to a SplitContainer widget, solved Issue 207
    • -
    -

    Merged PR that I sent to Cricket:

    - -

    Merged PR that I sent to rubicon-objc:

    -
      -
    • PR 34 : [Doc] Add reference to NSObject
    • -
    -

    Open issues that I sent to Toga:

    -
      -
    • Issue 175 : [Core] Add more properties for Label and Font widgets
    • -
    • Issue 176 : [Core] Add "rehint()" on the background of the widget after changing font size
    • -
    • Issue 186 : [Core] Set initial position of the divisor of a SplitContainer
    • -
    • Issue 197 : [Core] Get the id of the selected Tab View on the OptionContainer
    • -
    -

    Closed issues that I reported to Toga:

    - -

    Closed issues that I didn't reported but I solved on Toga:

    -
      -
    • Issue 91 : API to disable buttons?
    • -
    • Issue 205 : adding MultiviewTextInput results in TypeError
    • -
    -

    Closed issue that I reported to Cricket:

    -
      -
    • Issue 59 : Run selected doesn't count/ runs every test selected in a test module, was fixed by me
    • -
    -

    Open issue that I reported to rubicon-objc Jonas Obrist repository:

    -
      -
    • Issue 1 : Seg Fault when iterate through a NSIndexSet using block notation
    • -
    -
    -
    -

    Future Plans

    -

    There are some features on Cricket that I want to help develop in a near future, for example:

    -
      -
    • A button to refresh all the tests tree
    • -
    • Cricket settings
    • -
    -

    Also, there are some issues remained after this migration to Toga. These issues will be fixed on Toga widgets in a near future too, for example:

    -
      -
    • A gap between the output and error boxes when there is no output message
    • -
    • Run a test if the user click on it
    • -
    -

    I truly believe that Toga will be the oficial framework on Python to build GUI for multiplatforms applications, so I'll continue to contribute to this project because I want to use in every application that I would need a GUI.

    -
    -
    -

    Final Considerations

    -

    I would like to truly thank my mentors Russell Keith-Magee and Elias Dorneles for guide and help me so much during this period. The opportunity to be part of this community was a great honor to me, thank you so much to accept me in this program Russell Keith-Magee. Also, I want to thank Philip James that made some reviews in my PRs and Jonas Schell that fixed one issue that I sent to Toga.

    -
    - - - diff --git a/da_DK/news/buzz/page/6/index.html b/da_DK/news/buzz/page/6/index.html index e6dd2f48e9..e4c3659ef3 100644 --- a/da_DK/news/buzz/page/6/index.html +++ b/da_DK/news/buzz/page/6/index.html @@ -188,6 +188,119 @@

    The Buzz

    +

    2017 Google Summer of Code - Port Cricket to use Toga, instead of Tkinter

    +

    + +Posted by + + + Dayanne Fernandes + + +on + 25 August 2017 +

    + +

    After almost 4 months of work on Google Summer of Code 2017, finally I'm completing my proposal. Every widget migration and every commit/PR/issue/discussion with my mentors about Cricket , Toga and rubicon-objc were detailed on the Issue 58.

    +
    +

    "Eating your own dog food"

    +

    The best way to show that a product is reliable to the customers is use it. So, the way to show that Toga is an effective tool to build a GUI is to build a complete application using it.

    +

    Cricket is a graphical tool that helps you run your test suites. Its current version is implemented using Tkinter as the main GUI framework. So, why not test Toga inside of another product from BeeWare? That's what I have acomplished during my GSoC work.

    +
    +
    +

    Results

    +

    The proposal focus not only on the port of Tkinter to Toga, but on mapping the necessary widgets for a real application using Toga framework. To help me to map this I studied more about Tkinter, Toga, Colosseum, rubicon-objc, Objective-C, Cocoa and CSS.

    +

    The work I did during GSoC were sent throught the PR 65, reported on the Issue 58 and the final demonstration of the work can be seen in this link. There were widgets used on Cricket that weren't ready yet on Toga, so some improvements were necessary on Toga so that I could use them on Cricket. In summary here are some PRs and issues that I contributed to get my work done in Cricket:

    +

    Open PR that I sent to Toga:

    +
      +
    • PR 201 : [Core][Cocoa] Refactoring of the Tree widget
    • +
    +

    Merged PRs that I sent to Toga:

    +
      +
    • PR 112 : [Core][Cocoa] Enable/disable state for buttons, solved Issue 91
    • +
    • PR 170 : [Cocoa] Content and retry status for stack trace dialog
    • +
    • PR 172 : [Cocoa] Window resize
    • +
    • PR 173 : [Core][Cocoa] Button color
    • +
    • PR 174 : [Doc] Examples folder and button features example
    • +
    • PR 178 : [Doc] Fix tutorial 2 setup
    • +
    • PR 180 : [Doc] Update Toga widgets roadmap
    • +
    • PR 182 : [Cocoa] Update the label of the Stack trace button for critical dialog
    • +
    • PR 184 : [Core][Cocoa] Hide/show boxes widget
    • +
    • PR 188 : [Cocoa] Fix error on MultilineTextInput widget, solved Issue 187
    • +
    • PR 204 : [Core][Cocoa] Clear method to MultilineTextInput widget, solved Issue 203
    • +
    • PR 206 : [Core][Cocoa] Readonly and placeholder for MultilineTextInput widget
    • +
    • PR 208 : [Cocoa] Fix apply style to a SplitContainer widget, solved Issue 207
    • +
    +

    Merged PR that I sent to Cricket:

    + +

    Merged PR that I sent to rubicon-objc:

    +
      +
    • PR 34 : [Doc] Add reference to NSObject
    • +
    +

    Open issues that I sent to Toga:

    +
      +
    • Issue 175 : [Core] Add more properties for Label and Font widgets
    • +
    • Issue 176 : [Core] Add "rehint()" on the background of the widget after changing font size
    • +
    • Issue 186 : [Core] Set initial position of the divisor of a SplitContainer
    • +
    • Issue 197 : [Core] Get the id of the selected Tab View on the OptionContainer
    • +
    +

    Closed issues that I reported to Toga:

    + +

    Closed issues that I didn't reported but I solved on Toga:

    +
      +
    • Issue 91 : API to disable buttons?
    • +
    • Issue 205 : adding MultiviewTextInput results in TypeError
    • +
    +

    Closed issue that I reported to Cricket:

    +
      +
    • Issue 59 : Run selected doesn't count/ runs every test selected in a test module, was fixed by me
    • +
    +

    Open issue that I reported to rubicon-objc Jonas Obrist repository:

    +
      +
    • Issue 1 : Seg Fault when iterate through a NSIndexSet using block notation
    • +
    +
    +
    +

    Future Plans

    +

    There are some features on Cricket that I want to help develop in a near future, for example:

    +
      +
    • A button to refresh all the tests tree
    • +
    • Cricket settings
    • +
    +

    Also, there are some issues remained after this migration to Toga. These issues will be fixed on Toga widgets in a near future too, for example:

    +
      +
    • A gap between the output and error boxes when there is no output message
    • +
    • Run a test if the user click on it
    • +
    +

    I truly believe that Toga will be the oficial framework on Python to build GUI for multiplatforms applications, so I'll continue to contribute to this project because I want to use in every application that I would need a GUI.

    +
    +
    +

    Final Considerations

    +

    I would like to truly thank my mentors Russell Keith-Magee and Elias Dorneles for guide and help me so much during this period. The opportunity to be part of this community was a great honor to me, thank you so much to accept me in this program Russell Keith-Magee. Also, I want to thank Philip James that made some reviews in my PRs and Jonas Schell that fixed one issue that I sent to Toga.

    +
    + + + + + + + + +

    2017 Google Summer of Code - Batavia improvements

    diff --git a/da_DK/news/buzz/september-2024-status-update/index.html b/da_DK/news/buzz/september-2024-status-update/index.html index 6bc7950cc7..b0fb08e169 100644 --- a/da_DK/news/buzz/september-2024-status-update/index.html +++ b/da_DK/news/buzz/september-2024-status-update/index.html @@ -240,6 +240,11 @@

    Want to get involved?

    +
    +Next entry +
    +
    2024Q4 Roadmap
    +
    diff --git a/da_DK/news/index.html b/da_DK/news/index.html index 8166739b81..3835e3d930 100644 --- a/da_DK/news/index.html +++ b/da_DK/news/index.html @@ -184,6 +184,18 @@

    News

    +

    2024Q4 Roadmap

    +

    +Posted by + + + Russell Keith-Magee + + +on + 2024-10-02 +

    +

    September 2024 Status Update

    Posted by @@ -292,18 +304,6 @@

    March 2024 Status Updat 2024-04-02

    -

    February 2024 Status Update

    -

    -Posted by - - - Russell Keith-Magee - - -on - 2024-02-29 -

    - ... more articles diff --git a/da_DK/sitemap.xml b/da_DK/sitemap.xml index d3a6a813ec..e00efa4051 100644 --- a/da_DK/sitemap.xml +++ b/da_DK/sitemap.xml @@ -2,6 +2,7 @@ http://beeware.org/da_DK/news/ http://beeware.org/da_DK/news/buzz/ + http://beeware.org/da_DK/news/buzz/2024q4-roadmap/ http://beeware.org/da_DK/news/buzz/september-2024-status-update/ http://beeware.org/da_DK/news/buzz/august-2024-status-update/ http://beeware.org/da_DK/news/buzz/july-2024-status-update/ diff --git a/da_DK/sitemap/index.html b/da_DK/sitemap/index.html index b5836e7e3d..d10e9eb6c0 100644 --- a/da_DK/sitemap/index.html +++ b/da_DK/sitemap/index.html @@ -176,6 +176,10 @@

    Sitemap

  • The Buzz
      +
    • 2024Q4 Roadmap + +
    • +
    • September 2024 Status Update
    • diff --git a/de_DE/index.html b/de_DE/index.html index 0ebb1f1fb6..7a3536e647 100644 --- a/de_DE/index.html +++ b/de_DE/index.html @@ -429,7 +429,7 @@

      Latest News

      -

      01 Oct: September 2024 Status Update

      +

      02 Oct: 2024Q4 Roadmap


      @@ -488,7 +488,7 @@

      Latest News

      -

      01 Oct: September 2024 Status Update

      +

      02 Oct: 2024Q4 Roadmap


      diff --git a/de_DE/news/buzz/2024q4-roadmap/index.html b/de_DE/news/buzz/2024q4-roadmap/index.html new file mode 100644 index 0000000000..faa3298c46 --- /dev/null +++ b/de_DE/news/buzz/2024q4-roadmap/index.html @@ -0,0 +1,310 @@ + + + + + + + + + 2024Q4 Roadmap— BeeWare + + + + + + + + + + + + + + + + + + + + + + + +
      + +
      +
      +
      + + + + + + +

      Q3 has seen some major progress against long term goals of the BeeWare project. As always, this roadmap should be read as a guide to what we aim to focus on over the coming quarter, rather than a hard commitment of features that will be made available on a specific deadline.

      +
      +

      Q3 progress

      +

      In Q3 the biggest milestone we achieved was the finalisation of Tier 3 support for Android in CPython. The last of the compatibility and documentation issues associated with Android have been resolved, and Android buildbots are now running for both x86_64 and ARM64. Python 3.13.0 is due for release in about a week; we should be in a position to support this release very soon after the official release.

      +

      We've also made significant progress on binary packaging. We've backported all the Python 3.13 patches for iOS into BeeWare's support for Python 3.9-3.12, and we've updated our Mobile Forge infrastructure to generate binary wheels for a number of popular packages. We've developed iOS compatibility patches for pip and crossenv; these patches have been submitted and received initial reviews; we'll continue to work with those projects to land these patches upstream.

      +
      +
      +

      Q4 priorities

      +

      In Q4, we'll be focussing on the tools and documentation needed to for third-party Python packages to add Android and iOS support to their official CI and release processes. In addition to contributing to tools like pip and cibuildwheel, we'll develop the tools and documentation needed so that it is easy to add CI configurations for mobile platforms. The hope is that by the end of the year, there will be at least one third-party package that produces Android and iOS wheels without any direct involvement of the BeeWare team.

      +
      +
      +

      Longer term goals

      +

      Once we've got a strong story for packaging third-party packages for iOS and Android, we'll be able to turn our focus back to Toga, and the work needed to make iOS and Android compelling app development platforms. There's a number of navigation and data organization widgets that need to be developed; we also need to improve documentation of some common development patterns that are sources of common questions in BeeWare support channels.

      +

      There are also further improvements that we'd like to see in Python itself. This year we've been able to get Android and iOS to Tier 3 support; getting those platforms to Tier 2 is an obvious goal for future Python releases. We'd also like to contribute the tooling needed so that Python is able to distribute official binary releases of iOS and Android, and add an official macOS artefact that mirrors the "Windows embedded" installer. We've had discussions with the Python core team about how this could be achieved; over the coming year, we hope to land these changes.

      +
      + + +
      +
      + +
      +
      + + + +
      +Previous entry +
      +
      September 2024 Status Update
      + +
      +
      +
      +
      + + + + + + + + + + diff --git a/de_DE/news/buzz/atom.xml b/de_DE/news/buzz/atom.xml index 74f51ffd96..f6ef56fd78 100644 --- a/de_DE/news/buzz/atom.xml +++ b/de_DE/news/buzz/atom.xml @@ -1,5 +1,20 @@ -The Buzzurn:uuid:0f18b85e-c1d4-3086-935d-f801edebea162024-10-01T00:00:00ZBeeWare's official blogSeptember 2024 Status Update2024-10-01T00:00:00ZRussell Keith-Mageeurn:uuid:d276991c-f687-33a4-ad57-0010a0c25f7a<p>In September, BeeWare hit an important milestone for Android support, made good progress on packaging for iOS, and landed some significant changes to Toga.</p> +The Buzzurn:uuid:0f18b85e-c1d4-3086-935d-f801edebea162024-10-02T00:00:00ZBeeWare's official blog2024Q4 Roadmap2024-10-02T00:00:00ZRussell Keith-Mageeurn:uuid:10dd2b41-f023-3662-89b5-5c2a39279898<p>Q3 has seen some major progress against long term goals of the BeeWare project. As always, this roadmap should be read as a guide to what we aim to focus on over the coming quarter, rather than a hard commitment of features that will be made available on a specific deadline.</p> +<div class="section" id="q3-progress"> +<h2>Q3 progress</h2> +<p>In Q3 the biggest milestone we achieved was the finalisation of Tier 3 support for Android in CPython. The last of the compatibility and documentation issues associated with Android have been resolved, and Android buildbots are now running for both x86_64 and ARM64. Python 3.13.0 is due for release in about a week; we should be in a position to support this release very soon after the official release.</p> +<p>We've also made significant progress on binary packaging. We've backported all the Python 3.13 patches for iOS into BeeWare's support for Python 3.9-3.12, and we've updated our Mobile Forge infrastructure to generate binary wheels for a number of popular packages. We've developed iOS compatibility patches for pip and crossenv; these patches have been submitted and received initial reviews; we'll continue to work with those projects to land these patches upstream.</p> +</div> +<div class="section" id="q4-priorities"> +<h2>Q4 priorities</h2> +<p>In Q4, we'll be focussing on the tools and documentation needed to for third-party Python packages to add Android and iOS support to their official CI and release processes. In addition to contributing to tools like <tt class="docutils literal">pip</tt> and <tt class="docutils literal">cibuildwheel</tt>, we'll develop the tools and documentation needed so that it is easy to add CI configurations for mobile platforms. The hope is that by the end of the year, there will be at least one third-party package that produces Android and iOS wheels without any direct involvement of the BeeWare team.</p> +</div> +<div class="section" id="longer-term-goals"> +<h2>Longer term goals</h2> +<p>Once we've got a strong story for packaging third-party packages for iOS and Android, we'll be able to turn our focus back to Toga, and the work needed to make iOS and Android compelling app development platforms. There's a number of navigation and data organization widgets that need to be developed; we also need to improve documentation of some common development patterns that are sources of common questions in BeeWare support channels.</p> +<p>There are also further improvements that we'd like to see in Python itself. This year we've been able to get Android and iOS to Tier 3 support; getting those platforms to Tier 2 is an obvious goal for future Python releases. We'd also like to contribute the tooling needed so that Python is able to distribute official binary releases of iOS and Android, and add an official macOS artefact that mirrors the &quot;Windows embedded&quot; installer. We've had discussions with the Python core team about how this could be achieved; over the coming year, we hope to land these changes.</p> +</div> +September 2024 Status Update2024-10-01T00:00:00ZRussell Keith-Mageeurn:uuid:d276991c-f687-33a4-ad57-0010a0c25f7a<p>In September, BeeWare hit an important milestone for Android support, made good progress on packaging for iOS, and landed some significant changes to Toga.</p> <div class="section" id="what-we-ve-done"> <h2>What we've done</h2> <ul class="simple"> @@ -1688,95 +1703,4 @@ Also shout out to the BeeWare community for answering my queries and reviewing m <p>This is obviously a big job. <a class="reference external" href="https://www.w3.org/TR/CSS/#css-levels">CSS is a big specification</a>, so there's a lot of work to be done - but that also means there's lots of places to contribute! Pick a paragraph of the CSS specification, build some test cases that demonstrate the cases described in that paragraph, and submit a patch implementing that behaviour!</p> <p>It also highlights why your financial support is so important. While we <em>could</em> do this entirely with volunteered effort, we're going to make much faster progress if a small group of people could focus on this project full time. Financial support would allow up to significantly ramp up the development speed of Colosseum, and the rest of the BeeWare suite.</p> <p>If you would like to see Colosseum and the rest of BeeWare develop to the point where it can be used for commercial applications, please consider supporting BeeWare financially. And if you have any leads for larger potential sources of funding, please <a class="reference external" href="mailto:russell&#64;keith-magee.com">get in touch</a>.</p> -2017 Google Summer of Code - Port Cricket to use Toga, instead of Tkinter2017-08-25T00:00:00ZDayanne Fernandesurn:uuid:0ff8a1e8-e78b-37d7-a7aa-c4aae3da494a<p>After almost 4 months of work on <a class="reference external" href="https://developers.google.com/open-source/gsoc/">Google Summer of Code</a> 2017, finally I'm completing my proposal. Every widget migration and every commit/PR/issue/discussion with my mentors about <a class="reference external" href="/project/projects/tools/cricket/">Cricket</a> , <a class="reference external" href="/project/projects/libraries/toga/">Toga</a> and <a class="reference external" href="/project/projects/bridges/rubicon/">rubicon-objc</a> were detailed on the <a class="reference external" href="https://github.com/beeware/cricket/issues/58">Issue 58</a>.</p> -<div class="section" id="eating-your-own-dog-food"> -<h2>&quot;Eating your own dog food&quot;</h2> -<p>The best way to show that a product is reliable to the customers is use it. So, the way to show that <a class="reference external" href="/project/projects/libraries/toga/">Toga</a> is an effective tool to build a GUI is to build a complete application using it.</p> -<p><a class="reference external" href="/project/projects/tools/cricket/">Cricket</a> is a graphical tool that helps you run your test suites. Its current version is implemented using <a class="reference external" href="https://docs.python.org/2/library/tkinter.html">Tkinter</a> as the main GUI framework. So, why not test <a class="reference external" href="/project/projects/libraries/toga/">Toga</a> inside of another product from <a class="reference external" href="https://beeware.org">BeeWare</a>? That's what I have acomplished during my GSoC work.</p> -</div> -<div class="section" id="results"> -<h2>Results</h2> -<p>The proposal focus not only on the port of <a class="reference external" href="https://docs.python.org/2/library/tkinter.html">Tkinter</a> to <a class="reference external" href="/project/projects/libraries/toga/">Toga</a>, but on mapping the necessary widgets for a real application using <a class="reference external" href="/project/projects/libraries/toga/">Toga</a> framework. To help me to map this I studied more about <a class="reference external" href="https://docs.python.org/2/library/tkinter.html">Tkinter</a>, <a class="reference external" href="/project/projects/libraries/toga/">Toga</a>, <a class="reference external" href="/project/projects/libraries/colosseum/">Colosseum</a>, <a class="reference external" href="/project/projects/bridges/rubicon/">rubicon-objc</a>, <a class="reference external" href="https://developer.apple.com/documentation/objectivec">Objective-C</a>, <a class="reference external" href="http://developer.apple.com/library/content/documentation/General/Conceptual/DevPedia-CocoaCore/Cocoa.html">Cocoa</a> and <a class="reference external" href="https://www.w3.org/Style/CSS/">CSS</a>.</p> -<p>The work I did during GSoC were sent throught the <a class="reference external" href="https://github.com/beeware/cricket/pull/65">PR 65</a>, reported on the <a class="reference external" href="https://github.com/beeware/cricket/issues/58">Issue 58</a> and the final demonstration of the work can be seen in this <a class="reference external" href="https://youtu.be/5kz_CmQYFYE">link</a>. There were widgets used on <a class="reference external" href="/project/projects/tools/cricket/">Cricket</a> that weren't ready yet on <a class="reference external" href="/project/projects/libraries/toga/">Toga</a>, so some improvements were necessary on <a class="reference external" href="/project/projects/libraries/toga/">Toga</a> so that I could use them on <a class="reference external" href="/project/projects/tools/cricket/">Cricket</a>. In summary here are some PRs and issues that I contributed to get my work done in <a class="reference external" href="/project/projects/tools/cricket/">Cricket</a>:</p> -<p>Open PR that I sent to <a class="reference external" href="/project/projects/libraries/toga/">Toga</a>:</p> -<ul class="simple"> -<li><a class="reference external" href="https://github.com/beeware/toga/pull/201">PR 201</a> : [Core][Cocoa] Refactoring of the Tree widget</li> -</ul> -<p>Merged PRs that I sent to <a class="reference external" href="/project/projects/libraries/toga/">Toga</a>:</p> -<ul class="simple"> -<li><a class="reference external" href="https://github.com/beeware/toga/pull/112">PR 112</a> : [Core][Cocoa] Enable/disable state for buttons, solved <a class="reference external" href="https://github.com/beeware/toga/issues/91">Issue 91</a></li> -<li><a class="reference external" href="https://github.com/beeware/toga/pull/170">PR 170</a> : [Cocoa] Content and retry status for stack trace dialog</li> -<li><a class="reference external" href="https://github.com/beeware/toga/pull/172">PR 172</a> : [Cocoa] Window resize</li> -<li><a class="reference external" href="https://github.com/beeware/toga/pull/173">PR 173</a> : [Core][Cocoa] Button color</li> -<li><a class="reference external" href="https://github.com/beeware/toga/pull/174">PR 174</a> : [Doc] Examples folder and button features example</li> -<li><a class="reference external" href="https://github.com/beeware/toga/pull/178">PR 178</a> : [Doc] Fix tutorial 2 setup</li> -<li><a class="reference external" href="https://github.com/beeware/toga/pull/180">PR 180</a> : [Doc] Update <a class="reference external" href="/project/projects/libraries/toga/">Toga</a> widgets roadmap</li> -<li><a class="reference external" href="https://github.com/beeware/toga/pull/182">PR 182</a> : [Cocoa] Update the label of the Stack trace button for critical dialog</li> -<li><a class="reference external" href="https://github.com/beeware/toga/pull/184">PR 184</a> : [Core][Cocoa] Hide/show boxes widget</li> -<li><a class="reference external" href="https://github.com/beeware/toga/pull/188">PR 188</a> : [Cocoa] Fix error on MultilineTextInput widget, solved <a class="reference external" href="https://github.com/beeware/toga/issues/187">Issue 187</a></li> -<li><a class="reference external" href="https://github.com/beeware/toga/pull/204">PR 204</a> : [Core][Cocoa] Clear method to MultilineTextInput widget, solved <a class="reference external" href="https://github.com/beeware/toga/issues/203">Issue 203</a></li> -<li><a class="reference external" href="https://github.com/beeware/toga/pull/206">PR 206</a> : [Core][Cocoa] Readonly and placeholder for MultilineTextInput widget</li> -<li><a class="reference external" href="https://github.com/beeware/toga/pull/208">PR 208</a> : [Cocoa] Fix apply style to a SplitContainer widget, solved <a class="reference external" href="https://github.com/beeware/toga/issues/207">Issue 207</a></li> -</ul> -<p>Merged PR that I sent to <a class="reference external" href="/project/projects/tools/cricket/">Cricket</a>:</p> -<ul class="simple"> -<li><a class="reference external" href="https://github.com/beeware/cricket/pull/60">PR 60</a> : Fix test coverage, solved <a class="reference external" href="https://github.com/beeware/cricket/issues/59">Issue 59</a></li> -</ul> -<p>Merged PR that I sent to <a class="reference external" href="/project/projects/bridges/rubicon/">rubicon-objc</a>:</p> -<ul class="simple"> -<li><a class="reference external" href="https://github.com/beeware/rubicon-objc/pull/34">PR 34</a> : [Doc] Add reference to NSObject</li> -</ul> -<p>Open issues that I sent to <a class="reference external" href="/project/projects/libraries/toga/">Toga</a>:</p> -<ul class="simple"> -<li><a class="reference external" href="https://github.com/beeware/toga/issues/175">Issue 175</a> : [Core] Add more properties for Label and Font widgets</li> -<li><a class="reference external" href="https://github.com/beeware/toga/issues/176">Issue 176</a> : [Core] Add &quot;rehint()&quot; on the background of the widget after changing font size</li> -<li><a class="reference external" href="https://github.com/beeware/toga/issues/186">Issue 186</a> : [Core] Set initial position of the divisor of a SplitContainer</li> -<li><a class="reference external" href="https://github.com/beeware/toga/issues/197">Issue 197</a> : [Core] Get the id of the selected Tab View on the OptionContainer</li> -</ul> -<p>Closed issues that I reported to <a class="reference external" href="/project/projects/libraries/toga/">Toga</a>:</p> -<ul class="simple"> -<li><a class="reference external" href="https://github.com/beeware/toga/issues/167">Issue 167</a> : [Cocoa] Addition of a SplitContainer on a Box doesn't show the SplitContainer, was fixed by <a class="reference external" href="https://github.com/freakboy3742">Russell Keith-Magee</a></li> -<li><a class="reference external" href="https://github.com/beeware/toga/issues/168">Issue 168</a> : [Cocoa] Addition of 2 boxes on an OptionContainer emits Rubicon's error, was fixed by <a class="reference external" href="https://github.com/freakboy3742">Russell Keith-Magee</a></li> -<li><a class="reference external" href="https://github.com/beeware/toga/issues/169">Issue 169</a> : [Cocoa] Addition of 2 empty boxes on an OptionContainer emits error from <a class="reference external" href="/project/projects/libraries/toga/">Toga</a> Cocoa platform, was fixed by <a class="reference external" href="https://github.com/freakboy3742">Russell Keith-Magee</a></li> -<li><a class="reference external" href="https://github.com/beeware/toga/issues/181">Issue 181</a> : [Core][Cocoa] &quot;Hide&quot; option for widgets, was solved by me</li> -<li><a class="reference external" href="https://github.com/beeware/toga/issues/187">Issue 187</a> : [Cocoa] Errors on MultilineTextInput, was fixed by me</li> -<li><a class="reference external" href="https://github.com/beeware/toga/issues/189">Issue 189</a> : [Cocoa] ProgressBar doesn't appears in a Box, was fixed by <a class="reference external" href="https://github.com/Ocupe">Jonas Schell</a></li> -<li><a class="reference external" href="https://github.com/beeware/toga/issues/194">Issue 194</a> : [Cocoa] The frame of the MultilineTextInput doesn't appear, was fixed by <a class="reference external" href="https://github.com/freakboy3742">Russell Keith-Magee</a></li> -<li><a class="reference external" href="https://github.com/beeware/toga/issues/195">Issue 195</a> : [Cocoa] ProgressBar doesn't appear inside of a Box oriented by row, was fixed by <a class="reference external" href="https://github.com/freakboy3742">Russell Keith-Magee</a></li> -<li><a class="reference external" href="https://github.com/beeware/toga/issues/196">Issue 196</a> : [Cocoa] Set max value and value on a ProgressBar doesn't make any effect on the layout, was fixed by <a class="reference external" href="https://github.com/freakboy3742">Russell Keith-Magee</a></li> -<li><a class="reference external" href="https://github.com/beeware/toga/issues/203">Issue 203</a> : [Core][Cocoa] Clear text on MultilineTextInput widget, was solved by me</li> -<li><a class="reference external" href="https://github.com/beeware/toga/issues/207">Issue 207</a> : [Cocoa] Set SplitContainer height doesn't update its size, was solved by me</li> -</ul> -<p>Closed issues that I didn't reported but I solved on <a class="reference external" href="/project/projects/libraries/toga/">Toga</a>:</p> -<ul class="simple"> -<li><a class="reference external" href="https://github.com/beeware/toga/issues/91">Issue 91</a> : API to disable buttons?</li> -<li><a class="reference external" href="https://github.com/beeware/toga/issues/205">Issue 205</a> : adding MultiviewTextInput results in TypeError</li> -</ul> -<p>Closed issue that I reported to <a class="reference external" href="/project/projects/tools/cricket/">Cricket</a>:</p> -<ul class="simple"> -<li><a class="reference external" href="https://github.com/beeware/cricket/issues/59">Issue 59</a> : Run selected doesn't count/ runs every test selected in a test module, was fixed by me</li> -</ul> -<p>Open issue that I reported to <a class="reference external" href="/project/projects/bridges/rubicon/">rubicon-objc</a> <a class="reference external" href="https://github.com/ojii">Jonas Obrist</a> repository:</p> -<ul class="simple"> -<li><a class="reference external" href="https://github.com/ojii/rubicon-objc/issues/1">Issue 1</a> : Seg Fault when iterate through a NSIndexSet using block notation</li> -</ul> -</div> -<div class="section" id="future-plans"> -<h2>Future Plans</h2> -<p>There are some features on <a class="reference external" href="/project/projects/tools/cricket/">Cricket</a> that I want to help develop in a near future, for example:</p> -<ul class="simple"> -<li>A button to refresh all the tests tree</li> -<li>Cricket settings</li> -</ul> -<p>Also, there are some issues remained after this migration to <a class="reference external" href="/project/projects/libraries/toga/">Toga</a>. These issues will be fixed on <a class="reference external" href="/project/projects/libraries/toga/">Toga</a> widgets in a near future too, for example:</p> -<ul class="simple"> -<li>A gap between the output and error boxes when there is no output message</li> -<li>Run a test if the user click on it</li> -</ul> -<p>I truly believe that <a class="reference external" href="/project/projects/libraries/toga/">Toga</a> will be the oficial framework on Python to build GUI for multiplatforms applications, so I'll continue to contribute to this project because I want to use in every application that I would need a GUI.</p> -</div> -<div class="section" id="final-considerations"> -<h2>Final Considerations</h2> -<p>I would like to truly thank my mentors <a class="reference external" href="https://github.com/freakboy3742">Russell Keith-Magee</a> and <a class="reference external" href="https://github.com/eliasdorneles">Elias Dorneles</a> for guide and help me so much during this period. The opportunity to be part of this community was a great honor to me, thank you so much to accept me in this program <a class="reference external" href="https://github.com/freakboy3742">Russell Keith-Magee</a>. Also, I want to thank <a class="reference external" href="https://github.com/phildini">Philip James</a> that made some reviews in my PRs and <a class="reference external" href="https://github.com/Ocupe">Jonas Schell</a> that fixed one issue that I sent to <a class="reference external" href="/project/projects/libraries/toga/">Toga</a>.</p> -</div> \ No newline at end of file diff --git a/de_DE/news/buzz/index.html b/de_DE/news/buzz/index.html index 8afa4fde18..7ea61dac3b 100644 --- a/de_DE/news/buzz/index.html +++ b/de_DE/news/buzz/index.html @@ -188,6 +188,43 @@

      The Buzz

      +

      2024Q4 Roadmap

      +

      + +Posted by + + + Russell Keith-Magee + + +on + 2 October 2024 +

      + +

      Q3 has seen some major progress against long term goals of the BeeWare project. As always, this roadmap should be read as a guide to what we aim to focus on over the coming quarter, rather than a hard commitment of features that will be made available on a specific deadline.

      +
      +

      Q3 progress

      +

      In Q3 the biggest milestone we achieved was the finalisation of Tier 3 support for Android in CPython. The last of the compatibility and documentation issues associated with Android have been resolved, and Android buildbots are now running for both x86_64 and ARM64. Python 3.13.0 is due for release in about a week; we should be in a position to support this release very soon after the official release.

      +

      We've also made significant progress on binary packaging. We've backported all the Python 3.13 patches for iOS into BeeWare's support for Python 3.9-3.12, and we've updated our Mobile Forge infrastructure to generate binary wheels for a number of popular packages. We've developed iOS compatibility patches for pip and crossenv; these patches have been submitted and received initial reviews; we'll continue to work with those projects to land these patches upstream.

      +
      +
      +

      Q4 priorities

      +

      In Q4, we'll be focussing on the tools and documentation needed to for third-party Python packages to add Android and iOS support to their official CI and release processes. In addition to contributing to tools like pip and cibuildwheel, we'll develop the tools and documentation needed so that it is easy to add CI configurations for mobile platforms. The hope is that by the end of the year, there will be at least one third-party package that produces Android and iOS wheels without any direct involvement of the BeeWare team.

      +
      +
      +

      Longer term goals

      +

      Once we've got a strong story for packaging third-party packages for iOS and Android, we'll be able to turn our focus back to Toga, and the work needed to make iOS and Android compelling app development platforms. There's a number of navigation and data organization widgets that need to be developed; we also need to improve documentation of some common development patterns that are sources of common questions in BeeWare support channels.

      +

      There are also further improvements that we'd like to see in Python itself. This year we've been able to get Android and iOS to Tier 3 support; getting those platforms to Tier 2 is an obvious goal for future Python releases. We'd also like to contribute the tooling needed so that Python is able to distribute official binary releases of iOS and Android, and add an official macOS artefact that mirrors the "Windows embedded" installer. We've had discussions with the Python core team about how this could be achieved; over the coming year, we hope to land these changes.

      +
      + + + + + + + + +

      September 2024 Status Update

      @@ -710,76 +747,6 @@

      Want to get involved?

      - - - - - - -

      February 2024 Status Update

      -

      - -Posted by - - - Russell Keith-Magee - - -on - 29 February 2024 -

      - -

      February may be the shortest month, but that doesn't mean we've got any less progress to report!

      -
      -

      What we've done

      - -
      -
      -

      What's next?

      -

      In March, we will continue to focus on iOS and Android patches for CPython; if all goes extremely well, the bulk of patches should be upstream (or at least submitted for review) by the end of the month. While we're waiting for CPython patches to be reviewed, we'll be adding geolocation APIs to Toga.

      -
      -
      -

      Want to get involved?

      -

      Want to get involved? Here are some open issues that would be a great place to get started with contributing to a BeeWare project. They're all relatively minor changes, but would provide a big improvement to the lives of BeeWare users:

      -
        -
      1. Update the Toga testbed test suite to use Pixel 7 Pro device sizes
      2. -
      3. Filter out a message generated after Xcode updates
      4. -
      5. Add the ability to configure the ABIs built by an Android project
      6. -
      7. Rationalise the application of adhoc signing on macOS
      8. -
      9. Add support for custom PyPI repositories
      10. -
      11. Document how to debug an application in popular IDEs
      12. -
      13. Correctly handle incomplete project deletions
      14. -
      15. Add an option to select the Android base image when creating new emulators
      16. -
      17. Print notarisation log failures when building macOS apps
      18. -
      19. Add an API to replace a child of a widget
      20. -
      21. Add an API to entirely replace the style of a widget
      22. -
      23. Add the ability to define content when creating a window
      24. -
      -

      Pick one of these tickets, drop a comment on the ticket to let others know you're looking at it, and try your hand at a PR! We have a guide on setting up a Briefcase development environment; but if you need any additional assistance or guidance, you can ask on the ticket, or join us on the BeeWare Discord server.

      -
      - - -
  • diff --git a/de_DE/news/buzz/page/2/index.html b/de_DE/news/buzz/page/2/index.html index 61981a7587..c5dca9a812 100644 --- a/de_DE/news/buzz/page/2/index.html +++ b/de_DE/news/buzz/page/2/index.html @@ -188,6 +188,76 @@

    The Buzz

    +

    February 2024 Status Update

    +

    + +Posted by + + + Russell Keith-Magee + + +on + 29 February 2024 +

    + +

    February may be the shortest month, but that doesn't mean we've got any less progress to report!

    +
    +

    What we've done

    + +
    +
    +

    What's next?

    +

    In March, we will continue to focus on iOS and Android patches for CPython; if all goes extremely well, the bulk of patches should be upstream (or at least submitted for review) by the end of the month. While we're waiting for CPython patches to be reviewed, we'll be adding geolocation APIs to Toga.

    +
    +
    +

    Want to get involved?

    +

    Want to get involved? Here are some open issues that would be a great place to get started with contributing to a BeeWare project. They're all relatively minor changes, but would provide a big improvement to the lives of BeeWare users:

    +
      +
    1. Update the Toga testbed test suite to use Pixel 7 Pro device sizes
    2. +
    3. Filter out a message generated after Xcode updates
    4. +
    5. Add the ability to configure the ABIs built by an Android project
    6. +
    7. Rationalise the application of adhoc signing on macOS
    8. +
    9. Add support for custom PyPI repositories
    10. +
    11. Document how to debug an application in popular IDEs
    12. +
    13. Correctly handle incomplete project deletions
    14. +
    15. Add an option to select the Android base image when creating new emulators
    16. +
    17. Print notarisation log failures when building macOS apps
    18. +
    19. Add an API to replace a child of a widget
    20. +
    21. Add an API to entirely replace the style of a widget
    22. +
    23. Add the ability to define content when creating a window
    24. +
    +

    Pick one of these tickets, drop a comment on the ticket to let others know you're looking at it, and try your hand at a PR! We have a guide on setting up a Briefcase development environment; but if you need any additional assistance or guidance, you can ask on the ticket, or join us on the BeeWare Discord server.

    +
    + + + + + + + + +

    January 2024 Status Update

    @@ -694,52 +764,6 @@

    Want to get involved?

    - - - - - - -

    2023Q3 Roadmap

    -

    - -Posted by - - - Russell Keith-Magee - - -on - 4 July 2023 -

    - -

    2023 is halfway done, and BeeWare continues to make steady progress. As always, this roadmap should be read as a guide to what we aim to focus on over the coming quarter, rather than a hard commitment of features that will be made available on a specific deadline.

    -
    -

    Q2 progress

    -

    As with Q1, our focus in Q2 was on Toga testing. This has been a mammoth project; but it's finally nearing completion. All but 2 widgets (Canvas and DetailedList) have 100% branch coverage on macOS, iOS and GTK, while Android and Windows are only 5 more widgets behind (ScrollContainer, SplitContainer, OptionContainer, Table and Tree). Along the way, we've identified and resolved lots of inconsistencies in widget APIs, and resolved countless bugs. We've also fully documented every widget, ported the test suite to Pytest, and added type annotations in the code (mostly for documentation purposes, rather than formal validation). We've also completed testing and coverage of a lot of the non-widget functionality that wasn’t strictly planned for this quarter - features like Images, Icons, Validators, application paths, and colors; plus a lot of tests (and bugfixes) in the core widget layout. We've also got the start of some tooling that can be used to test the Web backend.

    -

    Unfortunately, we haven't been able to do any substantial Toga planning. Once Toga's code is at 100% testing coverage, we'll be in a much better place to develop those plans. We also haven't been able to add any native cross-platform hardware support.

    -
    -
    -

    Q3 priorities

    -

    Our Q3 goals are:

    -
      -
    • Finalize Toga's test suite. By the end of Q3, we should have 100% branch coverage on every line of Toga's core, and on the macOS, Windows, GTK, Android and iOS backends.
    • -
    • iOS Binary packaging We've been made aware that Apple is rejecting Briefcase packaged iOS apps from the iOS App Store because of a package layout issue associated with binary modules. This is a very high priority to fix.
    • -
    • Kotlin upgrades The upcoming Android Studio release is switching to Kotlin as its preferred language for new Gradle configuration files; we need to upgrade Chaquopy's tooling to support this.
    • -
    • Add full support for Java inheritance In the process of building Toga's test suite, it's become clear that a number of features can only be implemented by subclassing Java base classes. Chaquopy's ability to subclass is currently limited; to unlock all the features of Android, we need to resolve this limitation.
    • -
    -
    -
    -

    Longer term goals

    -

    Our longer term goals are also largely unchanged. Toga 1.0 remains an important goal; once we're at 100% test coverage, we will be in much better place to provide estimates about Toga 1.0. Upstreaming is an area where we have some good news - as a result of discussions at Pycon US, we've received support for raising iOS and Android to the status of Tier 3 supported platforms in CPython, with the initial goal of having this in place for Python 3.13. You should expect to see movement on upstreaming towards the end of this year, and early next year. A forge for mobile packages is also remains an important goal; the completion of upstreaming work will make the goal of building a forge much more viable.

    -
    -
    -

    Summary

    -

    At the end of Q2 2023, Toga's testing journey is nearing completion... but there's still lots of work to be done. However, the groundwork that we've been doing over the last 6 months has put us in a very strong position to develop Toga and the rest of the BeeWare ecosystem going forward.

    -
    - - -
    diff --git a/de_DE/news/buzz/page/3/index.html b/de_DE/news/buzz/page/3/index.html index a7559ccc85..ac607d4616 100644 --- a/de_DE/news/buzz/page/3/index.html +++ b/de_DE/news/buzz/page/3/index.html @@ -188,6 +188,52 @@

    The Buzz

    +

    2023Q3 Roadmap

    +

    + +Posted by + + + Russell Keith-Magee + + +on + 4 July 2023 +

    + +

    2023 is halfway done, and BeeWare continues to make steady progress. As always, this roadmap should be read as a guide to what we aim to focus on over the coming quarter, rather than a hard commitment of features that will be made available on a specific deadline.

    +
    +

    Q2 progress

    +

    As with Q1, our focus in Q2 was on Toga testing. This has been a mammoth project; but it's finally nearing completion. All but 2 widgets (Canvas and DetailedList) have 100% branch coverage on macOS, iOS and GTK, while Android and Windows are only 5 more widgets behind (ScrollContainer, SplitContainer, OptionContainer, Table and Tree). Along the way, we've identified and resolved lots of inconsistencies in widget APIs, and resolved countless bugs. We've also fully documented every widget, ported the test suite to Pytest, and added type annotations in the code (mostly for documentation purposes, rather than formal validation). We've also completed testing and coverage of a lot of the non-widget functionality that wasn’t strictly planned for this quarter - features like Images, Icons, Validators, application paths, and colors; plus a lot of tests (and bugfixes) in the core widget layout. We've also got the start of some tooling that can be used to test the Web backend.

    +

    Unfortunately, we haven't been able to do any substantial Toga planning. Once Toga's code is at 100% testing coverage, we'll be in a much better place to develop those plans. We also haven't been able to add any native cross-platform hardware support.

    +
    +
    +

    Q3 priorities

    +

    Our Q3 goals are:

    +
      +
    • Finalize Toga's test suite. By the end of Q3, we should have 100% branch coverage on every line of Toga's core, and on the macOS, Windows, GTK, Android and iOS backends.
    • +
    • iOS Binary packaging We've been made aware that Apple is rejecting Briefcase packaged iOS apps from the iOS App Store because of a package layout issue associated with binary modules. This is a very high priority to fix.
    • +
    • Kotlin upgrades The upcoming Android Studio release is switching to Kotlin as its preferred language for new Gradle configuration files; we need to upgrade Chaquopy's tooling to support this.
    • +
    • Add full support for Java inheritance In the process of building Toga's test suite, it's become clear that a number of features can only be implemented by subclassing Java base classes. Chaquopy's ability to subclass is currently limited; to unlock all the features of Android, we need to resolve this limitation.
    • +
    +
    +
    +

    Longer term goals

    +

    Our longer term goals are also largely unchanged. Toga 1.0 remains an important goal; once we're at 100% test coverage, we will be in much better place to provide estimates about Toga 1.0. Upstreaming is an area where we have some good news - as a result of discussions at Pycon US, we've received support for raising iOS and Android to the status of Tier 3 supported platforms in CPython, with the initial goal of having this in place for Python 3.13. You should expect to see movement on upstreaming towards the end of this year, and early next year. A forge for mobile packages is also remains an important goal; the completion of upstreaming work will make the goal of building a forge much more viable.

    +
    +
    +

    Summary

    +

    At the end of Q2 2023, Toga's testing journey is nearing completion... but there's still lots of work to be done. However, the groundwork that we've been doing over the last 6 months has put us in a very strong position to develop Toga and the rest of the BeeWare ecosystem going forward.

    +
    + + + + + + + + +

    June 2023 Status Update

    @@ -698,65 +744,6 @@

    Want to get involved?

    - - - - - - -

    November 2022 Status Update

    -

    - -Posted by - - - Russell Keith-Magee - - -on - 1 December 2022 -

    - -

    November has brought some very important improvements to BeeWare. Although these changes don't have an immediate impact for users, they're going to form a vital part of our work going forward.

    -
    -

    What we've done

    -

    During November:

    - -
    -
    -

    What's next?

    -

    December will be a slow month due to the Christmas and New Year break; however, until then, we'll continue to focus will continue to be on testing. We'll continue to build out the testing tools that we've worked on this month, and start building tests using those tools. We also hope to begin work on a firm 1.0 roadmap for Toga.

    -
    -
    -

    Want to get involved?

    -

    Want to get involved? Here's 8 open issues that would be a great place to get started with contributing to a BeeWare project. They're all relatively minor changes, but would provide a big improvement to the lives of BeeWare users:

    -
      -
    1. Modify the handling of app signing options
    2. -
    3. Filter out a message generated after Xcode updates
    4. -
    5. Add the ability to refresh the support package in a project
    6. -
    7. Provide protection against creating projects with "semi-reserved" names
    8. -
    9. Add the ability to configure the ABIs built by an Android project
    10. -
    11. Add support for the ANDROID_HOME environment variable
    12. -
    13. Add a command summary to briefcase --help
    14. -
    15. Add an option to display the platforms supported by a command
    16. -
    -

    Pick one of these tickets, drop a comment on the ticket to let others know you're looking at it, and try your hand at a PR! We have a guide on setting up a Briefcase development environment; but if you need any additional assistance or guidance, you can ask on the ticket, or join us on the BeeWare Discord server.

    -
    - - -
    diff --git a/de_DE/news/buzz/page/4/index.html b/de_DE/news/buzz/page/4/index.html index f95a87e869..655161ecb4 100644 --- a/de_DE/news/buzz/page/4/index.html +++ b/de_DE/news/buzz/page/4/index.html @@ -188,6 +188,65 @@

    The Buzz

    +

    November 2022 Status Update

    +

    + +Posted by + + + Russell Keith-Magee + + +on + 1 December 2022 +

    + +

    November has brought some very important improvements to BeeWare. Although these changes don't have an immediate impact for users, they're going to form a vital part of our work going forward.

    +
    +

    What we've done

    +

    During November:

    + +
    +
    +

    What's next?

    +

    December will be a slow month due to the Christmas and New Year break; however, until then, we'll continue to focus will continue to be on testing. We'll continue to build out the testing tools that we've worked on this month, and start building tests using those tools. We also hope to begin work on a firm 1.0 roadmap for Toga.

    +
    +
    +

    Want to get involved?

    +

    Want to get involved? Here's 8 open issues that would be a great place to get started with contributing to a BeeWare project. They're all relatively minor changes, but would provide a big improvement to the lives of BeeWare users:

    +
      +
    1. Modify the handling of app signing options
    2. +
    3. Filter out a message generated after Xcode updates
    4. +
    5. Add the ability to refresh the support package in a project
    6. +
    7. Provide protection against creating projects with "semi-reserved" names
    8. +
    9. Add the ability to configure the ABIs built by an Android project
    10. +
    11. Add support for the ANDROID_HOME environment variable
    12. +
    13. Add a command summary to briefcase --help
    14. +
    15. Add an option to display the platforms supported by a command
    16. +
    +

    Pick one of these tickets, drop a comment on the ticket to let others know you're looking at it, and try your hand at a PR! We have a guide on setting up a Briefcase development environment; but if you need any additional assistance or guidance, you can ask on the ticket, or join us on the BeeWare Discord server.

    +
    + + + + + + + + +

    October 2022 Status Update

    @@ -697,58 +756,6 @@

    Now Hiring!

    - - - - - - -

    April 2022 Status Update

    -

    - -Posted by - - - Russell Keith-Magee - - -on - 2 May 2022 -

    - -

    One of the benefits of having the support of an organization like Anaconda is that we now have the time to perform little housekeeping tasks like publishing community updates. As a result, this is the first (of hopefully many) monthly updates letting you know what progress has been made in the BeeWare suite.

    -
    -

    What we've done

    -

    During April:

    - -

    Many of these PRs either began as, or are entirely the work of community members. There are also dozens of smaller PRs, bug fixes, and bug reports that are just as important, but are too numerous to list in a post like this. A huge thanks to everyone who has contributed to BeeWare during April.

    -
    -
    -

    What's next?

    -

    In May, we'll be focussing on:

    -
      -
    • Updating the support packages for macOS and iOS apps. Apple's transition to M1 hardware means there are new simulator architectures that require support; this, in turn, requires that we adopt Xcode's new XCFramework for the packaging libraries, which requires some fairly major changes to the way the support packages are built.
    • -
    • Updating the support packages on Android to support Python 3.10.
    • -
    • Notarization on M1. This is becoming an increasingly required part of macOS app publishing, as Apple cranks up the security requirements.
    • -
    -

    We're also expecting to start the hiring process in the coming month. We'll provide more details when we can point a full job description. If you think you'd like to make BeeWare your day job (or you know someone who might), now would be a good time to start polishing your resume.

    -
    - - - diff --git a/de_DE/news/buzz/page/5/index.html b/de_DE/news/buzz/page/5/index.html index b954723206..6e32e3d4f8 100644 --- a/de_DE/news/buzz/page/5/index.html +++ b/de_DE/news/buzz/page/5/index.html @@ -188,6 +188,58 @@

    The Buzz

    +

    April 2022 Status Update

    +

    + +Posted by + + + Russell Keith-Magee + + +on + 2 May 2022 +

    + +

    One of the benefits of having the support of an organization like Anaconda is that we now have the time to perform little housekeeping tasks like publishing community updates. As a result, this is the first (of hopefully many) monthly updates letting you know what progress has been made in the BeeWare suite.

    +
    +

    What we've done

    +

    During April:

    + +

    Many of these PRs either began as, or are entirely the work of community members. There are also dozens of smaller PRs, bug fixes, and bug reports that are just as important, but are too numerous to list in a post like this. A huge thanks to everyone who has contributed to BeeWare during April.

    +
    +
    +

    What's next?

    +

    In May, we'll be focussing on:

    +
      +
    • Updating the support packages for macOS and iOS apps. Apple's transition to M1 hardware means there are new simulator architectures that require support; this, in turn, requires that we adopt Xcode's new XCFramework for the packaging libraries, which requires some fairly major changes to the way the support packages are built.
    • +
    • Updating the support packages on Android to support Python 3.10.
    • +
    • Notarization on M1. This is becoming an increasingly required part of macOS app publishing, as Apple cranks up the security requirements.
    • +
    +

    We're also expecting to start the hiring process in the coming month. We'll provide more details when we can point a full job description. If you think you'd like to make BeeWare your day job (or you know someone who might), now would be a good time to start polishing your resume.

    +
    + + + + + + + + +

    Exciting news for the future of BeeWare

    @@ -651,119 +703,6 @@

    Project Spotlight: C - - - - - - -

    2017 Google Summer of Code - Port Cricket to use Toga, instead of Tkinter

    -

    - -Posted by - - - Dayanne Fernandes - - -on - 25 August 2017 -

    - -

    After almost 4 months of work on Google Summer of Code 2017, finally I'm completing my proposal. Every widget migration and every commit/PR/issue/discussion with my mentors about Cricket , Toga and rubicon-objc were detailed on the Issue 58.

    -
    -

    "Eating your own dog food"

    -

    The best way to show that a product is reliable to the customers is use it. So, the way to show that Toga is an effective tool to build a GUI is to build a complete application using it.

    -

    Cricket is a graphical tool that helps you run your test suites. Its current version is implemented using Tkinter as the main GUI framework. So, why not test Toga inside of another product from BeeWare? That's what I have acomplished during my GSoC work.

    -
    -
    -

    Results

    -

    The proposal focus not only on the port of Tkinter to Toga, but on mapping the necessary widgets for a real application using Toga framework. To help me to map this I studied more about Tkinter, Toga, Colosseum, rubicon-objc, Objective-C, Cocoa and CSS.

    -

    The work I did during GSoC were sent throught the PR 65, reported on the Issue 58 and the final demonstration of the work can be seen in this link. There were widgets used on Cricket that weren't ready yet on Toga, so some improvements were necessary on Toga so that I could use them on Cricket. In summary here are some PRs and issues that I contributed to get my work done in Cricket:

    -

    Open PR that I sent to Toga:

    -
      -
    • PR 201 : [Core][Cocoa] Refactoring of the Tree widget
    • -
    -

    Merged PRs that I sent to Toga:

    -
      -
    • PR 112 : [Core][Cocoa] Enable/disable state for buttons, solved Issue 91
    • -
    • PR 170 : [Cocoa] Content and retry status for stack trace dialog
    • -
    • PR 172 : [Cocoa] Window resize
    • -
    • PR 173 : [Core][Cocoa] Button color
    • -
    • PR 174 : [Doc] Examples folder and button features example
    • -
    • PR 178 : [Doc] Fix tutorial 2 setup
    • -
    • PR 180 : [Doc] Update Toga widgets roadmap
    • -
    • PR 182 : [Cocoa] Update the label of the Stack trace button for critical dialog
    • -
    • PR 184 : [Core][Cocoa] Hide/show boxes widget
    • -
    • PR 188 : [Cocoa] Fix error on MultilineTextInput widget, solved Issue 187
    • -
    • PR 204 : [Core][Cocoa] Clear method to MultilineTextInput widget, solved Issue 203
    • -
    • PR 206 : [Core][Cocoa] Readonly and placeholder for MultilineTextInput widget
    • -
    • PR 208 : [Cocoa] Fix apply style to a SplitContainer widget, solved Issue 207
    • -
    -

    Merged PR that I sent to Cricket:

    - -

    Merged PR that I sent to rubicon-objc:

    -
      -
    • PR 34 : [Doc] Add reference to NSObject
    • -
    -

    Open issues that I sent to Toga:

    -
      -
    • Issue 175 : [Core] Add more properties for Label and Font widgets
    • -
    • Issue 176 : [Core] Add "rehint()" on the background of the widget after changing font size
    • -
    • Issue 186 : [Core] Set initial position of the divisor of a SplitContainer
    • -
    • Issue 197 : [Core] Get the id of the selected Tab View on the OptionContainer
    • -
    -

    Closed issues that I reported to Toga:

    - -

    Closed issues that I didn't reported but I solved on Toga:

    -
      -
    • Issue 91 : API to disable buttons?
    • -
    • Issue 205 : adding MultiviewTextInput results in TypeError
    • -
    -

    Closed issue that I reported to Cricket:

    -
      -
    • Issue 59 : Run selected doesn't count/ runs every test selected in a test module, was fixed by me
    • -
    -

    Open issue that I reported to rubicon-objc Jonas Obrist repository:

    -
      -
    • Issue 1 : Seg Fault when iterate through a NSIndexSet using block notation
    • -
    -
    -
    -

    Future Plans

    -

    There are some features on Cricket that I want to help develop in a near future, for example:

    -
      -
    • A button to refresh all the tests tree
    • -
    • Cricket settings
    • -
    -

    Also, there are some issues remained after this migration to Toga. These issues will be fixed on Toga widgets in a near future too, for example:

    -
      -
    • A gap between the output and error boxes when there is no output message
    • -
    • Run a test if the user click on it
    • -
    -

    I truly believe that Toga will be the oficial framework on Python to build GUI for multiplatforms applications, so I'll continue to contribute to this project because I want to use in every application that I would need a GUI.

    -
    -
    -

    Final Considerations

    -

    I would like to truly thank my mentors Russell Keith-Magee and Elias Dorneles for guide and help me so much during this period. The opportunity to be part of this community was a great honor to me, thank you so much to accept me in this program Russell Keith-Magee. Also, I want to thank Philip James that made some reviews in my PRs and Jonas Schell that fixed one issue that I sent to Toga.

    -
    - - - diff --git a/de_DE/news/buzz/page/6/index.html b/de_DE/news/buzz/page/6/index.html index 9481f53da5..78a4ed3977 100644 --- a/de_DE/news/buzz/page/6/index.html +++ b/de_DE/news/buzz/page/6/index.html @@ -188,6 +188,119 @@

    The Buzz

    +

    2017 Google Summer of Code - Port Cricket to use Toga, instead of Tkinter

    +

    + +Posted by + + + Dayanne Fernandes + + +on + 25 August 2017 +

    + +

    After almost 4 months of work on Google Summer of Code 2017, finally I'm completing my proposal. Every widget migration and every commit/PR/issue/discussion with my mentors about Cricket , Toga and rubicon-objc were detailed on the Issue 58.

    +
    +

    "Eating your own dog food"

    +

    The best way to show that a product is reliable to the customers is use it. So, the way to show that Toga is an effective tool to build a GUI is to build a complete application using it.

    +

    Cricket is a graphical tool that helps you run your test suites. Its current version is implemented using Tkinter as the main GUI framework. So, why not test Toga inside of another product from BeeWare? That's what I have acomplished during my GSoC work.

    +
    +
    +

    Results

    +

    The proposal focus not only on the port of Tkinter to Toga, but on mapping the necessary widgets for a real application using Toga framework. To help me to map this I studied more about Tkinter, Toga, Colosseum, rubicon-objc, Objective-C, Cocoa and CSS.

    +

    The work I did during GSoC were sent throught the PR 65, reported on the Issue 58 and the final demonstration of the work can be seen in this link. There were widgets used on Cricket that weren't ready yet on Toga, so some improvements were necessary on Toga so that I could use them on Cricket. In summary here are some PRs and issues that I contributed to get my work done in Cricket:

    +

    Open PR that I sent to Toga:

    +
      +
    • PR 201 : [Core][Cocoa] Refactoring of the Tree widget
    • +
    +

    Merged PRs that I sent to Toga:

    +
      +
    • PR 112 : [Core][Cocoa] Enable/disable state for buttons, solved Issue 91
    • +
    • PR 170 : [Cocoa] Content and retry status for stack trace dialog
    • +
    • PR 172 : [Cocoa] Window resize
    • +
    • PR 173 : [Core][Cocoa] Button color
    • +
    • PR 174 : [Doc] Examples folder and button features example
    • +
    • PR 178 : [Doc] Fix tutorial 2 setup
    • +
    • PR 180 : [Doc] Update Toga widgets roadmap
    • +
    • PR 182 : [Cocoa] Update the label of the Stack trace button for critical dialog
    • +
    • PR 184 : [Core][Cocoa] Hide/show boxes widget
    • +
    • PR 188 : [Cocoa] Fix error on MultilineTextInput widget, solved Issue 187
    • +
    • PR 204 : [Core][Cocoa] Clear method to MultilineTextInput widget, solved Issue 203
    • +
    • PR 206 : [Core][Cocoa] Readonly and placeholder for MultilineTextInput widget
    • +
    • PR 208 : [Cocoa] Fix apply style to a SplitContainer widget, solved Issue 207
    • +
    +

    Merged PR that I sent to Cricket:

    + +

    Merged PR that I sent to rubicon-objc:

    +
      +
    • PR 34 : [Doc] Add reference to NSObject
    • +
    +

    Open issues that I sent to Toga:

    +
      +
    • Issue 175 : [Core] Add more properties for Label and Font widgets
    • +
    • Issue 176 : [Core] Add "rehint()" on the background of the widget after changing font size
    • +
    • Issue 186 : [Core] Set initial position of the divisor of a SplitContainer
    • +
    • Issue 197 : [Core] Get the id of the selected Tab View on the OptionContainer
    • +
    +

    Closed issues that I reported to Toga:

    + +

    Closed issues that I didn't reported but I solved on Toga:

    +
      +
    • Issue 91 : API to disable buttons?
    • +
    • Issue 205 : adding MultiviewTextInput results in TypeError
    • +
    +

    Closed issue that I reported to Cricket:

    +
      +
    • Issue 59 : Run selected doesn't count/ runs every test selected in a test module, was fixed by me
    • +
    +

    Open issue that I reported to rubicon-objc Jonas Obrist repository:

    +
      +
    • Issue 1 : Seg Fault when iterate through a NSIndexSet using block notation
    • +
    +
    +
    +

    Future Plans

    +

    There are some features on Cricket that I want to help develop in a near future, for example:

    +
      +
    • A button to refresh all the tests tree
    • +
    • Cricket settings
    • +
    +

    Also, there are some issues remained after this migration to Toga. These issues will be fixed on Toga widgets in a near future too, for example:

    +
      +
    • A gap between the output and error boxes when there is no output message
    • +
    • Run a test if the user click on it
    • +
    +

    I truly believe that Toga will be the oficial framework on Python to build GUI for multiplatforms applications, so I'll continue to contribute to this project because I want to use in every application that I would need a GUI.

    +
    +
    +

    Final Considerations

    +

    I would like to truly thank my mentors Russell Keith-Magee and Elias Dorneles for guide and help me so much during this period. The opportunity to be part of this community was a great honor to me, thank you so much to accept me in this program Russell Keith-Magee. Also, I want to thank Philip James that made some reviews in my PRs and Jonas Schell that fixed one issue that I sent to Toga.

    +
    + + + + + + + + +

    2017 Google Summer of Code - Batavia improvements

    diff --git a/de_DE/news/buzz/september-2024-status-update/index.html b/de_DE/news/buzz/september-2024-status-update/index.html index 3807f86a74..9203c97b46 100644 --- a/de_DE/news/buzz/september-2024-status-update/index.html +++ b/de_DE/news/buzz/september-2024-status-update/index.html @@ -240,6 +240,11 @@

    Want to get involved?

    +
    +Next entry +
    +
    2024Q4 Roadmap
    +
    diff --git a/de_DE/news/index.html b/de_DE/news/index.html index c3f7f211cf..989df37d3d 100644 --- a/de_DE/news/index.html +++ b/de_DE/news/index.html @@ -184,6 +184,18 @@

    Neuigkeiten

    +

    2024Q4 Roadmap

    +

    +Posted by + + + Russell Keith-Magee + + +on + 2024-10-02 +

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    September 2024 Status Update

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    March 2024 Status Updat 2024-04-02

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      02 Oct: 2024Q4 Roadmap


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      01 Oct: September 2024 Status Update

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      02 Oct: 2024Q4 Roadmap


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        Noticias

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        2024Q4 Roadmap

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        +Publicado por + + + Russell Keith-Magee + + +en + 2024-10-02 +

        +

        September 2024 Status Update

        Publicado por @@ -292,18 +304,6 @@

        March 2024 Status U 2024-04-02

        -

        February 2024 Status Update

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        -Publicado por - - - Russell Keith-Magee - - -en - 2024-02-29 -

        - ... más artículos diff --git a/es/noticias/zumbido/2024q4-roadmap/index.html b/es/noticias/zumbido/2024q4-roadmap/index.html new file mode 100644 index 0000000000..c9453e5cdf --- /dev/null +++ b/es/noticias/zumbido/2024q4-roadmap/index.html @@ -0,0 +1,310 @@ + + + + + + + + + 2024Q4 Roadmap— BeeWare + + + + + + + + + + + + + + + + + + + + + + + +
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        Q3 has seen some major progress against long term goals of the BeeWare project. As always, this roadmap should be read as a guide to what we aim to focus on over the coming quarter, rather than a hard commitment of features that will be made available on a specific deadline.

        +
        +

        Q3 progress

        +

        In Q3 the biggest milestone we achieved was the finalisation of Tier 3 support for Android in CPython. The last of the compatibility and documentation issues associated with Android have been resolved, and Android buildbots are now running for both x86_64 and ARM64. Python 3.13.0 is due for release in about a week; we should be in a position to support this release very soon after the official release.

        +

        We've also made significant progress on binary packaging. We've backported all the Python 3.13 patches for iOS into BeeWare's support for Python 3.9-3.12, and we've updated our Mobile Forge infrastructure to generate binary wheels for a number of popular packages. We've developed iOS compatibility patches for pip and crossenv; these patches have been submitted and received initial reviews; we'll continue to work with those projects to land these patches upstream.

        +
        +
        +

        Q4 priorities

        +

        In Q4, we'll be focussing on the tools and documentation needed to for third-party Python packages to add Android and iOS support to their official CI and release processes. In addition to contributing to tools like pip and cibuildwheel, we'll develop the tools and documentation needed so that it is easy to add CI configurations for mobile platforms. The hope is that by the end of the year, there will be at least one third-party package that produces Android and iOS wheels without any direct involvement of the BeeWare team.

        +
        +
        +

        Longer term goals

        +

        Once we've got a strong story for packaging third-party packages for iOS and Android, we'll be able to turn our focus back to Toga, and the work needed to make iOS and Android compelling app development platforms. There's a number of navigation and data organization widgets that need to be developed; we also need to improve documentation of some common development patterns that are sources of common questions in BeeWare support channels.

        +

        There are also further improvements that we'd like to see in Python itself. This year we've been able to get Android and iOS to Tier 3 support; getting those platforms to Tier 2 is an obvious goal for future Python releases. We'd also like to contribute the tooling needed so that Python is able to distribute official binary releases of iOS and Android, and add an official macOS artefact that mirrors the "Windows embedded" installer. We've had discussions with the Python core team about how this could be achieved; over the coming year, we hope to land these changes.

        +
        + + +
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        +Anterior entrada +
        +
        September 2024 Status Update
        + +
        +
        +
        +
        + + + + + + + + + + diff --git a/es/noticias/zumbido/atom.xml b/es/noticias/zumbido/atom.xml index c32d7d96a4..a3c4d42b0c 100644 --- a/es/noticias/zumbido/atom.xml +++ b/es/noticias/zumbido/atom.xml @@ -1,5 +1,20 @@ -El Zumbidourn:uuid:0f18b85e-c1d4-3086-935d-f801edebea162024-10-01T00:00:00ZBeeWare's official blogSeptember 2024 Status Update2024-10-01T00:00:00ZRussell Keith-Mageeurn:uuid:d276991c-f687-33a4-ad57-0010a0c25f7a<p>In September, BeeWare hit an important milestone for Android support, made good progress on packaging for iOS, and landed some significant changes to Toga.</p> +El Zumbidourn:uuid:0f18b85e-c1d4-3086-935d-f801edebea162024-10-02T00:00:00ZBeeWare's official blog2024Q4 Roadmap2024-10-02T00:00:00ZRussell Keith-Mageeurn:uuid:10dd2b41-f023-3662-89b5-5c2a39279898<p>Q3 has seen some major progress against long term goals of the BeeWare project. As always, this roadmap should be read as a guide to what we aim to focus on over the coming quarter, rather than a hard commitment of features that will be made available on a specific deadline.</p> +<div class="section" id="q3-progress"> +<h2>Q3 progress</h2> +<p>In Q3 the biggest milestone we achieved was the finalisation of Tier 3 support for Android in CPython. The last of the compatibility and documentation issues associated with Android have been resolved, and Android buildbots are now running for both x86_64 and ARM64. Python 3.13.0 is due for release in about a week; we should be in a position to support this release very soon after the official release.</p> +<p>We've also made significant progress on binary packaging. We've backported all the Python 3.13 patches for iOS into BeeWare's support for Python 3.9-3.12, and we've updated our Mobile Forge infrastructure to generate binary wheels for a number of popular packages. We've developed iOS compatibility patches for pip and crossenv; these patches have been submitted and received initial reviews; we'll continue to work with those projects to land these patches upstream.</p> +</div> +<div class="section" id="q4-priorities"> +<h2>Q4 priorities</h2> +<p>In Q4, we'll be focussing on the tools and documentation needed to for third-party Python packages to add Android and iOS support to their official CI and release processes. In addition to contributing to tools like <tt class="docutils literal">pip</tt> and <tt class="docutils literal">cibuildwheel</tt>, we'll develop the tools and documentation needed so that it is easy to add CI configurations for mobile platforms. The hope is that by the end of the year, there will be at least one third-party package that produces Android and iOS wheels without any direct involvement of the BeeWare team.</p> +</div> +<div class="section" id="longer-term-goals"> +<h2>Longer term goals</h2> +<p>Once we've got a strong story for packaging third-party packages for iOS and Android, we'll be able to turn our focus back to Toga, and the work needed to make iOS and Android compelling app development platforms. There's a number of navigation and data organization widgets that need to be developed; we also need to improve documentation of some common development patterns that are sources of common questions in BeeWare support channels.</p> +<p>There are also further improvements that we'd like to see in Python itself. This year we've been able to get Android and iOS to Tier 3 support; getting those platforms to Tier 2 is an obvious goal for future Python releases. We'd also like to contribute the tooling needed so that Python is able to distribute official binary releases of iOS and Android, and add an official macOS artefact that mirrors the &quot;Windows embedded&quot; installer. We've had discussions with the Python core team about how this could be achieved; over the coming year, we hope to land these changes.</p> +</div> +September 2024 Status Update2024-10-01T00:00:00ZRussell Keith-Mageeurn:uuid:d276991c-f687-33a4-ad57-0010a0c25f7a<p>In September, BeeWare hit an important milestone for Android support, made good progress on packaging for iOS, and landed some significant changes to Toga.</p> <div class="section" id="what-we-ve-done"> <h2>What we've done</h2> <ul class="simple"> @@ -1688,95 +1703,4 @@ Also shout out to the BeeWare community for answering my queries and reviewing m <p>Esto es obviamente un trabajo grande. <a class="reference external" href="https://www.w3.org/TR/CSS/#css-levels">CSS es una gran especificación</a>, por lo que hay mucho trabajo por hacer, ¡pero eso también significa que hay muchos lugares para contribuir! Elije un párrafo de la especificación CSS, construye algunos casos de prueba que demuestren los casos descritos en ese párrafo y envía un parche que implemente ese comportamiento!</p> <p>Esto resalta por que tu apoyo financiero es muy importante. Si bien <em>podríamos</em> hacer esto completamente con un esfuerzo voluntario, vamos a progresar mucho más rápido si un pequeño grupo de personas pudiera enfocarse en este proyecto de tiempo completo. El apoyo financiero permitiría aumentar significativamente la velocidad de desarrollo de Colosseum y el resto de la suite BeeWare.</p> <p>Si deseas que Colosseum y el resto de BeeWare se desarrollen hasta el punto en que puedan utilizarse para aplicaciones comerciales, considera apoyar a BeeWare financieramente. Y si tienes alguna idea para fuentes de financiación potenciales más grandes, por favor <a class="reference external" href="mailto:russell&#64;keith-magee.com">ponte en contacto</a>.</p> -2017 Google Summer of Code - Portar Cricket a Toga, en lugar de Tkinter2017-08-25T00:00:00ZDayanne Fernandesurn:uuid:0ff8a1e8-e78b-37d7-a7aa-c4aae3da494a<p>Después de casi 4 meses de trabajo en <a class="reference external" href="https://developers.google.com/open-source/gsoc/">Google Summer of Code</a> 2017, finalmente estoy completando mi propuesta. Cada migración de widget y cada commit / PR / Issues / discusión con mis mentores sobre <a class="reference external" href="/project/projects/tools/cricket/">Cricket</a>, <a class="reference external" href="/project/projects/libraries/toga/">Toga</a> y <a class="reference external" href="/project/projects/bridges/rubicon/">rubicon-objc</a> fueron detallados en el <a class="reference external" href="https://github.com/beeware/cricket/issues/58">Issue 58</a>.</p> -<div class="section" id="comer-su-propia-comida-para-perros"> -<h2>&quot;Comer su propia comida para perros&quot;</h2> -<p>La mejor manera de demostrar que un producto es confiable para los clientes es usarlo. Por lo tanto, la forma de demostrar que <a class="reference external" href="/project/projects/libraries/toga/">Toga</a> es una herramienta eficaz para construir una interfaz gráfica de usuario es construir una aplicación completa que la utilice.</p> -<p><a class="reference external" href="/project/projects/tools/cricket/">Cricket</a> es una herramienta gráfica que le ayuda a ejecutar sus suites de prueba. Su versión actual se implementa utilizando <a class="reference external" href="https://docs.python.org/2/library/tkinter.html">Tkinter</a> como el marco de la interfaz gráfica principal. Entonces, ¿por qué no probar <a class="reference external" href="/project/projects/libraries/toga/">Toga</a> dentro de otro producto de <a class="reference external" href="/es/">BeeWare</a>? Eso es lo que he logrado durante mi trabajo de GSoC.</p> -</div> -<div class="section" id="resultados"> -<h2>Resultados</h2> -<p>La propuesta se centra no sólo en el puerto de <a class="reference external" href="https://docs.python.org/2/library/tkinter.html">Tkinter</a> a <a class="reference external" href="/project/projects/libraries/toga/">Toga</a>, sino en la asignación de los widgets necesarios para una aplicación real utilizando <a class="reference external" href="/project/projects/libraries/toga/">Toga</a>. Para ayudarme a mapear esto he estudiado más sobre <a class="reference external" href="https://docs.python.org/2/library/tkinter.html">Tkinter</a>, <a class="reference external" href="/project/projects/libraries/toga/">Toga</a>, <a class="reference external" href="/es/proyecto/proyectos/librerias/colosseum/">Colosseum</a>, <a class="reference external" href="/project/projects/bridges/rubicon/">rubicon-objc</a>, <a class="reference external" href="https://developer.apple.com/documentation/objectivec">Objective-C</a>, <a class="reference external" href="http://developer.apple.com/library/content/documentation/General/Conceptual/DevPedia-CocoaCore/Cocoa.html">Cocoa</a> y <a class="reference external" href="https://www.w3.org/Style/CSS/">CSS</a>.</p> -<p>El trabajo que hice durante GSoC se envió a través del <a class="reference external" href="https://github.com/beeware/cricket/pull/65">PR 65</a>, el informe en el <a class="reference external" href="https://github.com/beeware/cricket/issues/58">Issue 58</a> y la demostración final se puede ver en este <a class="reference external" href="https://youtu.be/5kz_CmQYFYE">link</a>. Había widgets utilizados en <a class="reference external" href="/project/projects/tools/cricket/">Cricket</a> que no estaban listos todavía en <a class="reference external" href="/project/projects/libraries/toga/">Toga</a>, por lo que era necesario hacer algunas mejoras en <a class="reference external" href="/project/projects/libraries/toga/">Toga</a> para que pudiera usarlas en <a class="reference external" href="/project/projects/tools/cricket/">Cricket</a>. En resumen, aquí hay algunos PR que contribuí para hacer mi trabajo en <a class="reference external" href="/project/projects/tools/cricket/">Cricket</a>:</p> -<p>PR abierto enviado a <a class="reference external" href="/project/projects/libraries/toga/">Toga</a>:</p> -<ul class="simple"> -<li><a class="reference external" href="https://github.com/beeware/toga/pull/201">PR 201</a> : [Core][Cocoa] Refactoring of the Tree widget</li> -</ul> -<p>PRs emergidos enviados <a class="reference external" href="/project/projects/libraries/toga/">Toga</a>:</p> -<ul class="simple"> -<li><a class="reference external" href="https://github.com/beeware/toga/pull/112">PR 112</a> : [Core][Cocoa] Enable/disable state for buttons, solved <a class="reference external" href="https://github.com/beeware/toga/issues/91">Issue 91</a></li> -<li><a class="reference external" href="https://github.com/beeware/toga/pull/170">PR 170</a> : [Cocoa] Content and retry status for stack trace dialog</li> -<li><a class="reference external" href="https://github.com/beeware/toga/pull/172">PR 172</a> : [Cocoa] Window resize</li> -<li><a class="reference external" href="https://github.com/beeware/toga/pull/173">PR 173</a> : [Core][Cocoa] Button color</li> -<li><a class="reference external" href="https://github.com/beeware/toga/pull/174">PR 174</a> : [Doc] Examples folder and button features example</li> -<li><a class="reference external" href="https://github.com/beeware/toga/pull/178">PR 178</a> : [Doc] Fix tutorial 2 setup</li> -<li><a class="reference external" href="https://github.com/beeware/toga/pull/180">PR 180</a> : [Doc] Update <a class="reference external" href="/project/projects/libraries/toga/">Toga</a> widgets roadmap</li> -<li><a class="reference external" href="https://github.com/beeware/toga/pull/182">PR 182</a> : [Cocoa] Update the label of the Stack trace button for critical dialog</li> -<li><a class="reference external" href="https://github.com/beeware/toga/pull/184">PR 184</a> : [Core][Cocoa] Hide/show boxes widget</li> -<li><a class="reference external" href="https://github.com/beeware/toga/pull/188">PR 188</a> : [Cocoa] Fix error on MultilineTextInput widget, solved <a class="reference external" href="https://github.com/beeware/toga/issues/187">Issue 187</a></li> -<li><a class="reference external" href="https://github.com/beeware/toga/pull/204">PR 204</a> : [Core][Cocoa] Clear method to MultilineTextInput widget, solved <a class="reference external" href="https://github.com/beeware/toga/issues/203">Issue 203</a></li> -<li><a class="reference external" href="https://github.com/beeware/toga/pull/206">PR 206</a> : [Core][Cocoa] Readonly and placeholder for MultilineTextInput widget</li> -<li><a class="reference external" href="https://github.com/beeware/toga/pull/208">PR 208</a> : [Cocoa] Fix apply style to a SplitContainer widget, solved <a class="reference external" href="https://github.com/beeware/toga/issues/207">Issue 207</a></li> -</ul> -<p>PRs emergidos enviados <a class="reference external" href="/project/projects/tools/cricket/">Cricket</a>:</p> -<ul class="simple"> -<li><a class="reference external" href="https://github.com/beeware/cricket/pull/60">PR 60</a> : Fix test coverage, solved <a class="reference external" href="https://github.com/beeware/cricket/issues/59">Issue 59</a></li> -</ul> -<p>PRs emergidos enviados <a class="reference external" href="/project/projects/bridges/rubicon/">rubicon-objc</a>:</p> -<ul class="simple"> -<li><a class="reference external" href="https://github.com/beeware/rubicon-objc/pull/34">PR 34</a> : [Doc] Add reference to NSObject</li> -</ul> -<p>Tiquetes abiertos enviados a <a class="reference external" href="/project/projects/libraries/toga/">Toga</a>:</p> -<ul class="simple"> -<li><a class="reference external" href="https://github.com/beeware/toga/issues/175">Issue 175</a> : [Core] Add more properties for Label and Font widgets</li> -<li><a class="reference external" href="https://github.com/beeware/toga/issues/176">Issue 176</a> : [Core] Add &quot;rehint()&quot; on the background of the widget after changing font size</li> -<li><a class="reference external" href="https://github.com/beeware/toga/issues/186">Issue 186</a> : [Core] Set initial position of the divisor of a SplitContainer</li> -<li><a class="reference external" href="https://github.com/beeware/toga/issues/197">Issue 197</a> : [Core] Get the id of the selected Tab View on the OptionContainer</li> -</ul> -<p>Tiquetes cerrados en <a class="reference external" href="/project/projects/libraries/toga/">Toga</a>:</p> -<ul class="simple"> -<li><a class="reference external" href="https://github.com/beeware/toga/issues/167">Issue 167</a> : [Cocoa] Addition of a SplitContainer on a Box doesn't show the SplitContainer, was fixed by <a class="reference external" href="https://github.com/freakboy3742">Russell Keith-Magee</a></li> -<li><a class="reference external" href="https://github.com/beeware/toga/issues/168">Issue 168</a> : [Cocoa] Addition of 2 boxes on an OptionContainer emits Rubicon's error, was fixed by <a class="reference external" href="https://github.com/freakboy3742">Russell Keith-Magee</a></li> -<li><a class="reference external" href="https://github.com/beeware/toga/issues/169">Issue 169</a> : [Cocoa] Addition of 2 empty boxes on an OptionContainer emits error from <a class="reference external" href="/project/projects/libraries/toga/">Toga</a> Cocoa platform, was fixed by <a class="reference external" href="https://github.com/freakboy3742">Russell Keith-Magee</a></li> -<li><a class="reference external" href="https://github.com/beeware/toga/issues/181">Issue 181</a> : [Core][Cocoa] &quot;Hide&quot; option for widgets, was solved by me</li> -<li><a class="reference external" href="https://github.com/beeware/toga/issues/187">Issue 187</a> : [Cocoa] Errors on MultilineTextInput, was fixed by me</li> -<li><a class="reference external" href="https://github.com/beeware/toga/issues/189">Issue 189</a> : [Cocoa] ProgressBar doesn't appears in a Box, was fixed by <a class="reference external" href="https://github.com/Ocupe">Jonas Schell</a></li> -<li><a class="reference external" href="https://github.com/beeware/toga/issues/194">Issue 194</a> : [Cocoa] The frame of the MultilineTextInput doesn't appear, was fixed by <a class="reference external" href="https://github.com/freakboy3742">Russell Keith-Magee</a></li> -<li><a class="reference external" href="https://github.com/beeware/toga/issues/195">Issue 195</a> : [Cocoa] ProgressBar doesn't appear inside of a Box oriented by row, was fixed by <a class="reference external" href="https://github.com/freakboy3742">Russell Keith-Magee</a></li> -<li><a class="reference external" href="https://github.com/beeware/toga/issues/196">Issue 196</a> : [Cocoa] Set max value and value on a ProgressBar doesn't make any effect on the layout, was fixed by <a class="reference external" href="https://github.com/freakboy3742">Russell Keith-Magee</a></li> -<li><a class="reference external" href="https://github.com/beeware/toga/issues/203">Issue 203</a> : [Core][Cocoa] Clear text on MultilineTextInput widget, was solved by me</li> -<li><a class="reference external" href="https://github.com/beeware/toga/issues/207">Issue 207</a> : [Cocoa] Set SplitContainer height doesn't update its size, was solved by me</li> -</ul> -<p>Tiquetes cerrados que no reporté pero que resolví en <a class="reference external" href="/project/projects/libraries/toga/">Toga</a>:</p> -<ul class="simple"> -<li><a class="reference external" href="https://github.com/beeware/toga/issues/91">Issue 91</a> : API to disable buttons?</li> -<li><a class="reference external" href="https://github.com/beeware/toga/issues/205">Issue 205</a> : adding MultiviewTextInput results in TypeError</li> -</ul> -<p>Tiquete cerrado que reporté a <a class="reference external" href="/project/projects/tools/cricket/">Cricket</a>:</p> -<ul class="simple"> -<li><a class="reference external" href="https://github.com/beeware/cricket/issues/59">Issue 59</a> : Run selected doesn't count/ runs every test selected in a test module, was fixed by me</li> -</ul> -<p>Tiquete abierto que reporté a <a class="reference external" href="/project/projects/bridges/rubicon/">rubicon-objc</a> <a class="reference external" href="https://github.com/ojii">Jonas Obrist</a> repository:</p> -<ul class="simple"> -<li><a class="reference external" href="https://github.com/ojii/rubicon-objc/issues/1">Issue 1</a> : Seg Fault when iterate through a NSIndexSet using block notation</li> -</ul> -</div> -<div class="section" id="planes-futuros"> -<h2>Planes futuros</h2> -<p>Hay algunas características en <a class="reference external" href="/project/projects/tools/cricket/">Cricket</a> que quiero ayudar a desarrollar en un futuro próximo, por ejemplo:</p> -<ul class="simple"> -<li>Un botón para actualizar todo el árbol de pruebas</li> -<li>Configuración de Cricket</li> -</ul> -<p>Además, hay algunos problemas que quedaron después de la migración a <a class="reference external" href="/project/projects/libraries/toga/">Toga</a>. Estos problemas se arreglarán en <a class="reference external" href="/project/projects/libraries/toga/">Toga</a> en un futuro próximo, por ejemplo:</p> -<ul class="simple"> -<li>Una brecha entre la salida y los cuadros de error cuando no hay mensaje de salida</li> -<li>Ejecutar una prueba si el usuario haga clic en ella</li> -</ul> -<p>Realmente creo que <a class="reference external" href="/project/projects/libraries/toga/">Toga</a> será el framework oficial en Python para construir GUI para aplicaciones multi-plataforma, así que seguiré contribuyendo a este proyecto porque quiero usar en todas las aplicaciones que necesitaría una GUI.</p> -</div> -<div class="section" id="consideraciones-finales"> -<h2>Consideraciones finales</h2> -<p>Me gustaría agradecer a mis mentores <a class="reference external" href="https://github.com/freakboy3742">Russell Keith-Magee</a> y <a class="reference external" href="https://github.com/eliasdorneles">Elias Dorneles</a> por guíarme y ayudarme tanto durante este período. La oportunidad de ser parte de esta comunidad fue un gran honor para mí, muchas gracias por aceptarme en este programa <a class="reference external" href="https://github.com/freakboy3742">Russell Keith-Magee</a>. Además, quiero agradecer a <a class="reference external" href="https://github.com/phildini">Philip James</a> que hizo algunas reseñas en mis PRs y <a class="reference external" href="https://github.com/Ocupe">Jonas Schell</a> quienes arreglaron un tema que envié a <a class="reference external" href="/project/projects/libraries/toga/">Toga</a>.</p> -</div> \ No newline at end of file diff --git a/es/noticias/zumbido/index.html b/es/noticias/zumbido/index.html index cf78bf77f1..a8685d5529 100644 --- a/es/noticias/zumbido/index.html +++ b/es/noticias/zumbido/index.html @@ -188,6 +188,43 @@

        El Zumbido

        +

        2024Q4 Roadmap

        +

        + +Publicado por + + + Russell Keith-Magee + + +en + 2 October 2024 +

        + +

        Q3 has seen some major progress against long term goals of the BeeWare project. As always, this roadmap should be read as a guide to what we aim to focus on over the coming quarter, rather than a hard commitment of features that will be made available on a specific deadline.

        +
        +

        Q3 progress

        +

        In Q3 the biggest milestone we achieved was the finalisation of Tier 3 support for Android in CPython. The last of the compatibility and documentation issues associated with Android have been resolved, and Android buildbots are now running for both x86_64 and ARM64. Python 3.13.0 is due for release in about a week; we should be in a position to support this release very soon after the official release.

        +

        We've also made significant progress on binary packaging. We've backported all the Python 3.13 patches for iOS into BeeWare's support for Python 3.9-3.12, and we've updated our Mobile Forge infrastructure to generate binary wheels for a number of popular packages. We've developed iOS compatibility patches for pip and crossenv; these patches have been submitted and received initial reviews; we'll continue to work with those projects to land these patches upstream.

        +
        +
        +

        Q4 priorities

        +

        In Q4, we'll be focussing on the tools and documentation needed to for third-party Python packages to add Android and iOS support to their official CI and release processes. In addition to contributing to tools like pip and cibuildwheel, we'll develop the tools and documentation needed so that it is easy to add CI configurations for mobile platforms. The hope is that by the end of the year, there will be at least one third-party package that produces Android and iOS wheels without any direct involvement of the BeeWare team.

        +
        +
        +

        Longer term goals

        +

        Once we've got a strong story for packaging third-party packages for iOS and Android, we'll be able to turn our focus back to Toga, and the work needed to make iOS and Android compelling app development platforms. There's a number of navigation and data organization widgets that need to be developed; we also need to improve documentation of some common development patterns that are sources of common questions in BeeWare support channels.

        +

        There are also further improvements that we'd like to see in Python itself. This year we've been able to get Android and iOS to Tier 3 support; getting those platforms to Tier 2 is an obvious goal for future Python releases. We'd also like to contribute the tooling needed so that Python is able to distribute official binary releases of iOS and Android, and add an official macOS artefact that mirrors the "Windows embedded" installer. We've had discussions with the Python core team about how this could be achieved; over the coming year, we hope to land these changes.

        +
        + + + + + + + + +

        September 2024 Status Update

        @@ -710,76 +747,6 @@

        Want to get involved?

        - - - - - - -

        February 2024 Status Update

        -

        - -Publicado por - - - Russell Keith-Magee - - -en - 29 February 2024 -

        - -

        February may be the shortest month, but that doesn't mean we've got any less progress to report!

        -
        -

        What we've done

        - -
        -
        -

        What's next?

        -

        In March, we will continue to focus on iOS and Android patches for CPython; if all goes extremely well, the bulk of patches should be upstream (or at least submitted for review) by the end of the month. While we're waiting for CPython patches to be reviewed, we'll be adding geolocation APIs to Toga.

        -
        -
        -

        Want to get involved?

        -

        Want to get involved? Here are some open issues that would be a great place to get started with contributing to a BeeWare project. They're all relatively minor changes, but would provide a big improvement to the lives of BeeWare users:

        -
          -
        1. Update the Toga testbed test suite to use Pixel 7 Pro device sizes
        2. -
        3. Filter out a message generated after Xcode updates
        4. -
        5. Add the ability to configure the ABIs built by an Android project
        6. -
        7. Rationalise the application of adhoc signing on macOS
        8. -
        9. Add support for custom PyPI repositories
        10. -
        11. Document how to debug an application in popular IDEs
        12. -
        13. Correctly handle incomplete project deletions
        14. -
        15. Add an option to select the Android base image when creating new emulators
        16. -
        17. Print notarisation log failures when building macOS apps
        18. -
        19. Add an API to replace a child of a widget
        20. -
        21. Add an API to entirely replace the style of a widget
        22. -
        23. Add the ability to define content when creating a window
        24. -
        -

        Pick one of these tickets, drop a comment on the ticket to let others know you're looking at it, and try your hand at a PR! We have a guide on setting up a Briefcase development environment; but if you need any additional assistance or guidance, you can ask on the ticket, or join us on the BeeWare Discord server.

        -
        - - -

        diff --git a/es/noticias/zumbido/page/2/index.html b/es/noticias/zumbido/page/2/index.html index c7d6c22140..527add5d9d 100644 --- a/es/noticias/zumbido/page/2/index.html +++ b/es/noticias/zumbido/page/2/index.html @@ -188,6 +188,76 @@

        El Zumbido

        +

        February 2024 Status Update

        +

        + +Publicado por + + + Russell Keith-Magee + + +en + 29 February 2024 +

        + +

        February may be the shortest month, but that doesn't mean we've got any less progress to report!

        +
        +

        What we've done

        + +
        +
        +

        What's next?

        +

        In March, we will continue to focus on iOS and Android patches for CPython; if all goes extremely well, the bulk of patches should be upstream (or at least submitted for review) by the end of the month. While we're waiting for CPython patches to be reviewed, we'll be adding geolocation APIs to Toga.

        +
        +
        +

        Want to get involved?

        +

        Want to get involved? Here are some open issues that would be a great place to get started with contributing to a BeeWare project. They're all relatively minor changes, but would provide a big improvement to the lives of BeeWare users:

        +
          +
        1. Update the Toga testbed test suite to use Pixel 7 Pro device sizes
        2. +
        3. Filter out a message generated after Xcode updates
        4. +
        5. Add the ability to configure the ABIs built by an Android project
        6. +
        7. Rationalise the application of adhoc signing on macOS
        8. +
        9. Add support for custom PyPI repositories
        10. +
        11. Document how to debug an application in popular IDEs
        12. +
        13. Correctly handle incomplete project deletions
        14. +
        15. Add an option to select the Android base image when creating new emulators
        16. +
        17. Print notarisation log failures when building macOS apps
        18. +
        19. Add an API to replace a child of a widget
        20. +
        21. Add an API to entirely replace the style of a widget
        22. +
        23. Add the ability to define content when creating a window
        24. +
        +

        Pick one of these tickets, drop a comment on the ticket to let others know you're looking at it, and try your hand at a PR! We have a guide on setting up a Briefcase development environment; but if you need any additional assistance or guidance, you can ask on the ticket, or join us on the BeeWare Discord server.

        +
        + + + + + + + + +

        January 2024 Status Update

        @@ -694,52 +764,6 @@

        Want to get involved?

        - - - - - - -

        2023Q3 Roadmap

        -

        - -Publicado por - - - Russell Keith-Magee - - -en - 4 July 2023 -

        - -

        2023 is halfway done, and BeeWare continues to make steady progress. As always, this roadmap should be read as a guide to what we aim to focus on over the coming quarter, rather than a hard commitment of features that will be made available on a specific deadline.

        -
        -

        Q2 progress

        -

        As with Q1, our focus in Q2 was on Toga testing. This has been a mammoth project; but it's finally nearing completion. All but 2 widgets (Canvas and DetailedList) have 100% branch coverage on macOS, iOS and GTK, while Android and Windows are only 5 more widgets behind (ScrollContainer, SplitContainer, OptionContainer, Table and Tree). Along the way, we've identified and resolved lots of inconsistencies in widget APIs, and resolved countless bugs. We've also fully documented every widget, ported the test suite to Pytest, and added type annotations in the code (mostly for documentation purposes, rather than formal validation). We've also completed testing and coverage of a lot of the non-widget functionality that wasn’t strictly planned for this quarter - features like Images, Icons, Validators, application paths, and colors; plus a lot of tests (and bugfixes) in the core widget layout. We've also got the start of some tooling that can be used to test the Web backend.

        -

        Unfortunately, we haven't been able to do any substantial Toga planning. Once Toga's code is at 100% testing coverage, we'll be in a much better place to develop those plans. We also haven't been able to add any native cross-platform hardware support.

        -
        -
        -

        Q3 priorities

        -

        Our Q3 goals are:

        -
          -
        • Finalize Toga's test suite. By the end of Q3, we should have 100% branch coverage on every line of Toga's core, and on the macOS, Windows, GTK, Android and iOS backends.
        • -
        • iOS Binary packaging We've been made aware that Apple is rejecting Briefcase packaged iOS apps from the iOS App Store because of a package layout issue associated with binary modules. This is a very high priority to fix.
        • -
        • Kotlin upgrades The upcoming Android Studio release is switching to Kotlin as its preferred language for new Gradle configuration files; we need to upgrade Chaquopy's tooling to support this.
        • -
        • Add full support for Java inheritance In the process of building Toga's test suite, it's become clear that a number of features can only be implemented by subclassing Java base classes. Chaquopy's ability to subclass is currently limited; to unlock all the features of Android, we need to resolve this limitation.
        • -
        -
        -
        -

        Longer term goals

        -

        Our longer term goals are also largely unchanged. Toga 1.0 remains an important goal; once we're at 100% test coverage, we will be in much better place to provide estimates about Toga 1.0. Upstreaming is an area where we have some good news - as a result of discussions at Pycon US, we've received support for raising iOS and Android to the status of Tier 3 supported platforms in CPython, with the initial goal of having this in place for Python 3.13. You should expect to see movement on upstreaming towards the end of this year, and early next year. A forge for mobile packages is also remains an important goal; the completion of upstreaming work will make the goal of building a forge much more viable.

        -
        -
        -

        Summary

        -

        At the end of Q2 2023, Toga's testing journey is nearing completion... but there's still lots of work to be done. However, the groundwork that we've been doing over the last 6 months has put us in a very strong position to develop Toga and the rest of the BeeWare ecosystem going forward.

        -
        - - -
        diff --git a/es/noticias/zumbido/page/3/index.html b/es/noticias/zumbido/page/3/index.html index 337b74e8d9..c2bc15b4c1 100644 --- a/es/noticias/zumbido/page/3/index.html +++ b/es/noticias/zumbido/page/3/index.html @@ -188,6 +188,52 @@

        El Zumbido

        +

        2023Q3 Roadmap

        +

        + +Publicado por + + + Russell Keith-Magee + + +en + 4 July 2023 +

        + +

        2023 is halfway done, and BeeWare continues to make steady progress. As always, this roadmap should be read as a guide to what we aim to focus on over the coming quarter, rather than a hard commitment of features that will be made available on a specific deadline.

        +
        +

        Q2 progress

        +

        As with Q1, our focus in Q2 was on Toga testing. This has been a mammoth project; but it's finally nearing completion. All but 2 widgets (Canvas and DetailedList) have 100% branch coverage on macOS, iOS and GTK, while Android and Windows are only 5 more widgets behind (ScrollContainer, SplitContainer, OptionContainer, Table and Tree). Along the way, we've identified and resolved lots of inconsistencies in widget APIs, and resolved countless bugs. We've also fully documented every widget, ported the test suite to Pytest, and added type annotations in the code (mostly for documentation purposes, rather than formal validation). We've also completed testing and coverage of a lot of the non-widget functionality that wasn’t strictly planned for this quarter - features like Images, Icons, Validators, application paths, and colors; plus a lot of tests (and bugfixes) in the core widget layout. We've also got the start of some tooling that can be used to test the Web backend.

        +

        Unfortunately, we haven't been able to do any substantial Toga planning. Once Toga's code is at 100% testing coverage, we'll be in a much better place to develop those plans. We also haven't been able to add any native cross-platform hardware support.

        +
        +
        +

        Q3 priorities

        +

        Our Q3 goals are:

        +
          +
        • Finalize Toga's test suite. By the end of Q3, we should have 100% branch coverage on every line of Toga's core, and on the macOS, Windows, GTK, Android and iOS backends.
        • +
        • iOS Binary packaging We've been made aware that Apple is rejecting Briefcase packaged iOS apps from the iOS App Store because of a package layout issue associated with binary modules. This is a very high priority to fix.
        • +
        • Kotlin upgrades The upcoming Android Studio release is switching to Kotlin as its preferred language for new Gradle configuration files; we need to upgrade Chaquopy's tooling to support this.
        • +
        • Add full support for Java inheritance In the process of building Toga's test suite, it's become clear that a number of features can only be implemented by subclassing Java base classes. Chaquopy's ability to subclass is currently limited; to unlock all the features of Android, we need to resolve this limitation.
        • +
        +
        +
        +

        Longer term goals

        +

        Our longer term goals are also largely unchanged. Toga 1.0 remains an important goal; once we're at 100% test coverage, we will be in much better place to provide estimates about Toga 1.0. Upstreaming is an area where we have some good news - as a result of discussions at Pycon US, we've received support for raising iOS and Android to the status of Tier 3 supported platforms in CPython, with the initial goal of having this in place for Python 3.13. You should expect to see movement on upstreaming towards the end of this year, and early next year. A forge for mobile packages is also remains an important goal; the completion of upstreaming work will make the goal of building a forge much more viable.

        +
        +
        +

        Summary

        +

        At the end of Q2 2023, Toga's testing journey is nearing completion... but there's still lots of work to be done. However, the groundwork that we've been doing over the last 6 months has put us in a very strong position to develop Toga and the rest of the BeeWare ecosystem going forward.

        +
        + + + + + + + + +

        June 2023 Status Update

        @@ -698,65 +744,6 @@

        Want to get involved?

        - - - - - - -

        November 2022 Status Update

        -

        - -Publicado por - - - Russell Keith-Magee - - -en - 1 December 2022 -

        - -

        November has brought some very important improvements to BeeWare. Although these changes don't have an immediate impact for users, they're going to form a vital part of our work going forward.

        -
        -

        What we've done

        -

        During November:

        - -
        -
        -

        What's next?

        -

        December will be a slow month due to the Christmas and New Year break; however, until then, we'll continue to focus will continue to be on testing. We'll continue to build out the testing tools that we've worked on this month, and start building tests using those tools. We also hope to begin work on a firm 1.0 roadmap for Toga.

        -
        -
        -

        Want to get involved?

        -

        Want to get involved? Here's 8 open issues that would be a great place to get started with contributing to a BeeWare project. They're all relatively minor changes, but would provide a big improvement to the lives of BeeWare users:

        -
          -
        1. Modify the handling of app signing options
        2. -
        3. Filter out a message generated after Xcode updates
        4. -
        5. Add the ability to refresh the support package in a project
        6. -
        7. Provide protection against creating projects with "semi-reserved" names
        8. -
        9. Add the ability to configure the ABIs built by an Android project
        10. -
        11. Add support for the ANDROID_HOME environment variable
        12. -
        13. Add a command summary to briefcase --help
        14. -
        15. Add an option to display the platforms supported by a command
        16. -
        -

        Pick one of these tickets, drop a comment on the ticket to let others know you're looking at it, and try your hand at a PR! We have a guide on setting up a Briefcase development environment; but if you need any additional assistance or guidance, you can ask on the ticket, or join us on the BeeWare Discord server.

        -
        - - -
  • diff --git a/es/noticias/zumbido/page/4/index.html b/es/noticias/zumbido/page/4/index.html index 02316f40d7..6d9b57d743 100644 --- a/es/noticias/zumbido/page/4/index.html +++ b/es/noticias/zumbido/page/4/index.html @@ -188,6 +188,65 @@

    El Zumbido

    +

    November 2022 Status Update

    +

    + +Publicado por + + + Russell Keith-Magee + + +en + 1 December 2022 +

    + +

    November has brought some very important improvements to BeeWare. Although these changes don't have an immediate impact for users, they're going to form a vital part of our work going forward.

    +
    +

    What we've done

    +

    During November:

    + +
    +
    +

    What's next?

    +

    December will be a slow month due to the Christmas and New Year break; however, until then, we'll continue to focus will continue to be on testing. We'll continue to build out the testing tools that we've worked on this month, and start building tests using those tools. We also hope to begin work on a firm 1.0 roadmap for Toga.

    +
    +
    +

    Want to get involved?

    +

    Want to get involved? Here's 8 open issues that would be a great place to get started with contributing to a BeeWare project. They're all relatively minor changes, but would provide a big improvement to the lives of BeeWare users:

    +
      +
    1. Modify the handling of app signing options
    2. +
    3. Filter out a message generated after Xcode updates
    4. +
    5. Add the ability to refresh the support package in a project
    6. +
    7. Provide protection against creating projects with "semi-reserved" names
    8. +
    9. Add the ability to configure the ABIs built by an Android project
    10. +
    11. Add support for the ANDROID_HOME environment variable
    12. +
    13. Add a command summary to briefcase --help
    14. +
    15. Add an option to display the platforms supported by a command
    16. +
    +

    Pick one of these tickets, drop a comment on the ticket to let others know you're looking at it, and try your hand at a PR! We have a guide on setting up a Briefcase development environment; but if you need any additional assistance or guidance, you can ask on the ticket, or join us on the BeeWare Discord server.

    +
    + + + + + + + + +

    October 2022 Status Update

    @@ -697,58 +756,6 @@

    Now Hiring!

    - - - - - - -

    April 2022 Status Update

    -

    - -Publicado por - - - Russell Keith-Magee - - -en - 2 May 2022 -

    - -

    One of the benefits of having the support of an organization like Anaconda is that we now have the time to perform little housekeeping tasks like publishing community updates. As a result, this is the first (of hopefully many) monthly updates letting you know what progress has been made in the BeeWare suite.

    -
    -

    What we've done

    -

    During April:

    - -

    Many of these PRs either began as, or are entirely the work of community members. There are also dozens of smaller PRs, bug fixes, and bug reports that are just as important, but are too numerous to list in a post like this. A huge thanks to everyone who has contributed to BeeWare during April.

    -
    -
    -

    What's next?

    -

    In May, we'll be focussing on:

    -
      -
    • Updating the support packages for macOS and iOS apps. Apple's transition to M1 hardware means there are new simulator architectures that require support; this, in turn, requires that we adopt Xcode's new XCFramework for the packaging libraries, which requires some fairly major changes to the way the support packages are built.
    • -
    • Updating the support packages on Android to support Python 3.10.
    • -
    • Notarization on M1. This is becoming an increasingly required part of macOS app publishing, as Apple cranks up the security requirements.
    • -
    -

    We're also expecting to start the hiring process in the coming month. We'll provide more details when we can point a full job description. If you think you'd like to make BeeWare your day job (or you know someone who might), now would be a good time to start polishing your resume.

    -
    - - -
    diff --git a/es/noticias/zumbido/page/5/index.html b/es/noticias/zumbido/page/5/index.html index 329621b8f9..94f3441bbf 100644 --- a/es/noticias/zumbido/page/5/index.html +++ b/es/noticias/zumbido/page/5/index.html @@ -188,6 +188,58 @@

    El Zumbido

    +

    April 2022 Status Update

    +

    + +Publicado por + + + Russell Keith-Magee + + +en + 2 May 2022 +

    + +

    One of the benefits of having the support of an organization like Anaconda is that we now have the time to perform little housekeeping tasks like publishing community updates. As a result, this is the first (of hopefully many) monthly updates letting you know what progress has been made in the BeeWare suite.

    +
    +

    What we've done

    +

    During April:

    + +

    Many of these PRs either began as, or are entirely the work of community members. There are also dozens of smaller PRs, bug fixes, and bug reports that are just as important, but are too numerous to list in a post like this. A huge thanks to everyone who has contributed to BeeWare during April.

    +
    +
    +

    What's next?

    +

    In May, we'll be focussing on:

    +
      +
    • Updating the support packages for macOS and iOS apps. Apple's transition to M1 hardware means there are new simulator architectures that require support; this, in turn, requires that we adopt Xcode's new XCFramework for the packaging libraries, which requires some fairly major changes to the way the support packages are built.
    • +
    • Updating the support packages on Android to support Python 3.10.
    • +
    • Notarization on M1. This is becoming an increasingly required part of macOS app publishing, as Apple cranks up the security requirements.
    • +
    +

    We're also expecting to start the hiring process in the coming month. We'll provide more details when we can point a full job description. If you think you'd like to make BeeWare your day job (or you know someone who might), now would be a good time to start polishing your resume.

    +
    + + + + + + + + +

    Exciting news for the future of BeeWare

    @@ -651,119 +703,6 @@

    Proyecto destac - - - - - - -

    2017 Google Summer of Code - Portar Cricket a Toga, en lugar de Tkinter

    -

    - -Publicado por - - - Dayanne Fernandes - - -en - 25 August 2017 -

    - -

    Después de casi 4 meses de trabajo en Google Summer of Code 2017, finalmente estoy completando mi propuesta. Cada migración de widget y cada commit / PR / Issues / discusión con mis mentores sobre Cricket, Toga y rubicon-objc fueron detallados en el Issue 58.

    -
    -

    "Comer su propia comida para perros"

    -

    La mejor manera de demostrar que un producto es confiable para los clientes es usarlo. Por lo tanto, la forma de demostrar que Toga es una herramienta eficaz para construir una interfaz gráfica de usuario es construir una aplicación completa que la utilice.

    -

    Cricket es una herramienta gráfica que le ayuda a ejecutar sus suites de prueba. Su versión actual se implementa utilizando Tkinter como el marco de la interfaz gráfica principal. Entonces, ¿por qué no probar Toga dentro de otro producto de BeeWare? Eso es lo que he logrado durante mi trabajo de GSoC.

    -
    -
    -

    Resultados

    -

    La propuesta se centra no sólo en el puerto de Tkinter a Toga, sino en la asignación de los widgets necesarios para una aplicación real utilizando Toga. Para ayudarme a mapear esto he estudiado más sobre Tkinter, Toga, Colosseum, rubicon-objc, Objective-C, Cocoa y CSS.

    -

    El trabajo que hice durante GSoC se envió a través del PR 65, el informe en el Issue 58 y la demostración final se puede ver en este link. Había widgets utilizados en Cricket que no estaban listos todavía en Toga, por lo que era necesario hacer algunas mejoras en Toga para que pudiera usarlas en Cricket. En resumen, aquí hay algunos PR que contribuí para hacer mi trabajo en Cricket:

    -

    PR abierto enviado a Toga:

    -
      -
    • PR 201 : [Core][Cocoa] Refactoring of the Tree widget
    • -
    -

    PRs emergidos enviados Toga:

    -
      -
    • PR 112 : [Core][Cocoa] Enable/disable state for buttons, solved Issue 91
    • -
    • PR 170 : [Cocoa] Content and retry status for stack trace dialog
    • -
    • PR 172 : [Cocoa] Window resize
    • -
    • PR 173 : [Core][Cocoa] Button color
    • -
    • PR 174 : [Doc] Examples folder and button features example
    • -
    • PR 178 : [Doc] Fix tutorial 2 setup
    • -
    • PR 180 : [Doc] Update Toga widgets roadmap
    • -
    • PR 182 : [Cocoa] Update the label of the Stack trace button for critical dialog
    • -
    • PR 184 : [Core][Cocoa] Hide/show boxes widget
    • -
    • PR 188 : [Cocoa] Fix error on MultilineTextInput widget, solved Issue 187
    • -
    • PR 204 : [Core][Cocoa] Clear method to MultilineTextInput widget, solved Issue 203
    • -
    • PR 206 : [Core][Cocoa] Readonly and placeholder for MultilineTextInput widget
    • -
    • PR 208 : [Cocoa] Fix apply style to a SplitContainer widget, solved Issue 207
    • -
    -

    PRs emergidos enviados Cricket:

    - -

    PRs emergidos enviados rubicon-objc:

    -
      -
    • PR 34 : [Doc] Add reference to NSObject
    • -
    -

    Tiquetes abiertos enviados a Toga:

    -
      -
    • Issue 175 : [Core] Add more properties for Label and Font widgets
    • -
    • Issue 176 : [Core] Add "rehint()" on the background of the widget after changing font size
    • -
    • Issue 186 : [Core] Set initial position of the divisor of a SplitContainer
    • -
    • Issue 197 : [Core] Get the id of the selected Tab View on the OptionContainer
    • -
    -

    Tiquetes cerrados en Toga:

    - -

    Tiquetes cerrados que no reporté pero que resolví en Toga:

    -
      -
    • Issue 91 : API to disable buttons?
    • -
    • Issue 205 : adding MultiviewTextInput results in TypeError
    • -
    -

    Tiquete cerrado que reporté a Cricket:

    -
      -
    • Issue 59 : Run selected doesn't count/ runs every test selected in a test module, was fixed by me
    • -
    -

    Tiquete abierto que reporté a rubicon-objc Jonas Obrist repository:

    -
      -
    • Issue 1 : Seg Fault when iterate through a NSIndexSet using block notation
    • -
    -
    -
    -

    Planes futuros

    -

    Hay algunas características en Cricket que quiero ayudar a desarrollar en un futuro próximo, por ejemplo:

    -
      -
    • Un botón para actualizar todo el árbol de pruebas
    • -
    • Configuración de Cricket
    • -
    -

    Además, hay algunos problemas que quedaron después de la migración a Toga. Estos problemas se arreglarán en Toga en un futuro próximo, por ejemplo:

    -
      -
    • Una brecha entre la salida y los cuadros de error cuando no hay mensaje de salida
    • -
    • Ejecutar una prueba si el usuario haga clic en ella
    • -
    -

    Realmente creo que Toga será el framework oficial en Python para construir GUI para aplicaciones multi-plataforma, así que seguiré contribuyendo a este proyecto porque quiero usar en todas las aplicaciones que necesitaría una GUI.

    -
    -
    -

    Consideraciones finales

    -

    Me gustaría agradecer a mis mentores Russell Keith-Magee y Elias Dorneles por guíarme y ayudarme tanto durante este período. La oportunidad de ser parte de esta comunidad fue un gran honor para mí, muchas gracias por aceptarme en este programa Russell Keith-Magee. Además, quiero agradecer a Philip James que hizo algunas reseñas en mis PRs y Jonas Schell quienes arreglaron un tema que envié a Toga.

    -
    - - -

    diff --git a/es/noticias/zumbido/page/6/index.html b/es/noticias/zumbido/page/6/index.html index d1d10701a7..16a47c7c95 100644 --- a/es/noticias/zumbido/page/6/index.html +++ b/es/noticias/zumbido/page/6/index.html @@ -188,6 +188,119 @@

    El Zumbido

    +

    2017 Google Summer of Code - Portar Cricket a Toga, en lugar de Tkinter

    +

    + +Publicado por + + + Dayanne Fernandes + + +en + 25 August 2017 +

    + +

    Después de casi 4 meses de trabajo en Google Summer of Code 2017, finalmente estoy completando mi propuesta. Cada migración de widget y cada commit / PR / Issues / discusión con mis mentores sobre Cricket, Toga y rubicon-objc fueron detallados en el Issue 58.

    +
    +

    "Comer su propia comida para perros"

    +

    La mejor manera de demostrar que un producto es confiable para los clientes es usarlo. Por lo tanto, la forma de demostrar que Toga es una herramienta eficaz para construir una interfaz gráfica de usuario es construir una aplicación completa que la utilice.

    +

    Cricket es una herramienta gráfica que le ayuda a ejecutar sus suites de prueba. Su versión actual se implementa utilizando Tkinter como el marco de la interfaz gráfica principal. Entonces, ¿por qué no probar Toga dentro de otro producto de BeeWare? Eso es lo que he logrado durante mi trabajo de GSoC.

    +
    +
    +

    Resultados

    +

    La propuesta se centra no sólo en el puerto de Tkinter a Toga, sino en la asignación de los widgets necesarios para una aplicación real utilizando Toga. Para ayudarme a mapear esto he estudiado más sobre Tkinter, Toga, Colosseum, rubicon-objc, Objective-C, Cocoa y CSS.

    +

    El trabajo que hice durante GSoC se envió a través del PR 65, el informe en el Issue 58 y la demostración final se puede ver en este link. Había widgets utilizados en Cricket que no estaban listos todavía en Toga, por lo que era necesario hacer algunas mejoras en Toga para que pudiera usarlas en Cricket. En resumen, aquí hay algunos PR que contribuí para hacer mi trabajo en Cricket:

    +

    PR abierto enviado a Toga:

    +
      +
    • PR 201 : [Core][Cocoa] Refactoring of the Tree widget
    • +
    +

    PRs emergidos enviados Toga:

    +
      +
    • PR 112 : [Core][Cocoa] Enable/disable state for buttons, solved Issue 91
    • +
    • PR 170 : [Cocoa] Content and retry status for stack trace dialog
    • +
    • PR 172 : [Cocoa] Window resize
    • +
    • PR 173 : [Core][Cocoa] Button color
    • +
    • PR 174 : [Doc] Examples folder and button features example
    • +
    • PR 178 : [Doc] Fix tutorial 2 setup
    • +
    • PR 180 : [Doc] Update Toga widgets roadmap
    • +
    • PR 182 : [Cocoa] Update the label of the Stack trace button for critical dialog
    • +
    • PR 184 : [Core][Cocoa] Hide/show boxes widget
    • +
    • PR 188 : [Cocoa] Fix error on MultilineTextInput widget, solved Issue 187
    • +
    • PR 204 : [Core][Cocoa] Clear method to MultilineTextInput widget, solved Issue 203
    • +
    • PR 206 : [Core][Cocoa] Readonly and placeholder for MultilineTextInput widget
    • +
    • PR 208 : [Cocoa] Fix apply style to a SplitContainer widget, solved Issue 207
    • +
    +

    PRs emergidos enviados Cricket:

    + +

    PRs emergidos enviados rubicon-objc:

    +
      +
    • PR 34 : [Doc] Add reference to NSObject
    • +
    +

    Tiquetes abiertos enviados a Toga:

    +
      +
    • Issue 175 : [Core] Add more properties for Label and Font widgets
    • +
    • Issue 176 : [Core] Add "rehint()" on the background of the widget after changing font size
    • +
    • Issue 186 : [Core] Set initial position of the divisor of a SplitContainer
    • +
    • Issue 197 : [Core] Get the id of the selected Tab View on the OptionContainer
    • +
    +

    Tiquetes cerrados en Toga:

    + +

    Tiquetes cerrados que no reporté pero que resolví en Toga:

    +
      +
    • Issue 91 : API to disable buttons?
    • +
    • Issue 205 : adding MultiviewTextInput results in TypeError
    • +
    +

    Tiquete cerrado que reporté a Cricket:

    +
      +
    • Issue 59 : Run selected doesn't count/ runs every test selected in a test module, was fixed by me
    • +
    +

    Tiquete abierto que reporté a rubicon-objc Jonas Obrist repository:

    +
      +
    • Issue 1 : Seg Fault when iterate through a NSIndexSet using block notation
    • +
    +
    +
    +

    Planes futuros

    +

    Hay algunas características en Cricket que quiero ayudar a desarrollar en un futuro próximo, por ejemplo:

    +
      +
    • Un botón para actualizar todo el árbol de pruebas
    • +
    • Configuración de Cricket
    • +
    +

    Además, hay algunos problemas que quedaron después de la migración a Toga. Estos problemas se arreglarán en Toga en un futuro próximo, por ejemplo:

    +
      +
    • Una brecha entre la salida y los cuadros de error cuando no hay mensaje de salida
    • +
    • Ejecutar una prueba si el usuario haga clic en ella
    • +
    +

    Realmente creo que Toga será el framework oficial en Python para construir GUI para aplicaciones multi-plataforma, así que seguiré contribuyendo a este proyecto porque quiero usar en todas las aplicaciones que necesitaría una GUI.

    +
    +
    +

    Consideraciones finales

    +

    Me gustaría agradecer a mis mentores Russell Keith-Magee y Elias Dorneles por guíarme y ayudarme tanto durante este período. La oportunidad de ser parte de esta comunidad fue un gran honor para mí, muchas gracias por aceptarme en este programa Russell Keith-Magee. Además, quiero agradecer a Philip James que hizo algunas reseñas en mis PRs y Jonas Schell quienes arreglaron un tema que envié a Toga.

    +
    + + + + + + + + +

    2017 Google Summer of Code - Mejoras en Batavia

    diff --git a/es/noticias/zumbido/september-2024-status-update/index.html b/es/noticias/zumbido/september-2024-status-update/index.html index 8b7bf55b43..25e2bf80dd 100644 --- a/es/noticias/zumbido/september-2024-status-update/index.html +++ b/es/noticias/zumbido/september-2024-status-update/index.html @@ -240,6 +240,11 @@

    Want to get involved?

    +
    +Siguiente entrada +
    +
    2024Q4 Roadmap
    +
    diff --git a/es/sitemap.xml b/es/sitemap.xml index 9ca445caf2..d726a9e878 100644 --- a/es/sitemap.xml +++ b/es/sitemap.xml @@ -2,6 +2,7 @@ http://beeware.org/es/noticias/ http://beeware.org/es/noticias/zumbido/ + http://beeware.org/es/noticias/zumbido/2024q4-roadmap/ http://beeware.org/es/noticias/zumbido/september-2024-status-update/ http://beeware.org/es/noticias/zumbido/august-2024-status-update/ http://beeware.org/es/noticias/zumbido/july-2024-status-update/ diff --git a/fr_FR/index.html b/fr_FR/index.html index 1e42dee10c..d9f03bf858 100644 --- a/fr_FR/index.html +++ b/fr_FR/index.html @@ -306,7 +306,7 @@

    Dernières nouvelles

    -

    01 Oct: September 2024 Status Update

    +

    02 Oct: 2024Q4 Roadmap


    @@ -365,7 +365,7 @@

    Dernières nouvelles

    -

    01 Oct: September 2024 Status Update

    +

    02 Oct: 2024Q4 Roadmap


    diff --git a/fr_FR/news/buzz/2024q4-roadmap/index.html b/fr_FR/news/buzz/2024q4-roadmap/index.html new file mode 100644 index 0000000000..0735613008 --- /dev/null +++ b/fr_FR/news/buzz/2024q4-roadmap/index.html @@ -0,0 +1,310 @@ + + + + + + + + + 2024Q4 Roadmap— BeeWare + + + + + + + + + + + + + + + + + + + + + + + +
    + +
    +
    +
    + + + + + + +

    Q3 has seen some major progress against long term goals of the BeeWare project. As always, this roadmap should be read as a guide to what we aim to focus on over the coming quarter, rather than a hard commitment of features that will be made available on a specific deadline.

    +
    +

    Q3 progress

    +

    In Q3 the biggest milestone we achieved was the finalisation of Tier 3 support for Android in CPython. The last of the compatibility and documentation issues associated with Android have been resolved, and Android buildbots are now running for both x86_64 and ARM64. Python 3.13.0 is due for release in about a week; we should be in a position to support this release very soon after the official release.

    +

    We've also made significant progress on binary packaging. We've backported all the Python 3.13 patches for iOS into BeeWare's support for Python 3.9-3.12, and we've updated our Mobile Forge infrastructure to generate binary wheels for a number of popular packages. We've developed iOS compatibility patches for pip and crossenv; these patches have been submitted and received initial reviews; we'll continue to work with those projects to land these patches upstream.

    +
    +
    +

    Q4 priorities

    +

    In Q4, we'll be focussing on the tools and documentation needed to for third-party Python packages to add Android and iOS support to their official CI and release processes. In addition to contributing to tools like pip and cibuildwheel, we'll develop the tools and documentation needed so that it is easy to add CI configurations for mobile platforms. The hope is that by the end of the year, there will be at least one third-party package that produces Android and iOS wheels without any direct involvement of the BeeWare team.

    +
    +
    +

    Longer term goals

    +

    Once we've got a strong story for packaging third-party packages for iOS and Android, we'll be able to turn our focus back to Toga, and the work needed to make iOS and Android compelling app development platforms. There's a number of navigation and data organization widgets that need to be developed; we also need to improve documentation of some common development patterns that are sources of common questions in BeeWare support channels.

    +

    There are also further improvements that we'd like to see in Python itself. This year we've been able to get Android and iOS to Tier 3 support; getting those platforms to Tier 2 is an obvious goal for future Python releases. We'd also like to contribute the tooling needed so that Python is able to distribute official binary releases of iOS and Android, and add an official macOS artefact that mirrors the "Windows embedded" installer. We've had discussions with the Python core team about how this could be achieved; over the coming year, we hope to land these changes.

    +
    + + +
    +
    + +
    +
    + + + +
    +Entrée précédente +
    +
    September 2024 Status Update
    + +
    +
    +
    +
    + + + + + + + + + + diff --git a/fr_FR/news/buzz/index.html b/fr_FR/news/buzz/index.html index 8999fd5a76..9071d6e729 100644 --- a/fr_FR/news/buzz/index.html +++ b/fr_FR/news/buzz/index.html @@ -188,6 +188,43 @@

    The Buzz

    +

    2024Q4 Roadmap

    +

    + +Posté par + + + Russell Keith-Magee + + +le + 2 October 2024 +

    + +

    Q3 has seen some major progress against long term goals of the BeeWare project. As always, this roadmap should be read as a guide to what we aim to focus on over the coming quarter, rather than a hard commitment of features that will be made available on a specific deadline.

    +
    +

    Q3 progress

    +

    In Q3 the biggest milestone we achieved was the finalisation of Tier 3 support for Android in CPython. The last of the compatibility and documentation issues associated with Android have been resolved, and Android buildbots are now running for both x86_64 and ARM64. Python 3.13.0 is due for release in about a week; we should be in a position to support this release very soon after the official release.

    +

    We've also made significant progress on binary packaging. We've backported all the Python 3.13 patches for iOS into BeeWare's support for Python 3.9-3.12, and we've updated our Mobile Forge infrastructure to generate binary wheels for a number of popular packages. We've developed iOS compatibility patches for pip and crossenv; these patches have been submitted and received initial reviews; we'll continue to work with those projects to land these patches upstream.

    +
    +
    +

    Q4 priorities

    +

    In Q4, we'll be focussing on the tools and documentation needed to for third-party Python packages to add Android and iOS support to their official CI and release processes. In addition to contributing to tools like pip and cibuildwheel, we'll develop the tools and documentation needed so that it is easy to add CI configurations for mobile platforms. The hope is that by the end of the year, there will be at least one third-party package that produces Android and iOS wheels without any direct involvement of the BeeWare team.

    +
    +
    +

    Longer term goals

    +

    Once we've got a strong story for packaging third-party packages for iOS and Android, we'll be able to turn our focus back to Toga, and the work needed to make iOS and Android compelling app development platforms. There's a number of navigation and data organization widgets that need to be developed; we also need to improve documentation of some common development patterns that are sources of common questions in BeeWare support channels.

    +

    There are also further improvements that we'd like to see in Python itself. This year we've been able to get Android and iOS to Tier 3 support; getting those platforms to Tier 2 is an obvious goal for future Python releases. We'd also like to contribute the tooling needed so that Python is able to distribute official binary releases of iOS and Android, and add an official macOS artefact that mirrors the "Windows embedded" installer. We've had discussions with the Python core team about how this could be achieved; over the coming year, we hope to land these changes.

    +
    + + + + + + + + +

    September 2024 Status Update

    @@ -710,76 +747,6 @@

    Want to get involved?

    - - - - - - -

    February 2024 Status Update

    -

    - -Posté par - - - Russell Keith-Magee - - -le - 29 February 2024 -

    - -

    February may be the shortest month, but that doesn't mean we've got any less progress to report!

    -
    -

    What we've done

    - -
    -
    -

    What's next?

    -

    In March, we will continue to focus on iOS and Android patches for CPython; if all goes extremely well, the bulk of patches should be upstream (or at least submitted for review) by the end of the month. While we're waiting for CPython patches to be reviewed, we'll be adding geolocation APIs to Toga.

    -
    -
    -

    Want to get involved?

    -

    Want to get involved? Here are some open issues that would be a great place to get started with contributing to a BeeWare project. They're all relatively minor changes, but would provide a big improvement to the lives of BeeWare users:

    -
      -
    1. Update the Toga testbed test suite to use Pixel 7 Pro device sizes
    2. -
    3. Filter out a message generated after Xcode updates
    4. -
    5. Add the ability to configure the ABIs built by an Android project
    6. -
    7. Rationalise the application of adhoc signing on macOS
    8. -
    9. Add support for custom PyPI repositories
    10. -
    11. Document how to debug an application in popular IDEs
    12. -
    13. Correctly handle incomplete project deletions
    14. -
    15. Add an option to select the Android base image when creating new emulators
    16. -
    17. Print notarisation log failures when building macOS apps
    18. -
    19. Add an API to replace a child of a widget
    20. -
    21. Add an API to entirely replace the style of a widget
    22. -
    23. Add the ability to define content when creating a window
    24. -
    -

    Pick one of these tickets, drop a comment on the ticket to let others know you're looking at it, and try your hand at a PR! We have a guide on setting up a Briefcase development environment; but if you need any additional assistance or guidance, you can ask on the ticket, or join us on the BeeWare Discord server.

    -
    - - -
    diff --git a/fr_FR/news/buzz/page/2/index.html b/fr_FR/news/buzz/page/2/index.html index b791fe4f3c..392f6c1872 100644 --- a/fr_FR/news/buzz/page/2/index.html +++ b/fr_FR/news/buzz/page/2/index.html @@ -188,6 +188,76 @@

    The Buzz

    +

    February 2024 Status Update

    +

    + +Posté par + + + Russell Keith-Magee + + +le + 29 February 2024 +

    + +

    February may be the shortest month, but that doesn't mean we've got any less progress to report!

    +
    +

    What we've done

    + +
    +
    +

    What's next?

    +

    In March, we will continue to focus on iOS and Android patches for CPython; if all goes extremely well, the bulk of patches should be upstream (or at least submitted for review) by the end of the month. While we're waiting for CPython patches to be reviewed, we'll be adding geolocation APIs to Toga.

    +
    +
    +

    Want to get involved?

    +

    Want to get involved? Here are some open issues that would be a great place to get started with contributing to a BeeWare project. They're all relatively minor changes, but would provide a big improvement to the lives of BeeWare users:

    +
      +
    1. Update the Toga testbed test suite to use Pixel 7 Pro device sizes
    2. +
    3. Filter out a message generated after Xcode updates
    4. +
    5. Add the ability to configure the ABIs built by an Android project
    6. +
    7. Rationalise the application of adhoc signing on macOS
    8. +
    9. Add support for custom PyPI repositories
    10. +
    11. Document how to debug an application in popular IDEs
    12. +
    13. Correctly handle incomplete project deletions
    14. +
    15. Add an option to select the Android base image when creating new emulators
    16. +
    17. Print notarisation log failures when building macOS apps
    18. +
    19. Add an API to replace a child of a widget
    20. +
    21. Add an API to entirely replace the style of a widget
    22. +
    23. Add the ability to define content when creating a window
    24. +
    +

    Pick one of these tickets, drop a comment on the ticket to let others know you're looking at it, and try your hand at a PR! We have a guide on setting up a Briefcase development environment; but if you need any additional assistance or guidance, you can ask on the ticket, or join us on the BeeWare Discord server.

    +
    + + + + + + + + +

    January 2024 Status Update

    @@ -694,52 +764,6 @@

    Want to get involved?

    - - - - - - -

    2023Q3 Roadmap

    -

    - -Posté par - - - Russell Keith-Magee - - -le - 4 July 2023 -

    - -

    2023 is halfway done, and BeeWare continues to make steady progress. As always, this roadmap should be read as a guide to what we aim to focus on over the coming quarter, rather than a hard commitment of features that will be made available on a specific deadline.

    -
    -

    Q2 progress

    -

    As with Q1, our focus in Q2 was on Toga testing. This has been a mammoth project; but it's finally nearing completion. All but 2 widgets (Canvas and DetailedList) have 100% branch coverage on macOS, iOS and GTK, while Android and Windows are only 5 more widgets behind (ScrollContainer, SplitContainer, OptionContainer, Table and Tree). Along the way, we've identified and resolved lots of inconsistencies in widget APIs, and resolved countless bugs. We've also fully documented every widget, ported the test suite to Pytest, and added type annotations in the code (mostly for documentation purposes, rather than formal validation). We've also completed testing and coverage of a lot of the non-widget functionality that wasn’t strictly planned for this quarter - features like Images, Icons, Validators, application paths, and colors; plus a lot of tests (and bugfixes) in the core widget layout. We've also got the start of some tooling that can be used to test the Web backend.

    -

    Unfortunately, we haven't been able to do any substantial Toga planning. Once Toga's code is at 100% testing coverage, we'll be in a much better place to develop those plans. We also haven't been able to add any native cross-platform hardware support.

    -
    -
    -

    Q3 priorities

    -

    Our Q3 goals are:

    -
      -
    • Finalize Toga's test suite. By the end of Q3, we should have 100% branch coverage on every line of Toga's core, and on the macOS, Windows, GTK, Android and iOS backends.
    • -
    • iOS Binary packaging We've been made aware that Apple is rejecting Briefcase packaged iOS apps from the iOS App Store because of a package layout issue associated with binary modules. This is a very high priority to fix.
    • -
    • Kotlin upgrades The upcoming Android Studio release is switching to Kotlin as its preferred language for new Gradle configuration files; we need to upgrade Chaquopy's tooling to support this.
    • -
    • Add full support for Java inheritance In the process of building Toga's test suite, it's become clear that a number of features can only be implemented by subclassing Java base classes. Chaquopy's ability to subclass is currently limited; to unlock all the features of Android, we need to resolve this limitation.
    • -
    -
    -
    -

    Longer term goals

    -

    Our longer term goals are also largely unchanged. Toga 1.0 remains an important goal; once we're at 100% test coverage, we will be in much better place to provide estimates about Toga 1.0. Upstreaming is an area where we have some good news - as a result of discussions at Pycon US, we've received support for raising iOS and Android to the status of Tier 3 supported platforms in CPython, with the initial goal of having this in place for Python 3.13. You should expect to see movement on upstreaming towards the end of this year, and early next year. A forge for mobile packages is also remains an important goal; the completion of upstreaming work will make the goal of building a forge much more viable.

    -
    -
    -

    Summary

    -

    At the end of Q2 2023, Toga's testing journey is nearing completion... but there's still lots of work to be done. However, the groundwork that we've been doing over the last 6 months has put us in a very strong position to develop Toga and the rest of the BeeWare ecosystem going forward.

    -
    - - - diff --git a/fr_FR/news/buzz/page/3/index.html b/fr_FR/news/buzz/page/3/index.html index 15c75d9a96..7a5b1937b5 100644 --- a/fr_FR/news/buzz/page/3/index.html +++ b/fr_FR/news/buzz/page/3/index.html @@ -188,6 +188,52 @@

    The Buzz

    +

    2023Q3 Roadmap

    +

    + +Posté par + + + Russell Keith-Magee + + +le + 4 July 2023 +

    + +

    2023 is halfway done, and BeeWare continues to make steady progress. As always, this roadmap should be read as a guide to what we aim to focus on over the coming quarter, rather than a hard commitment of features that will be made available on a specific deadline.

    +
    +

    Q2 progress

    +

    As with Q1, our focus in Q2 was on Toga testing. This has been a mammoth project; but it's finally nearing completion. All but 2 widgets (Canvas and DetailedList) have 100% branch coverage on macOS, iOS and GTK, while Android and Windows are only 5 more widgets behind (ScrollContainer, SplitContainer, OptionContainer, Table and Tree). Along the way, we've identified and resolved lots of inconsistencies in widget APIs, and resolved countless bugs. We've also fully documented every widget, ported the test suite to Pytest, and added type annotations in the code (mostly for documentation purposes, rather than formal validation). We've also completed testing and coverage of a lot of the non-widget functionality that wasn’t strictly planned for this quarter - features like Images, Icons, Validators, application paths, and colors; plus a lot of tests (and bugfixes) in the core widget layout. We've also got the start of some tooling that can be used to test the Web backend.

    +

    Unfortunately, we haven't been able to do any substantial Toga planning. Once Toga's code is at 100% testing coverage, we'll be in a much better place to develop those plans. We also haven't been able to add any native cross-platform hardware support.

    +
    +
    +

    Q3 priorities

    +

    Our Q3 goals are:

    +
      +
    • Finalize Toga's test suite. By the end of Q3, we should have 100% branch coverage on every line of Toga's core, and on the macOS, Windows, GTK, Android and iOS backends.
    • +
    • iOS Binary packaging We've been made aware that Apple is rejecting Briefcase packaged iOS apps from the iOS App Store because of a package layout issue associated with binary modules. This is a very high priority to fix.
    • +
    • Kotlin upgrades The upcoming Android Studio release is switching to Kotlin as its preferred language for new Gradle configuration files; we need to upgrade Chaquopy's tooling to support this.
    • +
    • Add full support for Java inheritance In the process of building Toga's test suite, it's become clear that a number of features can only be implemented by subclassing Java base classes. Chaquopy's ability to subclass is currently limited; to unlock all the features of Android, we need to resolve this limitation.
    • +
    +
    +
    +

    Longer term goals

    +

    Our longer term goals are also largely unchanged. Toga 1.0 remains an important goal; once we're at 100% test coverage, we will be in much better place to provide estimates about Toga 1.0. Upstreaming is an area where we have some good news - as a result of discussions at Pycon US, we've received support for raising iOS and Android to the status of Tier 3 supported platforms in CPython, with the initial goal of having this in place for Python 3.13. You should expect to see movement on upstreaming towards the end of this year, and early next year. A forge for mobile packages is also remains an important goal; the completion of upstreaming work will make the goal of building a forge much more viable.

    +
    +
    +

    Summary

    +

    At the end of Q2 2023, Toga's testing journey is nearing completion... but there's still lots of work to be done. However, the groundwork that we've been doing over the last 6 months has put us in a very strong position to develop Toga and the rest of the BeeWare ecosystem going forward.

    +
    + + + + + + + + +

    June 2023 Status Update

    @@ -698,65 +744,6 @@

    Want to get involved?

    - - - - - - -

    November 2022 Status Update

    -

    - -Posté par - - - Russell Keith-Magee - - -le - 1 December 2022 -

    - -

    November has brought some very important improvements to BeeWare. Although these changes don't have an immediate impact for users, they're going to form a vital part of our work going forward.

    -
    -

    What we've done

    -

    During November:

    - -
    -
    -

    What's next?

    -

    December will be a slow month due to the Christmas and New Year break; however, until then, we'll continue to focus will continue to be on testing. We'll continue to build out the testing tools that we've worked on this month, and start building tests using those tools. We also hope to begin work on a firm 1.0 roadmap for Toga.

    -
    -
    -

    Want to get involved?

    -

    Want to get involved? Here's 8 open issues that would be a great place to get started with contributing to a BeeWare project. They're all relatively minor changes, but would provide a big improvement to the lives of BeeWare users:

    -
      -
    1. Modify the handling of app signing options
    2. -
    3. Filter out a message generated after Xcode updates
    4. -
    5. Add the ability to refresh the support package in a project
    6. -
    7. Provide protection against creating projects with "semi-reserved" names
    8. -
    9. Add the ability to configure the ABIs built by an Android project
    10. -
    11. Add support for the ANDROID_HOME environment variable
    12. -
    13. Add a command summary to briefcase --help
    14. -
    15. Add an option to display the platforms supported by a command
    16. -
    -

    Pick one of these tickets, drop a comment on the ticket to let others know you're looking at it, and try your hand at a PR! We have a guide on setting up a Briefcase development environment; but if you need any additional assistance or guidance, you can ask on the ticket, or join us on the BeeWare Discord server.

    -
    - - - diff --git a/fr_FR/news/buzz/page/4/index.html b/fr_FR/news/buzz/page/4/index.html index 5848a5b313..98c0ac763a 100644 --- a/fr_FR/news/buzz/page/4/index.html +++ b/fr_FR/news/buzz/page/4/index.html @@ -188,6 +188,65 @@

    The Buzz

    +

    November 2022 Status Update

    +

    + +Posté par + + + Russell Keith-Magee + + +le + 1 December 2022 +

    + +

    November has brought some very important improvements to BeeWare. Although these changes don't have an immediate impact for users, they're going to form a vital part of our work going forward.

    +
    +

    What we've done

    +

    During November:

    + +
    +
    +

    What's next?

    +

    December will be a slow month due to the Christmas and New Year break; however, until then, we'll continue to focus will continue to be on testing. We'll continue to build out the testing tools that we've worked on this month, and start building tests using those tools. We also hope to begin work on a firm 1.0 roadmap for Toga.

    +
    +
    +

    Want to get involved?

    +

    Want to get involved? Here's 8 open issues that would be a great place to get started with contributing to a BeeWare project. They're all relatively minor changes, but would provide a big improvement to the lives of BeeWare users:

    +
      +
    1. Modify the handling of app signing options
    2. +
    3. Filter out a message generated after Xcode updates
    4. +
    5. Add the ability to refresh the support package in a project
    6. +
    7. Provide protection against creating projects with "semi-reserved" names
    8. +
    9. Add the ability to configure the ABIs built by an Android project
    10. +
    11. Add support for the ANDROID_HOME environment variable
    12. +
    13. Add a command summary to briefcase --help
    14. +
    15. Add an option to display the platforms supported by a command
    16. +
    +

    Pick one of these tickets, drop a comment on the ticket to let others know you're looking at it, and try your hand at a PR! We have a guide on setting up a Briefcase development environment; but if you need any additional assistance or guidance, you can ask on the ticket, or join us on the BeeWare Discord server.

    +
    + + + + + + + + +

    October 2022 Status Update

    @@ -697,58 +756,6 @@

    Now Hiring!

    - - - - - - -

    April 2022 Status Update

    -

    - -Posté par - - - Russell Keith-Magee - - -le - 2 May 2022 -

    - -

    One of the benefits of having the support of an organization like Anaconda is that we now have the time to perform little housekeeping tasks like publishing community updates. As a result, this is the first (of hopefully many) monthly updates letting you know what progress has been made in the BeeWare suite.

    -
    -

    What we've done

    -

    During April:

    - -

    Many of these PRs either began as, or are entirely the work of community members. There are also dozens of smaller PRs, bug fixes, and bug reports that are just as important, but are too numerous to list in a post like this. A huge thanks to everyone who has contributed to BeeWare during April.

    -
    -
    -

    What's next?

    -

    In May, we'll be focussing on:

    -
      -
    • Updating the support packages for macOS and iOS apps. Apple's transition to M1 hardware means there are new simulator architectures that require support; this, in turn, requires that we adopt Xcode's new XCFramework for the packaging libraries, which requires some fairly major changes to the way the support packages are built.
    • -
    • Updating the support packages on Android to support Python 3.10.
    • -
    • Notarization on M1. This is becoming an increasingly required part of macOS app publishing, as Apple cranks up the security requirements.
    • -
    -

    We're also expecting to start the hiring process in the coming month. We'll provide more details when we can point a full job description. If you think you'd like to make BeeWare your day job (or you know someone who might), now would be a good time to start polishing your resume.

    -
    - - - diff --git a/fr_FR/news/buzz/page/5/index.html b/fr_FR/news/buzz/page/5/index.html index 3f55b2aff5..6627042ba3 100644 --- a/fr_FR/news/buzz/page/5/index.html +++ b/fr_FR/news/buzz/page/5/index.html @@ -188,6 +188,58 @@

    The Buzz

    +

    April 2022 Status Update

    +

    + +Posté par + + + Russell Keith-Magee + + +le + 2 May 2022 +

    + +

    One of the benefits of having the support of an organization like Anaconda is that we now have the time to perform little housekeeping tasks like publishing community updates. As a result, this is the first (of hopefully many) monthly updates letting you know what progress has been made in the BeeWare suite.

    +
    +

    What we've done

    +

    During April:

    + +

    Many of these PRs either began as, or are entirely the work of community members. There are also dozens of smaller PRs, bug fixes, and bug reports that are just as important, but are too numerous to list in a post like this. A huge thanks to everyone who has contributed to BeeWare during April.

    +
    +
    +

    What's next?

    +

    In May, we'll be focussing on:

    +
      +
    • Updating the support packages for macOS and iOS apps. Apple's transition to M1 hardware means there are new simulator architectures that require support; this, in turn, requires that we adopt Xcode's new XCFramework for the packaging libraries, which requires some fairly major changes to the way the support packages are built.
    • +
    • Updating the support packages on Android to support Python 3.10.
    • +
    • Notarization on M1. This is becoming an increasingly required part of macOS app publishing, as Apple cranks up the security requirements.
    • +
    +

    We're also expecting to start the hiring process in the coming month. We'll provide more details when we can point a full job description. If you think you'd like to make BeeWare your day job (or you know someone who might), now would be a good time to start polishing your resume.

    +
    + + + + + + + + +

    Exciting news for the future of BeeWare

    @@ -651,119 +703,6 @@

    Project Spotlight: C - - - - - - -

    2017 Google Summer of Code - Port Cricket to use Toga, instead of Tkinter

    -

    - -Posté par - - - Dayanne Fernandes - - -le - 25 August 2017 -

    - -

    After almost 4 months of work on Google Summer of Code 2017, finally I'm completing my proposal. Every widget migration and every commit/PR/issue/discussion with my mentors about Cricket , Toga and rubicon-objc were detailed on the Issue 58.

    -
    -

    "Eating your own dog food"

    -

    The best way to show that a product is reliable to the customers is use it. So, the way to show that Toga is an effective tool to build a GUI is to build a complete application using it.

    -

    Cricket is a graphical tool that helps you run your test suites. Its current version is implemented using Tkinter as the main GUI framework. So, why not test Toga inside of another product from BeeWare? That's what I have acomplished during my GSoC work.

    -
    -
    -

    Results

    -

    The proposal focus not only on the port of Tkinter to Toga, but on mapping the necessary widgets for a real application using Toga framework. To help me to map this I studied more about Tkinter, Toga, Colosseum, rubicon-objc, Objective-C, Cocoa and CSS.

    -

    The work I did during GSoC were sent throught the PR 65, reported on the Issue 58 and the final demonstration of the work can be seen in this link. There were widgets used on Cricket that weren't ready yet on Toga, so some improvements were necessary on Toga so that I could use them on Cricket. In summary here are some PRs and issues that I contributed to get my work done in Cricket:

    -

    Open PR that I sent to Toga:

    -
      -
    • PR 201 : [Core][Cocoa] Refactoring of the Tree widget
    • -
    -

    Merged PRs that I sent to Toga:

    -
      -
    • PR 112 : [Core][Cocoa] Enable/disable state for buttons, solved Issue 91
    • -
    • PR 170 : [Cocoa] Content and retry status for stack trace dialog
    • -
    • PR 172 : [Cocoa] Window resize
    • -
    • PR 173 : [Core][Cocoa] Button color
    • -
    • PR 174 : [Doc] Examples folder and button features example
    • -
    • PR 178 : [Doc] Fix tutorial 2 setup
    • -
    • PR 180 : [Doc] Update Toga widgets roadmap
    • -
    • PR 182 : [Cocoa] Update the label of the Stack trace button for critical dialog
    • -
    • PR 184 : [Core][Cocoa] Hide/show boxes widget
    • -
    • PR 188 : [Cocoa] Fix error on MultilineTextInput widget, solved Issue 187
    • -
    • PR 204 : [Core][Cocoa] Clear method to MultilineTextInput widget, solved Issue 203
    • -
    • PR 206 : [Core][Cocoa] Readonly and placeholder for MultilineTextInput widget
    • -
    • PR 208 : [Cocoa] Fix apply style to a SplitContainer widget, solved Issue 207
    • -
    -

    Merged PR that I sent to Cricket:

    - -

    Merged PR that I sent to rubicon-objc:

    -
      -
    • PR 34 : [Doc] Add reference to NSObject
    • -
    -

    Open issues that I sent to Toga:

    -
      -
    • Issue 175 : [Core] Add more properties for Label and Font widgets
    • -
    • Issue 176 : [Core] Add "rehint()" on the background of the widget after changing font size
    • -
    • Issue 186 : [Core] Set initial position of the divisor of a SplitContainer
    • -
    • Issue 197 : [Core] Get the id of the selected Tab View on the OptionContainer
    • -
    -

    Closed issues that I reported to Toga:

    - -

    Closed issues that I didn't reported but I solved on Toga:

    -
      -
    • Issue 91 : API to disable buttons?
    • -
    • Issue 205 : adding MultiviewTextInput results in TypeError
    • -
    -

    Closed issue that I reported to Cricket:

    -
      -
    • Issue 59 : Run selected doesn't count/ runs every test selected in a test module, was fixed by me
    • -
    -

    Open issue that I reported to rubicon-objc Jonas Obrist repository:

    -
      -
    • Issue 1 : Seg Fault when iterate through a NSIndexSet using block notation
    • -
    -
    -
    -

    Future Plans

    -

    There are some features on Cricket that I want to help develop in a near future, for example:

    -
      -
    • A button to refresh all the tests tree
    • -
    • Cricket settings
    • -
    -

    Also, there are some issues remained after this migration to Toga. These issues will be fixed on Toga widgets in a near future too, for example:

    -
      -
    • A gap between the output and error boxes when there is no output message
    • -
    • Run a test if the user click on it
    • -
    -

    I truly believe that Toga will be the oficial framework on Python to build GUI for multiplatforms applications, so I'll continue to contribute to this project because I want to use in every application that I would need a GUI.

    -
    -
    -

    Final Considerations

    -

    I would like to truly thank my mentors Russell Keith-Magee and Elias Dorneles for guide and help me so much during this period. The opportunity to be part of this community was a great honor to me, thank you so much to accept me in this program Russell Keith-Magee. Also, I want to thank Philip James that made some reviews in my PRs and Jonas Schell that fixed one issue that I sent to Toga.

    -
    - - - diff --git a/fr_FR/news/buzz/page/6/index.html b/fr_FR/news/buzz/page/6/index.html index 1c7b67d5d4..24533e3a07 100644 --- a/fr_FR/news/buzz/page/6/index.html +++ b/fr_FR/news/buzz/page/6/index.html @@ -188,6 +188,119 @@

    The Buzz

    +

    2017 Google Summer of Code - Port Cricket to use Toga, instead of Tkinter

    +

    + +Posté par + + + Dayanne Fernandes + + +le + 25 August 2017 +

    + +

    After almost 4 months of work on Google Summer of Code 2017, finally I'm completing my proposal. Every widget migration and every commit/PR/issue/discussion with my mentors about Cricket , Toga and rubicon-objc were detailed on the Issue 58.

    +
    +

    "Eating your own dog food"

    +

    The best way to show that a product is reliable to the customers is use it. So, the way to show that Toga is an effective tool to build a GUI is to build a complete application using it.

    +

    Cricket is a graphical tool that helps you run your test suites. Its current version is implemented using Tkinter as the main GUI framework. So, why not test Toga inside of another product from BeeWare? That's what I have acomplished during my GSoC work.

    +
    +
    +

    Results

    +

    The proposal focus not only on the port of Tkinter to Toga, but on mapping the necessary widgets for a real application using Toga framework. To help me to map this I studied more about Tkinter, Toga, Colosseum, rubicon-objc, Objective-C, Cocoa and CSS.

    +

    The work I did during GSoC were sent throught the PR 65, reported on the Issue 58 and the final demonstration of the work can be seen in this link. There were widgets used on Cricket that weren't ready yet on Toga, so some improvements were necessary on Toga so that I could use them on Cricket. In summary here are some PRs and issues that I contributed to get my work done in Cricket:

    +

    Open PR that I sent to Toga:

    +
      +
    • PR 201 : [Core][Cocoa] Refactoring of the Tree widget
    • +
    +

    Merged PRs that I sent to Toga:

    +
      +
    • PR 112 : [Core][Cocoa] Enable/disable state for buttons, solved Issue 91
    • +
    • PR 170 : [Cocoa] Content and retry status for stack trace dialog
    • +
    • PR 172 : [Cocoa] Window resize
    • +
    • PR 173 : [Core][Cocoa] Button color
    • +
    • PR 174 : [Doc] Examples folder and button features example
    • +
    • PR 178 : [Doc] Fix tutorial 2 setup
    • +
    • PR 180 : [Doc] Update Toga widgets roadmap
    • +
    • PR 182 : [Cocoa] Update the label of the Stack trace button for critical dialog
    • +
    • PR 184 : [Core][Cocoa] Hide/show boxes widget
    • +
    • PR 188 : [Cocoa] Fix error on MultilineTextInput widget, solved Issue 187
    • +
    • PR 204 : [Core][Cocoa] Clear method to MultilineTextInput widget, solved Issue 203
    • +
    • PR 206 : [Core][Cocoa] Readonly and placeholder for MultilineTextInput widget
    • +
    • PR 208 : [Cocoa] Fix apply style to a SplitContainer widget, solved Issue 207
    • +
    +

    Merged PR that I sent to Cricket:

    + +

    Merged PR that I sent to rubicon-objc:

    +
      +
    • PR 34 : [Doc] Add reference to NSObject
    • +
    +

    Open issues that I sent to Toga:

    +
      +
    • Issue 175 : [Core] Add more properties for Label and Font widgets
    • +
    • Issue 176 : [Core] Add "rehint()" on the background of the widget after changing font size
    • +
    • Issue 186 : [Core] Set initial position of the divisor of a SplitContainer
    • +
    • Issue 197 : [Core] Get the id of the selected Tab View on the OptionContainer
    • +
    +

    Closed issues that I reported to Toga:

    + +

    Closed issues that I didn't reported but I solved on Toga:

    +
      +
    • Issue 91 : API to disable buttons?
    • +
    • Issue 205 : adding MultiviewTextInput results in TypeError
    • +
    +

    Closed issue that I reported to Cricket:

    +
      +
    • Issue 59 : Run selected doesn't count/ runs every test selected in a test module, was fixed by me
    • +
    +

    Open issue that I reported to rubicon-objc Jonas Obrist repository:

    +
      +
    • Issue 1 : Seg Fault when iterate through a NSIndexSet using block notation
    • +
    +
    +
    +

    Future Plans

    +

    There are some features on Cricket that I want to help develop in a near future, for example:

    +
      +
    • A button to refresh all the tests tree
    • +
    • Cricket settings
    • +
    +

    Also, there are some issues remained after this migration to Toga. These issues will be fixed on Toga widgets in a near future too, for example:

    +
      +
    • A gap between the output and error boxes when there is no output message
    • +
    • Run a test if the user click on it
    • +
    +

    I truly believe that Toga will be the oficial framework on Python to build GUI for multiplatforms applications, so I'll continue to contribute to this project because I want to use in every application that I would need a GUI.

    +
    +
    +

    Final Considerations

    +

    I would like to truly thank my mentors Russell Keith-Magee and Elias Dorneles for guide and help me so much during this period. The opportunity to be part of this community was a great honor to me, thank you so much to accept me in this program Russell Keith-Magee. Also, I want to thank Philip James that made some reviews in my PRs and Jonas Schell that fixed one issue that I sent to Toga.

    +
    + + + + + + + + +

    2017 Google Summer of Code - Batavia improvements

    diff --git a/fr_FR/news/buzz/september-2024-status-update/index.html b/fr_FR/news/buzz/september-2024-status-update/index.html index cb73fc63d0..f7a28a2334 100644 --- a/fr_FR/news/buzz/september-2024-status-update/index.html +++ b/fr_FR/news/buzz/september-2024-status-update/index.html @@ -240,6 +240,11 @@

    Want to get involved?

    +
    +Entrée suivante +
    +
    2024Q4 Roadmap
    +
    diff --git a/fr_FR/news/index.html b/fr_FR/news/index.html index 3ba2aadd1c..df30eff0da 100644 --- a/fr_FR/news/index.html +++ b/fr_FR/news/index.html @@ -184,6 +184,18 @@

    News

    +

    2024Q4 Roadmap

    +

    +Posté par + + + Russell Keith-Magee + + +le + 2024-10-02 +

    +

    September 2024 Status Update

    Posté par @@ -292,18 +304,6 @@

    March 2024 Status Updat 2024-04-02

    -

    February 2024 Status Update

    -

    -Posté par - - - Russell Keith-Magee - - -le - 2024-02-29 -

    - ... plus d'articles diff --git a/fr_FR/sitemap.xml b/fr_FR/sitemap.xml index 666a24211e..c824a2371f 100644 --- a/fr_FR/sitemap.xml +++ b/fr_FR/sitemap.xml @@ -2,6 +2,7 @@ http://beeware.org/fr_FR/news/ http://beeware.org/fr_FR/news/buzz/ + http://beeware.org/fr_FR/news/buzz/2024q4-roadmap/ http://beeware.org/fr_FR/news/buzz/september-2024-status-update/ http://beeware.org/fr_FR/news/buzz/august-2024-status-update/ http://beeware.org/fr_FR/news/buzz/july-2024-status-update/ diff --git a/fr_FR/sitemap/index.html b/fr_FR/sitemap/index.html index db1e204999..be245b03f2 100644 --- a/fr_FR/sitemap/index.html +++ b/fr_FR/sitemap/index.html @@ -176,6 +176,10 @@

    Sitemap

  • The Buzz
      +
    • 2024Q4 Roadmap + +
    • +
    • September 2024 Status Update
    • diff --git a/index.html b/index.html index 8ccbd77e66..02240ecb4f 100644 --- a/index.html +++ b/index.html @@ -306,7 +306,7 @@

      Latest News

      -

      01 Oct: September 2024 Status Update

      +

      02 Oct: 2024Q4 Roadmap


      @@ -365,7 +365,7 @@

      Latest News

      -

      01 Oct: September 2024 Status Update

      +

      02 Oct: 2024Q4 Roadmap


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      Ultime notizie

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      01 Oct: September 2024 Status Update

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      02 Oct: 2024Q4 Roadmap


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      Ultime notizie

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      01 Oct: September 2024 Status Update

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      02 Oct: 2024Q4 Roadmap


      diff --git a/it_IT/news/buzz/2024q4-roadmap/index.html b/it_IT/news/buzz/2024q4-roadmap/index.html new file mode 100644 index 0000000000..ca2b4d37c2 --- /dev/null +++ b/it_IT/news/buzz/2024q4-roadmap/index.html @@ -0,0 +1,310 @@ + + + + + + + + + 2024Q4 Roadmap— BeeWare + + + + + + + + + + + + + + + + + + + + + + + +
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      Q3 has seen some major progress against long term goals of the BeeWare project. As always, this roadmap should be read as a guide to what we aim to focus on over the coming quarter, rather than a hard commitment of features that will be made available on a specific deadline.

      +
      +

      Q3 progress

      +

      In Q3 the biggest milestone we achieved was the finalisation of Tier 3 support for Android in CPython. The last of the compatibility and documentation issues associated with Android have been resolved, and Android buildbots are now running for both x86_64 and ARM64. Python 3.13.0 is due for release in about a week; we should be in a position to support this release very soon after the official release.

      +

      We've also made significant progress on binary packaging. We've backported all the Python 3.13 patches for iOS into BeeWare's support for Python 3.9-3.12, and we've updated our Mobile Forge infrastructure to generate binary wheels for a number of popular packages. We've developed iOS compatibility patches for pip and crossenv; these patches have been submitted and received initial reviews; we'll continue to work with those projects to land these patches upstream.

      +
      +
      +

      Q4 priorities

      +

      In Q4, we'll be focussing on the tools and documentation needed to for third-party Python packages to add Android and iOS support to their official CI and release processes. In addition to contributing to tools like pip and cibuildwheel, we'll develop the tools and documentation needed so that it is easy to add CI configurations for mobile platforms. The hope is that by the end of the year, there will be at least one third-party package that produces Android and iOS wheels without any direct involvement of the BeeWare team.

      +
      +
      +

      Longer term goals

      +

      Once we've got a strong story for packaging third-party packages for iOS and Android, we'll be able to turn our focus back to Toga, and the work needed to make iOS and Android compelling app development platforms. There's a number of navigation and data organization widgets that need to be developed; we also need to improve documentation of some common development patterns that are sources of common questions in BeeWare support channels.

      +

      There are also further improvements that we'd like to see in Python itself. This year we've been able to get Android and iOS to Tier 3 support; getting those platforms to Tier 2 is an obvious goal for future Python releases. We'd also like to contribute the tooling needed so that Python is able to distribute official binary releases of iOS and Android, and add an official macOS artefact that mirrors the "Windows embedded" installer. We've had discussions with the Python core team about how this could be achieved; over the coming year, we hope to land these changes.

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      +voce precedente +
      +
      September 2024 Status Update
      + +
      +
      +
      +
      + + + + + + + + + + diff --git a/it_IT/news/buzz/atom.xml b/it_IT/news/buzz/atom.xml index 1dcef46542..2f32784aab 100644 --- a/it_IT/news/buzz/atom.xml +++ b/it_IT/news/buzz/atom.xml @@ -1,5 +1,20 @@ -The Buzzurn:uuid:0f18b85e-c1d4-3086-935d-f801edebea162024-10-01T00:00:00ZBeeWare's official blogSeptember 2024 Status Update2024-10-01T00:00:00ZRussell Keith-Mageeurn:uuid:d276991c-f687-33a4-ad57-0010a0c25f7a<p>In September, BeeWare hit an important milestone for Android support, made good progress on packaging for iOS, and landed some significant changes to Toga.</p> +The Buzzurn:uuid:0f18b85e-c1d4-3086-935d-f801edebea162024-10-02T00:00:00ZBeeWare's official blog2024Q4 Roadmap2024-10-02T00:00:00ZRussell Keith-Mageeurn:uuid:10dd2b41-f023-3662-89b5-5c2a39279898<p>Q3 has seen some major progress against long term goals of the BeeWare project. As always, this roadmap should be read as a guide to what we aim to focus on over the coming quarter, rather than a hard commitment of features that will be made available on a specific deadline.</p> +<div class="section" id="q3-progress"> +<h2>Q3 progress</h2> +<p>In Q3 the biggest milestone we achieved was the finalisation of Tier 3 support for Android in CPython. The last of the compatibility and documentation issues associated with Android have been resolved, and Android buildbots are now running for both x86_64 and ARM64. Python 3.13.0 is due for release in about a week; we should be in a position to support this release very soon after the official release.</p> +<p>We've also made significant progress on binary packaging. We've backported all the Python 3.13 patches for iOS into BeeWare's support for Python 3.9-3.12, and we've updated our Mobile Forge infrastructure to generate binary wheels for a number of popular packages. We've developed iOS compatibility patches for pip and crossenv; these patches have been submitted and received initial reviews; we'll continue to work with those projects to land these patches upstream.</p> +</div> +<div class="section" id="q4-priorities"> +<h2>Q4 priorities</h2> +<p>In Q4, we'll be focussing on the tools and documentation needed to for third-party Python packages to add Android and iOS support to their official CI and release processes. In addition to contributing to tools like <tt class="docutils literal">pip</tt> and <tt class="docutils literal">cibuildwheel</tt>, we'll develop the tools and documentation needed so that it is easy to add CI configurations for mobile platforms. The hope is that by the end of the year, there will be at least one third-party package that produces Android and iOS wheels without any direct involvement of the BeeWare team.</p> +</div> +<div class="section" id="longer-term-goals"> +<h2>Longer term goals</h2> +<p>Once we've got a strong story for packaging third-party packages for iOS and Android, we'll be able to turn our focus back to Toga, and the work needed to make iOS and Android compelling app development platforms. There's a number of navigation and data organization widgets that need to be developed; we also need to improve documentation of some common development patterns that are sources of common questions in BeeWare support channels.</p> +<p>There are also further improvements that we'd like to see in Python itself. This year we've been able to get Android and iOS to Tier 3 support; getting those platforms to Tier 2 is an obvious goal for future Python releases. We'd also like to contribute the tooling needed so that Python is able to distribute official binary releases of iOS and Android, and add an official macOS artefact that mirrors the &quot;Windows embedded&quot; installer. We've had discussions with the Python core team about how this could be achieved; over the coming year, we hope to land these changes.</p> +</div> +September 2024 Status Update2024-10-01T00:00:00ZRussell Keith-Mageeurn:uuid:d276991c-f687-33a4-ad57-0010a0c25f7a<p>In September, BeeWare hit an important milestone for Android support, made good progress on packaging for iOS, and landed some significant changes to Toga.</p> <div class="section" id="what-we-ve-done"> <h2>What we've done</h2> <ul class="simple"> @@ -1688,95 +1703,4 @@ Also shout out to the BeeWare community for answering my queries and reviewing m <p>This is obviously a big job. <a class="reference external" href="https://www.w3.org/TR/CSS/#css-levels">CSS is a big specification</a>, so there's a lot of work to be done - but that also means there's lots of places to contribute! Pick a paragraph of the CSS specification, build some test cases that demonstrate the cases described in that paragraph, and submit a patch implementing that behaviour!</p> <p>It also highlights why your financial support is so important. While we <em>could</em> do this entirely with volunteered effort, we're going to make much faster progress if a small group of people could focus on this project full time. Financial support would allow up to significantly ramp up the development speed of Colosseum, and the rest of the BeeWare suite.</p> <p>If you would like to see Colosseum and the rest of BeeWare develop to the point where it can be used for commercial applications, please consider supporting BeeWare financially. And if you have any leads for larger potential sources of funding, please <a class="reference external" href="mailto:russell&#64;keith-magee.com">get in touch</a>.</p> -2017 Google Summer of Code - Port Cricket to use Toga, instead of Tkinter2017-08-25T00:00:00ZDayanne Fernandesurn:uuid:0ff8a1e8-e78b-37d7-a7aa-c4aae3da494a<p>After almost 4 months of work on <a class="reference external" href="https://developers.google.com/open-source/gsoc/">Google Summer of Code</a> 2017, finally I'm completing my proposal. Every widget migration and every commit/PR/issue/discussion with my mentors about <a class="reference external" href="/project/projects/tools/cricket/">Cricket</a> , <a class="reference external" href="/project/projects/libraries/toga/">Toga</a> and <a class="reference external" href="/project/projects/bridges/rubicon/">rubicon-objc</a> were detailed on the <a class="reference external" href="https://github.com/beeware/cricket/issues/58">Issue 58</a>.</p> -<div class="section" id="eating-your-own-dog-food"> -<h2>&quot;Eating your own dog food&quot;</h2> -<p>The best way to show that a product is reliable to the customers is use it. So, the way to show that <a class="reference external" href="/project/projects/libraries/toga/">Toga</a> is an effective tool to build a GUI is to build a complete application using it.</p> -<p><a class="reference external" href="/project/projects/tools/cricket/">Cricket</a> is a graphical tool that helps you run your test suites. Its current version is implemented using <a class="reference external" href="https://docs.python.org/2/library/tkinter.html">Tkinter</a> as the main GUI framework. So, why not test <a class="reference external" href="/project/projects/libraries/toga/">Toga</a> inside of another product from <a class="reference external" href="https://beeware.org">BeeWare</a>? That's what I have acomplished during my GSoC work.</p> -</div> -<div class="section" id="results"> -<h2>Results</h2> -<p>The proposal focus not only on the port of <a class="reference external" href="https://docs.python.org/2/library/tkinter.html">Tkinter</a> to <a class="reference external" href="/project/projects/libraries/toga/">Toga</a>, but on mapping the necessary widgets for a real application using <a class="reference external" href="/project/projects/libraries/toga/">Toga</a> framework. To help me to map this I studied more about <a class="reference external" href="https://docs.python.org/2/library/tkinter.html">Tkinter</a>, <a class="reference external" href="/project/projects/libraries/toga/">Toga</a>, <a class="reference external" href="/project/projects/libraries/colosseum/">Colosseum</a>, <a class="reference external" href="/project/projects/bridges/rubicon/">rubicon-objc</a>, <a class="reference external" href="https://developer.apple.com/documentation/objectivec">Objective-C</a>, <a class="reference external" href="http://developer.apple.com/library/content/documentation/General/Conceptual/DevPedia-CocoaCore/Cocoa.html">Cocoa</a> and <a class="reference external" href="https://www.w3.org/Style/CSS/">CSS</a>.</p> -<p>The work I did during GSoC were sent throught the <a class="reference external" href="https://github.com/beeware/cricket/pull/65">PR 65</a>, reported on the <a class="reference external" href="https://github.com/beeware/cricket/issues/58">Issue 58</a> and the final demonstration of the work can be seen in this <a class="reference external" href="https://youtu.be/5kz_CmQYFYE">link</a>. There were widgets used on <a class="reference external" href="/project/projects/tools/cricket/">Cricket</a> that weren't ready yet on <a class="reference external" href="/project/projects/libraries/toga/">Toga</a>, so some improvements were necessary on <a class="reference external" href="/project/projects/libraries/toga/">Toga</a> so that I could use them on <a class="reference external" href="/project/projects/tools/cricket/">Cricket</a>. In summary here are some PRs and issues that I contributed to get my work done in <a class="reference external" href="/project/projects/tools/cricket/">Cricket</a>:</p> -<p>Open PR that I sent to <a class="reference external" href="/project/projects/libraries/toga/">Toga</a>:</p> -<ul class="simple"> -<li><a class="reference external" href="https://github.com/beeware/toga/pull/201">PR 201</a> : [Core][Cocoa] Refactoring of the Tree widget</li> -</ul> -<p>Merged PRs that I sent to <a class="reference external" href="/project/projects/libraries/toga/">Toga</a>:</p> -<ul class="simple"> -<li><a class="reference external" href="https://github.com/beeware/toga/pull/112">PR 112</a> : [Core][Cocoa] Enable/disable state for buttons, solved <a class="reference external" href="https://github.com/beeware/toga/issues/91">Issue 91</a></li> -<li><a class="reference external" href="https://github.com/beeware/toga/pull/170">PR 170</a> : [Cocoa] Content and retry status for stack trace dialog</li> -<li><a class="reference external" href="https://github.com/beeware/toga/pull/172">PR 172</a> : [Cocoa] Window resize</li> -<li><a class="reference external" href="https://github.com/beeware/toga/pull/173">PR 173</a> : [Core][Cocoa] Button color</li> -<li><a class="reference external" href="https://github.com/beeware/toga/pull/174">PR 174</a> : [Doc] Examples folder and button features example</li> -<li><a class="reference external" href="https://github.com/beeware/toga/pull/178">PR 178</a> : [Doc] Fix tutorial 2 setup</li> -<li><a class="reference external" href="https://github.com/beeware/toga/pull/180">PR 180</a> : [Doc] Update <a class="reference external" href="/project/projects/libraries/toga/">Toga</a> widgets roadmap</li> -<li><a class="reference external" href="https://github.com/beeware/toga/pull/182">PR 182</a> : [Cocoa] Update the label of the Stack trace button for critical dialog</li> -<li><a class="reference external" href="https://github.com/beeware/toga/pull/184">PR 184</a> : [Core][Cocoa] Hide/show boxes widget</li> -<li><a class="reference external" href="https://github.com/beeware/toga/pull/188">PR 188</a> : [Cocoa] Fix error on MultilineTextInput widget, solved <a class="reference external" href="https://github.com/beeware/toga/issues/187">Issue 187</a></li> -<li><a class="reference external" href="https://github.com/beeware/toga/pull/204">PR 204</a> : [Core][Cocoa] Clear method to MultilineTextInput widget, solved <a class="reference external" href="https://github.com/beeware/toga/issues/203">Issue 203</a></li> -<li><a class="reference external" href="https://github.com/beeware/toga/pull/206">PR 206</a> : [Core][Cocoa] Readonly and placeholder for MultilineTextInput widget</li> -<li><a class="reference external" href="https://github.com/beeware/toga/pull/208">PR 208</a> : [Cocoa] Fix apply style to a SplitContainer widget, solved <a class="reference external" href="https://github.com/beeware/toga/issues/207">Issue 207</a></li> -</ul> -<p>Merged PR that I sent to <a class="reference external" href="/project/projects/tools/cricket/">Cricket</a>:</p> -<ul class="simple"> -<li><a class="reference external" href="https://github.com/beeware/cricket/pull/60">PR 60</a> : Fix test coverage, solved <a class="reference external" href="https://github.com/beeware/cricket/issues/59">Issue 59</a></li> -</ul> -<p>Merged PR that I sent to <a class="reference external" href="/project/projects/bridges/rubicon/">rubicon-objc</a>:</p> -<ul class="simple"> -<li><a class="reference external" href="https://github.com/beeware/rubicon-objc/pull/34">PR 34</a> : [Doc] Add reference to NSObject</li> -</ul> -<p>Open issues that I sent to <a class="reference external" href="/project/projects/libraries/toga/">Toga</a>:</p> -<ul class="simple"> -<li><a class="reference external" href="https://github.com/beeware/toga/issues/175">Issue 175</a> : [Core] Add more properties for Label and Font widgets</li> -<li><a class="reference external" href="https://github.com/beeware/toga/issues/176">Issue 176</a> : [Core] Add &quot;rehint()&quot; on the background of the widget after changing font size</li> -<li><a class="reference external" href="https://github.com/beeware/toga/issues/186">Issue 186</a> : [Core] Set initial position of the divisor of a SplitContainer</li> -<li><a class="reference external" href="https://github.com/beeware/toga/issues/197">Issue 197</a> : [Core] Get the id of the selected Tab View on the OptionContainer</li> -</ul> -<p>Closed issues that I reported to <a class="reference external" href="/project/projects/libraries/toga/">Toga</a>:</p> -<ul class="simple"> -<li><a class="reference external" href="https://github.com/beeware/toga/issues/167">Issue 167</a> : [Cocoa] Addition of a SplitContainer on a Box doesn't show the SplitContainer, was fixed by <a class="reference external" href="https://github.com/freakboy3742">Russell Keith-Magee</a></li> -<li><a class="reference external" href="https://github.com/beeware/toga/issues/168">Issue 168</a> : [Cocoa] Addition of 2 boxes on an OptionContainer emits Rubicon's error, was fixed by <a class="reference external" href="https://github.com/freakboy3742">Russell Keith-Magee</a></li> -<li><a class="reference external" href="https://github.com/beeware/toga/issues/169">Issue 169</a> : [Cocoa] Addition of 2 empty boxes on an OptionContainer emits error from <a class="reference external" href="/project/projects/libraries/toga/">Toga</a> Cocoa platform, was fixed by <a class="reference external" href="https://github.com/freakboy3742">Russell Keith-Magee</a></li> -<li><a class="reference external" href="https://github.com/beeware/toga/issues/181">Issue 181</a> : [Core][Cocoa] &quot;Hide&quot; option for widgets, was solved by me</li> -<li><a class="reference external" href="https://github.com/beeware/toga/issues/187">Issue 187</a> : [Cocoa] Errors on MultilineTextInput, was fixed by me</li> -<li><a class="reference external" href="https://github.com/beeware/toga/issues/189">Issue 189</a> : [Cocoa] ProgressBar doesn't appears in a Box, was fixed by <a class="reference external" href="https://github.com/Ocupe">Jonas Schell</a></li> -<li><a class="reference external" href="https://github.com/beeware/toga/issues/194">Issue 194</a> : [Cocoa] The frame of the MultilineTextInput doesn't appear, was fixed by <a class="reference external" href="https://github.com/freakboy3742">Russell Keith-Magee</a></li> -<li><a class="reference external" href="https://github.com/beeware/toga/issues/195">Issue 195</a> : [Cocoa] ProgressBar doesn't appear inside of a Box oriented by row, was fixed by <a class="reference external" href="https://github.com/freakboy3742">Russell Keith-Magee</a></li> -<li><a class="reference external" href="https://github.com/beeware/toga/issues/196">Issue 196</a> : [Cocoa] Set max value and value on a ProgressBar doesn't make any effect on the layout, was fixed by <a class="reference external" href="https://github.com/freakboy3742">Russell Keith-Magee</a></li> -<li><a class="reference external" href="https://github.com/beeware/toga/issues/203">Issue 203</a> : [Core][Cocoa] Clear text on MultilineTextInput widget, was solved by me</li> -<li><a class="reference external" href="https://github.com/beeware/toga/issues/207">Issue 207</a> : [Cocoa] Set SplitContainer height doesn't update its size, was solved by me</li> -</ul> -<p>Closed issues that I didn't reported but I solved on <a class="reference external" href="/project/projects/libraries/toga/">Toga</a>:</p> -<ul class="simple"> -<li><a class="reference external" href="https://github.com/beeware/toga/issues/91">Issue 91</a> : API to disable buttons?</li> -<li><a class="reference external" href="https://github.com/beeware/toga/issues/205">Issue 205</a> : adding MultiviewTextInput results in TypeError</li> -</ul> -<p>Closed issue that I reported to <a class="reference external" href="/project/projects/tools/cricket/">Cricket</a>:</p> -<ul class="simple"> -<li><a class="reference external" href="https://github.com/beeware/cricket/issues/59">Issue 59</a> : Run selected doesn't count/ runs every test selected in a test module, was fixed by me</li> -</ul> -<p>Open issue that I reported to <a class="reference external" href="/project/projects/bridges/rubicon/">rubicon-objc</a> <a class="reference external" href="https://github.com/ojii">Jonas Obrist</a> repository:</p> -<ul class="simple"> -<li><a class="reference external" href="https://github.com/ojii/rubicon-objc/issues/1">Issue 1</a> : Seg Fault when iterate through a NSIndexSet using block notation</li> -</ul> -</div> -<div class="section" id="future-plans"> -<h2>Future Plans</h2> -<p>There are some features on <a class="reference external" href="/project/projects/tools/cricket/">Cricket</a> that I want to help develop in a near future, for example:</p> -<ul class="simple"> -<li>A button to refresh all the tests tree</li> -<li>Cricket settings</li> -</ul> -<p>Also, there are some issues remained after this migration to <a class="reference external" href="/project/projects/libraries/toga/">Toga</a>. These issues will be fixed on <a class="reference external" href="/project/projects/libraries/toga/">Toga</a> widgets in a near future too, for example:</p> -<ul class="simple"> -<li>A gap between the output and error boxes when there is no output message</li> -<li>Run a test if the user click on it</li> -</ul> -<p>I truly believe that <a class="reference external" href="/project/projects/libraries/toga/">Toga</a> will be the oficial framework on Python to build GUI for multiplatforms applications, so I'll continue to contribute to this project because I want to use in every application that I would need a GUI.</p> -</div> -<div class="section" id="final-considerations"> -<h2>Final Considerations</h2> -<p>I would like to truly thank my mentors <a class="reference external" href="https://github.com/freakboy3742">Russell Keith-Magee</a> and <a class="reference external" href="https://github.com/eliasdorneles">Elias Dorneles</a> for guide and help me so much during this period. The opportunity to be part of this community was a great honor to me, thank you so much to accept me in this program <a class="reference external" href="https://github.com/freakboy3742">Russell Keith-Magee</a>. Also, I want to thank <a class="reference external" href="https://github.com/phildini">Philip James</a> that made some reviews in my PRs and <a class="reference external" href="https://github.com/Ocupe">Jonas Schell</a> that fixed one issue that I sent to <a class="reference external" href="/project/projects/libraries/toga/">Toga</a>.</p> -</div> \ No newline at end of file diff --git a/it_IT/news/buzz/index.html b/it_IT/news/buzz/index.html index 554772acdf..266ce9f21d 100644 --- a/it_IT/news/buzz/index.html +++ b/it_IT/news/buzz/index.html @@ -188,6 +188,43 @@

      The Buzz

      +

      2024Q4 Roadmap

      +

      + +Postato da + + + Russell Keith-Magee + + +il + 2 October 2024 +

      + +

      Q3 has seen some major progress against long term goals of the BeeWare project. As always, this roadmap should be read as a guide to what we aim to focus on over the coming quarter, rather than a hard commitment of features that will be made available on a specific deadline.

      +
      +

      Q3 progress

      +

      In Q3 the biggest milestone we achieved was the finalisation of Tier 3 support for Android in CPython. The last of the compatibility and documentation issues associated with Android have been resolved, and Android buildbots are now running for both x86_64 and ARM64. Python 3.13.0 is due for release in about a week; we should be in a position to support this release very soon after the official release.

      +

      We've also made significant progress on binary packaging. We've backported all the Python 3.13 patches for iOS into BeeWare's support for Python 3.9-3.12, and we've updated our Mobile Forge infrastructure to generate binary wheels for a number of popular packages. We've developed iOS compatibility patches for pip and crossenv; these patches have been submitted and received initial reviews; we'll continue to work with those projects to land these patches upstream.

      +
      +
      +

      Q4 priorities

      +

      In Q4, we'll be focussing on the tools and documentation needed to for third-party Python packages to add Android and iOS support to their official CI and release processes. In addition to contributing to tools like pip and cibuildwheel, we'll develop the tools and documentation needed so that it is easy to add CI configurations for mobile platforms. The hope is that by the end of the year, there will be at least one third-party package that produces Android and iOS wheels without any direct involvement of the BeeWare team.

      +
      +
      +

      Longer term goals

      +

      Once we've got a strong story for packaging third-party packages for iOS and Android, we'll be able to turn our focus back to Toga, and the work needed to make iOS and Android compelling app development platforms. There's a number of navigation and data organization widgets that need to be developed; we also need to improve documentation of some common development patterns that are sources of common questions in BeeWare support channels.

      +

      There are also further improvements that we'd like to see in Python itself. This year we've been able to get Android and iOS to Tier 3 support; getting those platforms to Tier 2 is an obvious goal for future Python releases. We'd also like to contribute the tooling needed so that Python is able to distribute official binary releases of iOS and Android, and add an official macOS artefact that mirrors the "Windows embedded" installer. We've had discussions with the Python core team about how this could be achieved; over the coming year, we hope to land these changes.

      +
      + + + + + + + + +

      September 2024 Status Update

      @@ -710,76 +747,6 @@

      Want to get involved?

      - - - - - - -

      February 2024 Status Update

      -

      - -Postato da - - - Russell Keith-Magee - - -il - 29 February 2024 -

      - -

      February may be the shortest month, but that doesn't mean we've got any less progress to report!

      -
      -

      What we've done

      - -
      -
      -

      What's next?

      -

      In March, we will continue to focus on iOS and Android patches for CPython; if all goes extremely well, the bulk of patches should be upstream (or at least submitted for review) by the end of the month. While we're waiting for CPython patches to be reviewed, we'll be adding geolocation APIs to Toga.

      -
      -
      -

      Want to get involved?

      -

      Want to get involved? Here are some open issues that would be a great place to get started with contributing to a BeeWare project. They're all relatively minor changes, but would provide a big improvement to the lives of BeeWare users:

      -
        -
      1. Update the Toga testbed test suite to use Pixel 7 Pro device sizes
      2. -
      3. Filter out a message generated after Xcode updates
      4. -
      5. Add the ability to configure the ABIs built by an Android project
      6. -
      7. Rationalise the application of adhoc signing on macOS
      8. -
      9. Add support for custom PyPI repositories
      10. -
      11. Document how to debug an application in popular IDEs
      12. -
      13. Correctly handle incomplete project deletions
      14. -
      15. Add an option to select the Android base image when creating new emulators
      16. -
      17. Print notarisation log failures when building macOS apps
      18. -
      19. Add an API to replace a child of a widget
      20. -
      21. Add an API to entirely replace the style of a widget
      22. -
      23. Add the ability to define content when creating a window
      24. -
      -

      Pick one of these tickets, drop a comment on the ticket to let others know you're looking at it, and try your hand at a PR! We have a guide on setting up a Briefcase development environment; but if you need any additional assistance or guidance, you can ask on the ticket, or join us on the BeeWare Discord server.

      -
      - - -
  • diff --git a/it_IT/news/buzz/page/2/index.html b/it_IT/news/buzz/page/2/index.html index 28b16a460b..04d0a6ea0a 100644 --- a/it_IT/news/buzz/page/2/index.html +++ b/it_IT/news/buzz/page/2/index.html @@ -188,6 +188,76 @@

    The Buzz

    +

    February 2024 Status Update

    +

    + +Postato da + + + Russell Keith-Magee + + +il + 29 February 2024 +

    + +

    February may be the shortest month, but that doesn't mean we've got any less progress to report!

    +
    +

    What we've done

    + +
    +
    +

    What's next?

    +

    In March, we will continue to focus on iOS and Android patches for CPython; if all goes extremely well, the bulk of patches should be upstream (or at least submitted for review) by the end of the month. While we're waiting for CPython patches to be reviewed, we'll be adding geolocation APIs to Toga.

    +
    +
    +

    Want to get involved?

    +

    Want to get involved? Here are some open issues that would be a great place to get started with contributing to a BeeWare project. They're all relatively minor changes, but would provide a big improvement to the lives of BeeWare users:

    +
      +
    1. Update the Toga testbed test suite to use Pixel 7 Pro device sizes
    2. +
    3. Filter out a message generated after Xcode updates
    4. +
    5. Add the ability to configure the ABIs built by an Android project
    6. +
    7. Rationalise the application of adhoc signing on macOS
    8. +
    9. Add support for custom PyPI repositories
    10. +
    11. Document how to debug an application in popular IDEs
    12. +
    13. Correctly handle incomplete project deletions
    14. +
    15. Add an option to select the Android base image when creating new emulators
    16. +
    17. Print notarisation log failures when building macOS apps
    18. +
    19. Add an API to replace a child of a widget
    20. +
    21. Add an API to entirely replace the style of a widget
    22. +
    23. Add the ability to define content when creating a window
    24. +
    +

    Pick one of these tickets, drop a comment on the ticket to let others know you're looking at it, and try your hand at a PR! We have a guide on setting up a Briefcase development environment; but if you need any additional assistance or guidance, you can ask on the ticket, or join us on the BeeWare Discord server.

    +
    + + + + + + + + +

    January 2024 Status Update

    @@ -694,52 +764,6 @@

    Want to get involved?

    - - - - - - -

    2023Q3 Roadmap

    -

    - -Postato da - - - Russell Keith-Magee - - -il - 4 July 2023 -

    - -

    2023 is halfway done, and BeeWare continues to make steady progress. As always, this roadmap should be read as a guide to what we aim to focus on over the coming quarter, rather than a hard commitment of features that will be made available on a specific deadline.

    -
    -

    Q2 progress

    -

    As with Q1, our focus in Q2 was on Toga testing. This has been a mammoth project; but it's finally nearing completion. All but 2 widgets (Canvas and DetailedList) have 100% branch coverage on macOS, iOS and GTK, while Android and Windows are only 5 more widgets behind (ScrollContainer, SplitContainer, OptionContainer, Table and Tree). Along the way, we've identified and resolved lots of inconsistencies in widget APIs, and resolved countless bugs. We've also fully documented every widget, ported the test suite to Pytest, and added type annotations in the code (mostly for documentation purposes, rather than formal validation). We've also completed testing and coverage of a lot of the non-widget functionality that wasn’t strictly planned for this quarter - features like Images, Icons, Validators, application paths, and colors; plus a lot of tests (and bugfixes) in the core widget layout. We've also got the start of some tooling that can be used to test the Web backend.

    -

    Unfortunately, we haven't been able to do any substantial Toga planning. Once Toga's code is at 100% testing coverage, we'll be in a much better place to develop those plans. We also haven't been able to add any native cross-platform hardware support.

    -
    -
    -

    Q3 priorities

    -

    Our Q3 goals are:

    -
      -
    • Finalize Toga's test suite. By the end of Q3, we should have 100% branch coverage on every line of Toga's core, and on the macOS, Windows, GTK, Android and iOS backends.
    • -
    • iOS Binary packaging We've been made aware that Apple is rejecting Briefcase packaged iOS apps from the iOS App Store because of a package layout issue associated with binary modules. This is a very high priority to fix.
    • -
    • Kotlin upgrades The upcoming Android Studio release is switching to Kotlin as its preferred language for new Gradle configuration files; we need to upgrade Chaquopy's tooling to support this.
    • -
    • Add full support for Java inheritance In the process of building Toga's test suite, it's become clear that a number of features can only be implemented by subclassing Java base classes. Chaquopy's ability to subclass is currently limited; to unlock all the features of Android, we need to resolve this limitation.
    • -
    -
    -
    -

    Longer term goals

    -

    Our longer term goals are also largely unchanged. Toga 1.0 remains an important goal; once we're at 100% test coverage, we will be in much better place to provide estimates about Toga 1.0. Upstreaming is an area where we have some good news - as a result of discussions at Pycon US, we've received support for raising iOS and Android to the status of Tier 3 supported platforms in CPython, with the initial goal of having this in place for Python 3.13. You should expect to see movement on upstreaming towards the end of this year, and early next year. A forge for mobile packages is also remains an important goal; the completion of upstreaming work will make the goal of building a forge much more viable.

    -
    -
    -

    Summary

    -

    At the end of Q2 2023, Toga's testing journey is nearing completion... but there's still lots of work to be done. However, the groundwork that we've been doing over the last 6 months has put us in a very strong position to develop Toga and the rest of the BeeWare ecosystem going forward.

    -
    - - -
    diff --git a/it_IT/news/buzz/page/3/index.html b/it_IT/news/buzz/page/3/index.html index f769f7ffee..8e7947c48d 100644 --- a/it_IT/news/buzz/page/3/index.html +++ b/it_IT/news/buzz/page/3/index.html @@ -188,6 +188,52 @@

    The Buzz

    +

    2023Q3 Roadmap

    +

    + +Postato da + + + Russell Keith-Magee + + +il + 4 July 2023 +

    + +

    2023 is halfway done, and BeeWare continues to make steady progress. As always, this roadmap should be read as a guide to what we aim to focus on over the coming quarter, rather than a hard commitment of features that will be made available on a specific deadline.

    +
    +

    Q2 progress

    +

    As with Q1, our focus in Q2 was on Toga testing. This has been a mammoth project; but it's finally nearing completion. All but 2 widgets (Canvas and DetailedList) have 100% branch coverage on macOS, iOS and GTK, while Android and Windows are only 5 more widgets behind (ScrollContainer, SplitContainer, OptionContainer, Table and Tree). Along the way, we've identified and resolved lots of inconsistencies in widget APIs, and resolved countless bugs. We've also fully documented every widget, ported the test suite to Pytest, and added type annotations in the code (mostly for documentation purposes, rather than formal validation). We've also completed testing and coverage of a lot of the non-widget functionality that wasn’t strictly planned for this quarter - features like Images, Icons, Validators, application paths, and colors; plus a lot of tests (and bugfixes) in the core widget layout. We've also got the start of some tooling that can be used to test the Web backend.

    +

    Unfortunately, we haven't been able to do any substantial Toga planning. Once Toga's code is at 100% testing coverage, we'll be in a much better place to develop those plans. We also haven't been able to add any native cross-platform hardware support.

    +
    +
    +

    Q3 priorities

    +

    Our Q3 goals are:

    +
      +
    • Finalize Toga's test suite. By the end of Q3, we should have 100% branch coverage on every line of Toga's core, and on the macOS, Windows, GTK, Android and iOS backends.
    • +
    • iOS Binary packaging We've been made aware that Apple is rejecting Briefcase packaged iOS apps from the iOS App Store because of a package layout issue associated with binary modules. This is a very high priority to fix.
    • +
    • Kotlin upgrades The upcoming Android Studio release is switching to Kotlin as its preferred language for new Gradle configuration files; we need to upgrade Chaquopy's tooling to support this.
    • +
    • Add full support for Java inheritance In the process of building Toga's test suite, it's become clear that a number of features can only be implemented by subclassing Java base classes. Chaquopy's ability to subclass is currently limited; to unlock all the features of Android, we need to resolve this limitation.
    • +
    +
    +
    +

    Longer term goals

    +

    Our longer term goals are also largely unchanged. Toga 1.0 remains an important goal; once we're at 100% test coverage, we will be in much better place to provide estimates about Toga 1.0. Upstreaming is an area where we have some good news - as a result of discussions at Pycon US, we've received support for raising iOS and Android to the status of Tier 3 supported platforms in CPython, with the initial goal of having this in place for Python 3.13. You should expect to see movement on upstreaming towards the end of this year, and early next year. A forge for mobile packages is also remains an important goal; the completion of upstreaming work will make the goal of building a forge much more viable.

    +
    +
    +

    Summary

    +

    At the end of Q2 2023, Toga's testing journey is nearing completion... but there's still lots of work to be done. However, the groundwork that we've been doing over the last 6 months has put us in a very strong position to develop Toga and the rest of the BeeWare ecosystem going forward.

    +
    + + + + + + + + +

    June 2023 Status Update

    @@ -698,65 +744,6 @@

    Want to get involved?

    - - - - - - -

    November 2022 Status Update

    -

    - -Postato da - - - Russell Keith-Magee - - -il - 1 December 2022 -

    - -

    November has brought some very important improvements to BeeWare. Although these changes don't have an immediate impact for users, they're going to form a vital part of our work going forward.

    -
    -

    What we've done

    -

    During November:

    - -
    -
    -

    What's next?

    -

    December will be a slow month due to the Christmas and New Year break; however, until then, we'll continue to focus will continue to be on testing. We'll continue to build out the testing tools that we've worked on this month, and start building tests using those tools. We also hope to begin work on a firm 1.0 roadmap for Toga.

    -
    -
    -

    Want to get involved?

    -

    Want to get involved? Here's 8 open issues that would be a great place to get started with contributing to a BeeWare project. They're all relatively minor changes, but would provide a big improvement to the lives of BeeWare users:

    -
      -
    1. Modify the handling of app signing options
    2. -
    3. Filter out a message generated after Xcode updates
    4. -
    5. Add the ability to refresh the support package in a project
    6. -
    7. Provide protection against creating projects with "semi-reserved" names
    8. -
    9. Add the ability to configure the ABIs built by an Android project
    10. -
    11. Add support for the ANDROID_HOME environment variable
    12. -
    13. Add a command summary to briefcase --help
    14. -
    15. Add an option to display the platforms supported by a command
    16. -
    -

    Pick one of these tickets, drop a comment on the ticket to let others know you're looking at it, and try your hand at a PR! We have a guide on setting up a Briefcase development environment; but if you need any additional assistance or guidance, you can ask on the ticket, or join us on the BeeWare Discord server.

    -
    - - -
    diff --git a/it_IT/news/buzz/page/4/index.html b/it_IT/news/buzz/page/4/index.html index 804ab00ff3..5805218549 100644 --- a/it_IT/news/buzz/page/4/index.html +++ b/it_IT/news/buzz/page/4/index.html @@ -188,6 +188,65 @@

    The Buzz

    +

    November 2022 Status Update

    +

    + +Postato da + + + Russell Keith-Magee + + +il + 1 December 2022 +

    + +

    November has brought some very important improvements to BeeWare. Although these changes don't have an immediate impact for users, they're going to form a vital part of our work going forward.

    +
    +

    What we've done

    +

    During November:

    + +
    +
    +

    What's next?

    +

    December will be a slow month due to the Christmas and New Year break; however, until then, we'll continue to focus will continue to be on testing. We'll continue to build out the testing tools that we've worked on this month, and start building tests using those tools. We also hope to begin work on a firm 1.0 roadmap for Toga.

    +
    +
    +

    Want to get involved?

    +

    Want to get involved? Here's 8 open issues that would be a great place to get started with contributing to a BeeWare project. They're all relatively minor changes, but would provide a big improvement to the lives of BeeWare users:

    +
      +
    1. Modify the handling of app signing options
    2. +
    3. Filter out a message generated after Xcode updates
    4. +
    5. Add the ability to refresh the support package in a project
    6. +
    7. Provide protection against creating projects with "semi-reserved" names
    8. +
    9. Add the ability to configure the ABIs built by an Android project
    10. +
    11. Add support for the ANDROID_HOME environment variable
    12. +
    13. Add a command summary to briefcase --help
    14. +
    15. Add an option to display the platforms supported by a command
    16. +
    +

    Pick one of these tickets, drop a comment on the ticket to let others know you're looking at it, and try your hand at a PR! We have a guide on setting up a Briefcase development environment; but if you need any additional assistance or guidance, you can ask on the ticket, or join us on the BeeWare Discord server.

    +
    + + + + + + + + +

    October 2022 Status Update

    @@ -697,58 +756,6 @@

    Now Hiring!

    - - - - - - -

    April 2022 Status Update

    -

    - -Postato da - - - Russell Keith-Magee - - -il - 2 May 2022 -

    - -

    One of the benefits of having the support of an organization like Anaconda is that we now have the time to perform little housekeeping tasks like publishing community updates. As a result, this is the first (of hopefully many) monthly updates letting you know what progress has been made in the BeeWare suite.

    -
    -

    What we've done

    -

    During April:

    - -

    Many of these PRs either began as, or are entirely the work of community members. There are also dozens of smaller PRs, bug fixes, and bug reports that are just as important, but are too numerous to list in a post like this. A huge thanks to everyone who has contributed to BeeWare during April.

    -
    -
    -

    What's next?

    -

    In May, we'll be focussing on:

    -
      -
    • Updating the support packages for macOS and iOS apps. Apple's transition to M1 hardware means there are new simulator architectures that require support; this, in turn, requires that we adopt Xcode's new XCFramework for the packaging libraries, which requires some fairly major changes to the way the support packages are built.
    • -
    • Updating the support packages on Android to support Python 3.10.
    • -
    • Notarization on M1. This is becoming an increasingly required part of macOS app publishing, as Apple cranks up the security requirements.
    • -
    -

    We're also expecting to start the hiring process in the coming month. We'll provide more details when we can point a full job description. If you think you'd like to make BeeWare your day job (or you know someone who might), now would be a good time to start polishing your resume.

    -
    - - - diff --git a/it_IT/news/buzz/page/5/index.html b/it_IT/news/buzz/page/5/index.html index 6914f5b0e6..2a12d2b7b5 100644 --- a/it_IT/news/buzz/page/5/index.html +++ b/it_IT/news/buzz/page/5/index.html @@ -188,6 +188,58 @@

    The Buzz

    +

    April 2022 Status Update

    +

    + +Postato da + + + Russell Keith-Magee + + +il + 2 May 2022 +

    + +

    One of the benefits of having the support of an organization like Anaconda is that we now have the time to perform little housekeeping tasks like publishing community updates. As a result, this is the first (of hopefully many) monthly updates letting you know what progress has been made in the BeeWare suite.

    +
    +

    What we've done

    +

    During April:

    + +

    Many of these PRs either began as, or are entirely the work of community members. There are also dozens of smaller PRs, bug fixes, and bug reports that are just as important, but are too numerous to list in a post like this. A huge thanks to everyone who has contributed to BeeWare during April.

    +
    +
    +

    What's next?

    +

    In May, we'll be focussing on:

    +
      +
    • Updating the support packages for macOS and iOS apps. Apple's transition to M1 hardware means there are new simulator architectures that require support; this, in turn, requires that we adopt Xcode's new XCFramework for the packaging libraries, which requires some fairly major changes to the way the support packages are built.
    • +
    • Updating the support packages on Android to support Python 3.10.
    • +
    • Notarization on M1. This is becoming an increasingly required part of macOS app publishing, as Apple cranks up the security requirements.
    • +
    +

    We're also expecting to start the hiring process in the coming month. We'll provide more details when we can point a full job description. If you think you'd like to make BeeWare your day job (or you know someone who might), now would be a good time to start polishing your resume.

    +
    + + + + + + + + +

    Exciting news for the future of BeeWare

    @@ -651,119 +703,6 @@

    Project Spotlight: C - - - - - - -

    2017 Google Summer of Code - Port Cricket to use Toga, instead of Tkinter

    -

    - -Postato da - - - Dayanne Fernandes - - -il - 25 August 2017 -

    - -

    After almost 4 months of work on Google Summer of Code 2017, finally I'm completing my proposal. Every widget migration and every commit/PR/issue/discussion with my mentors about Cricket , Toga and rubicon-objc were detailed on the Issue 58.

    -
    -

    "Eating your own dog food"

    -

    The best way to show that a product is reliable to the customers is use it. So, the way to show that Toga is an effective tool to build a GUI is to build a complete application using it.

    -

    Cricket is a graphical tool that helps you run your test suites. Its current version is implemented using Tkinter as the main GUI framework. So, why not test Toga inside of another product from BeeWare? That's what I have acomplished during my GSoC work.

    -
    -
    -

    Results

    -

    The proposal focus not only on the port of Tkinter to Toga, but on mapping the necessary widgets for a real application using Toga framework. To help me to map this I studied more about Tkinter, Toga, Colosseum, rubicon-objc, Objective-C, Cocoa and CSS.

    -

    The work I did during GSoC were sent throught the PR 65, reported on the Issue 58 and the final demonstration of the work can be seen in this link. There were widgets used on Cricket that weren't ready yet on Toga, so some improvements were necessary on Toga so that I could use them on Cricket. In summary here are some PRs and issues that I contributed to get my work done in Cricket:

    -

    Open PR that I sent to Toga:

    -
      -
    • PR 201 : [Core][Cocoa] Refactoring of the Tree widget
    • -
    -

    Merged PRs that I sent to Toga:

    -
      -
    • PR 112 : [Core][Cocoa] Enable/disable state for buttons, solved Issue 91
    • -
    • PR 170 : [Cocoa] Content and retry status for stack trace dialog
    • -
    • PR 172 : [Cocoa] Window resize
    • -
    • PR 173 : [Core][Cocoa] Button color
    • -
    • PR 174 : [Doc] Examples folder and button features example
    • -
    • PR 178 : [Doc] Fix tutorial 2 setup
    • -
    • PR 180 : [Doc] Update Toga widgets roadmap
    • -
    • PR 182 : [Cocoa] Update the label of the Stack trace button for critical dialog
    • -
    • PR 184 : [Core][Cocoa] Hide/show boxes widget
    • -
    • PR 188 : [Cocoa] Fix error on MultilineTextInput widget, solved Issue 187
    • -
    • PR 204 : [Core][Cocoa] Clear method to MultilineTextInput widget, solved Issue 203
    • -
    • PR 206 : [Core][Cocoa] Readonly and placeholder for MultilineTextInput widget
    • -
    • PR 208 : [Cocoa] Fix apply style to a SplitContainer widget, solved Issue 207
    • -
    -

    Merged PR that I sent to Cricket:

    - -

    Merged PR that I sent to rubicon-objc:

    -
      -
    • PR 34 : [Doc] Add reference to NSObject
    • -
    -

    Open issues that I sent to Toga:

    -
      -
    • Issue 175 : [Core] Add more properties for Label and Font widgets
    • -
    • Issue 176 : [Core] Add "rehint()" on the background of the widget after changing font size
    • -
    • Issue 186 : [Core] Set initial position of the divisor of a SplitContainer
    • -
    • Issue 197 : [Core] Get the id of the selected Tab View on the OptionContainer
    • -
    -

    Closed issues that I reported to Toga:

    - -

    Closed issues that I didn't reported but I solved on Toga:

    -
      -
    • Issue 91 : API to disable buttons?
    • -
    • Issue 205 : adding MultiviewTextInput results in TypeError
    • -
    -

    Closed issue that I reported to Cricket:

    -
      -
    • Issue 59 : Run selected doesn't count/ runs every test selected in a test module, was fixed by me
    • -
    -

    Open issue that I reported to rubicon-objc Jonas Obrist repository:

    -
      -
    • Issue 1 : Seg Fault when iterate through a NSIndexSet using block notation
    • -
    -
    -
    -

    Future Plans

    -

    There are some features on Cricket that I want to help develop in a near future, for example:

    -
      -
    • A button to refresh all the tests tree
    • -
    • Cricket settings
    • -
    -

    Also, there are some issues remained after this migration to Toga. These issues will be fixed on Toga widgets in a near future too, for example:

    -
      -
    • A gap between the output and error boxes when there is no output message
    • -
    • Run a test if the user click on it
    • -
    -

    I truly believe that Toga will be the oficial framework on Python to build GUI for multiplatforms applications, so I'll continue to contribute to this project because I want to use in every application that I would need a GUI.

    -
    -
    -

    Final Considerations

    -

    I would like to truly thank my mentors Russell Keith-Magee and Elias Dorneles for guide and help me so much during this period. The opportunity to be part of this community was a great honor to me, thank you so much to accept me in this program Russell Keith-Magee. Also, I want to thank Philip James that made some reviews in my PRs and Jonas Schell that fixed one issue that I sent to Toga.

    -
    - - - diff --git a/it_IT/news/buzz/page/6/index.html b/it_IT/news/buzz/page/6/index.html index 83b5f9bc43..91dd27a7b9 100644 --- a/it_IT/news/buzz/page/6/index.html +++ b/it_IT/news/buzz/page/6/index.html @@ -188,6 +188,119 @@

    The Buzz

    +

    2017 Google Summer of Code - Port Cricket to use Toga, instead of Tkinter

    +

    + +Postato da + + + Dayanne Fernandes + + +il + 25 August 2017 +

    + +

    After almost 4 months of work on Google Summer of Code 2017, finally I'm completing my proposal. Every widget migration and every commit/PR/issue/discussion with my mentors about Cricket , Toga and rubicon-objc were detailed on the Issue 58.

    +
    +

    "Eating your own dog food"

    +

    The best way to show that a product is reliable to the customers is use it. So, the way to show that Toga is an effective tool to build a GUI is to build a complete application using it.

    +

    Cricket is a graphical tool that helps you run your test suites. Its current version is implemented using Tkinter as the main GUI framework. So, why not test Toga inside of another product from BeeWare? That's what I have acomplished during my GSoC work.

    +
    +
    +

    Results

    +

    The proposal focus not only on the port of Tkinter to Toga, but on mapping the necessary widgets for a real application using Toga framework. To help me to map this I studied more about Tkinter, Toga, Colosseum, rubicon-objc, Objective-C, Cocoa and CSS.

    +

    The work I did during GSoC were sent throught the PR 65, reported on the Issue 58 and the final demonstration of the work can be seen in this link. There were widgets used on Cricket that weren't ready yet on Toga, so some improvements were necessary on Toga so that I could use them on Cricket. In summary here are some PRs and issues that I contributed to get my work done in Cricket:

    +

    Open PR that I sent to Toga:

    +
      +
    • PR 201 : [Core][Cocoa] Refactoring of the Tree widget
    • +
    +

    Merged PRs that I sent to Toga:

    +
      +
    • PR 112 : [Core][Cocoa] Enable/disable state for buttons, solved Issue 91
    • +
    • PR 170 : [Cocoa] Content and retry status for stack trace dialog
    • +
    • PR 172 : [Cocoa] Window resize
    • +
    • PR 173 : [Core][Cocoa] Button color
    • +
    • PR 174 : [Doc] Examples folder and button features example
    • +
    • PR 178 : [Doc] Fix tutorial 2 setup
    • +
    • PR 180 : [Doc] Update Toga widgets roadmap
    • +
    • PR 182 : [Cocoa] Update the label of the Stack trace button for critical dialog
    • +
    • PR 184 : [Core][Cocoa] Hide/show boxes widget
    • +
    • PR 188 : [Cocoa] Fix error on MultilineTextInput widget, solved Issue 187
    • +
    • PR 204 : [Core][Cocoa] Clear method to MultilineTextInput widget, solved Issue 203
    • +
    • PR 206 : [Core][Cocoa] Readonly and placeholder for MultilineTextInput widget
    • +
    • PR 208 : [Cocoa] Fix apply style to a SplitContainer widget, solved Issue 207
    • +
    +

    Merged PR that I sent to Cricket:

    + +

    Merged PR that I sent to rubicon-objc:

    +
      +
    • PR 34 : [Doc] Add reference to NSObject
    • +
    +

    Open issues that I sent to Toga:

    +
      +
    • Issue 175 : [Core] Add more properties for Label and Font widgets
    • +
    • Issue 176 : [Core] Add "rehint()" on the background of the widget after changing font size
    • +
    • Issue 186 : [Core] Set initial position of the divisor of a SplitContainer
    • +
    • Issue 197 : [Core] Get the id of the selected Tab View on the OptionContainer
    • +
    +

    Closed issues that I reported to Toga:

    + +

    Closed issues that I didn't reported but I solved on Toga:

    +
      +
    • Issue 91 : API to disable buttons?
    • +
    • Issue 205 : adding MultiviewTextInput results in TypeError
    • +
    +

    Closed issue that I reported to Cricket:

    +
      +
    • Issue 59 : Run selected doesn't count/ runs every test selected in a test module, was fixed by me
    • +
    +

    Open issue that I reported to rubicon-objc Jonas Obrist repository:

    +
      +
    • Issue 1 : Seg Fault when iterate through a NSIndexSet using block notation
    • +
    +
    +
    +

    Future Plans

    +

    There are some features on Cricket that I want to help develop in a near future, for example:

    +
      +
    • A button to refresh all the tests tree
    • +
    • Cricket settings
    • +
    +

    Also, there are some issues remained after this migration to Toga. These issues will be fixed on Toga widgets in a near future too, for example:

    +
      +
    • A gap between the output and error boxes when there is no output message
    • +
    • Run a test if the user click on it
    • +
    +

    I truly believe that Toga will be the oficial framework on Python to build GUI for multiplatforms applications, so I'll continue to contribute to this project because I want to use in every application that I would need a GUI.

    +
    +
    +

    Final Considerations

    +

    I would like to truly thank my mentors Russell Keith-Magee and Elias Dorneles for guide and help me so much during this period. The opportunity to be part of this community was a great honor to me, thank you so much to accept me in this program Russell Keith-Magee. Also, I want to thank Philip James that made some reviews in my PRs and Jonas Schell that fixed one issue that I sent to Toga.

    +
    + + + + + + + + +

    2017 Google Summer of Code - Batavia improvements

    diff --git a/it_IT/news/buzz/september-2024-status-update/index.html b/it_IT/news/buzz/september-2024-status-update/index.html index ef3f5f715d..25c935f0f3 100644 --- a/it_IT/news/buzz/september-2024-status-update/index.html +++ b/it_IT/news/buzz/september-2024-status-update/index.html @@ -240,6 +240,11 @@

    Want to get involved?

    +
    +Prossima voce +
    +
    2024Q4 Roadmap
    +
    diff --git a/it_IT/news/index.html b/it_IT/news/index.html index 6cd9b9283d..1fe0ede500 100644 --- a/it_IT/news/index.html +++ b/it_IT/news/index.html @@ -184,6 +184,18 @@

    News

    +

    2024Q4 Roadmap

    +

    +Postato da + + + Russell Keith-Magee + + +il + 2024-10-02 +

    +

    September 2024 Status Update

    Postato da @@ -292,18 +304,6 @@

    March 2024 Status Updat 2024-04-02

    -

    February 2024 Status Update

    -

    -Postato da - - - Russell Keith-Magee - - -il - 2024-02-29 -

    - ... ulteriori articoli diff --git a/it_IT/sitemap.xml b/it_IT/sitemap.xml index 290e4b26c4..ba77f1b6ef 100644 --- a/it_IT/sitemap.xml +++ b/it_IT/sitemap.xml @@ -2,6 +2,7 @@ http://beeware.org/it_IT/news/ http://beeware.org/it_IT/news/buzz/ + http://beeware.org/it_IT/news/buzz/2024q4-roadmap/ http://beeware.org/it_IT/news/buzz/september-2024-status-update/ http://beeware.org/it_IT/news/buzz/august-2024-status-update/ http://beeware.org/it_IT/news/buzz/july-2024-status-update/ diff --git a/it_IT/sitemap/index.html b/it_IT/sitemap/index.html index 2710bfcb5b..fac6232eb4 100644 --- a/it_IT/sitemap/index.html +++ b/it_IT/sitemap/index.html @@ -176,6 +176,10 @@

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  • The Buzz
      +
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    • September 2024 Status Update
    • diff --git a/ko/news/buzz/atom.xml b/ko/news/buzz/atom.xml index 19e120139e..6a06ca5f3b 100644 --- a/ko/news/buzz/atom.xml +++ b/ko/news/buzz/atom.xml @@ -1,5 +1,20 @@ -The Buzzurn:uuid:0f18b85e-c1d4-3086-935d-f801edebea162024-10-01T00:00:00ZBeeWare's official blogSeptember 2024 Status Update2024-10-01T00:00:00ZRussell Keith-Mageeurn:uuid:d276991c-f687-33a4-ad57-0010a0c25f7a<p>In September, BeeWare hit an important milestone for Android support, made good progress on packaging for iOS, and landed some significant changes to Toga.</p> +The Buzzurn:uuid:0f18b85e-c1d4-3086-935d-f801edebea162024-10-02T00:00:00ZBeeWare's official blog2024Q4 Roadmap2024-10-02T00:00:00ZRussell Keith-Mageeurn:uuid:10dd2b41-f023-3662-89b5-5c2a39279898<p>Q3 has seen some major progress against long term goals of the BeeWare project. As always, this roadmap should be read as a guide to what we aim to focus on over the coming quarter, rather than a hard commitment of features that will be made available on a specific deadline.</p> +<div class="section" id="q3-progress"> +<h2>Q3 progress</h2> +<p>In Q3 the biggest milestone we achieved was the finalisation of Tier 3 support for Android in CPython. The last of the compatibility and documentation issues associated with Android have been resolved, and Android buildbots are now running for both x86_64 and ARM64. Python 3.13.0 is due for release in about a week; we should be in a position to support this release very soon after the official release.</p> +<p>We've also made significant progress on binary packaging. We've backported all the Python 3.13 patches for iOS into BeeWare's support for Python 3.9-3.12, and we've updated our Mobile Forge infrastructure to generate binary wheels for a number of popular packages. We've developed iOS compatibility patches for pip and crossenv; these patches have been submitted and received initial reviews; we'll continue to work with those projects to land these patches upstream.</p> +</div> +<div class="section" id="q4-priorities"> +<h2>Q4 priorities</h2> +<p>In Q4, we'll be focussing on the tools and documentation needed to for third-party Python packages to add Android and iOS support to their official CI and release processes. In addition to contributing to tools like <tt class="docutils literal">pip</tt> and <tt class="docutils literal">cibuildwheel</tt>, we'll develop the tools and documentation needed so that it is easy to add CI configurations for mobile platforms. The hope is that by the end of the year, there will be at least one third-party package that produces Android and iOS wheels without any direct involvement of the BeeWare team.</p> +</div> +<div class="section" id="longer-term-goals"> +<h2>Longer term goals</h2> +<p>Once we've got a strong story for packaging third-party packages for iOS and Android, we'll be able to turn our focus back to Toga, and the work needed to make iOS and Android compelling app development platforms. There's a number of navigation and data organization widgets that need to be developed; we also need to improve documentation of some common development patterns that are sources of common questions in BeeWare support channels.</p> +<p>There are also further improvements that we'd like to see in Python itself. This year we've been able to get Android and iOS to Tier 3 support; getting those platforms to Tier 2 is an obvious goal for future Python releases. We'd also like to contribute the tooling needed so that Python is able to distribute official binary releases of iOS and Android, and add an official macOS artefact that mirrors the &quot;Windows embedded&quot; installer. We've had discussions with the Python core team about how this could be achieved; over the coming year, we hope to land these changes.</p> +</div> +September 2024 Status Update2024-10-01T00:00:00ZRussell Keith-Mageeurn:uuid:d276991c-f687-33a4-ad57-0010a0c25f7a<p>In September, BeeWare hit an important milestone for Android support, made good progress on packaging for iOS, and landed some significant changes to Toga.</p> <div class="section" id="what-we-ve-done"> <h2>What we've done</h2> <ul class="simple"> @@ -1688,95 +1703,4 @@ Also shout out to the BeeWare community for answering my queries and reviewing m <p>This is obviously a big job. <a class="reference external" href="https://www.w3.org/TR/CSS/#css-levels">CSS is a big specification</a>, so there's a lot of work to be done - but that also means there's lots of places to contribute! Pick a paragraph of the CSS specification, build some test cases that demonstrate the cases described in that paragraph, and submit a patch implementing that behaviour!</p> <p>It also highlights why your financial support is so important. While we <em>could</em> do this entirely with volunteered effort, we're going to make much faster progress if a small group of people could focus on this project full time. Financial support would allow up to significantly ramp up the development speed of Colosseum, and the rest of the BeeWare suite.</p> <p>If you would like to see Colosseum and the rest of BeeWare develop to the point where it can be used for commercial applications, please consider supporting BeeWare financially. And if you have any leads for larger potential sources of funding, please <a class="reference external" href="mailto:russell&#64;keith-magee.com">get in touch</a>.</p> -2017 Google Summer of Code - Port Cricket to use Toga, instead of Tkinter2017-08-25T00:00:00ZDayanne Fernandesurn:uuid:0ff8a1e8-e78b-37d7-a7aa-c4aae3da494a<p>After almost 4 months of work on <a class="reference external" href="https://developers.google.com/open-source/gsoc/">Google Summer of Code</a> 2017, finally I'm completing my proposal. Every widget migration and every commit/PR/issue/discussion with my mentors about <a class="reference external" href="/project/projects/tools/cricket/">Cricket</a> , <a class="reference external" href="/project/projects/libraries/toga/">Toga</a> and <a class="reference external" href="/project/projects/bridges/rubicon/">rubicon-objc</a> were detailed on the <a class="reference external" href="https://github.com/beeware/cricket/issues/58">Issue 58</a>.</p> -<div class="section" id="eating-your-own-dog-food"> -<h2>&quot;Eating your own dog food&quot;</h2> -<p>The best way to show that a product is reliable to the customers is use it. So, the way to show that <a class="reference external" href="/project/projects/libraries/toga/">Toga</a> is an effective tool to build a GUI is to build a complete application using it.</p> -<p><a class="reference external" href="/project/projects/tools/cricket/">Cricket</a> is a graphical tool that helps you run your test suites. Its current version is implemented using <a class="reference external" href="https://docs.python.org/2/library/tkinter.html">Tkinter</a> as the main GUI framework. So, why not test <a class="reference external" href="/project/projects/libraries/toga/">Toga</a> inside of another product from <a class="reference external" href="https://beeware.org">BeeWare</a>? That's what I have acomplished during my GSoC work.</p> -</div> -<div class="section" id="results"> -<h2>Results</h2> -<p>The proposal focus not only on the port of <a class="reference external" href="https://docs.python.org/2/library/tkinter.html">Tkinter</a> to <a class="reference external" href="/project/projects/libraries/toga/">Toga</a>, but on mapping the necessary widgets for a real application using <a class="reference external" href="/project/projects/libraries/toga/">Toga</a> framework. To help me to map this I studied more about <a class="reference external" href="https://docs.python.org/2/library/tkinter.html">Tkinter</a>, <a class="reference external" href="/project/projects/libraries/toga/">Toga</a>, <a class="reference external" href="/project/projects/libraries/colosseum/">Colosseum</a>, <a class="reference external" href="/project/projects/bridges/rubicon/">rubicon-objc</a>, <a class="reference external" href="https://developer.apple.com/documentation/objectivec">Objective-C</a>, <a class="reference external" href="http://developer.apple.com/library/content/documentation/General/Conceptual/DevPedia-CocoaCore/Cocoa.html">Cocoa</a> and <a class="reference external" href="https://www.w3.org/Style/CSS/">CSS</a>.</p> -<p>The work I did during GSoC were sent throught the <a class="reference external" href="https://github.com/beeware/cricket/pull/65">PR 65</a>, reported on the <a class="reference external" href="https://github.com/beeware/cricket/issues/58">Issue 58</a> and the final demonstration of the work can be seen in this <a class="reference external" href="https://youtu.be/5kz_CmQYFYE">link</a>. There were widgets used on <a class="reference external" href="/project/projects/tools/cricket/">Cricket</a> that weren't ready yet on <a class="reference external" href="/project/projects/libraries/toga/">Toga</a>, so some improvements were necessary on <a class="reference external" href="/project/projects/libraries/toga/">Toga</a> so that I could use them on <a class="reference external" href="/project/projects/tools/cricket/">Cricket</a>. In summary here are some PRs and issues that I contributed to get my work done in <a class="reference external" href="/project/projects/tools/cricket/">Cricket</a>:</p> -<p>Open PR that I sent to <a class="reference external" href="/project/projects/libraries/toga/">Toga</a>:</p> -<ul class="simple"> -<li><a class="reference external" href="https://github.com/beeware/toga/pull/201">PR 201</a> : [Core][Cocoa] Refactoring of the Tree widget</li> -</ul> -<p>Merged PRs that I sent to <a class="reference external" href="/project/projects/libraries/toga/">Toga</a>:</p> -<ul class="simple"> -<li><a class="reference external" href="https://github.com/beeware/toga/pull/112">PR 112</a> : [Core][Cocoa] Enable/disable state for buttons, solved <a class="reference external" href="https://github.com/beeware/toga/issues/91">Issue 91</a></li> -<li><a class="reference external" href="https://github.com/beeware/toga/pull/170">PR 170</a> : [Cocoa] Content and retry status for stack trace dialog</li> -<li><a class="reference external" href="https://github.com/beeware/toga/pull/172">PR 172</a> : [Cocoa] Window resize</li> -<li><a class="reference external" href="https://github.com/beeware/toga/pull/173">PR 173</a> : [Core][Cocoa] Button color</li> -<li><a class="reference external" href="https://github.com/beeware/toga/pull/174">PR 174</a> : [Doc] Examples folder and button features example</li> -<li><a class="reference external" href="https://github.com/beeware/toga/pull/178">PR 178</a> : [Doc] Fix tutorial 2 setup</li> -<li><a class="reference external" href="https://github.com/beeware/toga/pull/180">PR 180</a> : [Doc] Update <a class="reference external" href="/project/projects/libraries/toga/">Toga</a> widgets roadmap</li> -<li><a class="reference external" href="https://github.com/beeware/toga/pull/182">PR 182</a> : [Cocoa] Update the label of the Stack trace button for critical dialog</li> -<li><a class="reference external" href="https://github.com/beeware/toga/pull/184">PR 184</a> : [Core][Cocoa] Hide/show boxes widget</li> -<li><a class="reference external" href="https://github.com/beeware/toga/pull/188">PR 188</a> : [Cocoa] Fix error on MultilineTextInput widget, solved <a class="reference external" href="https://github.com/beeware/toga/issues/187">Issue 187</a></li> -<li><a class="reference external" href="https://github.com/beeware/toga/pull/204">PR 204</a> : [Core][Cocoa] Clear method to MultilineTextInput widget, solved <a class="reference external" href="https://github.com/beeware/toga/issues/203">Issue 203</a></li> -<li><a class="reference external" href="https://github.com/beeware/toga/pull/206">PR 206</a> : [Core][Cocoa] Readonly and placeholder for MultilineTextInput widget</li> -<li><a class="reference external" href="https://github.com/beeware/toga/pull/208">PR 208</a> : [Cocoa] Fix apply style to a SplitContainer widget, solved <a class="reference external" href="https://github.com/beeware/toga/issues/207">Issue 207</a></li> -</ul> -<p>Merged PR that I sent to <a class="reference external" href="/project/projects/tools/cricket/">Cricket</a>:</p> -<ul class="simple"> -<li><a class="reference external" href="https://github.com/beeware/cricket/pull/60">PR 60</a> : Fix test coverage, solved <a class="reference external" href="https://github.com/beeware/cricket/issues/59">Issue 59</a></li> -</ul> -<p>Merged PR that I sent to <a class="reference external" href="/project/projects/bridges/rubicon/">rubicon-objc</a>:</p> -<ul class="simple"> -<li><a class="reference external" href="https://github.com/beeware/rubicon-objc/pull/34">PR 34</a> : [Doc] Add reference to NSObject</li> -</ul> -<p>Open issues that I sent to <a class="reference external" href="/project/projects/libraries/toga/">Toga</a>:</p> -<ul class="simple"> -<li><a class="reference external" href="https://github.com/beeware/toga/issues/175">Issue 175</a> : [Core] Add more properties for Label and Font widgets</li> -<li><a class="reference external" href="https://github.com/beeware/toga/issues/176">Issue 176</a> : [Core] Add &quot;rehint()&quot; on the background of the widget after changing font size</li> -<li><a class="reference external" href="https://github.com/beeware/toga/issues/186">Issue 186</a> : [Core] Set initial position of the divisor of a SplitContainer</li> -<li><a class="reference external" href="https://github.com/beeware/toga/issues/197">Issue 197</a> : [Core] Get the id of the selected Tab View on the OptionContainer</li> -</ul> -<p>Closed issues that I reported to <a class="reference external" href="/project/projects/libraries/toga/">Toga</a>:</p> -<ul class="simple"> -<li><a class="reference external" href="https://github.com/beeware/toga/issues/167">Issue 167</a> : [Cocoa] Addition of a SplitContainer on a Box doesn't show the SplitContainer, was fixed by <a class="reference external" href="https://github.com/freakboy3742">Russell Keith-Magee</a></li> -<li><a class="reference external" href="https://github.com/beeware/toga/issues/168">Issue 168</a> : [Cocoa] Addition of 2 boxes on an OptionContainer emits Rubicon's error, was fixed by <a class="reference external" href="https://github.com/freakboy3742">Russell Keith-Magee</a></li> -<li><a class="reference external" href="https://github.com/beeware/toga/issues/169">Issue 169</a> : [Cocoa] Addition of 2 empty boxes on an OptionContainer emits error from <a class="reference external" href="/project/projects/libraries/toga/">Toga</a> Cocoa platform, was fixed by <a class="reference external" href="https://github.com/freakboy3742">Russell Keith-Magee</a></li> -<li><a class="reference external" href="https://github.com/beeware/toga/issues/181">Issue 181</a> : [Core][Cocoa] &quot;Hide&quot; option for widgets, was solved by me</li> -<li><a class="reference external" href="https://github.com/beeware/toga/issues/187">Issue 187</a> : [Cocoa] Errors on MultilineTextInput, was fixed by me</li> -<li><a class="reference external" href="https://github.com/beeware/toga/issues/189">Issue 189</a> : [Cocoa] ProgressBar doesn't appears in a Box, was fixed by <a class="reference external" href="https://github.com/Ocupe">Jonas Schell</a></li> -<li><a class="reference external" href="https://github.com/beeware/toga/issues/194">Issue 194</a> : [Cocoa] The frame of the MultilineTextInput doesn't appear, was fixed by <a class="reference external" href="https://github.com/freakboy3742">Russell Keith-Magee</a></li> -<li><a class="reference external" href="https://github.com/beeware/toga/issues/195">Issue 195</a> : [Cocoa] ProgressBar doesn't appear inside of a Box oriented by row, was fixed by <a class="reference external" href="https://github.com/freakboy3742">Russell Keith-Magee</a></li> -<li><a class="reference external" href="https://github.com/beeware/toga/issues/196">Issue 196</a> : [Cocoa] Set max value and value on a ProgressBar doesn't make any effect on the layout, was fixed by <a class="reference external" href="https://github.com/freakboy3742">Russell Keith-Magee</a></li> -<li><a class="reference external" href="https://github.com/beeware/toga/issues/203">Issue 203</a> : [Core][Cocoa] Clear text on MultilineTextInput widget, was solved by me</li> -<li><a class="reference external" href="https://github.com/beeware/toga/issues/207">Issue 207</a> : [Cocoa] Set SplitContainer height doesn't update its size, was solved by me</li> -</ul> -<p>Closed issues that I didn't reported but I solved on <a class="reference external" href="/project/projects/libraries/toga/">Toga</a>:</p> -<ul class="simple"> -<li><a class="reference external" href="https://github.com/beeware/toga/issues/91">Issue 91</a> : API to disable buttons?</li> -<li><a class="reference external" href="https://github.com/beeware/toga/issues/205">Issue 205</a> : adding MultiviewTextInput results in TypeError</li> -</ul> -<p>Closed issue that I reported to <a class="reference external" href="/project/projects/tools/cricket/">Cricket</a>:</p> -<ul class="simple"> -<li><a class="reference external" href="https://github.com/beeware/cricket/issues/59">Issue 59</a> : Run selected doesn't count/ runs every test selected in a test module, was fixed by me</li> -</ul> -<p>Open issue that I reported to <a class="reference external" href="/project/projects/bridges/rubicon/">rubicon-objc</a> <a class="reference external" href="https://github.com/ojii">Jonas Obrist</a> repository:</p> -<ul class="simple"> -<li><a class="reference external" href="https://github.com/ojii/rubicon-objc/issues/1">Issue 1</a> : Seg Fault when iterate through a NSIndexSet using block notation</li> -</ul> -</div> -<div class="section" id="future-plans"> -<h2>Future Plans</h2> -<p>There are some features on <a class="reference external" href="/project/projects/tools/cricket/">Cricket</a> that I want to help develop in a near future, for example:</p> -<ul class="simple"> -<li>A button to refresh all the tests tree</li> -<li>Cricket settings</li> -</ul> -<p>Also, there are some issues remained after this migration to <a class="reference external" href="/project/projects/libraries/toga/">Toga</a>. These issues will be fixed on <a class="reference external" href="/project/projects/libraries/toga/">Toga</a> widgets in a near future too, for example:</p> -<ul class="simple"> -<li>A gap between the output and error boxes when there is no output message</li> -<li>Run a test if the user click on it</li> -</ul> -<p>I truly believe that <a class="reference external" href="/project/projects/libraries/toga/">Toga</a> will be the oficial framework on Python to build GUI for multiplatforms applications, so I'll continue to contribute to this project because I want to use in every application that I would need a GUI.</p> -</div> -<div class="section" id="final-considerations"> -<h2>Final Considerations</h2> -<p>I would like to truly thank my mentors <a class="reference external" href="https://github.com/freakboy3742">Russell Keith-Magee</a> and <a class="reference external" href="https://github.com/eliasdorneles">Elias Dorneles</a> for guide and help me so much during this period. The opportunity to be part of this community was a great honor to me, thank you so much to accept me in this program <a class="reference external" href="https://github.com/freakboy3742">Russell Keith-Magee</a>. Also, I want to thank <a class="reference external" href="https://github.com/phildini">Philip James</a> that made some reviews in my PRs and <a class="reference external" href="https://github.com/Ocupe">Jonas Schell</a> that fixed one issue that I sent to <a class="reference external" href="/project/projects/libraries/toga/">Toga</a>.</p> -</div> \ No newline at end of file diff --git a/ko_KR/index.html b/ko_KR/index.html index f2bccc69f5..bb55f12e90 100644 --- a/ko_KR/index.html +++ b/ko_KR/index.html @@ -302,7 +302,7 @@

      Latest News

      -

      01 Oct: September 2024 Status Update

      +

      02 Oct: 2024Q4 Roadmap


      @@ -361,7 +361,7 @@

      Latest News

      -

      01 Oct: September 2024 Status Update

      +

      02 Oct: 2024Q4 Roadmap


      diff --git a/ko_KR/news/buzz/2024q4-roadmap/index.html b/ko_KR/news/buzz/2024q4-roadmap/index.html new file mode 100644 index 0000000000..cdef692e1b --- /dev/null +++ b/ko_KR/news/buzz/2024q4-roadmap/index.html @@ -0,0 +1,310 @@ + + + + + + + + + 2024Q4 Roadmap— BeeWare + + + + + + + + + + + + + + + + + + + + + + + +
      + +
      +
      +
      + + + + + + +

      Q3 has seen some major progress against long term goals of the BeeWare project. As always, this roadmap should be read as a guide to what we aim to focus on over the coming quarter, rather than a hard commitment of features that will be made available on a specific deadline.

      +
      +

      Q3 progress

      +

      In Q3 the biggest milestone we achieved was the finalisation of Tier 3 support for Android in CPython. The last of the compatibility and documentation issues associated with Android have been resolved, and Android buildbots are now running for both x86_64 and ARM64. Python 3.13.0 is due for release in about a week; we should be in a position to support this release very soon after the official release.

      +

      We've also made significant progress on binary packaging. We've backported all the Python 3.13 patches for iOS into BeeWare's support for Python 3.9-3.12, and we've updated our Mobile Forge infrastructure to generate binary wheels for a number of popular packages. We've developed iOS compatibility patches for pip and crossenv; these patches have been submitted and received initial reviews; we'll continue to work with those projects to land these patches upstream.

      +
      +
      +

      Q4 priorities

      +

      In Q4, we'll be focussing on the tools and documentation needed to for third-party Python packages to add Android and iOS support to their official CI and release processes. In addition to contributing to tools like pip and cibuildwheel, we'll develop the tools and documentation needed so that it is easy to add CI configurations for mobile platforms. The hope is that by the end of the year, there will be at least one third-party package that produces Android and iOS wheels without any direct involvement of the BeeWare team.

      +
      +
      +

      Longer term goals

      +

      Once we've got a strong story for packaging third-party packages for iOS and Android, we'll be able to turn our focus back to Toga, and the work needed to make iOS and Android compelling app development platforms. There's a number of navigation and data organization widgets that need to be developed; we also need to improve documentation of some common development patterns that are sources of common questions in BeeWare support channels.

      +

      There are also further improvements that we'd like to see in Python itself. This year we've been able to get Android and iOS to Tier 3 support; getting those platforms to Tier 2 is an obvious goal for future Python releases. We'd also like to contribute the tooling needed so that Python is able to distribute official binary releases of iOS and Android, and add an official macOS artefact that mirrors the "Windows embedded" installer. We've had discussions with the Python core team about how this could be achieved; over the coming year, we hope to land these changes.

      +
      + + +
      +
      + +
      +
      + + + +
      +Previous entry +
      +
      September 2024 Status Update
      + +
      +
      +
      +
      + + + + + + + + + + diff --git a/ko_KR/news/buzz/index.html b/ko_KR/news/buzz/index.html index 096669e6f6..b8091caab0 100644 --- a/ko_KR/news/buzz/index.html +++ b/ko_KR/news/buzz/index.html @@ -188,6 +188,43 @@

      The Buzz

      +

      2024Q4 Roadmap

      +

      + +Posted by + + + Russell Keith-Magee + + +on + 2 October 2024 +

      + +

      Q3 has seen some major progress against long term goals of the BeeWare project. As always, this roadmap should be read as a guide to what we aim to focus on over the coming quarter, rather than a hard commitment of features that will be made available on a specific deadline.

      +
      +

      Q3 progress

      +

      In Q3 the biggest milestone we achieved was the finalisation of Tier 3 support for Android in CPython. The last of the compatibility and documentation issues associated with Android have been resolved, and Android buildbots are now running for both x86_64 and ARM64. Python 3.13.0 is due for release in about a week; we should be in a position to support this release very soon after the official release.

      +

      We've also made significant progress on binary packaging. We've backported all the Python 3.13 patches for iOS into BeeWare's support for Python 3.9-3.12, and we've updated our Mobile Forge infrastructure to generate binary wheels for a number of popular packages. We've developed iOS compatibility patches for pip and crossenv; these patches have been submitted and received initial reviews; we'll continue to work with those projects to land these patches upstream.

      +
      +
      +

      Q4 priorities

      +

      In Q4, we'll be focussing on the tools and documentation needed to for third-party Python packages to add Android and iOS support to their official CI and release processes. In addition to contributing to tools like pip and cibuildwheel, we'll develop the tools and documentation needed so that it is easy to add CI configurations for mobile platforms. The hope is that by the end of the year, there will be at least one third-party package that produces Android and iOS wheels without any direct involvement of the BeeWare team.

      +
      +
      +

      Longer term goals

      +

      Once we've got a strong story for packaging third-party packages for iOS and Android, we'll be able to turn our focus back to Toga, and the work needed to make iOS and Android compelling app development platforms. There's a number of navigation and data organization widgets that need to be developed; we also need to improve documentation of some common development patterns that are sources of common questions in BeeWare support channels.

      +

      There are also further improvements that we'd like to see in Python itself. This year we've been able to get Android and iOS to Tier 3 support; getting those platforms to Tier 2 is an obvious goal for future Python releases. We'd also like to contribute the tooling needed so that Python is able to distribute official binary releases of iOS and Android, and add an official macOS artefact that mirrors the "Windows embedded" installer. We've had discussions with the Python core team about how this could be achieved; over the coming year, we hope to land these changes.

      +
      + + + + + + + + +

      September 2024 Status Update

      @@ -710,76 +747,6 @@

      Want to get involved?

      - - - - - - -

      February 2024 Status Update

      -

      - -Posted by - - - Russell Keith-Magee - - -on - 29 February 2024 -

      - -

      February may be the shortest month, but that doesn't mean we've got any less progress to report!

      -
      -

      What we've done

      - -
      -
      -

      What's next?

      -

      In March, we will continue to focus on iOS and Android patches for CPython; if all goes extremely well, the bulk of patches should be upstream (or at least submitted for review) by the end of the month. While we're waiting for CPython patches to be reviewed, we'll be adding geolocation APIs to Toga.

      -
      -
      -

      Want to get involved?

      -

      Want to get involved? Here are some open issues that would be a great place to get started with contributing to a BeeWare project. They're all relatively minor changes, but would provide a big improvement to the lives of BeeWare users:

      -
        -
      1. Update the Toga testbed test suite to use Pixel 7 Pro device sizes
      2. -
      3. Filter out a message generated after Xcode updates
      4. -
      5. Add the ability to configure the ABIs built by an Android project
      6. -
      7. Rationalise the application of adhoc signing on macOS
      8. -
      9. Add support for custom PyPI repositories
      10. -
      11. Document how to debug an application in popular IDEs
      12. -
      13. Correctly handle incomplete project deletions
      14. -
      15. Add an option to select the Android base image when creating new emulators
      16. -
      17. Print notarisation log failures when building macOS apps
      18. -
      19. Add an API to replace a child of a widget
      20. -
      21. Add an API to entirely replace the style of a widget
      22. -
      23. Add the ability to define content when creating a window
      24. -
      -

      Pick one of these tickets, drop a comment on the ticket to let others know you're looking at it, and try your hand at a PR! We have a guide on setting up a Briefcase development environment; but if you need any additional assistance or guidance, you can ask on the ticket, or join us on the BeeWare Discord server.

      -
      - - -
  • diff --git a/ko_KR/news/buzz/page/2/index.html b/ko_KR/news/buzz/page/2/index.html index 48e532b075..c6bde56619 100644 --- a/ko_KR/news/buzz/page/2/index.html +++ b/ko_KR/news/buzz/page/2/index.html @@ -188,6 +188,76 @@

    The Buzz

    +

    February 2024 Status Update

    +

    + +Posted by + + + Russell Keith-Magee + + +on + 29 February 2024 +

    + +

    February may be the shortest month, but that doesn't mean we've got any less progress to report!

    +
    +

    What we've done

    + +
    +
    +

    What's next?

    +

    In March, we will continue to focus on iOS and Android patches for CPython; if all goes extremely well, the bulk of patches should be upstream (or at least submitted for review) by the end of the month. While we're waiting for CPython patches to be reviewed, we'll be adding geolocation APIs to Toga.

    +
    +
    +

    Want to get involved?

    +

    Want to get involved? Here are some open issues that would be a great place to get started with contributing to a BeeWare project. They're all relatively minor changes, but would provide a big improvement to the lives of BeeWare users:

    +
      +
    1. Update the Toga testbed test suite to use Pixel 7 Pro device sizes
    2. +
    3. Filter out a message generated after Xcode updates
    4. +
    5. Add the ability to configure the ABIs built by an Android project
    6. +
    7. Rationalise the application of adhoc signing on macOS
    8. +
    9. Add support for custom PyPI repositories
    10. +
    11. Document how to debug an application in popular IDEs
    12. +
    13. Correctly handle incomplete project deletions
    14. +
    15. Add an option to select the Android base image when creating new emulators
    16. +
    17. Print notarisation log failures when building macOS apps
    18. +
    19. Add an API to replace a child of a widget
    20. +
    21. Add an API to entirely replace the style of a widget
    22. +
    23. Add the ability to define content when creating a window
    24. +
    +

    Pick one of these tickets, drop a comment on the ticket to let others know you're looking at it, and try your hand at a PR! We have a guide on setting up a Briefcase development environment; but if you need any additional assistance or guidance, you can ask on the ticket, or join us on the BeeWare Discord server.

    +
    + + + + + + + + +

    January 2024 Status Update

    @@ -694,52 +764,6 @@

    Want to get involved?

    - - - - - - -

    2023Q3 Roadmap

    -

    - -Posted by - - - Russell Keith-Magee - - -on - 4 July 2023 -

    - -

    2023 is halfway done, and BeeWare continues to make steady progress. As always, this roadmap should be read as a guide to what we aim to focus on over the coming quarter, rather than a hard commitment of features that will be made available on a specific deadline.

    -
    -

    Q2 progress

    -

    As with Q1, our focus in Q2 was on Toga testing. This has been a mammoth project; but it's finally nearing completion. All but 2 widgets (Canvas and DetailedList) have 100% branch coverage on macOS, iOS and GTK, while Android and Windows are only 5 more widgets behind (ScrollContainer, SplitContainer, OptionContainer, Table and Tree). Along the way, we've identified and resolved lots of inconsistencies in widget APIs, and resolved countless bugs. We've also fully documented every widget, ported the test suite to Pytest, and added type annotations in the code (mostly for documentation purposes, rather than formal validation). We've also completed testing and coverage of a lot of the non-widget functionality that wasn’t strictly planned for this quarter - features like Images, Icons, Validators, application paths, and colors; plus a lot of tests (and bugfixes) in the core widget layout. We've also got the start of some tooling that can be used to test the Web backend.

    -

    Unfortunately, we haven't been able to do any substantial Toga planning. Once Toga's code is at 100% testing coverage, we'll be in a much better place to develop those plans. We also haven't been able to add any native cross-platform hardware support.

    -
    -
    -

    Q3 priorities

    -

    Our Q3 goals are:

    -
      -
    • Finalize Toga's test suite. By the end of Q3, we should have 100% branch coverage on every line of Toga's core, and on the macOS, Windows, GTK, Android and iOS backends.
    • -
    • iOS Binary packaging We've been made aware that Apple is rejecting Briefcase packaged iOS apps from the iOS App Store because of a package layout issue associated with binary modules. This is a very high priority to fix.
    • -
    • Kotlin upgrades The upcoming Android Studio release is switching to Kotlin as its preferred language for new Gradle configuration files; we need to upgrade Chaquopy's tooling to support this.
    • -
    • Add full support for Java inheritance In the process of building Toga's test suite, it's become clear that a number of features can only be implemented by subclassing Java base classes. Chaquopy's ability to subclass is currently limited; to unlock all the features of Android, we need to resolve this limitation.
    • -
    -
    -
    -

    Longer term goals

    -

    Our longer term goals are also largely unchanged. Toga 1.0 remains an important goal; once we're at 100% test coverage, we will be in much better place to provide estimates about Toga 1.0. Upstreaming is an area where we have some good news - as a result of discussions at Pycon US, we've received support for raising iOS and Android to the status of Tier 3 supported platforms in CPython, with the initial goal of having this in place for Python 3.13. You should expect to see movement on upstreaming towards the end of this year, and early next year. A forge for mobile packages is also remains an important goal; the completion of upstreaming work will make the goal of building a forge much more viable.

    -
    -
    -

    Summary

    -

    At the end of Q2 2023, Toga's testing journey is nearing completion... but there's still lots of work to be done. However, the groundwork that we've been doing over the last 6 months has put us in a very strong position to develop Toga and the rest of the BeeWare ecosystem going forward.

    -
    - - -
    diff --git a/ko_KR/news/buzz/page/3/index.html b/ko_KR/news/buzz/page/3/index.html index dc9b55ea36..c8bb1f8485 100644 --- a/ko_KR/news/buzz/page/3/index.html +++ b/ko_KR/news/buzz/page/3/index.html @@ -188,6 +188,52 @@

    The Buzz

    +

    2023Q3 Roadmap

    +

    + +Posted by + + + Russell Keith-Magee + + +on + 4 July 2023 +

    + +

    2023 is halfway done, and BeeWare continues to make steady progress. As always, this roadmap should be read as a guide to what we aim to focus on over the coming quarter, rather than a hard commitment of features that will be made available on a specific deadline.

    +
    +

    Q2 progress

    +

    As with Q1, our focus in Q2 was on Toga testing. This has been a mammoth project; but it's finally nearing completion. All but 2 widgets (Canvas and DetailedList) have 100% branch coverage on macOS, iOS and GTK, while Android and Windows are only 5 more widgets behind (ScrollContainer, SplitContainer, OptionContainer, Table and Tree). Along the way, we've identified and resolved lots of inconsistencies in widget APIs, and resolved countless bugs. We've also fully documented every widget, ported the test suite to Pytest, and added type annotations in the code (mostly for documentation purposes, rather than formal validation). We've also completed testing and coverage of a lot of the non-widget functionality that wasn’t strictly planned for this quarter - features like Images, Icons, Validators, application paths, and colors; plus a lot of tests (and bugfixes) in the core widget layout. We've also got the start of some tooling that can be used to test the Web backend.

    +

    Unfortunately, we haven't been able to do any substantial Toga planning. Once Toga's code is at 100% testing coverage, we'll be in a much better place to develop those plans. We also haven't been able to add any native cross-platform hardware support.

    +
    +
    +

    Q3 priorities

    +

    Our Q3 goals are:

    +
      +
    • Finalize Toga's test suite. By the end of Q3, we should have 100% branch coverage on every line of Toga's core, and on the macOS, Windows, GTK, Android and iOS backends.
    • +
    • iOS Binary packaging We've been made aware that Apple is rejecting Briefcase packaged iOS apps from the iOS App Store because of a package layout issue associated with binary modules. This is a very high priority to fix.
    • +
    • Kotlin upgrades The upcoming Android Studio release is switching to Kotlin as its preferred language for new Gradle configuration files; we need to upgrade Chaquopy's tooling to support this.
    • +
    • Add full support for Java inheritance In the process of building Toga's test suite, it's become clear that a number of features can only be implemented by subclassing Java base classes. Chaquopy's ability to subclass is currently limited; to unlock all the features of Android, we need to resolve this limitation.
    • +
    +
    +
    +

    Longer term goals

    +

    Our longer term goals are also largely unchanged. Toga 1.0 remains an important goal; once we're at 100% test coverage, we will be in much better place to provide estimates about Toga 1.0. Upstreaming is an area where we have some good news - as a result of discussions at Pycon US, we've received support for raising iOS and Android to the status of Tier 3 supported platforms in CPython, with the initial goal of having this in place for Python 3.13. You should expect to see movement on upstreaming towards the end of this year, and early next year. A forge for mobile packages is also remains an important goal; the completion of upstreaming work will make the goal of building a forge much more viable.

    +
    +
    +

    Summary

    +

    At the end of Q2 2023, Toga's testing journey is nearing completion... but there's still lots of work to be done. However, the groundwork that we've been doing over the last 6 months has put us in a very strong position to develop Toga and the rest of the BeeWare ecosystem going forward.

    +
    + + + + + + + + +

    June 2023 Status Update

    @@ -698,65 +744,6 @@

    Want to get involved?

    - - - - - - -

    November 2022 Status Update

    -

    - -Posted by - - - Russell Keith-Magee - - -on - 1 December 2022 -

    - -

    November has brought some very important improvements to BeeWare. Although these changes don't have an immediate impact for users, they're going to form a vital part of our work going forward.

    -
    -

    What we've done

    -

    During November:

    - -
    -
    -

    What's next?

    -

    December will be a slow month due to the Christmas and New Year break; however, until then, we'll continue to focus will continue to be on testing. We'll continue to build out the testing tools that we've worked on this month, and start building tests using those tools. We also hope to begin work on a firm 1.0 roadmap for Toga.

    -
    -
    -

    Want to get involved?

    -

    Want to get involved? Here's 8 open issues that would be a great place to get started with contributing to a BeeWare project. They're all relatively minor changes, but would provide a big improvement to the lives of BeeWare users:

    -
      -
    1. Modify the handling of app signing options
    2. -
    3. Filter out a message generated after Xcode updates
    4. -
    5. Add the ability to refresh the support package in a project
    6. -
    7. Provide protection against creating projects with "semi-reserved" names
    8. -
    9. Add the ability to configure the ABIs built by an Android project
    10. -
    11. Add support for the ANDROID_HOME environment variable
    12. -
    13. Add a command summary to briefcase --help
    14. -
    15. Add an option to display the platforms supported by a command
    16. -
    -

    Pick one of these tickets, drop a comment on the ticket to let others know you're looking at it, and try your hand at a PR! We have a guide on setting up a Briefcase development environment; but if you need any additional assistance or guidance, you can ask on the ticket, or join us on the BeeWare Discord server.

    -
    - - -
    diff --git a/ko_KR/news/buzz/page/4/index.html b/ko_KR/news/buzz/page/4/index.html index 6261544d29..4ea604d960 100644 --- a/ko_KR/news/buzz/page/4/index.html +++ b/ko_KR/news/buzz/page/4/index.html @@ -188,6 +188,65 @@

    The Buzz

    +

    November 2022 Status Update

    +

    + +Posted by + + + Russell Keith-Magee + + +on + 1 December 2022 +

    + +

    November has brought some very important improvements to BeeWare. Although these changes don't have an immediate impact for users, they're going to form a vital part of our work going forward.

    +
    +

    What we've done

    +

    During November:

    + +
    +
    +

    What's next?

    +

    December will be a slow month due to the Christmas and New Year break; however, until then, we'll continue to focus will continue to be on testing. We'll continue to build out the testing tools that we've worked on this month, and start building tests using those tools. We also hope to begin work on a firm 1.0 roadmap for Toga.

    +
    +
    +

    Want to get involved?

    +

    Want to get involved? Here's 8 open issues that would be a great place to get started with contributing to a BeeWare project. They're all relatively minor changes, but would provide a big improvement to the lives of BeeWare users:

    +
      +
    1. Modify the handling of app signing options
    2. +
    3. Filter out a message generated after Xcode updates
    4. +
    5. Add the ability to refresh the support package in a project
    6. +
    7. Provide protection against creating projects with "semi-reserved" names
    8. +
    9. Add the ability to configure the ABIs built by an Android project
    10. +
    11. Add support for the ANDROID_HOME environment variable
    12. +
    13. Add a command summary to briefcase --help
    14. +
    15. Add an option to display the platforms supported by a command
    16. +
    +

    Pick one of these tickets, drop a comment on the ticket to let others know you're looking at it, and try your hand at a PR! We have a guide on setting up a Briefcase development environment; but if you need any additional assistance or guidance, you can ask on the ticket, or join us on the BeeWare Discord server.

    +
    + + + + + + + + +

    October 2022 Status Update

    @@ -697,58 +756,6 @@

    Now Hiring!

    - - - - - - -

    April 2022 Status Update

    -

    - -Posted by - - - Russell Keith-Magee - - -on - 2 May 2022 -

    - -

    One of the benefits of having the support of an organization like Anaconda is that we now have the time to perform little housekeeping tasks like publishing community updates. As a result, this is the first (of hopefully many) monthly updates letting you know what progress has been made in the BeeWare suite.

    -
    -

    What we've done

    -

    During April:

    - -

    Many of these PRs either began as, or are entirely the work of community members. There are also dozens of smaller PRs, bug fixes, and bug reports that are just as important, but are too numerous to list in a post like this. A huge thanks to everyone who has contributed to BeeWare during April.

    -
    -
    -

    What's next?

    -

    In May, we'll be focussing on:

    -
      -
    • Updating the support packages for macOS and iOS apps. Apple's transition to M1 hardware means there are new simulator architectures that require support; this, in turn, requires that we adopt Xcode's new XCFramework for the packaging libraries, which requires some fairly major changes to the way the support packages are built.
    • -
    • Updating the support packages on Android to support Python 3.10.
    • -
    • Notarization on M1. This is becoming an increasingly required part of macOS app publishing, as Apple cranks up the security requirements.
    • -
    -

    We're also expecting to start the hiring process in the coming month. We'll provide more details when we can point a full job description. If you think you'd like to make BeeWare your day job (or you know someone who might), now would be a good time to start polishing your resume.

    -
    - - - diff --git a/ko_KR/news/buzz/page/5/index.html b/ko_KR/news/buzz/page/5/index.html index 4b65e6907d..1ac436ba92 100644 --- a/ko_KR/news/buzz/page/5/index.html +++ b/ko_KR/news/buzz/page/5/index.html @@ -188,6 +188,58 @@

    The Buzz

    +

    April 2022 Status Update

    +

    + +Posted by + + + Russell Keith-Magee + + +on + 2 May 2022 +

    + +

    One of the benefits of having the support of an organization like Anaconda is that we now have the time to perform little housekeeping tasks like publishing community updates. As a result, this is the first (of hopefully many) monthly updates letting you know what progress has been made in the BeeWare suite.

    +
    +

    What we've done

    +

    During April:

    + +

    Many of these PRs either began as, or are entirely the work of community members. There are also dozens of smaller PRs, bug fixes, and bug reports that are just as important, but are too numerous to list in a post like this. A huge thanks to everyone who has contributed to BeeWare during April.

    +
    +
    +

    What's next?

    +

    In May, we'll be focussing on:

    +
      +
    • Updating the support packages for macOS and iOS apps. Apple's transition to M1 hardware means there are new simulator architectures that require support; this, in turn, requires that we adopt Xcode's new XCFramework for the packaging libraries, which requires some fairly major changes to the way the support packages are built.
    • +
    • Updating the support packages on Android to support Python 3.10.
    • +
    • Notarization on M1. This is becoming an increasingly required part of macOS app publishing, as Apple cranks up the security requirements.
    • +
    +

    We're also expecting to start the hiring process in the coming month. We'll provide more details when we can point a full job description. If you think you'd like to make BeeWare your day job (or you know someone who might), now would be a good time to start polishing your resume.

    +
    + + + + + + + + +

    Exciting news for the future of BeeWare

    @@ -651,119 +703,6 @@

    Project Spotlight: C - - - - - - -

    2017 Google Summer of Code - Port Cricket to use Toga, instead of Tkinter

    -

    - -Posted by - - - Dayanne Fernandes - - -on - 25 August 2017 -

    - -

    After almost 4 months of work on Google Summer of Code 2017, finally I'm completing my proposal. Every widget migration and every commit/PR/issue/discussion with my mentors about Cricket , Toga and rubicon-objc were detailed on the Issue 58.

    -
    -

    "Eating your own dog food"

    -

    The best way to show that a product is reliable to the customers is use it. So, the way to show that Toga is an effective tool to build a GUI is to build a complete application using it.

    -

    Cricket is a graphical tool that helps you run your test suites. Its current version is implemented using Tkinter as the main GUI framework. So, why not test Toga inside of another product from BeeWare? That's what I have acomplished during my GSoC work.

    -
    -
    -

    Results

    -

    The proposal focus not only on the port of Tkinter to Toga, but on mapping the necessary widgets for a real application using Toga framework. To help me to map this I studied more about Tkinter, Toga, Colosseum, rubicon-objc, Objective-C, Cocoa and CSS.

    -

    The work I did during GSoC were sent throught the PR 65, reported on the Issue 58 and the final demonstration of the work can be seen in this link. There were widgets used on Cricket that weren't ready yet on Toga, so some improvements were necessary on Toga so that I could use them on Cricket. In summary here are some PRs and issues that I contributed to get my work done in Cricket:

    -

    Open PR that I sent to Toga:

    -
      -
    • PR 201 : [Core][Cocoa] Refactoring of the Tree widget
    • -
    -

    Merged PRs that I sent to Toga:

    -
      -
    • PR 112 : [Core][Cocoa] Enable/disable state for buttons, solved Issue 91
    • -
    • PR 170 : [Cocoa] Content and retry status for stack trace dialog
    • -
    • PR 172 : [Cocoa] Window resize
    • -
    • PR 173 : [Core][Cocoa] Button color
    • -
    • PR 174 : [Doc] Examples folder and button features example
    • -
    • PR 178 : [Doc] Fix tutorial 2 setup
    • -
    • PR 180 : [Doc] Update Toga widgets roadmap
    • -
    • PR 182 : [Cocoa] Update the label of the Stack trace button for critical dialog
    • -
    • PR 184 : [Core][Cocoa] Hide/show boxes widget
    • -
    • PR 188 : [Cocoa] Fix error on MultilineTextInput widget, solved Issue 187
    • -
    • PR 204 : [Core][Cocoa] Clear method to MultilineTextInput widget, solved Issue 203
    • -
    • PR 206 : [Core][Cocoa] Readonly and placeholder for MultilineTextInput widget
    • -
    • PR 208 : [Cocoa] Fix apply style to a SplitContainer widget, solved Issue 207
    • -
    -

    Merged PR that I sent to Cricket:

    - -

    Merged PR that I sent to rubicon-objc:

    -
      -
    • PR 34 : [Doc] Add reference to NSObject
    • -
    -

    Open issues that I sent to Toga:

    -
      -
    • Issue 175 : [Core] Add more properties for Label and Font widgets
    • -
    • Issue 176 : [Core] Add "rehint()" on the background of the widget after changing font size
    • -
    • Issue 186 : [Core] Set initial position of the divisor of a SplitContainer
    • -
    • Issue 197 : [Core] Get the id of the selected Tab View on the OptionContainer
    • -
    -

    Closed issues that I reported to Toga:

    - -

    Closed issues that I didn't reported but I solved on Toga:

    -
      -
    • Issue 91 : API to disable buttons?
    • -
    • Issue 205 : adding MultiviewTextInput results in TypeError
    • -
    -

    Closed issue that I reported to Cricket:

    -
      -
    • Issue 59 : Run selected doesn't count/ runs every test selected in a test module, was fixed by me
    • -
    -

    Open issue that I reported to rubicon-objc Jonas Obrist repository:

    -
      -
    • Issue 1 : Seg Fault when iterate through a NSIndexSet using block notation
    • -
    -
    -
    -

    Future Plans

    -

    There are some features on Cricket that I want to help develop in a near future, for example:

    -
      -
    • A button to refresh all the tests tree
    • -
    • Cricket settings
    • -
    -

    Also, there are some issues remained after this migration to Toga. These issues will be fixed on Toga widgets in a near future too, for example:

    -
      -
    • A gap between the output and error boxes when there is no output message
    • -
    • Run a test if the user click on it
    • -
    -

    I truly believe that Toga will be the oficial framework on Python to build GUI for multiplatforms applications, so I'll continue to contribute to this project because I want to use in every application that I would need a GUI.

    -
    -
    -

    Final Considerations

    -

    I would like to truly thank my mentors Russell Keith-Magee and Elias Dorneles for guide and help me so much during this period. The opportunity to be part of this community was a great honor to me, thank you so much to accept me in this program Russell Keith-Magee. Also, I want to thank Philip James that made some reviews in my PRs and Jonas Schell that fixed one issue that I sent to Toga.

    -
    - - - diff --git a/ko_KR/news/buzz/page/6/index.html b/ko_KR/news/buzz/page/6/index.html index 54d87edbca..886c63396e 100644 --- a/ko_KR/news/buzz/page/6/index.html +++ b/ko_KR/news/buzz/page/6/index.html @@ -188,6 +188,119 @@

    The Buzz

    +

    2017 Google Summer of Code - Port Cricket to use Toga, instead of Tkinter

    +

    + +Posted by + + + Dayanne Fernandes + + +on + 25 August 2017 +

    + +

    After almost 4 months of work on Google Summer of Code 2017, finally I'm completing my proposal. Every widget migration and every commit/PR/issue/discussion with my mentors about Cricket , Toga and rubicon-objc were detailed on the Issue 58.

    +
    +

    "Eating your own dog food"

    +

    The best way to show that a product is reliable to the customers is use it. So, the way to show that Toga is an effective tool to build a GUI is to build a complete application using it.

    +

    Cricket is a graphical tool that helps you run your test suites. Its current version is implemented using Tkinter as the main GUI framework. So, why not test Toga inside of another product from BeeWare? That's what I have acomplished during my GSoC work.

    +
    +
    +

    Results

    +

    The proposal focus not only on the port of Tkinter to Toga, but on mapping the necessary widgets for a real application using Toga framework. To help me to map this I studied more about Tkinter, Toga, Colosseum, rubicon-objc, Objective-C, Cocoa and CSS.

    +

    The work I did during GSoC were sent throught the PR 65, reported on the Issue 58 and the final demonstration of the work can be seen in this link. There were widgets used on Cricket that weren't ready yet on Toga, so some improvements were necessary on Toga so that I could use them on Cricket. In summary here are some PRs and issues that I contributed to get my work done in Cricket:

    +

    Open PR that I sent to Toga:

    +
      +
    • PR 201 : [Core][Cocoa] Refactoring of the Tree widget
    • +
    +

    Merged PRs that I sent to Toga:

    +
      +
    • PR 112 : [Core][Cocoa] Enable/disable state for buttons, solved Issue 91
    • +
    • PR 170 : [Cocoa] Content and retry status for stack trace dialog
    • +
    • PR 172 : [Cocoa] Window resize
    • +
    • PR 173 : [Core][Cocoa] Button color
    • +
    • PR 174 : [Doc] Examples folder and button features example
    • +
    • PR 178 : [Doc] Fix tutorial 2 setup
    • +
    • PR 180 : [Doc] Update Toga widgets roadmap
    • +
    • PR 182 : [Cocoa] Update the label of the Stack trace button for critical dialog
    • +
    • PR 184 : [Core][Cocoa] Hide/show boxes widget
    • +
    • PR 188 : [Cocoa] Fix error on MultilineTextInput widget, solved Issue 187
    • +
    • PR 204 : [Core][Cocoa] Clear method to MultilineTextInput widget, solved Issue 203
    • +
    • PR 206 : [Core][Cocoa] Readonly and placeholder for MultilineTextInput widget
    • +
    • PR 208 : [Cocoa] Fix apply style to a SplitContainer widget, solved Issue 207
    • +
    +

    Merged PR that I sent to Cricket:

    + +

    Merged PR that I sent to rubicon-objc:

    +
      +
    • PR 34 : [Doc] Add reference to NSObject
    • +
    +

    Open issues that I sent to Toga:

    +
      +
    • Issue 175 : [Core] Add more properties for Label and Font widgets
    • +
    • Issue 176 : [Core] Add "rehint()" on the background of the widget after changing font size
    • +
    • Issue 186 : [Core] Set initial position of the divisor of a SplitContainer
    • +
    • Issue 197 : [Core] Get the id of the selected Tab View on the OptionContainer
    • +
    +

    Closed issues that I reported to Toga:

    + +

    Closed issues that I didn't reported but I solved on Toga:

    +
      +
    • Issue 91 : API to disable buttons?
    • +
    • Issue 205 : adding MultiviewTextInput results in TypeError
    • +
    +

    Closed issue that I reported to Cricket:

    +
      +
    • Issue 59 : Run selected doesn't count/ runs every test selected in a test module, was fixed by me
    • +
    +

    Open issue that I reported to rubicon-objc Jonas Obrist repository:

    +
      +
    • Issue 1 : Seg Fault when iterate through a NSIndexSet using block notation
    • +
    +
    +
    +

    Future Plans

    +

    There are some features on Cricket that I want to help develop in a near future, for example:

    +
      +
    • A button to refresh all the tests tree
    • +
    • Cricket settings
    • +
    +

    Also, there are some issues remained after this migration to Toga. These issues will be fixed on Toga widgets in a near future too, for example:

    +
      +
    • A gap between the output and error boxes when there is no output message
    • +
    • Run a test if the user click on it
    • +
    +

    I truly believe that Toga will be the oficial framework on Python to build GUI for multiplatforms applications, so I'll continue to contribute to this project because I want to use in every application that I would need a GUI.

    +
    +
    +

    Final Considerations

    +

    I would like to truly thank my mentors Russell Keith-Magee and Elias Dorneles for guide and help me so much during this period. The opportunity to be part of this community was a great honor to me, thank you so much to accept me in this program Russell Keith-Magee. Also, I want to thank Philip James that made some reviews in my PRs and Jonas Schell that fixed one issue that I sent to Toga.

    +
    + + + + + + + + +

    2017 Google Summer of Code - Batavia improvements

    diff --git a/ko_KR/news/buzz/september-2024-status-update/index.html b/ko_KR/news/buzz/september-2024-status-update/index.html index cf4ac4fbfe..d9c71f1d2c 100644 --- a/ko_KR/news/buzz/september-2024-status-update/index.html +++ b/ko_KR/news/buzz/september-2024-status-update/index.html @@ -240,6 +240,11 @@

    Want to get involved?

    +
    +Next entry +
    +
    2024Q4 Roadmap
    +
    diff --git a/ko_KR/news/index.html b/ko_KR/news/index.html index 86527147ce..483f09d71b 100644 --- a/ko_KR/news/index.html +++ b/ko_KR/news/index.html @@ -184,6 +184,18 @@

    News

    +

    2024Q4 Roadmap

    +

    +Posted by + + + Russell Keith-Magee + + +on + 2024-10-02 +

    +

    September 2024 Status Update

    Posted by @@ -292,18 +304,6 @@

    March 2024 Status Updat 2024-04-02

    -

    February 2024 Status Update

    -

    -Posted by - - - Russell Keith-Magee - - -on - 2024-02-29 -

    - ... more articles diff --git a/ko_KR/sitemap.xml b/ko_KR/sitemap.xml index 6cfc628a88..01e50d2104 100644 --- a/ko_KR/sitemap.xml +++ b/ko_KR/sitemap.xml @@ -2,6 +2,7 @@ http://beeware.org/ko_KR/news/ http://beeware.org/ko_KR/news/buzz/ + http://beeware.org/ko_KR/news/buzz/2024q4-roadmap/ http://beeware.org/ko_KR/news/buzz/september-2024-status-update/ http://beeware.org/ko_KR/news/buzz/august-2024-status-update/ http://beeware.org/ko_KR/news/buzz/july-2024-status-update/ diff --git a/ko_KR/sitemap/index.html b/ko_KR/sitemap/index.html index b18fcb23de..b0c737f089 100644 --- a/ko_KR/sitemap/index.html +++ b/ko_KR/sitemap/index.html @@ -176,6 +176,10 @@

    Sitemap

  • The Buzz
      +
    • 2024Q4 Roadmap + +
    • +
    • September 2024 Status Update
    • diff --git a/news/buzz/2024q4-roadmap/index.html b/news/buzz/2024q4-roadmap/index.html new file mode 100644 index 0000000000..62948cfe7e --- /dev/null +++ b/news/buzz/2024q4-roadmap/index.html @@ -0,0 +1,310 @@ + + + + + + + + + 2024Q4 Roadmap— BeeWare + + + + + + + + + + + + + + + + + + + + + + + +
      + +
      +
      +
      + + + + + + +

      Q3 has seen some major progress against long term goals of the BeeWare project. As always, this roadmap should be read as a guide to what we aim to focus on over the coming quarter, rather than a hard commitment of features that will be made available on a specific deadline.

      +
      +

      Q3 progress

      +

      In Q3 the biggest milestone we achieved was the finalisation of Tier 3 support for Android in CPython. The last of the compatibility and documentation issues associated with Android have been resolved, and Android buildbots are now running for both x86_64 and ARM64. Python 3.13.0 is due for release in about a week; we should be in a position to support this release very soon after the official release.

      +

      We've also made significant progress on binary packaging. We've backported all the Python 3.13 patches for iOS into BeeWare's support for Python 3.9-3.12, and we've updated our Mobile Forge infrastructure to generate binary wheels for a number of popular packages. We've developed iOS compatibility patches for pip and crossenv; these patches have been submitted and received initial reviews; we'll continue to work with those projects to land these patches upstream.

      +
      +
      +

      Q4 priorities

      +

      In Q4, we'll be focussing on the tools and documentation needed to for third-party Python packages to add Android and iOS support to their official CI and release processes. In addition to contributing to tools like pip and cibuildwheel, we'll develop the tools and documentation needed so that it is easy to add CI configurations for mobile platforms. The hope is that by the end of the year, there will be at least one third-party package that produces Android and iOS wheels without any direct involvement of the BeeWare team.

      +
      +
      +

      Longer term goals

      +

      Once we've got a strong story for packaging third-party packages for iOS and Android, we'll be able to turn our focus back to Toga, and the work needed to make iOS and Android compelling app development platforms. There's a number of navigation and data organization widgets that need to be developed; we also need to improve documentation of some common development patterns that are sources of common questions in BeeWare support channels.

      +

      There are also further improvements that we'd like to see in Python itself. This year we've been able to get Android and iOS to Tier 3 support; getting those platforms to Tier 2 is an obvious goal for future Python releases. We'd also like to contribute the tooling needed so that Python is able to distribute official binary releases of iOS and Android, and add an official macOS artefact that mirrors the "Windows embedded" installer. We've had discussions with the Python core team about how this could be achieved; over the coming year, we hope to land these changes.

      +
      + + +
      +
      + +
      +
      + + + +
      +Previous entry +
      +
      September 2024 Status Update
      + +
      +
      +
      +
      + + + + + + + + + + diff --git a/news/buzz/atom.xml b/news/buzz/atom.xml index bbb223a2d7..aca49383e8 100644 --- a/news/buzz/atom.xml +++ b/news/buzz/atom.xml @@ -1,5 +1,20 @@ -The Buzzurn:uuid:0f18b85e-c1d4-3086-935d-f801edebea162024-10-01T00:00:00ZBeeWare's official blogSeptember 2024 Status Update2024-10-01T00:00:00ZRussell Keith-Mageeurn:uuid:d276991c-f687-33a4-ad57-0010a0c25f7a<p>In September, BeeWare hit an important milestone for Android support, made good progress on packaging for iOS, and landed some significant changes to Toga.</p> +The Buzzurn:uuid:0f18b85e-c1d4-3086-935d-f801edebea162024-10-02T00:00:00ZBeeWare's official blog2024Q4 Roadmap2024-10-02T00:00:00ZRussell Keith-Mageeurn:uuid:10dd2b41-f023-3662-89b5-5c2a39279898<p>Q3 has seen some major progress against long term goals of the BeeWare project. As always, this roadmap should be read as a guide to what we aim to focus on over the coming quarter, rather than a hard commitment of features that will be made available on a specific deadline.</p> +<div class="section" id="q3-progress"> +<h2>Q3 progress</h2> +<p>In Q3 the biggest milestone we achieved was the finalisation of Tier 3 support for Android in CPython. The last of the compatibility and documentation issues associated with Android have been resolved, and Android buildbots are now running for both x86_64 and ARM64. Python 3.13.0 is due for release in about a week; we should be in a position to support this release very soon after the official release.</p> +<p>We've also made significant progress on binary packaging. We've backported all the Python 3.13 patches for iOS into BeeWare's support for Python 3.9-3.12, and we've updated our Mobile Forge infrastructure to generate binary wheels for a number of popular packages. We've developed iOS compatibility patches for pip and crossenv; these patches have been submitted and received initial reviews; we'll continue to work with those projects to land these patches upstream.</p> +</div> +<div class="section" id="q4-priorities"> +<h2>Q4 priorities</h2> +<p>In Q4, we'll be focussing on the tools and documentation needed to for third-party Python packages to add Android and iOS support to their official CI and release processes. In addition to contributing to tools like <tt class="docutils literal">pip</tt> and <tt class="docutils literal">cibuildwheel</tt>, we'll develop the tools and documentation needed so that it is easy to add CI configurations for mobile platforms. The hope is that by the end of the year, there will be at least one third-party package that produces Android and iOS wheels without any direct involvement of the BeeWare team.</p> +</div> +<div class="section" id="longer-term-goals"> +<h2>Longer term goals</h2> +<p>Once we've got a strong story for packaging third-party packages for iOS and Android, we'll be able to turn our focus back to Toga, and the work needed to make iOS and Android compelling app development platforms. There's a number of navigation and data organization widgets that need to be developed; we also need to improve documentation of some common development patterns that are sources of common questions in BeeWare support channels.</p> +<p>There are also further improvements that we'd like to see in Python itself. This year we've been able to get Android and iOS to Tier 3 support; getting those platforms to Tier 2 is an obvious goal for future Python releases. We'd also like to contribute the tooling needed so that Python is able to distribute official binary releases of iOS and Android, and add an official macOS artefact that mirrors the &quot;Windows embedded&quot; installer. We've had discussions with the Python core team about how this could be achieved; over the coming year, we hope to land these changes.</p> +</div> +September 2024 Status Update2024-10-01T00:00:00ZRussell Keith-Mageeurn:uuid:d276991c-f687-33a4-ad57-0010a0c25f7a<p>In September, BeeWare hit an important milestone for Android support, made good progress on packaging for iOS, and landed some significant changes to Toga.</p> <div class="section" id="what-we-ve-done"> <h2>What we've done</h2> <ul class="simple"> @@ -1688,95 +1703,4 @@ Also shout out to the BeeWare community for answering my queries and reviewing m <p>This is obviously a big job. <a class="reference external" href="https://www.w3.org/TR/CSS/#css-levels">CSS is a big specification</a>, so there's a lot of work to be done - but that also means there's lots of places to contribute! Pick a paragraph of the CSS specification, build some test cases that demonstrate the cases described in that paragraph, and submit a patch implementing that behaviour!</p> <p>It also highlights why your financial support is so important. While we <em>could</em> do this entirely with volunteered effort, we're going to make much faster progress if a small group of people could focus on this project full time. Financial support would allow up to significantly ramp up the development speed of Colosseum, and the rest of the BeeWare suite.</p> <p>If you would like to see Colosseum and the rest of BeeWare develop to the point where it can be used for commercial applications, please consider supporting BeeWare financially. And if you have any leads for larger potential sources of funding, please <a class="reference external" href="mailto:russell&#64;keith-magee.com">get in touch</a>.</p> -2017 Google Summer of Code - Port Cricket to use Toga, instead of Tkinter2017-08-25T00:00:00ZDayanne Fernandesurn:uuid:0ff8a1e8-e78b-37d7-a7aa-c4aae3da494a<p>After almost 4 months of work on <a class="reference external" href="https://developers.google.com/open-source/gsoc/">Google Summer of Code</a> 2017, finally I'm completing my proposal. Every widget migration and every commit/PR/issue/discussion with my mentors about <a class="reference external" href="/project/projects/tools/cricket/">Cricket</a> , <a class="reference external" href="/project/projects/libraries/toga/">Toga</a> and <a class="reference external" href="/project/projects/bridges/rubicon/">rubicon-objc</a> were detailed on the <a class="reference external" href="https://github.com/beeware/cricket/issues/58">Issue 58</a>.</p> -<div class="section" id="eating-your-own-dog-food"> -<h2>&quot;Eating your own dog food&quot;</h2> -<p>The best way to show that a product is reliable to the customers is use it. So, the way to show that <a class="reference external" href="/project/projects/libraries/toga/">Toga</a> is an effective tool to build a GUI is to build a complete application using it.</p> -<p><a class="reference external" href="/project/projects/tools/cricket/">Cricket</a> is a graphical tool that helps you run your test suites. Its current version is implemented using <a class="reference external" href="https://docs.python.org/2/library/tkinter.html">Tkinter</a> as the main GUI framework. So, why not test <a class="reference external" href="/project/projects/libraries/toga/">Toga</a> inside of another product from <a class="reference external" href="https://beeware.org">BeeWare</a>? That's what I have acomplished during my GSoC work.</p> -</div> -<div class="section" id="results"> -<h2>Results</h2> -<p>The proposal focus not only on the port of <a class="reference external" href="https://docs.python.org/2/library/tkinter.html">Tkinter</a> to <a class="reference external" href="/project/projects/libraries/toga/">Toga</a>, but on mapping the necessary widgets for a real application using <a class="reference external" href="/project/projects/libraries/toga/">Toga</a> framework. To help me to map this I studied more about <a class="reference external" href="https://docs.python.org/2/library/tkinter.html">Tkinter</a>, <a class="reference external" href="/project/projects/libraries/toga/">Toga</a>, <a class="reference external" href="/project/projects/libraries/colosseum/">Colosseum</a>, <a class="reference external" href="/project/projects/bridges/rubicon/">rubicon-objc</a>, <a class="reference external" href="https://developer.apple.com/documentation/objectivec">Objective-C</a>, <a class="reference external" href="http://developer.apple.com/library/content/documentation/General/Conceptual/DevPedia-CocoaCore/Cocoa.html">Cocoa</a> and <a class="reference external" href="https://www.w3.org/Style/CSS/">CSS</a>.</p> -<p>The work I did during GSoC were sent throught the <a class="reference external" href="https://github.com/beeware/cricket/pull/65">PR 65</a>, reported on the <a class="reference external" href="https://github.com/beeware/cricket/issues/58">Issue 58</a> and the final demonstration of the work can be seen in this <a class="reference external" href="https://youtu.be/5kz_CmQYFYE">link</a>. There were widgets used on <a class="reference external" href="/project/projects/tools/cricket/">Cricket</a> that weren't ready yet on <a class="reference external" href="/project/projects/libraries/toga/">Toga</a>, so some improvements were necessary on <a class="reference external" href="/project/projects/libraries/toga/">Toga</a> so that I could use them on <a class="reference external" href="/project/projects/tools/cricket/">Cricket</a>. In summary here are some PRs and issues that I contributed to get my work done in <a class="reference external" href="/project/projects/tools/cricket/">Cricket</a>:</p> -<p>Open PR that I sent to <a class="reference external" href="/project/projects/libraries/toga/">Toga</a>:</p> -<ul class="simple"> -<li><a class="reference external" href="https://github.com/beeware/toga/pull/201">PR 201</a> : [Core][Cocoa] Refactoring of the Tree widget</li> -</ul> -<p>Merged PRs that I sent to <a class="reference external" href="/project/projects/libraries/toga/">Toga</a>:</p> -<ul class="simple"> -<li><a class="reference external" href="https://github.com/beeware/toga/pull/112">PR 112</a> : [Core][Cocoa] Enable/disable state for buttons, solved <a class="reference external" href="https://github.com/beeware/toga/issues/91">Issue 91</a></li> -<li><a class="reference external" href="https://github.com/beeware/toga/pull/170">PR 170</a> : [Cocoa] Content and retry status for stack trace dialog</li> -<li><a class="reference external" href="https://github.com/beeware/toga/pull/172">PR 172</a> : [Cocoa] Window resize</li> -<li><a class="reference external" href="https://github.com/beeware/toga/pull/173">PR 173</a> : [Core][Cocoa] Button color</li> -<li><a class="reference external" href="https://github.com/beeware/toga/pull/174">PR 174</a> : [Doc] Examples folder and button features example</li> -<li><a class="reference external" href="https://github.com/beeware/toga/pull/178">PR 178</a> : [Doc] Fix tutorial 2 setup</li> -<li><a class="reference external" href="https://github.com/beeware/toga/pull/180">PR 180</a> : [Doc] Update <a class="reference external" href="/project/projects/libraries/toga/">Toga</a> widgets roadmap</li> -<li><a class="reference external" href="https://github.com/beeware/toga/pull/182">PR 182</a> : [Cocoa] Update the label of the Stack trace button for critical dialog</li> -<li><a class="reference external" href="https://github.com/beeware/toga/pull/184">PR 184</a> : [Core][Cocoa] Hide/show boxes widget</li> -<li><a class="reference external" href="https://github.com/beeware/toga/pull/188">PR 188</a> : [Cocoa] Fix error on MultilineTextInput widget, solved <a class="reference external" href="https://github.com/beeware/toga/issues/187">Issue 187</a></li> -<li><a class="reference external" href="https://github.com/beeware/toga/pull/204">PR 204</a> : [Core][Cocoa] Clear method to MultilineTextInput widget, solved <a class="reference external" href="https://github.com/beeware/toga/issues/203">Issue 203</a></li> -<li><a class="reference external" href="https://github.com/beeware/toga/pull/206">PR 206</a> : [Core][Cocoa] Readonly and placeholder for MultilineTextInput widget</li> -<li><a class="reference external" href="https://github.com/beeware/toga/pull/208">PR 208</a> : [Cocoa] Fix apply style to a SplitContainer widget, solved <a class="reference external" href="https://github.com/beeware/toga/issues/207">Issue 207</a></li> -</ul> -<p>Merged PR that I sent to <a class="reference external" href="/project/projects/tools/cricket/">Cricket</a>:</p> -<ul class="simple"> -<li><a class="reference external" href="https://github.com/beeware/cricket/pull/60">PR 60</a> : Fix test coverage, solved <a class="reference external" href="https://github.com/beeware/cricket/issues/59">Issue 59</a></li> -</ul> -<p>Merged PR that I sent to <a class="reference external" href="/project/projects/bridges/rubicon/">rubicon-objc</a>:</p> -<ul class="simple"> -<li><a class="reference external" href="https://github.com/beeware/rubicon-objc/pull/34">PR 34</a> : [Doc] Add reference to NSObject</li> -</ul> -<p>Open issues that I sent to <a class="reference external" href="/project/projects/libraries/toga/">Toga</a>:</p> -<ul class="simple"> -<li><a class="reference external" href="https://github.com/beeware/toga/issues/175">Issue 175</a> : [Core] Add more properties for Label and Font widgets</li> -<li><a class="reference external" href="https://github.com/beeware/toga/issues/176">Issue 176</a> : [Core] Add &quot;rehint()&quot; on the background of the widget after changing font size</li> -<li><a class="reference external" href="https://github.com/beeware/toga/issues/186">Issue 186</a> : [Core] Set initial position of the divisor of a SplitContainer</li> -<li><a class="reference external" href="https://github.com/beeware/toga/issues/197">Issue 197</a> : [Core] Get the id of the selected Tab View on the OptionContainer</li> -</ul> -<p>Closed issues that I reported to <a class="reference external" href="/project/projects/libraries/toga/">Toga</a>:</p> -<ul class="simple"> -<li><a class="reference external" href="https://github.com/beeware/toga/issues/167">Issue 167</a> : [Cocoa] Addition of a SplitContainer on a Box doesn't show the SplitContainer, was fixed by <a class="reference external" href="https://github.com/freakboy3742">Russell Keith-Magee</a></li> -<li><a class="reference external" href="https://github.com/beeware/toga/issues/168">Issue 168</a> : [Cocoa] Addition of 2 boxes on an OptionContainer emits Rubicon's error, was fixed by <a class="reference external" href="https://github.com/freakboy3742">Russell Keith-Magee</a></li> -<li><a class="reference external" href="https://github.com/beeware/toga/issues/169">Issue 169</a> : [Cocoa] Addition of 2 empty boxes on an OptionContainer emits error from <a class="reference external" href="/project/projects/libraries/toga/">Toga</a> Cocoa platform, was fixed by <a class="reference external" href="https://github.com/freakboy3742">Russell Keith-Magee</a></li> -<li><a class="reference external" href="https://github.com/beeware/toga/issues/181">Issue 181</a> : [Core][Cocoa] &quot;Hide&quot; option for widgets, was solved by me</li> -<li><a class="reference external" href="https://github.com/beeware/toga/issues/187">Issue 187</a> : [Cocoa] Errors on MultilineTextInput, was fixed by me</li> -<li><a class="reference external" href="https://github.com/beeware/toga/issues/189">Issue 189</a> : [Cocoa] ProgressBar doesn't appears in a Box, was fixed by <a class="reference external" href="https://github.com/Ocupe">Jonas Schell</a></li> -<li><a class="reference external" href="https://github.com/beeware/toga/issues/194">Issue 194</a> : [Cocoa] The frame of the MultilineTextInput doesn't appear, was fixed by <a class="reference external" href="https://github.com/freakboy3742">Russell Keith-Magee</a></li> -<li><a class="reference external" href="https://github.com/beeware/toga/issues/195">Issue 195</a> : [Cocoa] ProgressBar doesn't appear inside of a Box oriented by row, was fixed by <a class="reference external" href="https://github.com/freakboy3742">Russell Keith-Magee</a></li> -<li><a class="reference external" href="https://github.com/beeware/toga/issues/196">Issue 196</a> : [Cocoa] Set max value and value on a ProgressBar doesn't make any effect on the layout, was fixed by <a class="reference external" href="https://github.com/freakboy3742">Russell Keith-Magee</a></li> -<li><a class="reference external" href="https://github.com/beeware/toga/issues/203">Issue 203</a> : [Core][Cocoa] Clear text on MultilineTextInput widget, was solved by me</li> -<li><a class="reference external" href="https://github.com/beeware/toga/issues/207">Issue 207</a> : [Cocoa] Set SplitContainer height doesn't update its size, was solved by me</li> -</ul> -<p>Closed issues that I didn't reported but I solved on <a class="reference external" href="/project/projects/libraries/toga/">Toga</a>:</p> -<ul class="simple"> -<li><a class="reference external" href="https://github.com/beeware/toga/issues/91">Issue 91</a> : API to disable buttons?</li> -<li><a class="reference external" href="https://github.com/beeware/toga/issues/205">Issue 205</a> : adding MultiviewTextInput results in TypeError</li> -</ul> -<p>Closed issue that I reported to <a class="reference external" href="/project/projects/tools/cricket/">Cricket</a>:</p> -<ul class="simple"> -<li><a class="reference external" href="https://github.com/beeware/cricket/issues/59">Issue 59</a> : Run selected doesn't count/ runs every test selected in a test module, was fixed by me</li> -</ul> -<p>Open issue that I reported to <a class="reference external" href="/project/projects/bridges/rubicon/">rubicon-objc</a> <a class="reference external" href="https://github.com/ojii">Jonas Obrist</a> repository:</p> -<ul class="simple"> -<li><a class="reference external" href="https://github.com/ojii/rubicon-objc/issues/1">Issue 1</a> : Seg Fault when iterate through a NSIndexSet using block notation</li> -</ul> -</div> -<div class="section" id="future-plans"> -<h2>Future Plans</h2> -<p>There are some features on <a class="reference external" href="/project/projects/tools/cricket/">Cricket</a> that I want to help develop in a near future, for example:</p> -<ul class="simple"> -<li>A button to refresh all the tests tree</li> -<li>Cricket settings</li> -</ul> -<p>Also, there are some issues remained after this migration to <a class="reference external" href="/project/projects/libraries/toga/">Toga</a>. These issues will be fixed on <a class="reference external" href="/project/projects/libraries/toga/">Toga</a> widgets in a near future too, for example:</p> -<ul class="simple"> -<li>A gap between the output and error boxes when there is no output message</li> -<li>Run a test if the user click on it</li> -</ul> -<p>I truly believe that <a class="reference external" href="/project/projects/libraries/toga/">Toga</a> will be the oficial framework on Python to build GUI for multiplatforms applications, so I'll continue to contribute to this project because I want to use in every application that I would need a GUI.</p> -</div> -<div class="section" id="final-considerations"> -<h2>Final Considerations</h2> -<p>I would like to truly thank my mentors <a class="reference external" href="https://github.com/freakboy3742">Russell Keith-Magee</a> and <a class="reference external" href="https://github.com/eliasdorneles">Elias Dorneles</a> for guide and help me so much during this period. The opportunity to be part of this community was a great honor to me, thank you so much to accept me in this program <a class="reference external" href="https://github.com/freakboy3742">Russell Keith-Magee</a>. Also, I want to thank <a class="reference external" href="https://github.com/phildini">Philip James</a> that made some reviews in my PRs and <a class="reference external" href="https://github.com/Ocupe">Jonas Schell</a> that fixed one issue that I sent to <a class="reference external" href="/project/projects/libraries/toga/">Toga</a>.</p> -</div> \ No newline at end of file diff --git a/news/buzz/index.html b/news/buzz/index.html index 820245ed6d..a8f85b5385 100644 --- a/news/buzz/index.html +++ b/news/buzz/index.html @@ -188,6 +188,43 @@

      The Buzz

      +

      2024Q4 Roadmap

      +

      + +Posted by + + + Russell Keith-Magee + + +on + 2 October 2024 +

      + +

      Q3 has seen some major progress against long term goals of the BeeWare project. As always, this roadmap should be read as a guide to what we aim to focus on over the coming quarter, rather than a hard commitment of features that will be made available on a specific deadline.

      +
      +

      Q3 progress

      +

      In Q3 the biggest milestone we achieved was the finalisation of Tier 3 support for Android in CPython. The last of the compatibility and documentation issues associated with Android have been resolved, and Android buildbots are now running for both x86_64 and ARM64. Python 3.13.0 is due for release in about a week; we should be in a position to support this release very soon after the official release.

      +

      We've also made significant progress on binary packaging. We've backported all the Python 3.13 patches for iOS into BeeWare's support for Python 3.9-3.12, and we've updated our Mobile Forge infrastructure to generate binary wheels for a number of popular packages. We've developed iOS compatibility patches for pip and crossenv; these patches have been submitted and received initial reviews; we'll continue to work with those projects to land these patches upstream.

      +
      +
      +

      Q4 priorities

      +

      In Q4, we'll be focussing on the tools and documentation needed to for third-party Python packages to add Android and iOS support to their official CI and release processes. In addition to contributing to tools like pip and cibuildwheel, we'll develop the tools and documentation needed so that it is easy to add CI configurations for mobile platforms. The hope is that by the end of the year, there will be at least one third-party package that produces Android and iOS wheels without any direct involvement of the BeeWare team.

      +
      +
      +

      Longer term goals

      +

      Once we've got a strong story for packaging third-party packages for iOS and Android, we'll be able to turn our focus back to Toga, and the work needed to make iOS and Android compelling app development platforms. There's a number of navigation and data organization widgets that need to be developed; we also need to improve documentation of some common development patterns that are sources of common questions in BeeWare support channels.

      +

      There are also further improvements that we'd like to see in Python itself. This year we've been able to get Android and iOS to Tier 3 support; getting those platforms to Tier 2 is an obvious goal for future Python releases. We'd also like to contribute the tooling needed so that Python is able to distribute official binary releases of iOS and Android, and add an official macOS artefact that mirrors the "Windows embedded" installer. We've had discussions with the Python core team about how this could be achieved; over the coming year, we hope to land these changes.

      +
      + + + + + + + + +

      September 2024 Status Update

      @@ -710,76 +747,6 @@

      Want to get involved?

      - - - - - - -

      February 2024 Status Update

      -

      - -Posted by - - - Russell Keith-Magee - - -on - 29 February 2024 -

      - -

      February may be the shortest month, but that doesn't mean we've got any less progress to report!

      -
      -

      What we've done

      - -
      -
      -

      What's next?

      -

      In March, we will continue to focus on iOS and Android patches for CPython; if all goes extremely well, the bulk of patches should be upstream (or at least submitted for review) by the end of the month. While we're waiting for CPython patches to be reviewed, we'll be adding geolocation APIs to Toga.

      -
      -
      -

      Want to get involved?

      -

      Want to get involved? Here are some open issues that would be a great place to get started with contributing to a BeeWare project. They're all relatively minor changes, but would provide a big improvement to the lives of BeeWare users:

      -
        -
      1. Update the Toga testbed test suite to use Pixel 7 Pro device sizes
      2. -
      3. Filter out a message generated after Xcode updates
      4. -
      5. Add the ability to configure the ABIs built by an Android project
      6. -
      7. Rationalise the application of adhoc signing on macOS
      8. -
      9. Add support for custom PyPI repositories
      10. -
      11. Document how to debug an application in popular IDEs
      12. -
      13. Correctly handle incomplete project deletions
      14. -
      15. Add an option to select the Android base image when creating new emulators
      16. -
      17. Print notarisation log failures when building macOS apps
      18. -
      19. Add an API to replace a child of a widget
      20. -
      21. Add an API to entirely replace the style of a widget
      22. -
      23. Add the ability to define content when creating a window
      24. -
      -

      Pick one of these tickets, drop a comment on the ticket to let others know you're looking at it, and try your hand at a PR! We have a guide on setting up a Briefcase development environment; but if you need any additional assistance or guidance, you can ask on the ticket, or join us on the BeeWare Discord server.

      -
      - - -
  • diff --git a/news/buzz/page/2/index.html b/news/buzz/page/2/index.html index e74ff82bc8..eefe052d9c 100644 --- a/news/buzz/page/2/index.html +++ b/news/buzz/page/2/index.html @@ -188,6 +188,76 @@

    The Buzz

    +

    February 2024 Status Update

    +

    + +Posted by + + + Russell Keith-Magee + + +on + 29 February 2024 +

    + +

    February may be the shortest month, but that doesn't mean we've got any less progress to report!

    +
    +

    What we've done

    + +
    +
    +

    What's next?

    +

    In March, we will continue to focus on iOS and Android patches for CPython; if all goes extremely well, the bulk of patches should be upstream (or at least submitted for review) by the end of the month. While we're waiting for CPython patches to be reviewed, we'll be adding geolocation APIs to Toga.

    +
    +
    +

    Want to get involved?

    +

    Want to get involved? Here are some open issues that would be a great place to get started with contributing to a BeeWare project. They're all relatively minor changes, but would provide a big improvement to the lives of BeeWare users:

    +
      +
    1. Update the Toga testbed test suite to use Pixel 7 Pro device sizes
    2. +
    3. Filter out a message generated after Xcode updates
    4. +
    5. Add the ability to configure the ABIs built by an Android project
    6. +
    7. Rationalise the application of adhoc signing on macOS
    8. +
    9. Add support for custom PyPI repositories
    10. +
    11. Document how to debug an application in popular IDEs
    12. +
    13. Correctly handle incomplete project deletions
    14. +
    15. Add an option to select the Android base image when creating new emulators
    16. +
    17. Print notarisation log failures when building macOS apps
    18. +
    19. Add an API to replace a child of a widget
    20. +
    21. Add an API to entirely replace the style of a widget
    22. +
    23. Add the ability to define content when creating a window
    24. +
    +

    Pick one of these tickets, drop a comment on the ticket to let others know you're looking at it, and try your hand at a PR! We have a guide on setting up a Briefcase development environment; but if you need any additional assistance or guidance, you can ask on the ticket, or join us on the BeeWare Discord server.

    +
    + + + + + + + + +

    January 2024 Status Update

    @@ -694,52 +764,6 @@

    Want to get involved?

    - - - - - - -

    2023Q3 Roadmap

    -

    - -Posted by - - - Russell Keith-Magee - - -on - 4 July 2023 -

    - -

    2023 is halfway done, and BeeWare continues to make steady progress. As always, this roadmap should be read as a guide to what we aim to focus on over the coming quarter, rather than a hard commitment of features that will be made available on a specific deadline.

    -
    -

    Q2 progress

    -

    As with Q1, our focus in Q2 was on Toga testing. This has been a mammoth project; but it's finally nearing completion. All but 2 widgets (Canvas and DetailedList) have 100% branch coverage on macOS, iOS and GTK, while Android and Windows are only 5 more widgets behind (ScrollContainer, SplitContainer, OptionContainer, Table and Tree). Along the way, we've identified and resolved lots of inconsistencies in widget APIs, and resolved countless bugs. We've also fully documented every widget, ported the test suite to Pytest, and added type annotations in the code (mostly for documentation purposes, rather than formal validation). We've also completed testing and coverage of a lot of the non-widget functionality that wasn’t strictly planned for this quarter - features like Images, Icons, Validators, application paths, and colors; plus a lot of tests (and bugfixes) in the core widget layout. We've also got the start of some tooling that can be used to test the Web backend.

    -

    Unfortunately, we haven't been able to do any substantial Toga planning. Once Toga's code is at 100% testing coverage, we'll be in a much better place to develop those plans. We also haven't been able to add any native cross-platform hardware support.

    -
    -
    -

    Q3 priorities

    -

    Our Q3 goals are:

    -
      -
    • Finalize Toga's test suite. By the end of Q3, we should have 100% branch coverage on every line of Toga's core, and on the macOS, Windows, GTK, Android and iOS backends.
    • -
    • iOS Binary packaging We've been made aware that Apple is rejecting Briefcase packaged iOS apps from the iOS App Store because of a package layout issue associated with binary modules. This is a very high priority to fix.
    • -
    • Kotlin upgrades The upcoming Android Studio release is switching to Kotlin as its preferred language for new Gradle configuration files; we need to upgrade Chaquopy's tooling to support this.
    • -
    • Add full support for Java inheritance In the process of building Toga's test suite, it's become clear that a number of features can only be implemented by subclassing Java base classes. Chaquopy's ability to subclass is currently limited; to unlock all the features of Android, we need to resolve this limitation.
    • -
    -
    -
    -

    Longer term goals

    -

    Our longer term goals are also largely unchanged. Toga 1.0 remains an important goal; once we're at 100% test coverage, we will be in much better place to provide estimates about Toga 1.0. Upstreaming is an area where we have some good news - as a result of discussions at Pycon US, we've received support for raising iOS and Android to the status of Tier 3 supported platforms in CPython, with the initial goal of having this in place for Python 3.13. You should expect to see movement on upstreaming towards the end of this year, and early next year. A forge for mobile packages is also remains an important goal; the completion of upstreaming work will make the goal of building a forge much more viable.

    -
    -
    -

    Summary

    -

    At the end of Q2 2023, Toga's testing journey is nearing completion... but there's still lots of work to be done. However, the groundwork that we've been doing over the last 6 months has put us in a very strong position to develop Toga and the rest of the BeeWare ecosystem going forward.

    -
    - - -
    diff --git a/news/buzz/page/3/index.html b/news/buzz/page/3/index.html index 6c24b1c349..22a9f9e980 100644 --- a/news/buzz/page/3/index.html +++ b/news/buzz/page/3/index.html @@ -188,6 +188,52 @@

    The Buzz

    +

    2023Q3 Roadmap

    +

    + +Posted by + + + Russell Keith-Magee + + +on + 4 July 2023 +

    + +

    2023 is halfway done, and BeeWare continues to make steady progress. As always, this roadmap should be read as a guide to what we aim to focus on over the coming quarter, rather than a hard commitment of features that will be made available on a specific deadline.

    +
    +

    Q2 progress

    +

    As with Q1, our focus in Q2 was on Toga testing. This has been a mammoth project; but it's finally nearing completion. All but 2 widgets (Canvas and DetailedList) have 100% branch coverage on macOS, iOS and GTK, while Android and Windows are only 5 more widgets behind (ScrollContainer, SplitContainer, OptionContainer, Table and Tree). Along the way, we've identified and resolved lots of inconsistencies in widget APIs, and resolved countless bugs. We've also fully documented every widget, ported the test suite to Pytest, and added type annotations in the code (mostly for documentation purposes, rather than formal validation). We've also completed testing and coverage of a lot of the non-widget functionality that wasn’t strictly planned for this quarter - features like Images, Icons, Validators, application paths, and colors; plus a lot of tests (and bugfixes) in the core widget layout. We've also got the start of some tooling that can be used to test the Web backend.

    +

    Unfortunately, we haven't been able to do any substantial Toga planning. Once Toga's code is at 100% testing coverage, we'll be in a much better place to develop those plans. We also haven't been able to add any native cross-platform hardware support.

    +
    +
    +

    Q3 priorities

    +

    Our Q3 goals are:

    +
      +
    • Finalize Toga's test suite. By the end of Q3, we should have 100% branch coverage on every line of Toga's core, and on the macOS, Windows, GTK, Android and iOS backends.
    • +
    • iOS Binary packaging We've been made aware that Apple is rejecting Briefcase packaged iOS apps from the iOS App Store because of a package layout issue associated with binary modules. This is a very high priority to fix.
    • +
    • Kotlin upgrades The upcoming Android Studio release is switching to Kotlin as its preferred language for new Gradle configuration files; we need to upgrade Chaquopy's tooling to support this.
    • +
    • Add full support for Java inheritance In the process of building Toga's test suite, it's become clear that a number of features can only be implemented by subclassing Java base classes. Chaquopy's ability to subclass is currently limited; to unlock all the features of Android, we need to resolve this limitation.
    • +
    +
    +
    +

    Longer term goals

    +

    Our longer term goals are also largely unchanged. Toga 1.0 remains an important goal; once we're at 100% test coverage, we will be in much better place to provide estimates about Toga 1.0. Upstreaming is an area where we have some good news - as a result of discussions at Pycon US, we've received support for raising iOS and Android to the status of Tier 3 supported platforms in CPython, with the initial goal of having this in place for Python 3.13. You should expect to see movement on upstreaming towards the end of this year, and early next year. A forge for mobile packages is also remains an important goal; the completion of upstreaming work will make the goal of building a forge much more viable.

    +
    +
    +

    Summary

    +

    At the end of Q2 2023, Toga's testing journey is nearing completion... but there's still lots of work to be done. However, the groundwork that we've been doing over the last 6 months has put us in a very strong position to develop Toga and the rest of the BeeWare ecosystem going forward.

    +
    + + + + + + + + +

    June 2023 Status Update

    @@ -698,65 +744,6 @@

    Want to get involved?

    - - - - - - -

    November 2022 Status Update

    -

    - -Posted by - - - Russell Keith-Magee - - -on - 1 December 2022 -

    - -

    November has brought some very important improvements to BeeWare. Although these changes don't have an immediate impact for users, they're going to form a vital part of our work going forward.

    -
    -

    What we've done

    -

    During November:

    - -
    -
    -

    What's next?

    -

    December will be a slow month due to the Christmas and New Year break; however, until then, we'll continue to focus will continue to be on testing. We'll continue to build out the testing tools that we've worked on this month, and start building tests using those tools. We also hope to begin work on a firm 1.0 roadmap for Toga.

    -
    -
    -

    Want to get involved?

    -

    Want to get involved? Here's 8 open issues that would be a great place to get started with contributing to a BeeWare project. They're all relatively minor changes, but would provide a big improvement to the lives of BeeWare users:

    -
      -
    1. Modify the handling of app signing options
    2. -
    3. Filter out a message generated after Xcode updates
    4. -
    5. Add the ability to refresh the support package in a project
    6. -
    7. Provide protection against creating projects with "semi-reserved" names
    8. -
    9. Add the ability to configure the ABIs built by an Android project
    10. -
    11. Add support for the ANDROID_HOME environment variable
    12. -
    13. Add a command summary to briefcase --help
    14. -
    15. Add an option to display the platforms supported by a command
    16. -
    -

    Pick one of these tickets, drop a comment on the ticket to let others know you're looking at it, and try your hand at a PR! We have a guide on setting up a Briefcase development environment; but if you need any additional assistance or guidance, you can ask on the ticket, or join us on the BeeWare Discord server.

    -
    - - -
    diff --git a/news/buzz/page/4/index.html b/news/buzz/page/4/index.html index e53d160d79..1ac4dfa70b 100644 --- a/news/buzz/page/4/index.html +++ b/news/buzz/page/4/index.html @@ -188,6 +188,65 @@

    The Buzz

    +

    November 2022 Status Update

    +

    + +Posted by + + + Russell Keith-Magee + + +on + 1 December 2022 +

    + +

    November has brought some very important improvements to BeeWare. Although these changes don't have an immediate impact for users, they're going to form a vital part of our work going forward.

    +
    +

    What we've done

    +

    During November:

    + +
    +
    +

    What's next?

    +

    December will be a slow month due to the Christmas and New Year break; however, until then, we'll continue to focus will continue to be on testing. We'll continue to build out the testing tools that we've worked on this month, and start building tests using those tools. We also hope to begin work on a firm 1.0 roadmap for Toga.

    +
    +
    +

    Want to get involved?

    +

    Want to get involved? Here's 8 open issues that would be a great place to get started with contributing to a BeeWare project. They're all relatively minor changes, but would provide a big improvement to the lives of BeeWare users:

    +
      +
    1. Modify the handling of app signing options
    2. +
    3. Filter out a message generated after Xcode updates
    4. +
    5. Add the ability to refresh the support package in a project
    6. +
    7. Provide protection against creating projects with "semi-reserved" names
    8. +
    9. Add the ability to configure the ABIs built by an Android project
    10. +
    11. Add support for the ANDROID_HOME environment variable
    12. +
    13. Add a command summary to briefcase --help
    14. +
    15. Add an option to display the platforms supported by a command
    16. +
    +

    Pick one of these tickets, drop a comment on the ticket to let others know you're looking at it, and try your hand at a PR! We have a guide on setting up a Briefcase development environment; but if you need any additional assistance or guidance, you can ask on the ticket, or join us on the BeeWare Discord server.

    +
    + + + + + + + + +

    October 2022 Status Update

    @@ -697,58 +756,6 @@

    Now Hiring!

    - - - - - - -

    April 2022 Status Update

    -

    - -Posted by - - - Russell Keith-Magee - - -on - 2 May 2022 -

    - -

    One of the benefits of having the support of an organization like Anaconda is that we now have the time to perform little housekeeping tasks like publishing community updates. As a result, this is the first (of hopefully many) monthly updates letting you know what progress has been made in the BeeWare suite.

    -
    -

    What we've done

    -

    During April:

    - -

    Many of these PRs either began as, or are entirely the work of community members. There are also dozens of smaller PRs, bug fixes, and bug reports that are just as important, but are too numerous to list in a post like this. A huge thanks to everyone who has contributed to BeeWare during April.

    -
    -
    -

    What's next?

    -

    In May, we'll be focussing on:

    -
      -
    • Updating the support packages for macOS and iOS apps. Apple's transition to M1 hardware means there are new simulator architectures that require support; this, in turn, requires that we adopt Xcode's new XCFramework for the packaging libraries, which requires some fairly major changes to the way the support packages are built.
    • -
    • Updating the support packages on Android to support Python 3.10.
    • -
    • Notarization on M1. This is becoming an increasingly required part of macOS app publishing, as Apple cranks up the security requirements.
    • -
    -

    We're also expecting to start the hiring process in the coming month. We'll provide more details when we can point a full job description. If you think you'd like to make BeeWare your day job (or you know someone who might), now would be a good time to start polishing your resume.

    -
    - - - diff --git a/news/buzz/page/5/index.html b/news/buzz/page/5/index.html index 8e19385cb7..db7a7bae28 100644 --- a/news/buzz/page/5/index.html +++ b/news/buzz/page/5/index.html @@ -188,6 +188,58 @@

    The Buzz

    +

    April 2022 Status Update

    +

    + +Posted by + + + Russell Keith-Magee + + +on + 2 May 2022 +

    + +

    One of the benefits of having the support of an organization like Anaconda is that we now have the time to perform little housekeeping tasks like publishing community updates. As a result, this is the first (of hopefully many) monthly updates letting you know what progress has been made in the BeeWare suite.

    +
    +

    What we've done

    +

    During April:

    + +

    Many of these PRs either began as, or are entirely the work of community members. There are also dozens of smaller PRs, bug fixes, and bug reports that are just as important, but are too numerous to list in a post like this. A huge thanks to everyone who has contributed to BeeWare during April.

    +
    +
    +

    What's next?

    +

    In May, we'll be focussing on:

    +
      +
    • Updating the support packages for macOS and iOS apps. Apple's transition to M1 hardware means there are new simulator architectures that require support; this, in turn, requires that we adopt Xcode's new XCFramework for the packaging libraries, which requires some fairly major changes to the way the support packages are built.
    • +
    • Updating the support packages on Android to support Python 3.10.
    • +
    • Notarization on M1. This is becoming an increasingly required part of macOS app publishing, as Apple cranks up the security requirements.
    • +
    +

    We're also expecting to start the hiring process in the coming month. We'll provide more details when we can point a full job description. If you think you'd like to make BeeWare your day job (or you know someone who might), now would be a good time to start polishing your resume.

    +
    + + + + + + + + +

    Exciting news for the future of BeeWare

    @@ -651,119 +703,6 @@

    Project Spotlight: Colosse - - - - - - -

    2017 Google Summer of Code - Port Cricket to use Toga, instead of Tkinter

    -

    - -Posted by - - - Dayanne Fernandes - - -on - 25 August 2017 -

    - -

    After almost 4 months of work on Google Summer of Code 2017, finally I'm completing my proposal. Every widget migration and every commit/PR/issue/discussion with my mentors about Cricket , Toga and rubicon-objc were detailed on the Issue 58.

    -
    -

    "Eating your own dog food"

    -

    The best way to show that a product is reliable to the customers is use it. So, the way to show that Toga is an effective tool to build a GUI is to build a complete application using it.

    -

    Cricket is a graphical tool that helps you run your test suites. Its current version is implemented using Tkinter as the main GUI framework. So, why not test Toga inside of another product from BeeWare? That's what I have acomplished during my GSoC work.

    -
    -
    -

    Results

    -

    The proposal focus not only on the port of Tkinter to Toga, but on mapping the necessary widgets for a real application using Toga framework. To help me to map this I studied more about Tkinter, Toga, Colosseum, rubicon-objc, Objective-C, Cocoa and CSS.

    -

    The work I did during GSoC were sent throught the PR 65, reported on the Issue 58 and the final demonstration of the work can be seen in this link. There were widgets used on Cricket that weren't ready yet on Toga, so some improvements were necessary on Toga so that I could use them on Cricket. In summary here are some PRs and issues that I contributed to get my work done in Cricket:

    -

    Open PR that I sent to Toga:

    -
      -
    • PR 201 : [Core][Cocoa] Refactoring of the Tree widget
    • -
    -

    Merged PRs that I sent to Toga:

    -
      -
    • PR 112 : [Core][Cocoa] Enable/disable state for buttons, solved Issue 91
    • -
    • PR 170 : [Cocoa] Content and retry status for stack trace dialog
    • -
    • PR 172 : [Cocoa] Window resize
    • -
    • PR 173 : [Core][Cocoa] Button color
    • -
    • PR 174 : [Doc] Examples folder and button features example
    • -
    • PR 178 : [Doc] Fix tutorial 2 setup
    • -
    • PR 180 : [Doc] Update Toga widgets roadmap
    • -
    • PR 182 : [Cocoa] Update the label of the Stack trace button for critical dialog
    • -
    • PR 184 : [Core][Cocoa] Hide/show boxes widget
    • -
    • PR 188 : [Cocoa] Fix error on MultilineTextInput widget, solved Issue 187
    • -
    • PR 204 : [Core][Cocoa] Clear method to MultilineTextInput widget, solved Issue 203
    • -
    • PR 206 : [Core][Cocoa] Readonly and placeholder for MultilineTextInput widget
    • -
    • PR 208 : [Cocoa] Fix apply style to a SplitContainer widget, solved Issue 207
    • -
    -

    Merged PR that I sent to Cricket:

    - -

    Merged PR that I sent to rubicon-objc:

    -
      -
    • PR 34 : [Doc] Add reference to NSObject
    • -
    -

    Open issues that I sent to Toga:

    -
      -
    • Issue 175 : [Core] Add more properties for Label and Font widgets
    • -
    • Issue 176 : [Core] Add "rehint()" on the background of the widget after changing font size
    • -
    • Issue 186 : [Core] Set initial position of the divisor of a SplitContainer
    • -
    • Issue 197 : [Core] Get the id of the selected Tab View on the OptionContainer
    • -
    -

    Closed issues that I reported to Toga:

    - -

    Closed issues that I didn't reported but I solved on Toga:

    -
      -
    • Issue 91 : API to disable buttons?
    • -
    • Issue 205 : adding MultiviewTextInput results in TypeError
    • -
    -

    Closed issue that I reported to Cricket:

    -
      -
    • Issue 59 : Run selected doesn't count/ runs every test selected in a test module, was fixed by me
    • -
    -

    Open issue that I reported to rubicon-objc Jonas Obrist repository:

    -
      -
    • Issue 1 : Seg Fault when iterate through a NSIndexSet using block notation
    • -
    -
    -
    -

    Future Plans

    -

    There are some features on Cricket that I want to help develop in a near future, for example:

    -
      -
    • A button to refresh all the tests tree
    • -
    • Cricket settings
    • -
    -

    Also, there are some issues remained after this migration to Toga. These issues will be fixed on Toga widgets in a near future too, for example:

    -
      -
    • A gap between the output and error boxes when there is no output message
    • -
    • Run a test if the user click on it
    • -
    -

    I truly believe that Toga will be the oficial framework on Python to build GUI for multiplatforms applications, so I'll continue to contribute to this project because I want to use in every application that I would need a GUI.

    -
    -
    -

    Final Considerations

    -

    I would like to truly thank my mentors Russell Keith-Magee and Elias Dorneles for guide and help me so much during this period. The opportunity to be part of this community was a great honor to me, thank you so much to accept me in this program Russell Keith-Magee. Also, I want to thank Philip James that made some reviews in my PRs and Jonas Schell that fixed one issue that I sent to Toga.

    -
    - - - diff --git a/news/buzz/page/6/index.html b/news/buzz/page/6/index.html index 9c7a936fcd..fc9c010295 100644 --- a/news/buzz/page/6/index.html +++ b/news/buzz/page/6/index.html @@ -188,6 +188,119 @@

    The Buzz

    +

    2017 Google Summer of Code - Port Cricket to use Toga, instead of Tkinter

    +

    + +Posted by + + + Dayanne Fernandes + + +on + 25 August 2017 +

    + +

    After almost 4 months of work on Google Summer of Code 2017, finally I'm completing my proposal. Every widget migration and every commit/PR/issue/discussion with my mentors about Cricket , Toga and rubicon-objc were detailed on the Issue 58.

    +
    +

    "Eating your own dog food"

    +

    The best way to show that a product is reliable to the customers is use it. So, the way to show that Toga is an effective tool to build a GUI is to build a complete application using it.

    +

    Cricket is a graphical tool that helps you run your test suites. Its current version is implemented using Tkinter as the main GUI framework. So, why not test Toga inside of another product from BeeWare? That's what I have acomplished during my GSoC work.

    +
    +
    +

    Results

    +

    The proposal focus not only on the port of Tkinter to Toga, but on mapping the necessary widgets for a real application using Toga framework. To help me to map this I studied more about Tkinter, Toga, Colosseum, rubicon-objc, Objective-C, Cocoa and CSS.

    +

    The work I did during GSoC were sent throught the PR 65, reported on the Issue 58 and the final demonstration of the work can be seen in this link. There were widgets used on Cricket that weren't ready yet on Toga, so some improvements were necessary on Toga so that I could use them on Cricket. In summary here are some PRs and issues that I contributed to get my work done in Cricket:

    +

    Open PR that I sent to Toga:

    +
      +
    • PR 201 : [Core][Cocoa] Refactoring of the Tree widget
    • +
    +

    Merged PRs that I sent to Toga:

    +
      +
    • PR 112 : [Core][Cocoa] Enable/disable state for buttons, solved Issue 91
    • +
    • PR 170 : [Cocoa] Content and retry status for stack trace dialog
    • +
    • PR 172 : [Cocoa] Window resize
    • +
    • PR 173 : [Core][Cocoa] Button color
    • +
    • PR 174 : [Doc] Examples folder and button features example
    • +
    • PR 178 : [Doc] Fix tutorial 2 setup
    • +
    • PR 180 : [Doc] Update Toga widgets roadmap
    • +
    • PR 182 : [Cocoa] Update the label of the Stack trace button for critical dialog
    • +
    • PR 184 : [Core][Cocoa] Hide/show boxes widget
    • +
    • PR 188 : [Cocoa] Fix error on MultilineTextInput widget, solved Issue 187
    • +
    • PR 204 : [Core][Cocoa] Clear method to MultilineTextInput widget, solved Issue 203
    • +
    • PR 206 : [Core][Cocoa] Readonly and placeholder for MultilineTextInput widget
    • +
    • PR 208 : [Cocoa] Fix apply style to a SplitContainer widget, solved Issue 207
    • +
    +

    Merged PR that I sent to Cricket:

    + +

    Merged PR that I sent to rubicon-objc:

    +
      +
    • PR 34 : [Doc] Add reference to NSObject
    • +
    +

    Open issues that I sent to Toga:

    +
      +
    • Issue 175 : [Core] Add more properties for Label and Font widgets
    • +
    • Issue 176 : [Core] Add "rehint()" on the background of the widget after changing font size
    • +
    • Issue 186 : [Core] Set initial position of the divisor of a SplitContainer
    • +
    • Issue 197 : [Core] Get the id of the selected Tab View on the OptionContainer
    • +
    +

    Closed issues that I reported to Toga:

    + +

    Closed issues that I didn't reported but I solved on Toga:

    +
      +
    • Issue 91 : API to disable buttons?
    • +
    • Issue 205 : adding MultiviewTextInput results in TypeError
    • +
    +

    Closed issue that I reported to Cricket:

    +
      +
    • Issue 59 : Run selected doesn't count/ runs every test selected in a test module, was fixed by me
    • +
    +

    Open issue that I reported to rubicon-objc Jonas Obrist repository:

    +
      +
    • Issue 1 : Seg Fault when iterate through a NSIndexSet using block notation
    • +
    +
    +
    +

    Future Plans

    +

    There are some features on Cricket that I want to help develop in a near future, for example:

    +
      +
    • A button to refresh all the tests tree
    • +
    • Cricket settings
    • +
    +

    Also, there are some issues remained after this migration to Toga. These issues will be fixed on Toga widgets in a near future too, for example:

    +
      +
    • A gap between the output and error boxes when there is no output message
    • +
    • Run a test if the user click on it
    • +
    +

    I truly believe that Toga will be the oficial framework on Python to build GUI for multiplatforms applications, so I'll continue to contribute to this project because I want to use in every application that I would need a GUI.

    +
    +
    +

    Final Considerations

    +

    I would like to truly thank my mentors Russell Keith-Magee and Elias Dorneles for guide and help me so much during this period. The opportunity to be part of this community was a great honor to me, thank you so much to accept me in this program Russell Keith-Magee. Also, I want to thank Philip James that made some reviews in my PRs and Jonas Schell that fixed one issue that I sent to Toga.

    +
    + + + + + + + + +

    2017 Google Summer of Code - Batavia improvements

    diff --git a/news/buzz/september-2024-status-update/index.html b/news/buzz/september-2024-status-update/index.html index 058e0ec84e..74cee080ac 100644 --- a/news/buzz/september-2024-status-update/index.html +++ b/news/buzz/september-2024-status-update/index.html @@ -244,6 +244,11 @@

    Want to get involved?

    +
    +Next entry +
    +
    2024Q4 Roadmap
    +
    diff --git a/news/index.html b/news/index.html index 182e34f11d..95f148ac0d 100644 --- a/news/index.html +++ b/news/index.html @@ -184,6 +184,18 @@

    News

    +

    2024Q4 Roadmap

    +

    +Posted by + + + Russell Keith-Magee + + +on + 2024-10-02 +

    +

    September 2024 Status Update

    Posted by @@ -292,18 +304,6 @@

    March 2024 Status Update< 2024-04-02

    -

    February 2024 Status Update

    -

    -Posted by - - - Russell Keith-Magee - - -on - 2024-02-29 -

    - ... more articles diff --git a/pl/news/buzz/atom.xml b/pl/news/buzz/atom.xml index afb465c27f..440a866cde 100644 --- a/pl/news/buzz/atom.xml +++ b/pl/news/buzz/atom.xml @@ -1,5 +1,20 @@ -Nowinyurn:uuid:0f18b85e-c1d4-3086-935d-f801edebea162024-10-01T00:00:00ZBeeWare's official blogSeptember 2024 Status Update2024-10-01T00:00:00ZRussell Keith-Mageeurn:uuid:d276991c-f687-33a4-ad57-0010a0c25f7a<p>In September, BeeWare hit an important milestone for Android support, made good progress on packaging for iOS, and landed some significant changes to Toga.</p> +Nowinyurn:uuid:0f18b85e-c1d4-3086-935d-f801edebea162024-10-02T00:00:00ZBeeWare's official blog2024Q4 Roadmap2024-10-02T00:00:00ZRussell Keith-Mageeurn:uuid:10dd2b41-f023-3662-89b5-5c2a39279898<p>Q3 has seen some major progress against long term goals of the BeeWare project. As always, this roadmap should be read as a guide to what we aim to focus on over the coming quarter, rather than a hard commitment of features that will be made available on a specific deadline.</p> +<div class="section" id="q3-progress"> +<h2>Q3 progress</h2> +<p>In Q3 the biggest milestone we achieved was the finalisation of Tier 3 support for Android in CPython. The last of the compatibility and documentation issues associated with Android have been resolved, and Android buildbots are now running for both x86_64 and ARM64. Python 3.13.0 is due for release in about a week; we should be in a position to support this release very soon after the official release.</p> +<p>We've also made significant progress on binary packaging. We've backported all the Python 3.13 patches for iOS into BeeWare's support for Python 3.9-3.12, and we've updated our Mobile Forge infrastructure to generate binary wheels for a number of popular packages. We've developed iOS compatibility patches for pip and crossenv; these patches have been submitted and received initial reviews; we'll continue to work with those projects to land these patches upstream.</p> +</div> +<div class="section" id="q4-priorities"> +<h2>Q4 priorities</h2> +<p>In Q4, we'll be focussing on the tools and documentation needed to for third-party Python packages to add Android and iOS support to their official CI and release processes. In addition to contributing to tools like <tt class="docutils literal">pip</tt> and <tt class="docutils literal">cibuildwheel</tt>, we'll develop the tools and documentation needed so that it is easy to add CI configurations for mobile platforms. The hope is that by the end of the year, there will be at least one third-party package that produces Android and iOS wheels without any direct involvement of the BeeWare team.</p> +</div> +<div class="section" id="longer-term-goals"> +<h2>Longer term goals</h2> +<p>Once we've got a strong story for packaging third-party packages for iOS and Android, we'll be able to turn our focus back to Toga, and the work needed to make iOS and Android compelling app development platforms. There's a number of navigation and data organization widgets that need to be developed; we also need to improve documentation of some common development patterns that are sources of common questions in BeeWare support channels.</p> +<p>There are also further improvements that we'd like to see in Python itself. This year we've been able to get Android and iOS to Tier 3 support; getting those platforms to Tier 2 is an obvious goal for future Python releases. We'd also like to contribute the tooling needed so that Python is able to distribute official binary releases of iOS and Android, and add an official macOS artefact that mirrors the &quot;Windows embedded&quot; installer. We've had discussions with the Python core team about how this could be achieved; over the coming year, we hope to land these changes.</p> +</div> +September 2024 Status Update2024-10-01T00:00:00ZRussell Keith-Mageeurn:uuid:d276991c-f687-33a4-ad57-0010a0c25f7a<p>In September, BeeWare hit an important milestone for Android support, made good progress on packaging for iOS, and landed some significant changes to Toga.</p> <div class="section" id="what-we-ve-done"> <h2>What we've done</h2> <ul class="simple"> @@ -1688,95 +1703,4 @@ Also shout out to the BeeWare community for answering my queries and reviewing m <p>This is obviously a big job. <a class="reference external" href="https://www.w3.org/TR/CSS/#css-levels">CSS is a big specification</a>, so there's a lot of work to be done - but that also means there's lots of places to contribute! Pick a paragraph of the CSS specification, build some test cases that demonstrate the cases described in that paragraph, and submit a patch implementing that behaviour!</p> <p>It also highlights why your financial support is so important. While we <em>could</em> do this entirely with volunteered effort, we're going to make much faster progress if a small group of people could focus on this project full time. Financial support would allow up to significantly ramp up the development speed of Colosseum, and the rest of the BeeWare suite.</p> <p>If you would like to see Colosseum and the rest of BeeWare develop to the point where it can be used for commercial applications, please consider supporting BeeWare financially. And if you have any leads for larger potential sources of funding, please <a class="reference external" href="mailto:russell&#64;keith-magee.com">get in touch</a>.</p> -2017 Google Summer of Code - Port Cricket to use Toga, instead of Tkinter2017-08-25T00:00:00ZDayanne Fernandesurn:uuid:0ff8a1e8-e78b-37d7-a7aa-c4aae3da494a<p>After almost 4 months of work on <a class="reference external" href="https://developers.google.com/open-source/gsoc/">Google Summer of Code</a> 2017, finally I'm completing my proposal. Every widget migration and every commit/PR/issue/discussion with my mentors about <a class="reference external" href="/project/projects/tools/cricket/">Cricket</a> , <a class="reference external" href="/project/projects/libraries/toga/">Toga</a> and <a class="reference external" href="/project/projects/bridges/rubicon/">rubicon-objc</a> were detailed on the <a class="reference external" href="https://github.com/beeware/cricket/issues/58">Issue 58</a>.</p> -<div class="section" id="eating-your-own-dog-food"> -<h2>&quot;Eating your own dog food&quot;</h2> -<p>The best way to show that a product is reliable to the customers is use it. So, the way to show that <a class="reference external" href="/project/projects/libraries/toga/">Toga</a> is an effective tool to build a GUI is to build a complete application using it.</p> -<p><a class="reference external" href="/project/projects/tools/cricket/">Cricket</a> is a graphical tool that helps you run your test suites. Its current version is implemented using <a class="reference external" href="https://docs.python.org/2/library/tkinter.html">Tkinter</a> as the main GUI framework. So, why not test <a class="reference external" href="/project/projects/libraries/toga/">Toga</a> inside of another product from <a class="reference external" href="https://beeware.org">BeeWare</a>? That's what I have acomplished during my GSoC work.</p> -</div> -<div class="section" id="results"> -<h2>Results</h2> -<p>The proposal focus not only on the port of <a class="reference external" href="https://docs.python.org/2/library/tkinter.html">Tkinter</a> to <a class="reference external" href="/project/projects/libraries/toga/">Toga</a>, but on mapping the necessary widgets for a real application using <a class="reference external" href="/project/projects/libraries/toga/">Toga</a> framework. To help me to map this I studied more about <a class="reference external" href="https://docs.python.org/2/library/tkinter.html">Tkinter</a>, <a class="reference external" href="/project/projects/libraries/toga/">Toga</a>, <a class="reference external" href="/project/projects/libraries/colosseum/">Colosseum</a>, <a class="reference external" href="/project/projects/bridges/rubicon/">rubicon-objc</a>, <a class="reference external" href="https://developer.apple.com/documentation/objectivec">Objective-C</a>, <a class="reference external" href="http://developer.apple.com/library/content/documentation/General/Conceptual/DevPedia-CocoaCore/Cocoa.html">Cocoa</a> and <a class="reference external" href="https://www.w3.org/Style/CSS/">CSS</a>.</p> -<p>The work I did during GSoC were sent throught the <a class="reference external" href="https://github.com/beeware/cricket/pull/65">PR 65</a>, reported on the <a class="reference external" href="https://github.com/beeware/cricket/issues/58">Issue 58</a> and the final demonstration of the work can be seen in this <a class="reference external" href="https://youtu.be/5kz_CmQYFYE">link</a>. There were widgets used on <a class="reference external" href="/project/projects/tools/cricket/">Cricket</a> that weren't ready yet on <a class="reference external" href="/project/projects/libraries/toga/">Toga</a>, so some improvements were necessary on <a class="reference external" href="/project/projects/libraries/toga/">Toga</a> so that I could use them on <a class="reference external" href="/project/projects/tools/cricket/">Cricket</a>. In summary here are some PRs and issues that I contributed to get my work done in <a class="reference external" href="/project/projects/tools/cricket/">Cricket</a>:</p> -<p>Open PR that I sent to <a class="reference external" href="/project/projects/libraries/toga/">Toga</a>:</p> -<ul class="simple"> -<li><a class="reference external" href="https://github.com/beeware/toga/pull/201">PR 201</a> : [Core][Cocoa] Refactoring of the Tree widget</li> -</ul> -<p>Merged PRs that I sent to <a class="reference external" href="/project/projects/libraries/toga/">Toga</a>:</p> -<ul class="simple"> -<li><a class="reference external" href="https://github.com/beeware/toga/pull/112">PR 112</a> : [Core][Cocoa] Enable/disable state for buttons, solved <a class="reference external" href="https://github.com/beeware/toga/issues/91">Issue 91</a></li> -<li><a class="reference external" href="https://github.com/beeware/toga/pull/170">PR 170</a> : [Cocoa] Content and retry status for stack trace dialog</li> -<li><a class="reference external" href="https://github.com/beeware/toga/pull/172">PR 172</a> : [Cocoa] Window resize</li> -<li><a class="reference external" href="https://github.com/beeware/toga/pull/173">PR 173</a> : [Core][Cocoa] Button color</li> -<li><a class="reference external" href="https://github.com/beeware/toga/pull/174">PR 174</a> : [Doc] Examples folder and button features example</li> -<li><a class="reference external" href="https://github.com/beeware/toga/pull/178">PR 178</a> : [Doc] Fix tutorial 2 setup</li> -<li><a class="reference external" href="https://github.com/beeware/toga/pull/180">PR 180</a> : [Doc] Update <a class="reference external" href="/project/projects/libraries/toga/">Toga</a> widgets roadmap</li> -<li><a class="reference external" href="https://github.com/beeware/toga/pull/182">PR 182</a> : [Cocoa] Update the label of the Stack trace button for critical dialog</li> -<li><a class="reference external" href="https://github.com/beeware/toga/pull/184">PR 184</a> : [Core][Cocoa] Hide/show boxes widget</li> -<li><a class="reference external" href="https://github.com/beeware/toga/pull/188">PR 188</a> : [Cocoa] Fix error on MultilineTextInput widget, solved <a class="reference external" href="https://github.com/beeware/toga/issues/187">Issue 187</a></li> -<li><a class="reference external" href="https://github.com/beeware/toga/pull/204">PR 204</a> : [Core][Cocoa] Clear method to MultilineTextInput widget, solved <a class="reference external" href="https://github.com/beeware/toga/issues/203">Issue 203</a></li> -<li><a class="reference external" href="https://github.com/beeware/toga/pull/206">PR 206</a> : [Core][Cocoa] Readonly and placeholder for MultilineTextInput widget</li> -<li><a class="reference external" href="https://github.com/beeware/toga/pull/208">PR 208</a> : [Cocoa] Fix apply style to a SplitContainer widget, solved <a class="reference external" href="https://github.com/beeware/toga/issues/207">Issue 207</a></li> -</ul> -<p>Merged PR that I sent to <a class="reference external" href="/project/projects/tools/cricket/">Cricket</a>:</p> -<ul class="simple"> -<li><a class="reference external" href="https://github.com/beeware/cricket/pull/60">PR 60</a> : Fix test coverage, solved <a class="reference external" href="https://github.com/beeware/cricket/issues/59">Issue 59</a></li> -</ul> -<p>Merged PR that I sent to <a class="reference external" href="/project/projects/bridges/rubicon/">rubicon-objc</a>:</p> -<ul class="simple"> -<li><a class="reference external" href="https://github.com/beeware/rubicon-objc/pull/34">PR 34</a> : [Doc] Add reference to NSObject</li> -</ul> -<p>Open issues that I sent to <a class="reference external" href="/project/projects/libraries/toga/">Toga</a>:</p> -<ul class="simple"> -<li><a class="reference external" href="https://github.com/beeware/toga/issues/175">Issue 175</a> : [Core] Add more properties for Label and Font widgets</li> -<li><a class="reference external" href="https://github.com/beeware/toga/issues/176">Issue 176</a> : [Core] Add &quot;rehint()&quot; on the background of the widget after changing font size</li> -<li><a class="reference external" href="https://github.com/beeware/toga/issues/186">Issue 186</a> : [Core] Set initial position of the divisor of a SplitContainer</li> -<li><a class="reference external" href="https://github.com/beeware/toga/issues/197">Issue 197</a> : [Core] Get the id of the selected Tab View on the OptionContainer</li> -</ul> -<p>Closed issues that I reported to <a class="reference external" href="/project/projects/libraries/toga/">Toga</a>:</p> -<ul class="simple"> -<li><a class="reference external" href="https://github.com/beeware/toga/issues/167">Issue 167</a> : [Cocoa] Addition of a SplitContainer on a Box doesn't show the SplitContainer, was fixed by <a class="reference external" href="https://github.com/freakboy3742">Russell Keith-Magee</a></li> -<li><a class="reference external" href="https://github.com/beeware/toga/issues/168">Issue 168</a> : [Cocoa] Addition of 2 boxes on an OptionContainer emits Rubicon's error, was fixed by <a class="reference external" href="https://github.com/freakboy3742">Russell Keith-Magee</a></li> -<li><a class="reference external" href="https://github.com/beeware/toga/issues/169">Issue 169</a> : [Cocoa] Addition of 2 empty boxes on an OptionContainer emits error from <a class="reference external" href="/project/projects/libraries/toga/">Toga</a> Cocoa platform, was fixed by <a class="reference external" href="https://github.com/freakboy3742">Russell Keith-Magee</a></li> -<li><a class="reference external" href="https://github.com/beeware/toga/issues/181">Issue 181</a> : [Core][Cocoa] &quot;Hide&quot; option for widgets, was solved by me</li> -<li><a class="reference external" href="https://github.com/beeware/toga/issues/187">Issue 187</a> : [Cocoa] Errors on MultilineTextInput, was fixed by me</li> -<li><a class="reference external" href="https://github.com/beeware/toga/issues/189">Issue 189</a> : [Cocoa] ProgressBar doesn't appears in a Box, was fixed by <a class="reference external" href="https://github.com/Ocupe">Jonas Schell</a></li> -<li><a class="reference external" href="https://github.com/beeware/toga/issues/194">Issue 194</a> : [Cocoa] The frame of the MultilineTextInput doesn't appear, was fixed by <a class="reference external" href="https://github.com/freakboy3742">Russell Keith-Magee</a></li> -<li><a class="reference external" href="https://github.com/beeware/toga/issues/195">Issue 195</a> : [Cocoa] ProgressBar doesn't appear inside of a Box oriented by row, was fixed by <a class="reference external" href="https://github.com/freakboy3742">Russell Keith-Magee</a></li> -<li><a class="reference external" href="https://github.com/beeware/toga/issues/196">Issue 196</a> : [Cocoa] Set max value and value on a ProgressBar doesn't make any effect on the layout, was fixed by <a class="reference external" href="https://github.com/freakboy3742">Russell Keith-Magee</a></li> -<li><a class="reference external" href="https://github.com/beeware/toga/issues/203">Issue 203</a> : [Core][Cocoa] Clear text on MultilineTextInput widget, was solved by me</li> -<li><a class="reference external" href="https://github.com/beeware/toga/issues/207">Issue 207</a> : [Cocoa] Set SplitContainer height doesn't update its size, was solved by me</li> -</ul> -<p>Closed issues that I didn't reported but I solved on <a class="reference external" href="/project/projects/libraries/toga/">Toga</a>:</p> -<ul class="simple"> -<li><a class="reference external" href="https://github.com/beeware/toga/issues/91">Issue 91</a> : API to disable buttons?</li> -<li><a class="reference external" href="https://github.com/beeware/toga/issues/205">Issue 205</a> : adding MultiviewTextInput results in TypeError</li> -</ul> -<p>Closed issue that I reported to <a class="reference external" href="/project/projects/tools/cricket/">Cricket</a>:</p> -<ul class="simple"> -<li><a class="reference external" href="https://github.com/beeware/cricket/issues/59">Issue 59</a> : Run selected doesn't count/ runs every test selected in a test module, was fixed by me</li> -</ul> -<p>Open issue that I reported to <a class="reference external" href="/project/projects/bridges/rubicon/">rubicon-objc</a> <a class="reference external" href="https://github.com/ojii">Jonas Obrist</a> repository:</p> -<ul class="simple"> -<li><a class="reference external" href="https://github.com/ojii/rubicon-objc/issues/1">Issue 1</a> : Seg Fault when iterate through a NSIndexSet using block notation</li> -</ul> -</div> -<div class="section" id="future-plans"> -<h2>Future Plans</h2> -<p>There are some features on <a class="reference external" href="/project/projects/tools/cricket/">Cricket</a> that I want to help develop in a near future, for example:</p> -<ul class="simple"> -<li>A button to refresh all the tests tree</li> -<li>Cricket settings</li> -</ul> -<p>Also, there are some issues remained after this migration to <a class="reference external" href="/project/projects/libraries/toga/">Toga</a>. These issues will be fixed on <a class="reference external" href="/project/projects/libraries/toga/">Toga</a> widgets in a near future too, for example:</p> -<ul class="simple"> -<li>A gap between the output and error boxes when there is no output message</li> -<li>Run a test if the user click on it</li> -</ul> -<p>I truly believe that <a class="reference external" href="/project/projects/libraries/toga/">Toga</a> will be the oficial framework on Python to build GUI for multiplatforms applications, so I'll continue to contribute to this project because I want to use in every application that I would need a GUI.</p> -</div> -<div class="section" id="final-considerations"> -<h2>Final Considerations</h2> -<p>I would like to truly thank my mentors <a class="reference external" href="https://github.com/freakboy3742">Russell Keith-Magee</a> and <a class="reference external" href="https://github.com/eliasdorneles">Elias Dorneles</a> for guide and help me so much during this period. The opportunity to be part of this community was a great honor to me, thank you so much to accept me in this program <a class="reference external" href="https://github.com/freakboy3742">Russell Keith-Magee</a>. Also, I want to thank <a class="reference external" href="https://github.com/phildini">Philip James</a> that made some reviews in my PRs and <a class="reference external" href="https://github.com/Ocupe">Jonas Schell</a> that fixed one issue that I sent to <a class="reference external" href="/project/projects/libraries/toga/">Toga</a>.</p> -</div> \ No newline at end of file diff --git a/pl_PL/index.html b/pl_PL/index.html index eb2d4272ed..fcac0d2a14 100644 --- a/pl_PL/index.html +++ b/pl_PL/index.html @@ -429,7 +429,7 @@

    Nowości

    -

    01 Oct: September 2024 Status Update

    +

    02 Oct: 2024Q4 Roadmap


    @@ -488,7 +488,7 @@

    Nowości

    -

    01 Oct: September 2024 Status Update

    +

    02 Oct: 2024Q4 Roadmap


    diff --git a/pl_PL/news/buzz/2024q4-roadmap/index.html b/pl_PL/news/buzz/2024q4-roadmap/index.html new file mode 100644 index 0000000000..71e71c1165 --- /dev/null +++ b/pl_PL/news/buzz/2024q4-roadmap/index.html @@ -0,0 +1,310 @@ + + + + + + + + + 2024Q4 Roadmap— BeeWare + + + + + + + + + + + + + + + + + + + + + + + +
    + +
    +
    +
    + + + + + + +

    Q3 has seen some major progress against long term goals of the BeeWare project. As always, this roadmap should be read as a guide to what we aim to focus on over the coming quarter, rather than a hard commitment of features that will be made available on a specific deadline.

    +
    +

    Q3 progress

    +

    In Q3 the biggest milestone we achieved was the finalisation of Tier 3 support for Android in CPython. The last of the compatibility and documentation issues associated with Android have been resolved, and Android buildbots are now running for both x86_64 and ARM64. Python 3.13.0 is due for release in about a week; we should be in a position to support this release very soon after the official release.

    +

    We've also made significant progress on binary packaging. We've backported all the Python 3.13 patches for iOS into BeeWare's support for Python 3.9-3.12, and we've updated our Mobile Forge infrastructure to generate binary wheels for a number of popular packages. We've developed iOS compatibility patches for pip and crossenv; these patches have been submitted and received initial reviews; we'll continue to work with those projects to land these patches upstream.

    +
    +
    +

    Q4 priorities

    +

    In Q4, we'll be focussing on the tools and documentation needed to for third-party Python packages to add Android and iOS support to their official CI and release processes. In addition to contributing to tools like pip and cibuildwheel, we'll develop the tools and documentation needed so that it is easy to add CI configurations for mobile platforms. The hope is that by the end of the year, there will be at least one third-party package that produces Android and iOS wheels without any direct involvement of the BeeWare team.

    +
    +
    +

    Longer term goals

    +

    Once we've got a strong story for packaging third-party packages for iOS and Android, we'll be able to turn our focus back to Toga, and the work needed to make iOS and Android compelling app development platforms. There's a number of navigation and data organization widgets that need to be developed; we also need to improve documentation of some common development patterns that are sources of common questions in BeeWare support channels.

    +

    There are also further improvements that we'd like to see in Python itself. This year we've been able to get Android and iOS to Tier 3 support; getting those platforms to Tier 2 is an obvious goal for future Python releases. We'd also like to contribute the tooling needed so that Python is able to distribute official binary releases of iOS and Android, and add an official macOS artefact that mirrors the "Windows embedded" installer. We've had discussions with the Python core team about how this could be achieved; over the coming year, we hope to land these changes.

    +
    + + +
    +
    + +
    +
    + + + +
    +Poprzedni wpis +
    +
    September 2024 Status Update
    + +
    +
    +
    +
    + + + + + + + + + + diff --git a/pl_PL/news/buzz/index.html b/pl_PL/news/buzz/index.html index afbc4e5124..becac0a1f4 100644 --- a/pl_PL/news/buzz/index.html +++ b/pl_PL/news/buzz/index.html @@ -188,6 +188,43 @@

    The Buzz

    +

    2024Q4 Roadmap

    +

    + +Opublikowane przez + + + Russell Keith-Magee + + +dnia + 2 October 2024 +

    + +

    Q3 has seen some major progress against long term goals of the BeeWare project. As always, this roadmap should be read as a guide to what we aim to focus on over the coming quarter, rather than a hard commitment of features that will be made available on a specific deadline.

    +
    +

    Q3 progress

    +

    In Q3 the biggest milestone we achieved was the finalisation of Tier 3 support for Android in CPython. The last of the compatibility and documentation issues associated with Android have been resolved, and Android buildbots are now running for both x86_64 and ARM64. Python 3.13.0 is due for release in about a week; we should be in a position to support this release very soon after the official release.

    +

    We've also made significant progress on binary packaging. We've backported all the Python 3.13 patches for iOS into BeeWare's support for Python 3.9-3.12, and we've updated our Mobile Forge infrastructure to generate binary wheels for a number of popular packages. We've developed iOS compatibility patches for pip and crossenv; these patches have been submitted and received initial reviews; we'll continue to work with those projects to land these patches upstream.

    +
    +
    +

    Q4 priorities

    +

    In Q4, we'll be focussing on the tools and documentation needed to for third-party Python packages to add Android and iOS support to their official CI and release processes. In addition to contributing to tools like pip and cibuildwheel, we'll develop the tools and documentation needed so that it is easy to add CI configurations for mobile platforms. The hope is that by the end of the year, there will be at least one third-party package that produces Android and iOS wheels without any direct involvement of the BeeWare team.

    +
    +
    +

    Longer term goals

    +

    Once we've got a strong story for packaging third-party packages for iOS and Android, we'll be able to turn our focus back to Toga, and the work needed to make iOS and Android compelling app development platforms. There's a number of navigation and data organization widgets that need to be developed; we also need to improve documentation of some common development patterns that are sources of common questions in BeeWare support channels.

    +

    There are also further improvements that we'd like to see in Python itself. This year we've been able to get Android and iOS to Tier 3 support; getting those platforms to Tier 2 is an obvious goal for future Python releases. We'd also like to contribute the tooling needed so that Python is able to distribute official binary releases of iOS and Android, and add an official macOS artefact that mirrors the "Windows embedded" installer. We've had discussions with the Python core team about how this could be achieved; over the coming year, we hope to land these changes.

    +
    + + + + + + + + +

    September 2024 Status Update

    @@ -710,76 +747,6 @@

    Want to get involved?

    - - - - - - -

    February 2024 Status Update

    -

    - -Opublikowane przez - - - Russell Keith-Magee - - -dnia - 29 February 2024 -

    - -

    February may be the shortest month, but that doesn't mean we've got any less progress to report!

    -
    -

    What we've done

    - -
    -
    -

    What's next?

    -

    In March, we will continue to focus on iOS and Android patches for CPython; if all goes extremely well, the bulk of patches should be upstream (or at least submitted for review) by the end of the month. While we're waiting for CPython patches to be reviewed, we'll be adding geolocation APIs to Toga.

    -
    -
    -

    Want to get involved?

    -

    Want to get involved? Here are some open issues that would be a great place to get started with contributing to a BeeWare project. They're all relatively minor changes, but would provide a big improvement to the lives of BeeWare users:

    -
      -
    1. Update the Toga testbed test suite to use Pixel 7 Pro device sizes
    2. -
    3. Filter out a message generated after Xcode updates
    4. -
    5. Add the ability to configure the ABIs built by an Android project
    6. -
    7. Rationalise the application of adhoc signing on macOS
    8. -
    9. Add support for custom PyPI repositories
    10. -
    11. Document how to debug an application in popular IDEs
    12. -
    13. Correctly handle incomplete project deletions
    14. -
    15. Add an option to select the Android base image when creating new emulators
    16. -
    17. Print notarisation log failures when building macOS apps
    18. -
    19. Add an API to replace a child of a widget
    20. -
    21. Add an API to entirely replace the style of a widget
    22. -
    23. Add the ability to define content when creating a window
    24. -
    -

    Pick one of these tickets, drop a comment on the ticket to let others know you're looking at it, and try your hand at a PR! We have a guide on setting up a Briefcase development environment; but if you need any additional assistance or guidance, you can ask on the ticket, or join us on the BeeWare Discord server.

    -
    - - -
    diff --git a/pl_PL/news/buzz/page/2/index.html b/pl_PL/news/buzz/page/2/index.html index c2b5caeeaa..a5881eafba 100644 --- a/pl_PL/news/buzz/page/2/index.html +++ b/pl_PL/news/buzz/page/2/index.html @@ -188,6 +188,76 @@

    The Buzz

    +

    February 2024 Status Update

    +

    + +Opublikowane przez + + + Russell Keith-Magee + + +dnia + 29 February 2024 +

    + +

    February may be the shortest month, but that doesn't mean we've got any less progress to report!

    +
    +

    What we've done

    + +
    +
    +

    What's next?

    +

    In March, we will continue to focus on iOS and Android patches for CPython; if all goes extremely well, the bulk of patches should be upstream (or at least submitted for review) by the end of the month. While we're waiting for CPython patches to be reviewed, we'll be adding geolocation APIs to Toga.

    +
    +
    +

    Want to get involved?

    +

    Want to get involved? Here are some open issues that would be a great place to get started with contributing to a BeeWare project. They're all relatively minor changes, but would provide a big improvement to the lives of BeeWare users:

    +
      +
    1. Update the Toga testbed test suite to use Pixel 7 Pro device sizes
    2. +
    3. Filter out a message generated after Xcode updates
    4. +
    5. Add the ability to configure the ABIs built by an Android project
    6. +
    7. Rationalise the application of adhoc signing on macOS
    8. +
    9. Add support for custom PyPI repositories
    10. +
    11. Document how to debug an application in popular IDEs
    12. +
    13. Correctly handle incomplete project deletions
    14. +
    15. Add an option to select the Android base image when creating new emulators
    16. +
    17. Print notarisation log failures when building macOS apps
    18. +
    19. Add an API to replace a child of a widget
    20. +
    21. Add an API to entirely replace the style of a widget
    22. +
    23. Add the ability to define content when creating a window
    24. +
    +

    Pick one of these tickets, drop a comment on the ticket to let others know you're looking at it, and try your hand at a PR! We have a guide on setting up a Briefcase development environment; but if you need any additional assistance or guidance, you can ask on the ticket, or join us on the BeeWare Discord server.

    +
    + + + + + + + + +

    January 2024 Status Update

    @@ -694,52 +764,6 @@

    Want to get involved?

    - - - - - - -

    2023Q3 Roadmap

    -

    - -Opublikowane przez - - - Russell Keith-Magee - - -dnia - 4 July 2023 -

    - -

    2023 is halfway done, and BeeWare continues to make steady progress. As always, this roadmap should be read as a guide to what we aim to focus on over the coming quarter, rather than a hard commitment of features that will be made available on a specific deadline.

    -
    -

    Q2 progress

    -

    As with Q1, our focus in Q2 was on Toga testing. This has been a mammoth project; but it's finally nearing completion. All but 2 widgets (Canvas and DetailedList) have 100% branch coverage on macOS, iOS and GTK, while Android and Windows are only 5 more widgets behind (ScrollContainer, SplitContainer, OptionContainer, Table and Tree). Along the way, we've identified and resolved lots of inconsistencies in widget APIs, and resolved countless bugs. We've also fully documented every widget, ported the test suite to Pytest, and added type annotations in the code (mostly for documentation purposes, rather than formal validation). We've also completed testing and coverage of a lot of the non-widget functionality that wasn’t strictly planned for this quarter - features like Images, Icons, Validators, application paths, and colors; plus a lot of tests (and bugfixes) in the core widget layout. We've also got the start of some tooling that can be used to test the Web backend.

    -

    Unfortunately, we haven't been able to do any substantial Toga planning. Once Toga's code is at 100% testing coverage, we'll be in a much better place to develop those plans. We also haven't been able to add any native cross-platform hardware support.

    -
    -
    -

    Q3 priorities

    -

    Our Q3 goals are:

    -
      -
    • Finalize Toga's test suite. By the end of Q3, we should have 100% branch coverage on every line of Toga's core, and on the macOS, Windows, GTK, Android and iOS backends.
    • -
    • iOS Binary packaging We've been made aware that Apple is rejecting Briefcase packaged iOS apps from the iOS App Store because of a package layout issue associated with binary modules. This is a very high priority to fix.
    • -
    • Kotlin upgrades The upcoming Android Studio release is switching to Kotlin as its preferred language for new Gradle configuration files; we need to upgrade Chaquopy's tooling to support this.
    • -
    • Add full support for Java inheritance In the process of building Toga's test suite, it's become clear that a number of features can only be implemented by subclassing Java base classes. Chaquopy's ability to subclass is currently limited; to unlock all the features of Android, we need to resolve this limitation.
    • -
    -
    -
    -

    Longer term goals

    -

    Our longer term goals are also largely unchanged. Toga 1.0 remains an important goal; once we're at 100% test coverage, we will be in much better place to provide estimates about Toga 1.0. Upstreaming is an area where we have some good news - as a result of discussions at Pycon US, we've received support for raising iOS and Android to the status of Tier 3 supported platforms in CPython, with the initial goal of having this in place for Python 3.13. You should expect to see movement on upstreaming towards the end of this year, and early next year. A forge for mobile packages is also remains an important goal; the completion of upstreaming work will make the goal of building a forge much more viable.

    -
    -
    -

    Summary

    -

    At the end of Q2 2023, Toga's testing journey is nearing completion... but there's still lots of work to be done. However, the groundwork that we've been doing over the last 6 months has put us in a very strong position to develop Toga and the rest of the BeeWare ecosystem going forward.

    -
    - - -
    diff --git a/pl_PL/news/buzz/page/3/index.html b/pl_PL/news/buzz/page/3/index.html index c90d0a1f5b..761b86b5c0 100644 --- a/pl_PL/news/buzz/page/3/index.html +++ b/pl_PL/news/buzz/page/3/index.html @@ -188,6 +188,52 @@

    The Buzz

    +

    2023Q3 Roadmap

    +

    + +Opublikowane przez + + + Russell Keith-Magee + + +dnia + 4 July 2023 +

    + +

    2023 is halfway done, and BeeWare continues to make steady progress. As always, this roadmap should be read as a guide to what we aim to focus on over the coming quarter, rather than a hard commitment of features that will be made available on a specific deadline.

    +
    +

    Q2 progress

    +

    As with Q1, our focus in Q2 was on Toga testing. This has been a mammoth project; but it's finally nearing completion. All but 2 widgets (Canvas and DetailedList) have 100% branch coverage on macOS, iOS and GTK, while Android and Windows are only 5 more widgets behind (ScrollContainer, SplitContainer, OptionContainer, Table and Tree). Along the way, we've identified and resolved lots of inconsistencies in widget APIs, and resolved countless bugs. We've also fully documented every widget, ported the test suite to Pytest, and added type annotations in the code (mostly for documentation purposes, rather than formal validation). We've also completed testing and coverage of a lot of the non-widget functionality that wasn’t strictly planned for this quarter - features like Images, Icons, Validators, application paths, and colors; plus a lot of tests (and bugfixes) in the core widget layout. We've also got the start of some tooling that can be used to test the Web backend.

    +

    Unfortunately, we haven't been able to do any substantial Toga planning. Once Toga's code is at 100% testing coverage, we'll be in a much better place to develop those plans. We also haven't been able to add any native cross-platform hardware support.

    +
    +
    +

    Q3 priorities

    +

    Our Q3 goals are:

    +
      +
    • Finalize Toga's test suite. By the end of Q3, we should have 100% branch coverage on every line of Toga's core, and on the macOS, Windows, GTK, Android and iOS backends.
    • +
    • iOS Binary packaging We've been made aware that Apple is rejecting Briefcase packaged iOS apps from the iOS App Store because of a package layout issue associated with binary modules. This is a very high priority to fix.
    • +
    • Kotlin upgrades The upcoming Android Studio release is switching to Kotlin as its preferred language for new Gradle configuration files; we need to upgrade Chaquopy's tooling to support this.
    • +
    • Add full support for Java inheritance In the process of building Toga's test suite, it's become clear that a number of features can only be implemented by subclassing Java base classes. Chaquopy's ability to subclass is currently limited; to unlock all the features of Android, we need to resolve this limitation.
    • +
    +
    +
    +

    Longer term goals

    +

    Our longer term goals are also largely unchanged. Toga 1.0 remains an important goal; once we're at 100% test coverage, we will be in much better place to provide estimates about Toga 1.0. Upstreaming is an area where we have some good news - as a result of discussions at Pycon US, we've received support for raising iOS and Android to the status of Tier 3 supported platforms in CPython, with the initial goal of having this in place for Python 3.13. You should expect to see movement on upstreaming towards the end of this year, and early next year. A forge for mobile packages is also remains an important goal; the completion of upstreaming work will make the goal of building a forge much more viable.

    +
    +
    +

    Summary

    +

    At the end of Q2 2023, Toga's testing journey is nearing completion... but there's still lots of work to be done. However, the groundwork that we've been doing over the last 6 months has put us in a very strong position to develop Toga and the rest of the BeeWare ecosystem going forward.

    +
    + + + + + + + + +

    June 2023 Status Update

    @@ -698,65 +744,6 @@

    Want to get involved?

    - - - - - - -

    November 2022 Status Update

    -

    - -Opublikowane przez - - - Russell Keith-Magee - - -dnia - 1 December 2022 -

    - -

    November has brought some very important improvements to BeeWare. Although these changes don't have an immediate impact for users, they're going to form a vital part of our work going forward.

    -
    -

    What we've done

    -

    During November:

    - -
    -
    -

    What's next?

    -

    December will be a slow month due to the Christmas and New Year break; however, until then, we'll continue to focus will continue to be on testing. We'll continue to build out the testing tools that we've worked on this month, and start building tests using those tools. We also hope to begin work on a firm 1.0 roadmap for Toga.

    -
    -
    -

    Want to get involved?

    -

    Want to get involved? Here's 8 open issues that would be a great place to get started with contributing to a BeeWare project. They're all relatively minor changes, but would provide a big improvement to the lives of BeeWare users:

    -
      -
    1. Modify the handling of app signing options
    2. -
    3. Filter out a message generated after Xcode updates
    4. -
    5. Add the ability to refresh the support package in a project
    6. -
    7. Provide protection against creating projects with "semi-reserved" names
    8. -
    9. Add the ability to configure the ABIs built by an Android project
    10. -
    11. Add support for the ANDROID_HOME environment variable
    12. -
    13. Add a command summary to briefcase --help
    14. -
    15. Add an option to display the platforms supported by a command
    16. -
    -

    Pick one of these tickets, drop a comment on the ticket to let others know you're looking at it, and try your hand at a PR! We have a guide on setting up a Briefcase development environment; but if you need any additional assistance or guidance, you can ask on the ticket, or join us on the BeeWare Discord server.

    -
    - - -
    diff --git a/pl_PL/news/buzz/page/4/index.html b/pl_PL/news/buzz/page/4/index.html index f12798059e..3499314d6e 100644 --- a/pl_PL/news/buzz/page/4/index.html +++ b/pl_PL/news/buzz/page/4/index.html @@ -188,6 +188,65 @@

    The Buzz

    +

    November 2022 Status Update

    +

    + +Opublikowane przez + + + Russell Keith-Magee + + +dnia + 1 December 2022 +

    + +

    November has brought some very important improvements to BeeWare. Although these changes don't have an immediate impact for users, they're going to form a vital part of our work going forward.

    +
    +

    What we've done

    +

    During November:

    + +
    +
    +

    What's next?

    +

    December will be a slow month due to the Christmas and New Year break; however, until then, we'll continue to focus will continue to be on testing. We'll continue to build out the testing tools that we've worked on this month, and start building tests using those tools. We also hope to begin work on a firm 1.0 roadmap for Toga.

    +
    +
    +

    Want to get involved?

    +

    Want to get involved? Here's 8 open issues that would be a great place to get started with contributing to a BeeWare project. They're all relatively minor changes, but would provide a big improvement to the lives of BeeWare users:

    +
      +
    1. Modify the handling of app signing options
    2. +
    3. Filter out a message generated after Xcode updates
    4. +
    5. Add the ability to refresh the support package in a project
    6. +
    7. Provide protection against creating projects with "semi-reserved" names
    8. +
    9. Add the ability to configure the ABIs built by an Android project
    10. +
    11. Add support for the ANDROID_HOME environment variable
    12. +
    13. Add a command summary to briefcase --help
    14. +
    15. Add an option to display the platforms supported by a command
    16. +
    +

    Pick one of these tickets, drop a comment on the ticket to let others know you're looking at it, and try your hand at a PR! We have a guide on setting up a Briefcase development environment; but if you need any additional assistance or guidance, you can ask on the ticket, or join us on the BeeWare Discord server.

    +
    + + + + + + + + +

    October 2022 Status Update

    @@ -697,58 +756,6 @@

    Now Hiring!

    - - - - - - -

    April 2022 Status Update

    -

    - -Opublikowane przez - - - Russell Keith-Magee - - -dnia - 2 May 2022 -

    - -

    One of the benefits of having the support of an organization like Anaconda is that we now have the time to perform little housekeeping tasks like publishing community updates. As a result, this is the first (of hopefully many) monthly updates letting you know what progress has been made in the BeeWare suite.

    -
    -

    What we've done

    -

    During April:

    - -

    Many of these PRs either began as, or are entirely the work of community members. There are also dozens of smaller PRs, bug fixes, and bug reports that are just as important, but are too numerous to list in a post like this. A huge thanks to everyone who has contributed to BeeWare during April.

    -
    -
    -

    What's next?

    -

    In May, we'll be focussing on:

    -
      -
    • Updating the support packages for macOS and iOS apps. Apple's transition to M1 hardware means there are new simulator architectures that require support; this, in turn, requires that we adopt Xcode's new XCFramework for the packaging libraries, which requires some fairly major changes to the way the support packages are built.
    • -
    • Updating the support packages on Android to support Python 3.10.
    • -
    • Notarization on M1. This is becoming an increasingly required part of macOS app publishing, as Apple cranks up the security requirements.
    • -
    -

    We're also expecting to start the hiring process in the coming month. We'll provide more details when we can point a full job description. If you think you'd like to make BeeWare your day job (or you know someone who might), now would be a good time to start polishing your resume.

    -
    - - - diff --git a/pl_PL/news/buzz/page/5/index.html b/pl_PL/news/buzz/page/5/index.html index 306a801d36..e8168c8e77 100644 --- a/pl_PL/news/buzz/page/5/index.html +++ b/pl_PL/news/buzz/page/5/index.html @@ -188,6 +188,58 @@

    The Buzz

    +

    April 2022 Status Update

    +

    + +Opublikowane przez + + + Russell Keith-Magee + + +dnia + 2 May 2022 +

    + +

    One of the benefits of having the support of an organization like Anaconda is that we now have the time to perform little housekeeping tasks like publishing community updates. As a result, this is the first (of hopefully many) monthly updates letting you know what progress has been made in the BeeWare suite.

    +
    +

    What we've done

    +

    During April:

    + +

    Many of these PRs either began as, or are entirely the work of community members. There are also dozens of smaller PRs, bug fixes, and bug reports that are just as important, but are too numerous to list in a post like this. A huge thanks to everyone who has contributed to BeeWare during April.

    +
    +
    +

    What's next?

    +

    In May, we'll be focussing on:

    +
      +
    • Updating the support packages for macOS and iOS apps. Apple's transition to M1 hardware means there are new simulator architectures that require support; this, in turn, requires that we adopt Xcode's new XCFramework for the packaging libraries, which requires some fairly major changes to the way the support packages are built.
    • +
    • Updating the support packages on Android to support Python 3.10.
    • +
    • Notarization on M1. This is becoming an increasingly required part of macOS app publishing, as Apple cranks up the security requirements.
    • +
    +

    We're also expecting to start the hiring process in the coming month. We'll provide more details when we can point a full job description. If you think you'd like to make BeeWare your day job (or you know someone who might), now would be a good time to start polishing your resume.

    +
    + + + + + + + + +

    Exciting news for the future of BeeWare

    @@ -651,119 +703,6 @@

    Project Spotlight: C - - - - - - -

    2017 Google Summer of Code - Port Cricket to use Toga, instead of Tkinter

    -

    - -Opublikowane przez - - - Dayanne Fernandes - - -dnia - 25 August 2017 -

    - -

    After almost 4 months of work on Google Summer of Code 2017, finally I'm completing my proposal. Every widget migration and every commit/PR/issue/discussion with my mentors about Cricket , Toga and rubicon-objc were detailed on the Issue 58.

    -
    -

    "Eating your own dog food"

    -

    The best way to show that a product is reliable to the customers is use it. So, the way to show that Toga is an effective tool to build a GUI is to build a complete application using it.

    -

    Cricket is a graphical tool that helps you run your test suites. Its current version is implemented using Tkinter as the main GUI framework. So, why not test Toga inside of another product from BeeWare? That's what I have acomplished during my GSoC work.

    -
    -
    -

    Results

    -

    The proposal focus not only on the port of Tkinter to Toga, but on mapping the necessary widgets for a real application using Toga framework. To help me to map this I studied more about Tkinter, Toga, Colosseum, rubicon-objc, Objective-C, Cocoa and CSS.

    -

    The work I did during GSoC were sent throught the PR 65, reported on the Issue 58 and the final demonstration of the work can be seen in this link. There were widgets used on Cricket that weren't ready yet on Toga, so some improvements were necessary on Toga so that I could use them on Cricket. In summary here are some PRs and issues that I contributed to get my work done in Cricket:

    -

    Open PR that I sent to Toga:

    -
      -
    • PR 201 : [Core][Cocoa] Refactoring of the Tree widget
    • -
    -

    Merged PRs that I sent to Toga:

    -
      -
    • PR 112 : [Core][Cocoa] Enable/disable state for buttons, solved Issue 91
    • -
    • PR 170 : [Cocoa] Content and retry status for stack trace dialog
    • -
    • PR 172 : [Cocoa] Window resize
    • -
    • PR 173 : [Core][Cocoa] Button color
    • -
    • PR 174 : [Doc] Examples folder and button features example
    • -
    • PR 178 : [Doc] Fix tutorial 2 setup
    • -
    • PR 180 : [Doc] Update Toga widgets roadmap
    • -
    • PR 182 : [Cocoa] Update the label of the Stack trace button for critical dialog
    • -
    • PR 184 : [Core][Cocoa] Hide/show boxes widget
    • -
    • PR 188 : [Cocoa] Fix error on MultilineTextInput widget, solved Issue 187
    • -
    • PR 204 : [Core][Cocoa] Clear method to MultilineTextInput widget, solved Issue 203
    • -
    • PR 206 : [Core][Cocoa] Readonly and placeholder for MultilineTextInput widget
    • -
    • PR 208 : [Cocoa] Fix apply style to a SplitContainer widget, solved Issue 207
    • -
    -

    Merged PR that I sent to Cricket:

    - -

    Merged PR that I sent to rubicon-objc:

    -
      -
    • PR 34 : [Doc] Add reference to NSObject
    • -
    -

    Open issues that I sent to Toga:

    -
      -
    • Issue 175 : [Core] Add more properties for Label and Font widgets
    • -
    • Issue 176 : [Core] Add "rehint()" on the background of the widget after changing font size
    • -
    • Issue 186 : [Core] Set initial position of the divisor of a SplitContainer
    • -
    • Issue 197 : [Core] Get the id of the selected Tab View on the OptionContainer
    • -
    -

    Closed issues that I reported to Toga:

    - -

    Closed issues that I didn't reported but I solved on Toga:

    -
      -
    • Issue 91 : API to disable buttons?
    • -
    • Issue 205 : adding MultiviewTextInput results in TypeError
    • -
    -

    Closed issue that I reported to Cricket:

    -
      -
    • Issue 59 : Run selected doesn't count/ runs every test selected in a test module, was fixed by me
    • -
    -

    Open issue that I reported to rubicon-objc Jonas Obrist repository:

    -
      -
    • Issue 1 : Seg Fault when iterate through a NSIndexSet using block notation
    • -
    -
    -
    -

    Future Plans

    -

    There are some features on Cricket that I want to help develop in a near future, for example:

    -
      -
    • A button to refresh all the tests tree
    • -
    • Cricket settings
    • -
    -

    Also, there are some issues remained after this migration to Toga. These issues will be fixed on Toga widgets in a near future too, for example:

    -
      -
    • A gap between the output and error boxes when there is no output message
    • -
    • Run a test if the user click on it
    • -
    -

    I truly believe that Toga will be the oficial framework on Python to build GUI for multiplatforms applications, so I'll continue to contribute to this project because I want to use in every application that I would need a GUI.

    -
    -
    -

    Final Considerations

    -

    I would like to truly thank my mentors Russell Keith-Magee and Elias Dorneles for guide and help me so much during this period. The opportunity to be part of this community was a great honor to me, thank you so much to accept me in this program Russell Keith-Magee. Also, I want to thank Philip James that made some reviews in my PRs and Jonas Schell that fixed one issue that I sent to Toga.

    -
    - - - diff --git a/pl_PL/news/buzz/page/6/index.html b/pl_PL/news/buzz/page/6/index.html index 95af255737..36ccda18d0 100644 --- a/pl_PL/news/buzz/page/6/index.html +++ b/pl_PL/news/buzz/page/6/index.html @@ -188,6 +188,119 @@

    The Buzz

    +

    2017 Google Summer of Code - Port Cricket to use Toga, instead of Tkinter

    +

    + +Opublikowane przez + + + Dayanne Fernandes + + +dnia + 25 August 2017 +

    + +

    After almost 4 months of work on Google Summer of Code 2017, finally I'm completing my proposal. Every widget migration and every commit/PR/issue/discussion with my mentors about Cricket , Toga and rubicon-objc were detailed on the Issue 58.

    +
    +

    "Eating your own dog food"

    +

    The best way to show that a product is reliable to the customers is use it. So, the way to show that Toga is an effective tool to build a GUI is to build a complete application using it.

    +

    Cricket is a graphical tool that helps you run your test suites. Its current version is implemented using Tkinter as the main GUI framework. So, why not test Toga inside of another product from BeeWare? That's what I have acomplished during my GSoC work.

    +
    +
    +

    Results

    +

    The proposal focus not only on the port of Tkinter to Toga, but on mapping the necessary widgets for a real application using Toga framework. To help me to map this I studied more about Tkinter, Toga, Colosseum, rubicon-objc, Objective-C, Cocoa and CSS.

    +

    The work I did during GSoC were sent throught the PR 65, reported on the Issue 58 and the final demonstration of the work can be seen in this link. There were widgets used on Cricket that weren't ready yet on Toga, so some improvements were necessary on Toga so that I could use them on Cricket. In summary here are some PRs and issues that I contributed to get my work done in Cricket:

    +

    Open PR that I sent to Toga:

    +
      +
    • PR 201 : [Core][Cocoa] Refactoring of the Tree widget
    • +
    +

    Merged PRs that I sent to Toga:

    +
      +
    • PR 112 : [Core][Cocoa] Enable/disable state for buttons, solved Issue 91
    • +
    • PR 170 : [Cocoa] Content and retry status for stack trace dialog
    • +
    • PR 172 : [Cocoa] Window resize
    • +
    • PR 173 : [Core][Cocoa] Button color
    • +
    • PR 174 : [Doc] Examples folder and button features example
    • +
    • PR 178 : [Doc] Fix tutorial 2 setup
    • +
    • PR 180 : [Doc] Update Toga widgets roadmap
    • +
    • PR 182 : [Cocoa] Update the label of the Stack trace button for critical dialog
    • +
    • PR 184 : [Core][Cocoa] Hide/show boxes widget
    • +
    • PR 188 : [Cocoa] Fix error on MultilineTextInput widget, solved Issue 187
    • +
    • PR 204 : [Core][Cocoa] Clear method to MultilineTextInput widget, solved Issue 203
    • +
    • PR 206 : [Core][Cocoa] Readonly and placeholder for MultilineTextInput widget
    • +
    • PR 208 : [Cocoa] Fix apply style to a SplitContainer widget, solved Issue 207
    • +
    +

    Merged PR that I sent to Cricket:

    + +

    Merged PR that I sent to rubicon-objc:

    +
      +
    • PR 34 : [Doc] Add reference to NSObject
    • +
    +

    Open issues that I sent to Toga:

    +
      +
    • Issue 175 : [Core] Add more properties for Label and Font widgets
    • +
    • Issue 176 : [Core] Add "rehint()" on the background of the widget after changing font size
    • +
    • Issue 186 : [Core] Set initial position of the divisor of a SplitContainer
    • +
    • Issue 197 : [Core] Get the id of the selected Tab View on the OptionContainer
    • +
    +

    Closed issues that I reported to Toga:

    + +

    Closed issues that I didn't reported but I solved on Toga:

    +
      +
    • Issue 91 : API to disable buttons?
    • +
    • Issue 205 : adding MultiviewTextInput results in TypeError
    • +
    +

    Closed issue that I reported to Cricket:

    +
      +
    • Issue 59 : Run selected doesn't count/ runs every test selected in a test module, was fixed by me
    • +
    +

    Open issue that I reported to rubicon-objc Jonas Obrist repository:

    +
      +
    • Issue 1 : Seg Fault when iterate through a NSIndexSet using block notation
    • +
    +
    +
    +

    Future Plans

    +

    There are some features on Cricket that I want to help develop in a near future, for example:

    +
      +
    • A button to refresh all the tests tree
    • +
    • Cricket settings
    • +
    +

    Also, there are some issues remained after this migration to Toga. These issues will be fixed on Toga widgets in a near future too, for example:

    +
      +
    • A gap between the output and error boxes when there is no output message
    • +
    • Run a test if the user click on it
    • +
    +

    I truly believe that Toga will be the oficial framework on Python to build GUI for multiplatforms applications, so I'll continue to contribute to this project because I want to use in every application that I would need a GUI.

    +
    +
    +

    Final Considerations

    +

    I would like to truly thank my mentors Russell Keith-Magee and Elias Dorneles for guide and help me so much during this period. The opportunity to be part of this community was a great honor to me, thank you so much to accept me in this program Russell Keith-Magee. Also, I want to thank Philip James that made some reviews in my PRs and Jonas Schell that fixed one issue that I sent to Toga.

    +
    + + + + + + + + +

    2017 Google Summer of Code - Batavia improvements

    diff --git a/pl_PL/news/buzz/september-2024-status-update/index.html b/pl_PL/news/buzz/september-2024-status-update/index.html index 45225a676d..b151da1370 100644 --- a/pl_PL/news/buzz/september-2024-status-update/index.html +++ b/pl_PL/news/buzz/september-2024-status-update/index.html @@ -240,6 +240,11 @@

    Want to get involved?

    +
    +Następny wpis +
    +
    2024Q4 Roadmap
    +
    diff --git a/pl_PL/news/index.html b/pl_PL/news/index.html index 890c487a68..c0b7d5c12a 100644 --- a/pl_PL/news/index.html +++ b/pl_PL/news/index.html @@ -184,6 +184,18 @@

    News

    +

    2024Q4 Roadmap

    +

    +Opublikowane przez + + + Russell Keith-Magee + + +dnia + 2024-10-02 +

    +

    September 2024 Status Update

    Opublikowane przez @@ -292,18 +304,6 @@

    March 2024 Status Updat 2024-04-02

    -

    February 2024 Status Update

    -

    -Opublikowane przez - - - Russell Keith-Magee - - -dnia - 2024-02-29 -

    - ... więcej artykułów diff --git a/pl_PL/sitemap.xml b/pl_PL/sitemap.xml index c9f10846ee..270984853b 100644 --- a/pl_PL/sitemap.xml +++ b/pl_PL/sitemap.xml @@ -2,6 +2,7 @@ http://beeware.org/pl_PL/news/ http://beeware.org/pl_PL/news/buzz/ + http://beeware.org/pl_PL/news/buzz/2024q4-roadmap/ http://beeware.org/pl_PL/news/buzz/september-2024-status-update/ http://beeware.org/pl_PL/news/buzz/august-2024-status-update/ http://beeware.org/pl_PL/news/buzz/july-2024-status-update/ diff --git a/pl_PL/sitemap/index.html b/pl_PL/sitemap/index.html index 710a30fbca..9bea72881d 100644 --- a/pl_PL/sitemap/index.html +++ b/pl_PL/sitemap/index.html @@ -176,6 +176,10 @@

    Sitemap

  • The Buzz
      +
    • 2024Q4 Roadmap + +
    • +
    • September 2024 Status Update
    • diff --git a/pr_BR/news/buzz/atom.xml b/pr_BR/news/buzz/atom.xml index e66ebb85a8..c4c17444c7 100644 --- a/pr_BR/news/buzz/atom.xml +++ b/pr_BR/news/buzz/atom.xml @@ -1,5 +1,20 @@ -The Buzzurn:uuid:0f18b85e-c1d4-3086-935d-f801edebea162024-10-01T00:00:00ZBeeWare's official blogSeptember 2024 Status Update2024-10-01T00:00:00ZRussell Keith-Mageeurn:uuid:d276991c-f687-33a4-ad57-0010a0c25f7a<p>In September, BeeWare hit an important milestone for Android support, made good progress on packaging for iOS, and landed some significant changes to Toga.</p> +The Buzzurn:uuid:0f18b85e-c1d4-3086-935d-f801edebea162024-10-02T00:00:00ZBeeWare's official blog2024Q4 Roadmap2024-10-02T00:00:00ZRussell Keith-Mageeurn:uuid:10dd2b41-f023-3662-89b5-5c2a39279898<p>Q3 has seen some major progress against long term goals of the BeeWare project. As always, this roadmap should be read as a guide to what we aim to focus on over the coming quarter, rather than a hard commitment of features that will be made available on a specific deadline.</p> +<div class="section" id="q3-progress"> +<h2>Q3 progress</h2> +<p>In Q3 the biggest milestone we achieved was the finalisation of Tier 3 support for Android in CPython. The last of the compatibility and documentation issues associated with Android have been resolved, and Android buildbots are now running for both x86_64 and ARM64. Python 3.13.0 is due for release in about a week; we should be in a position to support this release very soon after the official release.</p> +<p>We've also made significant progress on binary packaging. We've backported all the Python 3.13 patches for iOS into BeeWare's support for Python 3.9-3.12, and we've updated our Mobile Forge infrastructure to generate binary wheels for a number of popular packages. We've developed iOS compatibility patches for pip and crossenv; these patches have been submitted and received initial reviews; we'll continue to work with those projects to land these patches upstream.</p> +</div> +<div class="section" id="q4-priorities"> +<h2>Q4 priorities</h2> +<p>In Q4, we'll be focussing on the tools and documentation needed to for third-party Python packages to add Android and iOS support to their official CI and release processes. In addition to contributing to tools like <tt class="docutils literal">pip</tt> and <tt class="docutils literal">cibuildwheel</tt>, we'll develop the tools and documentation needed so that it is easy to add CI configurations for mobile platforms. The hope is that by the end of the year, there will be at least one third-party package that produces Android and iOS wheels without any direct involvement of the BeeWare team.</p> +</div> +<div class="section" id="longer-term-goals"> +<h2>Longer term goals</h2> +<p>Once we've got a strong story for packaging third-party packages for iOS and Android, we'll be able to turn our focus back to Toga, and the work needed to make iOS and Android compelling app development platforms. There's a number of navigation and data organization widgets that need to be developed; we also need to improve documentation of some common development patterns that are sources of common questions in BeeWare support channels.</p> +<p>There are also further improvements that we'd like to see in Python itself. This year we've been able to get Android and iOS to Tier 3 support; getting those platforms to Tier 2 is an obvious goal for future Python releases. We'd also like to contribute the tooling needed so that Python is able to distribute official binary releases of iOS and Android, and add an official macOS artefact that mirrors the &quot;Windows embedded&quot; installer. We've had discussions with the Python core team about how this could be achieved; over the coming year, we hope to land these changes.</p> +</div> +September 2024 Status Update2024-10-01T00:00:00ZRussell Keith-Mageeurn:uuid:d276991c-f687-33a4-ad57-0010a0c25f7a<p>In September, BeeWare hit an important milestone for Android support, made good progress on packaging for iOS, and landed some significant changes to Toga.</p> <div class="section" id="what-we-ve-done"> <h2>What we've done</h2> <ul class="simple"> @@ -1688,95 +1703,4 @@ Also shout out to the BeeWare community for answering my queries and reviewing m <p>This is obviously a big job. <a class="reference external" href="https://www.w3.org/TR/CSS/#css-levels">CSS is a big specification</a>, so there's a lot of work to be done - but that also means there's lots of places to contribute! Pick a paragraph of the CSS specification, build some test cases that demonstrate the cases described in that paragraph, and submit a patch implementing that behaviour!</p> <p>It also highlights why your financial support is so important. While we <em>could</em> do this entirely with volunteered effort, we're going to make much faster progress if a small group of people could focus on this project full time. Financial support would allow up to significantly ramp up the development speed of Colosseum, and the rest of the BeeWare suite.</p> <p>If you would like to see Colosseum and the rest of BeeWare develop to the point where it can be used for commercial applications, please consider supporting BeeWare financially. And if you have any leads for larger potential sources of funding, please <a class="reference external" href="mailto:russell&#64;keith-magee.com">get in touch</a>.</p> -2017 Google Summer of Code - Port Cricket to use Toga, instead of Tkinter2017-08-25T00:00:00ZDayanne Fernandesurn:uuid:0ff8a1e8-e78b-37d7-a7aa-c4aae3da494a<p>After almost 4 months of work on <a class="reference external" href="https://developers.google.com/open-source/gsoc/">Google Summer of Code</a> 2017, finally I'm completing my proposal. Every widget migration and every commit/PR/issue/discussion with my mentors about <a class="reference external" href="/project/projects/tools/cricket/">Cricket</a> , <a class="reference external" href="/project/projects/libraries/toga/">Toga</a> and <a class="reference external" href="/project/projects/bridges/rubicon/">rubicon-objc</a> were detailed on the <a class="reference external" href="https://github.com/beeware/cricket/issues/58">Issue 58</a>.</p> -<div class="section" id="eating-your-own-dog-food"> -<h2>&quot;Eating your own dog food&quot;</h2> -<p>The best way to show that a product is reliable to the customers is use it. So, the way to show that <a class="reference external" href="/project/projects/libraries/toga/">Toga</a> is an effective tool to build a GUI is to build a complete application using it.</p> -<p><a class="reference external" href="/project/projects/tools/cricket/">Cricket</a> is a graphical tool that helps you run your test suites. Its current version is implemented using <a class="reference external" href="https://docs.python.org/2/library/tkinter.html">Tkinter</a> as the main GUI framework. So, why not test <a class="reference external" href="/project/projects/libraries/toga/">Toga</a> inside of another product from <a class="reference external" href="https://beeware.org">BeeWare</a>? That's what I have acomplished during my GSoC work.</p> -</div> -<div class="section" id="results"> -<h2>Results</h2> -<p>The proposal focus not only on the port of <a class="reference external" href="https://docs.python.org/2/library/tkinter.html">Tkinter</a> to <a class="reference external" href="/project/projects/libraries/toga/">Toga</a>, but on mapping the necessary widgets for a real application using <a class="reference external" href="/project/projects/libraries/toga/">Toga</a> framework. To help me to map this I studied more about <a class="reference external" href="https://docs.python.org/2/library/tkinter.html">Tkinter</a>, <a class="reference external" href="/project/projects/libraries/toga/">Toga</a>, <a class="reference external" href="/project/projects/libraries/colosseum/">Colosseum</a>, <a class="reference external" href="/project/projects/bridges/rubicon/">rubicon-objc</a>, <a class="reference external" href="https://developer.apple.com/documentation/objectivec">Objective-C</a>, <a class="reference external" href="http://developer.apple.com/library/content/documentation/General/Conceptual/DevPedia-CocoaCore/Cocoa.html">Cocoa</a> and <a class="reference external" href="https://www.w3.org/Style/CSS/">CSS</a>.</p> -<p>The work I did during GSoC were sent throught the <a class="reference external" href="https://github.com/beeware/cricket/pull/65">PR 65</a>, reported on the <a class="reference external" href="https://github.com/beeware/cricket/issues/58">Issue 58</a> and the final demonstration of the work can be seen in this <a class="reference external" href="https://youtu.be/5kz_CmQYFYE">link</a>. There were widgets used on <a class="reference external" href="/project/projects/tools/cricket/">Cricket</a> that weren't ready yet on <a class="reference external" href="/project/projects/libraries/toga/">Toga</a>, so some improvements were necessary on <a class="reference external" href="/project/projects/libraries/toga/">Toga</a> so that I could use them on <a class="reference external" href="/project/projects/tools/cricket/">Cricket</a>. In summary here are some PRs and issues that I contributed to get my work done in <a class="reference external" href="/project/projects/tools/cricket/">Cricket</a>:</p> -<p>Open PR that I sent to <a class="reference external" href="/project/projects/libraries/toga/">Toga</a>:</p> -<ul class="simple"> -<li><a class="reference external" href="https://github.com/beeware/toga/pull/201">PR 201</a> : [Core][Cocoa] Refactoring of the Tree widget</li> -</ul> -<p>Merged PRs that I sent to <a class="reference external" href="/project/projects/libraries/toga/">Toga</a>:</p> -<ul class="simple"> -<li><a class="reference external" href="https://github.com/beeware/toga/pull/112">PR 112</a> : [Core][Cocoa] Enable/disable state for buttons, solved <a class="reference external" href="https://github.com/beeware/toga/issues/91">Issue 91</a></li> -<li><a class="reference external" href="https://github.com/beeware/toga/pull/170">PR 170</a> : [Cocoa] Content and retry status for stack trace dialog</li> -<li><a class="reference external" href="https://github.com/beeware/toga/pull/172">PR 172</a> : [Cocoa] Window resize</li> -<li><a class="reference external" href="https://github.com/beeware/toga/pull/173">PR 173</a> : [Core][Cocoa] Button color</li> -<li><a class="reference external" href="https://github.com/beeware/toga/pull/174">PR 174</a> : [Doc] Examples folder and button features example</li> -<li><a class="reference external" href="https://github.com/beeware/toga/pull/178">PR 178</a> : [Doc] Fix tutorial 2 setup</li> -<li><a class="reference external" href="https://github.com/beeware/toga/pull/180">PR 180</a> : [Doc] Update <a class="reference external" href="/project/projects/libraries/toga/">Toga</a> widgets roadmap</li> -<li><a class="reference external" href="https://github.com/beeware/toga/pull/182">PR 182</a> : [Cocoa] Update the label of the Stack trace button for critical dialog</li> -<li><a class="reference external" href="https://github.com/beeware/toga/pull/184">PR 184</a> : [Core][Cocoa] Hide/show boxes widget</li> -<li><a class="reference external" href="https://github.com/beeware/toga/pull/188">PR 188</a> : [Cocoa] Fix error on MultilineTextInput widget, solved <a class="reference external" href="https://github.com/beeware/toga/issues/187">Issue 187</a></li> -<li><a class="reference external" href="https://github.com/beeware/toga/pull/204">PR 204</a> : [Core][Cocoa] Clear method to MultilineTextInput widget, solved <a class="reference external" href="https://github.com/beeware/toga/issues/203">Issue 203</a></li> -<li><a class="reference external" href="https://github.com/beeware/toga/pull/206">PR 206</a> : [Core][Cocoa] Readonly and placeholder for MultilineTextInput widget</li> -<li><a class="reference external" href="https://github.com/beeware/toga/pull/208">PR 208</a> : [Cocoa] Fix apply style to a SplitContainer widget, solved <a class="reference external" href="https://github.com/beeware/toga/issues/207">Issue 207</a></li> -</ul> -<p>Merged PR that I sent to <a class="reference external" href="/project/projects/tools/cricket/">Cricket</a>:</p> -<ul class="simple"> -<li><a class="reference external" href="https://github.com/beeware/cricket/pull/60">PR 60</a> : Fix test coverage, solved <a class="reference external" href="https://github.com/beeware/cricket/issues/59">Issue 59</a></li> -</ul> -<p>Merged PR that I sent to <a class="reference external" href="/project/projects/bridges/rubicon/">rubicon-objc</a>:</p> -<ul class="simple"> -<li><a class="reference external" href="https://github.com/beeware/rubicon-objc/pull/34">PR 34</a> : [Doc] Add reference to NSObject</li> -</ul> -<p>Open issues that I sent to <a class="reference external" href="/project/projects/libraries/toga/">Toga</a>:</p> -<ul class="simple"> -<li><a class="reference external" href="https://github.com/beeware/toga/issues/175">Issue 175</a> : [Core] Add more properties for Label and Font widgets</li> -<li><a class="reference external" href="https://github.com/beeware/toga/issues/176">Issue 176</a> : [Core] Add &quot;rehint()&quot; on the background of the widget after changing font size</li> -<li><a class="reference external" href="https://github.com/beeware/toga/issues/186">Issue 186</a> : [Core] Set initial position of the divisor of a SplitContainer</li> -<li><a class="reference external" href="https://github.com/beeware/toga/issues/197">Issue 197</a> : [Core] Get the id of the selected Tab View on the OptionContainer</li> -</ul> -<p>Closed issues that I reported to <a class="reference external" href="/project/projects/libraries/toga/">Toga</a>:</p> -<ul class="simple"> -<li><a class="reference external" href="https://github.com/beeware/toga/issues/167">Issue 167</a> : [Cocoa] Addition of a SplitContainer on a Box doesn't show the SplitContainer, was fixed by <a class="reference external" href="https://github.com/freakboy3742">Russell Keith-Magee</a></li> -<li><a class="reference external" href="https://github.com/beeware/toga/issues/168">Issue 168</a> : [Cocoa] Addition of 2 boxes on an OptionContainer emits Rubicon's error, was fixed by <a class="reference external" href="https://github.com/freakboy3742">Russell Keith-Magee</a></li> -<li><a class="reference external" href="https://github.com/beeware/toga/issues/169">Issue 169</a> : [Cocoa] Addition of 2 empty boxes on an OptionContainer emits error from <a class="reference external" href="/project/projects/libraries/toga/">Toga</a> Cocoa platform, was fixed by <a class="reference external" href="https://github.com/freakboy3742">Russell Keith-Magee</a></li> -<li><a class="reference external" href="https://github.com/beeware/toga/issues/181">Issue 181</a> : [Core][Cocoa] &quot;Hide&quot; option for widgets, was solved by me</li> -<li><a class="reference external" href="https://github.com/beeware/toga/issues/187">Issue 187</a> : [Cocoa] Errors on MultilineTextInput, was fixed by me</li> -<li><a class="reference external" href="https://github.com/beeware/toga/issues/189">Issue 189</a> : [Cocoa] ProgressBar doesn't appears in a Box, was fixed by <a class="reference external" href="https://github.com/Ocupe">Jonas Schell</a></li> -<li><a class="reference external" href="https://github.com/beeware/toga/issues/194">Issue 194</a> : [Cocoa] The frame of the MultilineTextInput doesn't appear, was fixed by <a class="reference external" href="https://github.com/freakboy3742">Russell Keith-Magee</a></li> -<li><a class="reference external" href="https://github.com/beeware/toga/issues/195">Issue 195</a> : [Cocoa] ProgressBar doesn't appear inside of a Box oriented by row, was fixed by <a class="reference external" href="https://github.com/freakboy3742">Russell Keith-Magee</a></li> -<li><a class="reference external" href="https://github.com/beeware/toga/issues/196">Issue 196</a> : [Cocoa] Set max value and value on a ProgressBar doesn't make any effect on the layout, was fixed by <a class="reference external" href="https://github.com/freakboy3742">Russell Keith-Magee</a></li> -<li><a class="reference external" href="https://github.com/beeware/toga/issues/203">Issue 203</a> : [Core][Cocoa] Clear text on MultilineTextInput widget, was solved by me</li> -<li><a class="reference external" href="https://github.com/beeware/toga/issues/207">Issue 207</a> : [Cocoa] Set SplitContainer height doesn't update its size, was solved by me</li> -</ul> -<p>Closed issues that I didn't reported but I solved on <a class="reference external" href="/project/projects/libraries/toga/">Toga</a>:</p> -<ul class="simple"> -<li><a class="reference external" href="https://github.com/beeware/toga/issues/91">Issue 91</a> : API to disable buttons?</li> -<li><a class="reference external" href="https://github.com/beeware/toga/issues/205">Issue 205</a> : adding MultiviewTextInput results in TypeError</li> -</ul> -<p>Closed issue that I reported to <a class="reference external" href="/project/projects/tools/cricket/">Cricket</a>:</p> -<ul class="simple"> -<li><a class="reference external" href="https://github.com/beeware/cricket/issues/59">Issue 59</a> : Run selected doesn't count/ runs every test selected in a test module, was fixed by me</li> -</ul> -<p>Open issue that I reported to <a class="reference external" href="/project/projects/bridges/rubicon/">rubicon-objc</a> <a class="reference external" href="https://github.com/ojii">Jonas Obrist</a> repository:</p> -<ul class="simple"> -<li><a class="reference external" href="https://github.com/ojii/rubicon-objc/issues/1">Issue 1</a> : Seg Fault when iterate through a NSIndexSet using block notation</li> -</ul> -</div> -<div class="section" id="future-plans"> -<h2>Future Plans</h2> -<p>There are some features on <a class="reference external" href="/project/projects/tools/cricket/">Cricket</a> that I want to help develop in a near future, for example:</p> -<ul class="simple"> -<li>A button to refresh all the tests tree</li> -<li>Cricket settings</li> -</ul> -<p>Also, there are some issues remained after this migration to <a class="reference external" href="/project/projects/libraries/toga/">Toga</a>. These issues will be fixed on <a class="reference external" href="/project/projects/libraries/toga/">Toga</a> widgets in a near future too, for example:</p> -<ul class="simple"> -<li>A gap between the output and error boxes when there is no output message</li> -<li>Run a test if the user click on it</li> -</ul> -<p>I truly believe that <a class="reference external" href="/project/projects/libraries/toga/">Toga</a> will be the oficial framework on Python to build GUI for multiplatforms applications, so I'll continue to contribute to this project because I want to use in every application that I would need a GUI.</p> -</div> -<div class="section" id="final-considerations"> -<h2>Final Considerations</h2> -<p>I would like to truly thank my mentors <a class="reference external" href="https://github.com/freakboy3742">Russell Keith-Magee</a> and <a class="reference external" href="https://github.com/eliasdorneles">Elias Dorneles</a> for guide and help me so much during this period. The opportunity to be part of this community was a great honor to me, thank you so much to accept me in this program <a class="reference external" href="https://github.com/freakboy3742">Russell Keith-Magee</a>. Also, I want to thank <a class="reference external" href="https://github.com/phildini">Philip James</a> that made some reviews in my PRs and <a class="reference external" href="https://github.com/Ocupe">Jonas Schell</a> that fixed one issue that I sent to <a class="reference external" href="/project/projects/libraries/toga/">Toga</a>.</p> -</div> \ No newline at end of file diff --git a/pt_BR/index.html b/pt_BR/index.html index e67e15856f..5f607eb1d1 100644 --- a/pt_BR/index.html +++ b/pt_BR/index.html @@ -429,7 +429,7 @@

      Últimas notícias

      -

      01 Oct: September 2024 Status Update

      +

      02 Oct: 2024Q4 Roadmap


      @@ -488,7 +488,7 @@

      Últimas notícias

      -

      01 Oct: September 2024 Status Update

      +

      02 Oct: 2024Q4 Roadmap


      diff --git a/pt_BR/news/buzz/2024q4-roadmap/index.html b/pt_BR/news/buzz/2024q4-roadmap/index.html new file mode 100644 index 0000000000..fdcfe3fc00 --- /dev/null +++ b/pt_BR/news/buzz/2024q4-roadmap/index.html @@ -0,0 +1,310 @@ + + + + + + + + + 2024Q4 Roadmap— BeeWare + + + + + + + + + + + + + + + + + + + + + + + +
      + +
      +
      +
      + + + + + + +

      Q3 has seen some major progress against long term goals of the BeeWare project. As always, this roadmap should be read as a guide to what we aim to focus on over the coming quarter, rather than a hard commitment of features that will be made available on a specific deadline.

      +
      +

      Q3 progress

      +

      In Q3 the biggest milestone we achieved was the finalisation of Tier 3 support for Android in CPython. The last of the compatibility and documentation issues associated with Android have been resolved, and Android buildbots are now running for both x86_64 and ARM64. Python 3.13.0 is due for release in about a week; we should be in a position to support this release very soon after the official release.

      +

      We've also made significant progress on binary packaging. We've backported all the Python 3.13 patches for iOS into BeeWare's support for Python 3.9-3.12, and we've updated our Mobile Forge infrastructure to generate binary wheels for a number of popular packages. We've developed iOS compatibility patches for pip and crossenv; these patches have been submitted and received initial reviews; we'll continue to work with those projects to land these patches upstream.

      +
      +
      +

      Q4 priorities

      +

      In Q4, we'll be focussing on the tools and documentation needed to for third-party Python packages to add Android and iOS support to their official CI and release processes. In addition to contributing to tools like pip and cibuildwheel, we'll develop the tools and documentation needed so that it is easy to add CI configurations for mobile platforms. The hope is that by the end of the year, there will be at least one third-party package that produces Android and iOS wheels without any direct involvement of the BeeWare team.

      +
      +
      +

      Longer term goals

      +

      Once we've got a strong story for packaging third-party packages for iOS and Android, we'll be able to turn our focus back to Toga, and the work needed to make iOS and Android compelling app development platforms. There's a number of navigation and data organization widgets that need to be developed; we also need to improve documentation of some common development patterns that are sources of common questions in BeeWare support channels.

      +

      There are also further improvements that we'd like to see in Python itself. This year we've been able to get Android and iOS to Tier 3 support; getting those platforms to Tier 2 is an obvious goal for future Python releases. We'd also like to contribute the tooling needed so that Python is able to distribute official binary releases of iOS and Android, and add an official macOS artefact that mirrors the "Windows embedded" installer. We've had discussions with the Python core team about how this could be achieved; over the coming year, we hope to land these changes.

      +
      + + +
      +
      + +
      +
      + + + +
      +Artigo anterior +
      +
      September 2024 Status Update
      + +
      +
      +
      +
      + + + + + + + + + + diff --git a/pt_BR/news/buzz/index.html b/pt_BR/news/buzz/index.html index 3701a79265..926738a8d0 100644 --- a/pt_BR/news/buzz/index.html +++ b/pt_BR/news/buzz/index.html @@ -188,6 +188,43 @@

      The Buzz

      +

      2024Q4 Roadmap

      +

      + +Publicado por + + + Russell Keith-Magee + + +em + 2 October 2024 +

      + +

      Q3 has seen some major progress against long term goals of the BeeWare project. As always, this roadmap should be read as a guide to what we aim to focus on over the coming quarter, rather than a hard commitment of features that will be made available on a specific deadline.

      +
      +

      Q3 progress

      +

      In Q3 the biggest milestone we achieved was the finalisation of Tier 3 support for Android in CPython. The last of the compatibility and documentation issues associated with Android have been resolved, and Android buildbots are now running for both x86_64 and ARM64. Python 3.13.0 is due for release in about a week; we should be in a position to support this release very soon after the official release.

      +

      We've also made significant progress on binary packaging. We've backported all the Python 3.13 patches for iOS into BeeWare's support for Python 3.9-3.12, and we've updated our Mobile Forge infrastructure to generate binary wheels for a number of popular packages. We've developed iOS compatibility patches for pip and crossenv; these patches have been submitted and received initial reviews; we'll continue to work with those projects to land these patches upstream.

      +
      +
      +

      Q4 priorities

      +

      In Q4, we'll be focussing on the tools and documentation needed to for third-party Python packages to add Android and iOS support to their official CI and release processes. In addition to contributing to tools like pip and cibuildwheel, we'll develop the tools and documentation needed so that it is easy to add CI configurations for mobile platforms. The hope is that by the end of the year, there will be at least one third-party package that produces Android and iOS wheels without any direct involvement of the BeeWare team.

      +
      +
      +

      Longer term goals

      +

      Once we've got a strong story for packaging third-party packages for iOS and Android, we'll be able to turn our focus back to Toga, and the work needed to make iOS and Android compelling app development platforms. There's a number of navigation and data organization widgets that need to be developed; we also need to improve documentation of some common development patterns that are sources of common questions in BeeWare support channels.

      +

      There are also further improvements that we'd like to see in Python itself. This year we've been able to get Android and iOS to Tier 3 support; getting those platforms to Tier 2 is an obvious goal for future Python releases. We'd also like to contribute the tooling needed so that Python is able to distribute official binary releases of iOS and Android, and add an official macOS artefact that mirrors the "Windows embedded" installer. We've had discussions with the Python core team about how this could be achieved; over the coming year, we hope to land these changes.

      +
      + + + + + + + + +

      September 2024 Status Update

      @@ -710,76 +747,6 @@

      Want to get involved?

      - - - - - - -

      February 2024 Status Update

      -

      - -Publicado por - - - Russell Keith-Magee - - -em - 29 February 2024 -

      - -

      February may be the shortest month, but that doesn't mean we've got any less progress to report!

      -
      -

      What we've done

      - -
      -
      -

      What's next?

      -

      In March, we will continue to focus on iOS and Android patches for CPython; if all goes extremely well, the bulk of patches should be upstream (or at least submitted for review) by the end of the month. While we're waiting for CPython patches to be reviewed, we'll be adding geolocation APIs to Toga.

      -
      -
      -

      Want to get involved?

      -

      Want to get involved? Here are some open issues that would be a great place to get started with contributing to a BeeWare project. They're all relatively minor changes, but would provide a big improvement to the lives of BeeWare users:

      -
        -
      1. Update the Toga testbed test suite to use Pixel 7 Pro device sizes
      2. -
      3. Filter out a message generated after Xcode updates
      4. -
      5. Add the ability to configure the ABIs built by an Android project
      6. -
      7. Rationalise the application of adhoc signing on macOS
      8. -
      9. Add support for custom PyPI repositories
      10. -
      11. Document how to debug an application in popular IDEs
      12. -
      13. Correctly handle incomplete project deletions
      14. -
      15. Add an option to select the Android base image when creating new emulators
      16. -
      17. Print notarisation log failures when building macOS apps
      18. -
      19. Add an API to replace a child of a widget
      20. -
      21. Add an API to entirely replace the style of a widget
      22. -
      23. Add the ability to define content when creating a window
      24. -
      -

      Pick one of these tickets, drop a comment on the ticket to let others know you're looking at it, and try your hand at a PR! We have a guide on setting up a Briefcase development environment; but if you need any additional assistance or guidance, you can ask on the ticket, or join us on the BeeWare Discord server.

      -
      - - -
  • diff --git a/pt_BR/news/buzz/page/2/index.html b/pt_BR/news/buzz/page/2/index.html index daca8224db..04171429ef 100644 --- a/pt_BR/news/buzz/page/2/index.html +++ b/pt_BR/news/buzz/page/2/index.html @@ -188,6 +188,76 @@

    The Buzz

    +

    February 2024 Status Update

    +

    + +Publicado por + + + Russell Keith-Magee + + +em + 29 February 2024 +

    + +

    February may be the shortest month, but that doesn't mean we've got any less progress to report!

    +
    +

    What we've done

    + +
    +
    +

    What's next?

    +

    In March, we will continue to focus on iOS and Android patches for CPython; if all goes extremely well, the bulk of patches should be upstream (or at least submitted for review) by the end of the month. While we're waiting for CPython patches to be reviewed, we'll be adding geolocation APIs to Toga.

    +
    +
    +

    Want to get involved?

    +

    Want to get involved? Here are some open issues that would be a great place to get started with contributing to a BeeWare project. They're all relatively minor changes, but would provide a big improvement to the lives of BeeWare users:

    +
      +
    1. Update the Toga testbed test suite to use Pixel 7 Pro device sizes
    2. +
    3. Filter out a message generated after Xcode updates
    4. +
    5. Add the ability to configure the ABIs built by an Android project
    6. +
    7. Rationalise the application of adhoc signing on macOS
    8. +
    9. Add support for custom PyPI repositories
    10. +
    11. Document how to debug an application in popular IDEs
    12. +
    13. Correctly handle incomplete project deletions
    14. +
    15. Add an option to select the Android base image when creating new emulators
    16. +
    17. Print notarisation log failures when building macOS apps
    18. +
    19. Add an API to replace a child of a widget
    20. +
    21. Add an API to entirely replace the style of a widget
    22. +
    23. Add the ability to define content when creating a window
    24. +
    +

    Pick one of these tickets, drop a comment on the ticket to let others know you're looking at it, and try your hand at a PR! We have a guide on setting up a Briefcase development environment; but if you need any additional assistance or guidance, you can ask on the ticket, or join us on the BeeWare Discord server.

    +
    + + + + + + + + +

    January 2024 Status Update

    @@ -694,52 +764,6 @@

    Want to get involved?

    - - - - - - -

    2023Q3 Roadmap

    -

    - -Publicado por - - - Russell Keith-Magee - - -em - 4 July 2023 -

    - -

    2023 is halfway done, and BeeWare continues to make steady progress. As always, this roadmap should be read as a guide to what we aim to focus on over the coming quarter, rather than a hard commitment of features that will be made available on a specific deadline.

    -
    -

    Q2 progress

    -

    As with Q1, our focus in Q2 was on Toga testing. This has been a mammoth project; but it's finally nearing completion. All but 2 widgets (Canvas and DetailedList) have 100% branch coverage on macOS, iOS and GTK, while Android and Windows are only 5 more widgets behind (ScrollContainer, SplitContainer, OptionContainer, Table and Tree). Along the way, we've identified and resolved lots of inconsistencies in widget APIs, and resolved countless bugs. We've also fully documented every widget, ported the test suite to Pytest, and added type annotations in the code (mostly for documentation purposes, rather than formal validation). We've also completed testing and coverage of a lot of the non-widget functionality that wasn’t strictly planned for this quarter - features like Images, Icons, Validators, application paths, and colors; plus a lot of tests (and bugfixes) in the core widget layout. We've also got the start of some tooling that can be used to test the Web backend.

    -

    Unfortunately, we haven't been able to do any substantial Toga planning. Once Toga's code is at 100% testing coverage, we'll be in a much better place to develop those plans. We also haven't been able to add any native cross-platform hardware support.

    -
    -
    -

    Q3 priorities

    -

    Our Q3 goals are:

    -
      -
    • Finalize Toga's test suite. By the end of Q3, we should have 100% branch coverage on every line of Toga's core, and on the macOS, Windows, GTK, Android and iOS backends.
    • -
    • iOS Binary packaging We've been made aware that Apple is rejecting Briefcase packaged iOS apps from the iOS App Store because of a package layout issue associated with binary modules. This is a very high priority to fix.
    • -
    • Kotlin upgrades The upcoming Android Studio release is switching to Kotlin as its preferred language for new Gradle configuration files; we need to upgrade Chaquopy's tooling to support this.
    • -
    • Add full support for Java inheritance In the process of building Toga's test suite, it's become clear that a number of features can only be implemented by subclassing Java base classes. Chaquopy's ability to subclass is currently limited; to unlock all the features of Android, we need to resolve this limitation.
    • -
    -
    -
    -

    Longer term goals

    -

    Our longer term goals are also largely unchanged. Toga 1.0 remains an important goal; once we're at 100% test coverage, we will be in much better place to provide estimates about Toga 1.0. Upstreaming is an area where we have some good news - as a result of discussions at Pycon US, we've received support for raising iOS and Android to the status of Tier 3 supported platforms in CPython, with the initial goal of having this in place for Python 3.13. You should expect to see movement on upstreaming towards the end of this year, and early next year. A forge for mobile packages is also remains an important goal; the completion of upstreaming work will make the goal of building a forge much more viable.

    -
    -
    -

    Summary

    -

    At the end of Q2 2023, Toga's testing journey is nearing completion... but there's still lots of work to be done. However, the groundwork that we've been doing over the last 6 months has put us in a very strong position to develop Toga and the rest of the BeeWare ecosystem going forward.

    -
    - - -
    diff --git a/pt_BR/news/buzz/page/3/index.html b/pt_BR/news/buzz/page/3/index.html index d67e36b078..c4ab23006e 100644 --- a/pt_BR/news/buzz/page/3/index.html +++ b/pt_BR/news/buzz/page/3/index.html @@ -188,6 +188,52 @@

    The Buzz

    +

    2023Q3 Roadmap

    +

    + +Publicado por + + + Russell Keith-Magee + + +em + 4 July 2023 +

    + +

    2023 is halfway done, and BeeWare continues to make steady progress. As always, this roadmap should be read as a guide to what we aim to focus on over the coming quarter, rather than a hard commitment of features that will be made available on a specific deadline.

    +
    +

    Q2 progress

    +

    As with Q1, our focus in Q2 was on Toga testing. This has been a mammoth project; but it's finally nearing completion. All but 2 widgets (Canvas and DetailedList) have 100% branch coverage on macOS, iOS and GTK, while Android and Windows are only 5 more widgets behind (ScrollContainer, SplitContainer, OptionContainer, Table and Tree). Along the way, we've identified and resolved lots of inconsistencies in widget APIs, and resolved countless bugs. We've also fully documented every widget, ported the test suite to Pytest, and added type annotations in the code (mostly for documentation purposes, rather than formal validation). We've also completed testing and coverage of a lot of the non-widget functionality that wasn’t strictly planned for this quarter - features like Images, Icons, Validators, application paths, and colors; plus a lot of tests (and bugfixes) in the core widget layout. We've also got the start of some tooling that can be used to test the Web backend.

    +

    Unfortunately, we haven't been able to do any substantial Toga planning. Once Toga's code is at 100% testing coverage, we'll be in a much better place to develop those plans. We also haven't been able to add any native cross-platform hardware support.

    +
    +
    +

    Q3 priorities

    +

    Our Q3 goals are:

    +
      +
    • Finalize Toga's test suite. By the end of Q3, we should have 100% branch coverage on every line of Toga's core, and on the macOS, Windows, GTK, Android and iOS backends.
    • +
    • iOS Binary packaging We've been made aware that Apple is rejecting Briefcase packaged iOS apps from the iOS App Store because of a package layout issue associated with binary modules. This is a very high priority to fix.
    • +
    • Kotlin upgrades The upcoming Android Studio release is switching to Kotlin as its preferred language for new Gradle configuration files; we need to upgrade Chaquopy's tooling to support this.
    • +
    • Add full support for Java inheritance In the process of building Toga's test suite, it's become clear that a number of features can only be implemented by subclassing Java base classes. Chaquopy's ability to subclass is currently limited; to unlock all the features of Android, we need to resolve this limitation.
    • +
    +
    +
    +

    Longer term goals

    +

    Our longer term goals are also largely unchanged. Toga 1.0 remains an important goal; once we're at 100% test coverage, we will be in much better place to provide estimates about Toga 1.0. Upstreaming is an area where we have some good news - as a result of discussions at Pycon US, we've received support for raising iOS and Android to the status of Tier 3 supported platforms in CPython, with the initial goal of having this in place for Python 3.13. You should expect to see movement on upstreaming towards the end of this year, and early next year. A forge for mobile packages is also remains an important goal; the completion of upstreaming work will make the goal of building a forge much more viable.

    +
    +
    +

    Summary

    +

    At the end of Q2 2023, Toga's testing journey is nearing completion... but there's still lots of work to be done. However, the groundwork that we've been doing over the last 6 months has put us in a very strong position to develop Toga and the rest of the BeeWare ecosystem going forward.

    +
    + + + + + + + + +

    June 2023 Status Update

    @@ -698,65 +744,6 @@

    Want to get involved?

    - - - - - - -

    November 2022 Status Update

    -

    - -Publicado por - - - Russell Keith-Magee - - -em - 1 December 2022 -

    - -

    November has brought some very important improvements to BeeWare. Although these changes don't have an immediate impact for users, they're going to form a vital part of our work going forward.

    -
    -

    What we've done

    -

    During November:

    - -
    -
    -

    What's next?

    -

    December will be a slow month due to the Christmas and New Year break; however, until then, we'll continue to focus will continue to be on testing. We'll continue to build out the testing tools that we've worked on this month, and start building tests using those tools. We also hope to begin work on a firm 1.0 roadmap for Toga.

    -
    -
    -

    Want to get involved?

    -

    Want to get involved? Here's 8 open issues that would be a great place to get started with contributing to a BeeWare project. They're all relatively minor changes, but would provide a big improvement to the lives of BeeWare users:

    -
      -
    1. Modify the handling of app signing options
    2. -
    3. Filter out a message generated after Xcode updates
    4. -
    5. Add the ability to refresh the support package in a project
    6. -
    7. Provide protection against creating projects with "semi-reserved" names
    8. -
    9. Add the ability to configure the ABIs built by an Android project
    10. -
    11. Add support for the ANDROID_HOME environment variable
    12. -
    13. Add a command summary to briefcase --help
    14. -
    15. Add an option to display the platforms supported by a command
    16. -
    -

    Pick one of these tickets, drop a comment on the ticket to let others know you're looking at it, and try your hand at a PR! We have a guide on setting up a Briefcase development environment; but if you need any additional assistance or guidance, you can ask on the ticket, or join us on the BeeWare Discord server.

    -
    - - -
    diff --git a/pt_BR/news/buzz/page/4/index.html b/pt_BR/news/buzz/page/4/index.html index 36b8b8a978..58f1f38479 100644 --- a/pt_BR/news/buzz/page/4/index.html +++ b/pt_BR/news/buzz/page/4/index.html @@ -188,6 +188,65 @@

    The Buzz

    +

    November 2022 Status Update

    +

    + +Publicado por + + + Russell Keith-Magee + + +em + 1 December 2022 +

    + +

    November has brought some very important improvements to BeeWare. Although these changes don't have an immediate impact for users, they're going to form a vital part of our work going forward.

    +
    +

    What we've done

    +

    During November:

    + +
    +
    +

    What's next?

    +

    December will be a slow month due to the Christmas and New Year break; however, until then, we'll continue to focus will continue to be on testing. We'll continue to build out the testing tools that we've worked on this month, and start building tests using those tools. We also hope to begin work on a firm 1.0 roadmap for Toga.

    +
    +
    +

    Want to get involved?

    +

    Want to get involved? Here's 8 open issues that would be a great place to get started with contributing to a BeeWare project. They're all relatively minor changes, but would provide a big improvement to the lives of BeeWare users:

    +
      +
    1. Modify the handling of app signing options
    2. +
    3. Filter out a message generated after Xcode updates
    4. +
    5. Add the ability to refresh the support package in a project
    6. +
    7. Provide protection against creating projects with "semi-reserved" names
    8. +
    9. Add the ability to configure the ABIs built by an Android project
    10. +
    11. Add support for the ANDROID_HOME environment variable
    12. +
    13. Add a command summary to briefcase --help
    14. +
    15. Add an option to display the platforms supported by a command
    16. +
    +

    Pick one of these tickets, drop a comment on the ticket to let others know you're looking at it, and try your hand at a PR! We have a guide on setting up a Briefcase development environment; but if you need any additional assistance or guidance, you can ask on the ticket, or join us on the BeeWare Discord server.

    +
    + + + + + + + + +

    October 2022 Status Update

    @@ -697,58 +756,6 @@

    Now Hiring!

    - - - - - - -

    April 2022 Status Update

    -

    - -Publicado por - - - Russell Keith-Magee - - -em - 2 May 2022 -

    - -

    One of the benefits of having the support of an organization like Anaconda is that we now have the time to perform little housekeeping tasks like publishing community updates. As a result, this is the first (of hopefully many) monthly updates letting you know what progress has been made in the BeeWare suite.

    -
    -

    What we've done

    -

    During April:

    - -

    Many of these PRs either began as, or are entirely the work of community members. There are also dozens of smaller PRs, bug fixes, and bug reports that are just as important, but are too numerous to list in a post like this. A huge thanks to everyone who has contributed to BeeWare during April.

    -
    -
    -

    What's next?

    -

    In May, we'll be focussing on:

    -
      -
    • Updating the support packages for macOS and iOS apps. Apple's transition to M1 hardware means there are new simulator architectures that require support; this, in turn, requires that we adopt Xcode's new XCFramework for the packaging libraries, which requires some fairly major changes to the way the support packages are built.
    • -
    • Updating the support packages on Android to support Python 3.10.
    • -
    • Notarization on M1. This is becoming an increasingly required part of macOS app publishing, as Apple cranks up the security requirements.
    • -
    -

    We're also expecting to start the hiring process in the coming month. We'll provide more details when we can point a full job description. If you think you'd like to make BeeWare your day job (or you know someone who might), now would be a good time to start polishing your resume.

    -
    - - - diff --git a/pt_BR/news/buzz/page/5/index.html b/pt_BR/news/buzz/page/5/index.html index 01173d4186..76298364cd 100644 --- a/pt_BR/news/buzz/page/5/index.html +++ b/pt_BR/news/buzz/page/5/index.html @@ -188,6 +188,58 @@

    The Buzz

    +

    April 2022 Status Update

    +

    + +Publicado por + + + Russell Keith-Magee + + +em + 2 May 2022 +

    + +

    One of the benefits of having the support of an organization like Anaconda is that we now have the time to perform little housekeeping tasks like publishing community updates. As a result, this is the first (of hopefully many) monthly updates letting you know what progress has been made in the BeeWare suite.

    +
    +

    What we've done

    +

    During April:

    + +

    Many of these PRs either began as, or are entirely the work of community members. There are also dozens of smaller PRs, bug fixes, and bug reports that are just as important, but are too numerous to list in a post like this. A huge thanks to everyone who has contributed to BeeWare during April.

    +
    +
    +

    What's next?

    +

    In May, we'll be focussing on:

    +
      +
    • Updating the support packages for macOS and iOS apps. Apple's transition to M1 hardware means there are new simulator architectures that require support; this, in turn, requires that we adopt Xcode's new XCFramework for the packaging libraries, which requires some fairly major changes to the way the support packages are built.
    • +
    • Updating the support packages on Android to support Python 3.10.
    • +
    • Notarization on M1. This is becoming an increasingly required part of macOS app publishing, as Apple cranks up the security requirements.
    • +
    +

    We're also expecting to start the hiring process in the coming month. We'll provide more details when we can point a full job description. If you think you'd like to make BeeWare your day job (or you know someone who might), now would be a good time to start polishing your resume.

    +
    + + + + + + + + +

    Exciting news for the future of BeeWare

    @@ -652,119 +704,6 @@

    Project Spotlight: C - - - - - - -

    2017 Google Summer of Code - Port Cricket to use Toga, instead of Tkinter

    -

    - -Publicado por - - - Dayanne Fernandes - - -em - 25 August 2017 -

    - -

    After almost 4 months of work on Google Summer of Code 2017, finally I'm completing my proposal. Every widget migration and every commit/PR/issue/discussion with my mentors about Cricket , Toga and rubicon-objc were detailed on the Issue 58.

    -
    -

    "Eating your own dog food"

    -

    The best way to show that a product is reliable to the customers is use it. So, the way to show that Toga is an effective tool to build a GUI is to build a complete application using it.

    -

    Cricket is a graphical tool that helps you run your test suites. Its current version is implemented using Tkinter as the main GUI framework. So, why not test Toga inside of another product from BeeWare? That's what I have acomplished during my GSoC work.

    -
    -
    -

    Results

    -

    The proposal focus not only on the port of Tkinter to Toga, but on mapping the necessary widgets for a real application using Toga framework. To help me to map this I studied more about Tkinter, Toga, Colosseum, rubicon-objc, Objective-C, Cocoa and CSS.

    -

    The work I did during GSoC were sent throught the PR 65, reported on the Issue 58 and the final demonstration of the work can be seen in this link. There were widgets used on Cricket that weren't ready yet on Toga, so some improvements were necessary on Toga so that I could use them on Cricket. In summary here are some PRs and issues that I contributed to get my work done in Cricket:

    -

    Open PR that I sent to Toga:

    -
      -
    • PR 201 : [Core][Cocoa] Refactoring of the Tree widget
    • -
    -

    Merged PRs that I sent to Toga:

    -
      -
    • PR 112 : [Core][Cocoa] Enable/disable state for buttons, solved Issue 91
    • -
    • PR 170 : [Cocoa] Content and retry status for stack trace dialog
    • -
    • PR 172 : [Cocoa] Window resize
    • -
    • PR 173 : [Core][Cocoa] Button color
    • -
    • PR 174 : [Doc] Examples folder and button features example
    • -
    • PR 178 : [Doc] Fix tutorial 2 setup
    • -
    • PR 180 : [Doc] Update Toga widgets roadmap
    • -
    • PR 182 : [Cocoa] Update the label of the Stack trace button for critical dialog
    • -
    • PR 184 : [Core][Cocoa] Hide/show boxes widget
    • -
    • PR 188 : [Cocoa] Fix error on MultilineTextInput widget, solved Issue 187
    • -
    • PR 204 : [Core][Cocoa] Clear method to MultilineTextInput widget, solved Issue 203
    • -
    • PR 206 : [Core][Cocoa] Readonly and placeholder for MultilineTextInput widget
    • -
    • PR 208 : [Cocoa] Fix apply style to a SplitContainer widget, solved Issue 207
    • -
    -

    Merged PR that I sent to Cricket:

    - -

    Merged PR that I sent to rubicon-objc:

    -
      -
    • PR 34 : [Doc] Add reference to NSObject
    • -
    -

    Open issues that I sent to Toga:

    -
      -
    • Issue 175 : [Core] Add more properties for Label and Font widgets
    • -
    • Issue 176 : [Core] Add "rehint()" on the background of the widget after changing font size
    • -
    • Issue 186 : [Core] Set initial position of the divisor of a SplitContainer
    • -
    • Issue 197 : [Core] Get the id of the selected Tab View on the OptionContainer
    • -
    -

    Closed issues that I reported to Toga:

    - -

    Closed issues that I didn't reported but I solved on Toga:

    -
      -
    • Issue 91 : API to disable buttons?
    • -
    • Issue 205 : adding MultiviewTextInput results in TypeError
    • -
    -

    Closed issue that I reported to Cricket:

    -
      -
    • Issue 59 : Run selected doesn't count/ runs every test selected in a test module, was fixed by me
    • -
    -

    Open issue that I reported to rubicon-objc Jonas Obrist repository:

    -
      -
    • Issue 1 : Seg Fault when iterate through a NSIndexSet using block notation
    • -
    -
    -
    -

    Future Plans

    -

    There are some features on Cricket that I want to help develop in a near future, for example:

    -
      -
    • A button to refresh all the tests tree
    • -
    • Cricket settings
    • -
    -

    Also, there are some issues remained after this migration to Toga. These issues will be fixed on Toga widgets in a near future too, for example:

    -
      -
    • A gap between the output and error boxes when there is no output message
    • -
    • Run a test if the user click on it
    • -
    -

    I truly believe that Toga will be the oficial framework on Python to build GUI for multiplatforms applications, so I'll continue to contribute to this project because I want to use in every application that I would need a GUI.

    -
    -
    -

    Final Considerations

    -

    I would like to truly thank my mentors Russell Keith-Magee and Elias Dorneles for guide and help me so much during this period. The opportunity to be part of this community was a great honor to me, thank you so much to accept me in this program Russell Keith-Magee. Also, I want to thank Philip James that made some reviews in my PRs and Jonas Schell that fixed one issue that I sent to Toga.

    -
    - - - diff --git a/pt_BR/news/buzz/page/6/index.html b/pt_BR/news/buzz/page/6/index.html index 6954ec822d..fdad954870 100644 --- a/pt_BR/news/buzz/page/6/index.html +++ b/pt_BR/news/buzz/page/6/index.html @@ -188,6 +188,119 @@

    The Buzz

    +

    2017 Google Summer of Code - Port Cricket to use Toga, instead of Tkinter

    +

    + +Publicado por + + + Dayanne Fernandes + + +em + 25 August 2017 +

    + +

    After almost 4 months of work on Google Summer of Code 2017, finally I'm completing my proposal. Every widget migration and every commit/PR/issue/discussion with my mentors about Cricket , Toga and rubicon-objc were detailed on the Issue 58.

    +
    +

    "Eating your own dog food"

    +

    The best way to show that a product is reliable to the customers is use it. So, the way to show that Toga is an effective tool to build a GUI is to build a complete application using it.

    +

    Cricket is a graphical tool that helps you run your test suites. Its current version is implemented using Tkinter as the main GUI framework. So, why not test Toga inside of another product from BeeWare? That's what I have acomplished during my GSoC work.

    +
    +
    +

    Results

    +

    The proposal focus not only on the port of Tkinter to Toga, but on mapping the necessary widgets for a real application using Toga framework. To help me to map this I studied more about Tkinter, Toga, Colosseum, rubicon-objc, Objective-C, Cocoa and CSS.

    +

    The work I did during GSoC were sent throught the PR 65, reported on the Issue 58 and the final demonstration of the work can be seen in this link. There were widgets used on Cricket that weren't ready yet on Toga, so some improvements were necessary on Toga so that I could use them on Cricket. In summary here are some PRs and issues that I contributed to get my work done in Cricket:

    +

    Open PR that I sent to Toga:

    +
      +
    • PR 201 : [Core][Cocoa] Refactoring of the Tree widget
    • +
    +

    Merged PRs that I sent to Toga:

    +
      +
    • PR 112 : [Core][Cocoa] Enable/disable state for buttons, solved Issue 91
    • +
    • PR 170 : [Cocoa] Content and retry status for stack trace dialog
    • +
    • PR 172 : [Cocoa] Window resize
    • +
    • PR 173 : [Core][Cocoa] Button color
    • +
    • PR 174 : [Doc] Examples folder and button features example
    • +
    • PR 178 : [Doc] Fix tutorial 2 setup
    • +
    • PR 180 : [Doc] Update Toga widgets roadmap
    • +
    • PR 182 : [Cocoa] Update the label of the Stack trace button for critical dialog
    • +
    • PR 184 : [Core][Cocoa] Hide/show boxes widget
    • +
    • PR 188 : [Cocoa] Fix error on MultilineTextInput widget, solved Issue 187
    • +
    • PR 204 : [Core][Cocoa] Clear method to MultilineTextInput widget, solved Issue 203
    • +
    • PR 206 : [Core][Cocoa] Readonly and placeholder for MultilineTextInput widget
    • +
    • PR 208 : [Cocoa] Fix apply style to a SplitContainer widget, solved Issue 207
    • +
    +

    Merged PR that I sent to Cricket:

    + +

    Merged PR that I sent to rubicon-objc:

    +
      +
    • PR 34 : [Doc] Add reference to NSObject
    • +
    +

    Open issues that I sent to Toga:

    +
      +
    • Issue 175 : [Core] Add more properties for Label and Font widgets
    • +
    • Issue 176 : [Core] Add "rehint()" on the background of the widget after changing font size
    • +
    • Issue 186 : [Core] Set initial position of the divisor of a SplitContainer
    • +
    • Issue 197 : [Core] Get the id of the selected Tab View on the OptionContainer
    • +
    +

    Closed issues that I reported to Toga:

    + +

    Closed issues that I didn't reported but I solved on Toga:

    +
      +
    • Issue 91 : API to disable buttons?
    • +
    • Issue 205 : adding MultiviewTextInput results in TypeError
    • +
    +

    Closed issue that I reported to Cricket:

    +
      +
    • Issue 59 : Run selected doesn't count/ runs every test selected in a test module, was fixed by me
    • +
    +

    Open issue that I reported to rubicon-objc Jonas Obrist repository:

    +
      +
    • Issue 1 : Seg Fault when iterate through a NSIndexSet using block notation
    • +
    +
    +
    +

    Future Plans

    +

    There are some features on Cricket that I want to help develop in a near future, for example:

    +
      +
    • A button to refresh all the tests tree
    • +
    • Cricket settings
    • +
    +

    Also, there are some issues remained after this migration to Toga. These issues will be fixed on Toga widgets in a near future too, for example:

    +
      +
    • A gap between the output and error boxes when there is no output message
    • +
    • Run a test if the user click on it
    • +
    +

    I truly believe that Toga will be the oficial framework on Python to build GUI for multiplatforms applications, so I'll continue to contribute to this project because I want to use in every application that I would need a GUI.

    +
    +
    +

    Final Considerations

    +

    I would like to truly thank my mentors Russell Keith-Magee and Elias Dorneles for guide and help me so much during this period. The opportunity to be part of this community was a great honor to me, thank you so much to accept me in this program Russell Keith-Magee. Also, I want to thank Philip James that made some reviews in my PRs and Jonas Schell that fixed one issue that I sent to Toga.

    +
    + + + + + + + + +

    2017 Google Summer of Code - Batavia improvements

    diff --git a/pt_BR/news/buzz/september-2024-status-update/index.html b/pt_BR/news/buzz/september-2024-status-update/index.html index 5078ce7fce..5ebafa4faf 100644 --- a/pt_BR/news/buzz/september-2024-status-update/index.html +++ b/pt_BR/news/buzz/september-2024-status-update/index.html @@ -240,6 +240,11 @@

    Want to get involved?

    +
    +Próximo artigo +
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    2024Q4 Roadmap
    +
    diff --git a/pt_BR/news/index.html b/pt_BR/news/index.html index af70515bb8..1972eb396d 100644 --- a/pt_BR/news/index.html +++ b/pt_BR/news/index.html @@ -184,6 +184,18 @@

    Notícias

    +

    2024Q4 Roadmap

    +

    +Publicado por + + + Russell Keith-Magee + + +em + 2024-10-02 +

    +

    September 2024 Status Update

    Publicado por @@ -292,18 +304,6 @@

    March 2024 Status Updat 2024-04-02

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    February 2024 Status Update

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    -Publicado por - - - Russell Keith-Magee - - -em - 2024-02-29 -

    - ... mais artigos diff --git a/pt_BR/sitemap.xml b/pt_BR/sitemap.xml index b5212ba45c..fc65ad7fd8 100644 --- a/pt_BR/sitemap.xml +++ b/pt_BR/sitemap.xml @@ -2,6 +2,7 @@ http://beeware.org/pt_BR/news/ http://beeware.org/pt_BR/news/buzz/ + http://beeware.org/pt_BR/news/buzz/2024q4-roadmap/ http://beeware.org/pt_BR/news/buzz/september-2024-status-update/ http://beeware.org/pt_BR/news/buzz/august-2024-status-update/ http://beeware.org/pt_BR/news/buzz/july-2024-status-update/ diff --git a/pt_BR/sitemap/index.html b/pt_BR/sitemap/index.html index 4d2461c0e3..607071ed63 100644 --- a/pt_BR/sitemap/index.html +++ b/pt_BR/sitemap/index.html @@ -176,6 +176,10 @@

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    • diff --git a/sitemap.xml b/sitemap.xml index 762df33db9..bc0bd2141e 100644 --- a/sitemap.xml +++ b/sitemap.xml @@ -2,6 +2,7 @@ http://beeware.org/news/ http://beeware.org/news/buzz/ + http://beeware.org/news/buzz/2024q4-roadmap/ http://beeware.org/news/buzz/september-2024-status-update/ http://beeware.org/news/buzz/august-2024-status-update/ http://beeware.org/news/buzz/july-2024-status-update/ diff --git a/sitemap/index.html b/sitemap/index.html index 03ae75ce18..bab7d0d525 100644 --- a/sitemap/index.html +++ b/sitemap/index.html @@ -176,6 +176,10 @@

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      • diff --git a/tr/news/buzz/atom.xml b/tr/news/buzz/atom.xml index ae337afe79..c989e1b861 100644 --- a/tr/news/buzz/atom.xml +++ b/tr/news/buzz/atom.xml @@ -1,5 +1,20 @@ -Vızıltıurn:uuid:0f18b85e-c1d4-3086-935d-f801edebea162024-10-01T00:00:00ZBeeWare's official blogSeptember 2024 Status Update2024-10-01T00:00:00ZRussell Keith-Mageeurn:uuid:d276991c-f687-33a4-ad57-0010a0c25f7a<p>In September, BeeWare hit an important milestone for Android support, made good progress on packaging for iOS, and landed some significant changes to Toga.</p> +Vızıltıurn:uuid:0f18b85e-c1d4-3086-935d-f801edebea162024-10-02T00:00:00ZBeeWare's official blog2024Q4 Roadmap2024-10-02T00:00:00ZRussell Keith-Mageeurn:uuid:10dd2b41-f023-3662-89b5-5c2a39279898<p>Q3 has seen some major progress against long term goals of the BeeWare project. As always, this roadmap should be read as a guide to what we aim to focus on over the coming quarter, rather than a hard commitment of features that will be made available on a specific deadline.</p> +<div class="section" id="q3-progress"> +<h2>Q3 progress</h2> +<p>In Q3 the biggest milestone we achieved was the finalisation of Tier 3 support for Android in CPython. The last of the compatibility and documentation issues associated with Android have been resolved, and Android buildbots are now running for both x86_64 and ARM64. Python 3.13.0 is due for release in about a week; we should be in a position to support this release very soon after the official release.</p> +<p>We've also made significant progress on binary packaging. We've backported all the Python 3.13 patches for iOS into BeeWare's support for Python 3.9-3.12, and we've updated our Mobile Forge infrastructure to generate binary wheels for a number of popular packages. We've developed iOS compatibility patches for pip and crossenv; these patches have been submitted and received initial reviews; we'll continue to work with those projects to land these patches upstream.</p> +</div> +<div class="section" id="q4-priorities"> +<h2>Q4 priorities</h2> +<p>In Q4, we'll be focussing on the tools and documentation needed to for third-party Python packages to add Android and iOS support to their official CI and release processes. In addition to contributing to tools like <tt class="docutils literal">pip</tt> and <tt class="docutils literal">cibuildwheel</tt>, we'll develop the tools and documentation needed so that it is easy to add CI configurations for mobile platforms. The hope is that by the end of the year, there will be at least one third-party package that produces Android and iOS wheels without any direct involvement of the BeeWare team.</p> +</div> +<div class="section" id="longer-term-goals"> +<h2>Longer term goals</h2> +<p>Once we've got a strong story for packaging third-party packages for iOS and Android, we'll be able to turn our focus back to Toga, and the work needed to make iOS and Android compelling app development platforms. There's a number of navigation and data organization widgets that need to be developed; we also need to improve documentation of some common development patterns that are sources of common questions in BeeWare support channels.</p> +<p>There are also further improvements that we'd like to see in Python itself. This year we've been able to get Android and iOS to Tier 3 support; getting those platforms to Tier 2 is an obvious goal for future Python releases. We'd also like to contribute the tooling needed so that Python is able to distribute official binary releases of iOS and Android, and add an official macOS artefact that mirrors the &quot;Windows embedded&quot; installer. We've had discussions with the Python core team about how this could be achieved; over the coming year, we hope to land these changes.</p> +</div> +September 2024 Status Update2024-10-01T00:00:00ZRussell Keith-Mageeurn:uuid:d276991c-f687-33a4-ad57-0010a0c25f7a<p>In September, BeeWare hit an important milestone for Android support, made good progress on packaging for iOS, and landed some significant changes to Toga.</p> <div class="section" id="what-we-ve-done"> <h2>What we've done</h2> <ul class="simple"> @@ -1688,95 +1703,4 @@ Also shout out to the BeeWare community for answering my queries and reviewing m <p>This is obviously a big job. <a class="reference external" href="https://www.w3.org/TR/CSS/#css-levels">CSS is a big specification</a>, so there's a lot of work to be done - but that also means there's lots of places to contribute! Pick a paragraph of the CSS specification, build some test cases that demonstrate the cases described in that paragraph, and submit a patch implementing that behaviour!</p> <p>It also highlights why your financial support is so important. While we <em>could</em> do this entirely with volunteered effort, we're going to make much faster progress if a small group of people could focus on this project full time. Financial support would allow up to significantly ramp up the development speed of Colosseum, and the rest of the BeeWare suite.</p> <p>If you would like to see Colosseum and the rest of BeeWare develop to the point where it can be used for commercial applications, please consider supporting BeeWare financially. And if you have any leads for larger potential sources of funding, please <a class="reference external" href="mailto:russell&#64;keith-magee.com">get in touch</a>.</p> -2017 Google Summer of Code - Port Cricket to use Toga, instead of Tkinter2017-08-25T00:00:00ZDayanne Fernandesurn:uuid:0ff8a1e8-e78b-37d7-a7aa-c4aae3da494a<p>After almost 4 months of work on <a class="reference external" href="https://developers.google.com/open-source/gsoc/">Google Summer of Code</a> 2017, finally I'm completing my proposal. Every widget migration and every commit/PR/issue/discussion with my mentors about <a class="reference external" href="/project/projects/tools/cricket/">Cricket</a> , <a class="reference external" href="/project/projects/libraries/toga/">Toga</a> and <a class="reference external" href="/project/projects/bridges/rubicon/">rubicon-objc</a> were detailed on the <a class="reference external" href="https://github.com/beeware/cricket/issues/58">Issue 58</a>.</p> -<div class="section" id="eating-your-own-dog-food"> -<h2>&quot;Eating your own dog food&quot;</h2> -<p>The best way to show that a product is reliable to the customers is use it. So, the way to show that <a class="reference external" href="/project/projects/libraries/toga/">Toga</a> is an effective tool to build a GUI is to build a complete application using it.</p> -<p><a class="reference external" href="/project/projects/tools/cricket/">Cricket</a> is a graphical tool that helps you run your test suites. Its current version is implemented using <a class="reference external" href="https://docs.python.org/2/library/tkinter.html">Tkinter</a> as the main GUI framework. So, why not test <a class="reference external" href="/project/projects/libraries/toga/">Toga</a> inside of another product from <a class="reference external" href="https://beeware.org">BeeWare</a>? That's what I have acomplished during my GSoC work.</p> -</div> -<div class="section" id="results"> -<h2>Results</h2> -<p>The proposal focus not only on the port of <a class="reference external" href="https://docs.python.org/2/library/tkinter.html">Tkinter</a> to <a class="reference external" href="/project/projects/libraries/toga/">Toga</a>, but on mapping the necessary widgets for a real application using <a class="reference external" href="/project/projects/libraries/toga/">Toga</a> framework. To help me to map this I studied more about <a class="reference external" href="https://docs.python.org/2/library/tkinter.html">Tkinter</a>, <a class="reference external" href="/project/projects/libraries/toga/">Toga</a>, <a class="reference external" href="/project/projects/libraries/colosseum/">Colosseum</a>, <a class="reference external" href="/project/projects/bridges/rubicon/">rubicon-objc</a>, <a class="reference external" href="https://developer.apple.com/documentation/objectivec">Objective-C</a>, <a class="reference external" href="http://developer.apple.com/library/content/documentation/General/Conceptual/DevPedia-CocoaCore/Cocoa.html">Cocoa</a> and <a class="reference external" href="https://www.w3.org/Style/CSS/">CSS</a>.</p> -<p>The work I did during GSoC were sent throught the <a class="reference external" href="https://github.com/beeware/cricket/pull/65">PR 65</a>, reported on the <a class="reference external" href="https://github.com/beeware/cricket/issues/58">Issue 58</a> and the final demonstration of the work can be seen in this <a class="reference external" href="https://youtu.be/5kz_CmQYFYE">link</a>. There were widgets used on <a class="reference external" href="/project/projects/tools/cricket/">Cricket</a> that weren't ready yet on <a class="reference external" href="/project/projects/libraries/toga/">Toga</a>, so some improvements were necessary on <a class="reference external" href="/project/projects/libraries/toga/">Toga</a> so that I could use them on <a class="reference external" href="/project/projects/tools/cricket/">Cricket</a>. In summary here are some PRs and issues that I contributed to get my work done in <a class="reference external" href="/project/projects/tools/cricket/">Cricket</a>:</p> -<p>Open PR that I sent to <a class="reference external" href="/project/projects/libraries/toga/">Toga</a>:</p> -<ul class="simple"> -<li><a class="reference external" href="https://github.com/beeware/toga/pull/201">PR 201</a> : [Core][Cocoa] Refactoring of the Tree widget</li> -</ul> -<p>Merged PRs that I sent to <a class="reference external" href="/project/projects/libraries/toga/">Toga</a>:</p> -<ul class="simple"> -<li><a class="reference external" href="https://github.com/beeware/toga/pull/112">PR 112</a> : [Core][Cocoa] Enable/disable state for buttons, solved <a class="reference external" href="https://github.com/beeware/toga/issues/91">Issue 91</a></li> -<li><a class="reference external" href="https://github.com/beeware/toga/pull/170">PR 170</a> : [Cocoa] Content and retry status for stack trace dialog</li> -<li><a class="reference external" href="https://github.com/beeware/toga/pull/172">PR 172</a> : [Cocoa] Window resize</li> -<li><a class="reference external" href="https://github.com/beeware/toga/pull/173">PR 173</a> : [Core][Cocoa] Button color</li> -<li><a class="reference external" href="https://github.com/beeware/toga/pull/174">PR 174</a> : [Doc] Examples folder and button features example</li> -<li><a class="reference external" href="https://github.com/beeware/toga/pull/178">PR 178</a> : [Doc] Fix tutorial 2 setup</li> -<li><a class="reference external" href="https://github.com/beeware/toga/pull/180">PR 180</a> : [Doc] Update <a class="reference external" href="/project/projects/libraries/toga/">Toga</a> widgets roadmap</li> -<li><a class="reference external" href="https://github.com/beeware/toga/pull/182">PR 182</a> : [Cocoa] Update the label of the Stack trace button for critical dialog</li> -<li><a class="reference external" href="https://github.com/beeware/toga/pull/184">PR 184</a> : [Core][Cocoa] Hide/show boxes widget</li> -<li><a class="reference external" href="https://github.com/beeware/toga/pull/188">PR 188</a> : [Cocoa] Fix error on MultilineTextInput widget, solved <a class="reference external" href="https://github.com/beeware/toga/issues/187">Issue 187</a></li> -<li><a class="reference external" href="https://github.com/beeware/toga/pull/204">PR 204</a> : [Core][Cocoa] Clear method to MultilineTextInput widget, solved <a class="reference external" href="https://github.com/beeware/toga/issues/203">Issue 203</a></li> -<li><a class="reference external" href="https://github.com/beeware/toga/pull/206">PR 206</a> : [Core][Cocoa] Readonly and placeholder for MultilineTextInput widget</li> -<li><a class="reference external" href="https://github.com/beeware/toga/pull/208">PR 208</a> : [Cocoa] Fix apply style to a SplitContainer widget, solved <a class="reference external" href="https://github.com/beeware/toga/issues/207">Issue 207</a></li> -</ul> -<p>Merged PR that I sent to <a class="reference external" href="/project/projects/tools/cricket/">Cricket</a>:</p> -<ul class="simple"> -<li><a class="reference external" href="https://github.com/beeware/cricket/pull/60">PR 60</a> : Fix test coverage, solved <a class="reference external" href="https://github.com/beeware/cricket/issues/59">Issue 59</a></li> -</ul> -<p>Merged PR that I sent to <a class="reference external" href="/project/projects/bridges/rubicon/">rubicon-objc</a>:</p> -<ul class="simple"> -<li><a class="reference external" href="https://github.com/beeware/rubicon-objc/pull/34">PR 34</a> : [Doc] Add reference to NSObject</li> -</ul> -<p>Open issues that I sent to <a class="reference external" href="/project/projects/libraries/toga/">Toga</a>:</p> -<ul class="simple"> -<li><a class="reference external" href="https://github.com/beeware/toga/issues/175">Issue 175</a> : [Core] Add more properties for Label and Font widgets</li> -<li><a class="reference external" href="https://github.com/beeware/toga/issues/176">Issue 176</a> : [Core] Add &quot;rehint()&quot; on the background of the widget after changing font size</li> -<li><a class="reference external" href="https://github.com/beeware/toga/issues/186">Issue 186</a> : [Core] Set initial position of the divisor of a SplitContainer</li> -<li><a class="reference external" href="https://github.com/beeware/toga/issues/197">Issue 197</a> : [Core] Get the id of the selected Tab View on the OptionContainer</li> -</ul> -<p>Closed issues that I reported to <a class="reference external" href="/project/projects/libraries/toga/">Toga</a>:</p> -<ul class="simple"> -<li><a class="reference external" href="https://github.com/beeware/toga/issues/167">Issue 167</a> : [Cocoa] Addition of a SplitContainer on a Box doesn't show the SplitContainer, was fixed by <a class="reference external" href="https://github.com/freakboy3742">Russell Keith-Magee</a></li> -<li><a class="reference external" href="https://github.com/beeware/toga/issues/168">Issue 168</a> : [Cocoa] Addition of 2 boxes on an OptionContainer emits Rubicon's error, was fixed by <a class="reference external" href="https://github.com/freakboy3742">Russell Keith-Magee</a></li> -<li><a class="reference external" href="https://github.com/beeware/toga/issues/169">Issue 169</a> : [Cocoa] Addition of 2 empty boxes on an OptionContainer emits error from <a class="reference external" href="/project/projects/libraries/toga/">Toga</a> Cocoa platform, was fixed by <a class="reference external" href="https://github.com/freakboy3742">Russell Keith-Magee</a></li> -<li><a class="reference external" href="https://github.com/beeware/toga/issues/181">Issue 181</a> : [Core][Cocoa] &quot;Hide&quot; option for widgets, was solved by me</li> -<li><a class="reference external" href="https://github.com/beeware/toga/issues/187">Issue 187</a> : [Cocoa] Errors on MultilineTextInput, was fixed by me</li> -<li><a class="reference external" href="https://github.com/beeware/toga/issues/189">Issue 189</a> : [Cocoa] ProgressBar doesn't appears in a Box, was fixed by <a class="reference external" href="https://github.com/Ocupe">Jonas Schell</a></li> -<li><a class="reference external" href="https://github.com/beeware/toga/issues/194">Issue 194</a> : [Cocoa] The frame of the MultilineTextInput doesn't appear, was fixed by <a class="reference external" href="https://github.com/freakboy3742">Russell Keith-Magee</a></li> -<li><a class="reference external" href="https://github.com/beeware/toga/issues/195">Issue 195</a> : [Cocoa] ProgressBar doesn't appear inside of a Box oriented by row, was fixed by <a class="reference external" href="https://github.com/freakboy3742">Russell Keith-Magee</a></li> -<li><a class="reference external" href="https://github.com/beeware/toga/issues/196">Issue 196</a> : [Cocoa] Set max value and value on a ProgressBar doesn't make any effect on the layout, was fixed by <a class="reference external" href="https://github.com/freakboy3742">Russell Keith-Magee</a></li> -<li><a class="reference external" href="https://github.com/beeware/toga/issues/203">Issue 203</a> : [Core][Cocoa] Clear text on MultilineTextInput widget, was solved by me</li> -<li><a class="reference external" href="https://github.com/beeware/toga/issues/207">Issue 207</a> : [Cocoa] Set SplitContainer height doesn't update its size, was solved by me</li> -</ul> -<p>Closed issues that I didn't reported but I solved on <a class="reference external" href="/project/projects/libraries/toga/">Toga</a>:</p> -<ul class="simple"> -<li><a class="reference external" href="https://github.com/beeware/toga/issues/91">Issue 91</a> : API to disable buttons?</li> -<li><a class="reference external" href="https://github.com/beeware/toga/issues/205">Issue 205</a> : adding MultiviewTextInput results in TypeError</li> -</ul> -<p>Closed issue that I reported to <a class="reference external" href="/project/projects/tools/cricket/">Cricket</a>:</p> -<ul class="simple"> -<li><a class="reference external" href="https://github.com/beeware/cricket/issues/59">Issue 59</a> : Run selected doesn't count/ runs every test selected in a test module, was fixed by me</li> -</ul> -<p>Open issue that I reported to <a class="reference external" href="/project/projects/bridges/rubicon/">rubicon-objc</a> <a class="reference external" href="https://github.com/ojii">Jonas Obrist</a> repository:</p> -<ul class="simple"> -<li><a class="reference external" href="https://github.com/ojii/rubicon-objc/issues/1">Issue 1</a> : Seg Fault when iterate through a NSIndexSet using block notation</li> -</ul> -</div> -<div class="section" id="future-plans"> -<h2>Future Plans</h2> -<p>There are some features on <a class="reference external" href="/project/projects/tools/cricket/">Cricket</a> that I want to help develop in a near future, for example:</p> -<ul class="simple"> -<li>A button to refresh all the tests tree</li> -<li>Cricket settings</li> -</ul> -<p>Also, there are some issues remained after this migration to <a class="reference external" href="/project/projects/libraries/toga/">Toga</a>. These issues will be fixed on <a class="reference external" href="/project/projects/libraries/toga/">Toga</a> widgets in a near future too, for example:</p> -<ul class="simple"> -<li>A gap between the output and error boxes when there is no output message</li> -<li>Run a test if the user click on it</li> -</ul> -<p>I truly believe that <a class="reference external" href="/project/projects/libraries/toga/">Toga</a> will be the oficial framework on Python to build GUI for multiplatforms applications, so I'll continue to contribute to this project because I want to use in every application that I would need a GUI.</p> -</div> -<div class="section" id="final-considerations"> -<h2>Final Considerations</h2> -<p>I would like to truly thank my mentors <a class="reference external" href="https://github.com/freakboy3742">Russell Keith-Magee</a> and <a class="reference external" href="https://github.com/eliasdorneles">Elias Dorneles</a> for guide and help me so much during this period. The opportunity to be part of this community was a great honor to me, thank you so much to accept me in this program <a class="reference external" href="https://github.com/freakboy3742">Russell Keith-Magee</a>. Also, I want to thank <a class="reference external" href="https://github.com/phildini">Philip James</a> that made some reviews in my PRs and <a class="reference external" href="https://github.com/Ocupe">Jonas Schell</a> that fixed one issue that I sent to <a class="reference external" href="/project/projects/libraries/toga/">Toga</a>.</p> -</div> \ No newline at end of file diff --git a/tr_TR/index.html b/tr_TR/index.html index 462a60966d..2d40f6cdb5 100644 --- a/tr_TR/index.html +++ b/tr_TR/index.html @@ -306,7 +306,7 @@

        Latest News

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        01 Oct: September 2024 Status Update

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        02 Oct: 2024Q4 Roadmap


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        Latest News

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        01 Oct: September 2024 Status Update

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        02 Oct: 2024Q4 Roadmap


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        +
        + + + + + + +

        Q3 has seen some major progress against long term goals of the BeeWare project. As always, this roadmap should be read as a guide to what we aim to focus on over the coming quarter, rather than a hard commitment of features that will be made available on a specific deadline.

        +
        +

        Q3 progress

        +

        In Q3 the biggest milestone we achieved was the finalisation of Tier 3 support for Android in CPython. The last of the compatibility and documentation issues associated with Android have been resolved, and Android buildbots are now running for both x86_64 and ARM64. Python 3.13.0 is due for release in about a week; we should be in a position to support this release very soon after the official release.

        +

        We've also made significant progress on binary packaging. We've backported all the Python 3.13 patches for iOS into BeeWare's support for Python 3.9-3.12, and we've updated our Mobile Forge infrastructure to generate binary wheels for a number of popular packages. We've developed iOS compatibility patches for pip and crossenv; these patches have been submitted and received initial reviews; we'll continue to work with those projects to land these patches upstream.

        +
        +
        +

        Q4 priorities

        +

        In Q4, we'll be focussing on the tools and documentation needed to for third-party Python packages to add Android and iOS support to their official CI and release processes. In addition to contributing to tools like pip and cibuildwheel, we'll develop the tools and documentation needed so that it is easy to add CI configurations for mobile platforms. The hope is that by the end of the year, there will be at least one third-party package that produces Android and iOS wheels without any direct involvement of the BeeWare team.

        +
        +
        +

        Longer term goals

        +

        Once we've got a strong story for packaging third-party packages for iOS and Android, we'll be able to turn our focus back to Toga, and the work needed to make iOS and Android compelling app development platforms. There's a number of navigation and data organization widgets that need to be developed; we also need to improve documentation of some common development patterns that are sources of common questions in BeeWare support channels.

        +

        There are also further improvements that we'd like to see in Python itself. This year we've been able to get Android and iOS to Tier 3 support; getting those platforms to Tier 2 is an obvious goal for future Python releases. We'd also like to contribute the tooling needed so that Python is able to distribute official binary releases of iOS and Android, and add an official macOS artefact that mirrors the "Windows embedded" installer. We've had discussions with the Python core team about how this could be achieved; over the coming year, we hope to land these changes.

        +
        + + +
        +
        + +
        +
        + + + +
        +Previous entry +
        +
        September 2024 Status Update
        + +
        +
        +
        +
        + + + + + + + + + + diff --git a/tr_TR/news/buzz/index.html b/tr_TR/news/buzz/index.html index 623d8cde53..ebb4142d7c 100644 --- a/tr_TR/news/buzz/index.html +++ b/tr_TR/news/buzz/index.html @@ -188,6 +188,43 @@

        The Buzz

        +

        2024Q4 Roadmap

        +

        + +Posted by + + + Russell Keith-Magee + + +on + 2 October 2024 +

        + +

        Q3 has seen some major progress against long term goals of the BeeWare project. As always, this roadmap should be read as a guide to what we aim to focus on over the coming quarter, rather than a hard commitment of features that will be made available on a specific deadline.

        +
        +

        Q3 progress

        +

        In Q3 the biggest milestone we achieved was the finalisation of Tier 3 support for Android in CPython. The last of the compatibility and documentation issues associated with Android have been resolved, and Android buildbots are now running for both x86_64 and ARM64. Python 3.13.0 is due for release in about a week; we should be in a position to support this release very soon after the official release.

        +

        We've also made significant progress on binary packaging. We've backported all the Python 3.13 patches for iOS into BeeWare's support for Python 3.9-3.12, and we've updated our Mobile Forge infrastructure to generate binary wheels for a number of popular packages. We've developed iOS compatibility patches for pip and crossenv; these patches have been submitted and received initial reviews; we'll continue to work with those projects to land these patches upstream.

        +
        +
        +

        Q4 priorities

        +

        In Q4, we'll be focussing on the tools and documentation needed to for third-party Python packages to add Android and iOS support to their official CI and release processes. In addition to contributing to tools like pip and cibuildwheel, we'll develop the tools and documentation needed so that it is easy to add CI configurations for mobile platforms. The hope is that by the end of the year, there will be at least one third-party package that produces Android and iOS wheels without any direct involvement of the BeeWare team.

        +
        +
        +

        Longer term goals

        +

        Once we've got a strong story for packaging third-party packages for iOS and Android, we'll be able to turn our focus back to Toga, and the work needed to make iOS and Android compelling app development platforms. There's a number of navigation and data organization widgets that need to be developed; we also need to improve documentation of some common development patterns that are sources of common questions in BeeWare support channels.

        +

        There are also further improvements that we'd like to see in Python itself. This year we've been able to get Android and iOS to Tier 3 support; getting those platforms to Tier 2 is an obvious goal for future Python releases. We'd also like to contribute the tooling needed so that Python is able to distribute official binary releases of iOS and Android, and add an official macOS artefact that mirrors the "Windows embedded" installer. We've had discussions with the Python core team about how this could be achieved; over the coming year, we hope to land these changes.

        +
        + + + + + + + + +

        September 2024 Status Update

        @@ -710,76 +747,6 @@

        Want to get involved?

        - - - - - - -

        February 2024 Status Update

        -

        - -Posted by - - - Russell Keith-Magee - - -on - 29 February 2024 -

        - -

        February may be the shortest month, but that doesn't mean we've got any less progress to report!

        -
        -

        What we've done

        - -
        -
        -

        What's next?

        -

        In March, we will continue to focus on iOS and Android patches for CPython; if all goes extremely well, the bulk of patches should be upstream (or at least submitted for review) by the end of the month. While we're waiting for CPython patches to be reviewed, we'll be adding geolocation APIs to Toga.

        -
        -
        -

        Want to get involved?

        -

        Want to get involved? Here are some open issues that would be a great place to get started with contributing to a BeeWare project. They're all relatively minor changes, but would provide a big improvement to the lives of BeeWare users:

        -
          -
        1. Update the Toga testbed test suite to use Pixel 7 Pro device sizes
        2. -
        3. Filter out a message generated after Xcode updates
        4. -
        5. Add the ability to configure the ABIs built by an Android project
        6. -
        7. Rationalise the application of adhoc signing on macOS
        8. -
        9. Add support for custom PyPI repositories
        10. -
        11. Document how to debug an application in popular IDEs
        12. -
        13. Correctly handle incomplete project deletions
        14. -
        15. Add an option to select the Android base image when creating new emulators
        16. -
        17. Print notarisation log failures when building macOS apps
        18. -
        19. Add an API to replace a child of a widget
        20. -
        21. Add an API to entirely replace the style of a widget
        22. -
        23. Add the ability to define content when creating a window
        24. -
        -

        Pick one of these tickets, drop a comment on the ticket to let others know you're looking at it, and try your hand at a PR! We have a guide on setting up a Briefcase development environment; but if you need any additional assistance or guidance, you can ask on the ticket, or join us on the BeeWare Discord server.

        -
        - - -
  • diff --git a/tr_TR/news/buzz/page/2/index.html b/tr_TR/news/buzz/page/2/index.html index 8a61684c35..b2c7390560 100644 --- a/tr_TR/news/buzz/page/2/index.html +++ b/tr_TR/news/buzz/page/2/index.html @@ -188,6 +188,76 @@

    The Buzz

    +

    February 2024 Status Update

    +

    + +Posted by + + + Russell Keith-Magee + + +on + 29 February 2024 +

    + +

    February may be the shortest month, but that doesn't mean we've got any less progress to report!

    +
    +

    What we've done

    + +
    +
    +

    What's next?

    +

    In March, we will continue to focus on iOS and Android patches for CPython; if all goes extremely well, the bulk of patches should be upstream (or at least submitted for review) by the end of the month. While we're waiting for CPython patches to be reviewed, we'll be adding geolocation APIs to Toga.

    +
    +
    +

    Want to get involved?

    +

    Want to get involved? Here are some open issues that would be a great place to get started with contributing to a BeeWare project. They're all relatively minor changes, but would provide a big improvement to the lives of BeeWare users:

    +
      +
    1. Update the Toga testbed test suite to use Pixel 7 Pro device sizes
    2. +
    3. Filter out a message generated after Xcode updates
    4. +
    5. Add the ability to configure the ABIs built by an Android project
    6. +
    7. Rationalise the application of adhoc signing on macOS
    8. +
    9. Add support for custom PyPI repositories
    10. +
    11. Document how to debug an application in popular IDEs
    12. +
    13. Correctly handle incomplete project deletions
    14. +
    15. Add an option to select the Android base image when creating new emulators
    16. +
    17. Print notarisation log failures when building macOS apps
    18. +
    19. Add an API to replace a child of a widget
    20. +
    21. Add an API to entirely replace the style of a widget
    22. +
    23. Add the ability to define content when creating a window
    24. +
    +

    Pick one of these tickets, drop a comment on the ticket to let others know you're looking at it, and try your hand at a PR! We have a guide on setting up a Briefcase development environment; but if you need any additional assistance or guidance, you can ask on the ticket, or join us on the BeeWare Discord server.

    +
    + + + + + + + + +

    January 2024 Status Update

    @@ -694,52 +764,6 @@

    Want to get involved?

    - - - - - - -

    2023Q3 Roadmap

    -

    - -Posted by - - - Russell Keith-Magee - - -on - 4 July 2023 -

    - -

    2023 is halfway done, and BeeWare continues to make steady progress. As always, this roadmap should be read as a guide to what we aim to focus on over the coming quarter, rather than a hard commitment of features that will be made available on a specific deadline.

    -
    -

    Q2 progress

    -

    As with Q1, our focus in Q2 was on Toga testing. This has been a mammoth project; but it's finally nearing completion. All but 2 widgets (Canvas and DetailedList) have 100% branch coverage on macOS, iOS and GTK, while Android and Windows are only 5 more widgets behind (ScrollContainer, SplitContainer, OptionContainer, Table and Tree). Along the way, we've identified and resolved lots of inconsistencies in widget APIs, and resolved countless bugs. We've also fully documented every widget, ported the test suite to Pytest, and added type annotations in the code (mostly for documentation purposes, rather than formal validation). We've also completed testing and coverage of a lot of the non-widget functionality that wasn’t strictly planned for this quarter - features like Images, Icons, Validators, application paths, and colors; plus a lot of tests (and bugfixes) in the core widget layout. We've also got the start of some tooling that can be used to test the Web backend.

    -

    Unfortunately, we haven't been able to do any substantial Toga planning. Once Toga's code is at 100% testing coverage, we'll be in a much better place to develop those plans. We also haven't been able to add any native cross-platform hardware support.

    -
    -
    -

    Q3 priorities

    -

    Our Q3 goals are:

    -
      -
    • Finalize Toga's test suite. By the end of Q3, we should have 100% branch coverage on every line of Toga's core, and on the macOS, Windows, GTK, Android and iOS backends.
    • -
    • iOS Binary packaging We've been made aware that Apple is rejecting Briefcase packaged iOS apps from the iOS App Store because of a package layout issue associated with binary modules. This is a very high priority to fix.
    • -
    • Kotlin upgrades The upcoming Android Studio release is switching to Kotlin as its preferred language for new Gradle configuration files; we need to upgrade Chaquopy's tooling to support this.
    • -
    • Add full support for Java inheritance In the process of building Toga's test suite, it's become clear that a number of features can only be implemented by subclassing Java base classes. Chaquopy's ability to subclass is currently limited; to unlock all the features of Android, we need to resolve this limitation.
    • -
    -
    -
    -

    Longer term goals

    -

    Our longer term goals are also largely unchanged. Toga 1.0 remains an important goal; once we're at 100% test coverage, we will be in much better place to provide estimates about Toga 1.0. Upstreaming is an area where we have some good news - as a result of discussions at Pycon US, we've received support for raising iOS and Android to the status of Tier 3 supported platforms in CPython, with the initial goal of having this in place for Python 3.13. You should expect to see movement on upstreaming towards the end of this year, and early next year. A forge for mobile packages is also remains an important goal; the completion of upstreaming work will make the goal of building a forge much more viable.

    -
    -
    -

    Summary

    -

    At the end of Q2 2023, Toga's testing journey is nearing completion... but there's still lots of work to be done. However, the groundwork that we've been doing over the last 6 months has put us in a very strong position to develop Toga and the rest of the BeeWare ecosystem going forward.

    -
    - - -
    diff --git a/tr_TR/news/buzz/page/3/index.html b/tr_TR/news/buzz/page/3/index.html index 496d0a94c9..ee33b3486d 100644 --- a/tr_TR/news/buzz/page/3/index.html +++ b/tr_TR/news/buzz/page/3/index.html @@ -188,6 +188,52 @@

    The Buzz

    +

    2023Q3 Roadmap

    +

    + +Posted by + + + Russell Keith-Magee + + +on + 4 July 2023 +

    + +

    2023 is halfway done, and BeeWare continues to make steady progress. As always, this roadmap should be read as a guide to what we aim to focus on over the coming quarter, rather than a hard commitment of features that will be made available on a specific deadline.

    +
    +

    Q2 progress

    +

    As with Q1, our focus in Q2 was on Toga testing. This has been a mammoth project; but it's finally nearing completion. All but 2 widgets (Canvas and DetailedList) have 100% branch coverage on macOS, iOS and GTK, while Android and Windows are only 5 more widgets behind (ScrollContainer, SplitContainer, OptionContainer, Table and Tree). Along the way, we've identified and resolved lots of inconsistencies in widget APIs, and resolved countless bugs. We've also fully documented every widget, ported the test suite to Pytest, and added type annotations in the code (mostly for documentation purposes, rather than formal validation). We've also completed testing and coverage of a lot of the non-widget functionality that wasn’t strictly planned for this quarter - features like Images, Icons, Validators, application paths, and colors; plus a lot of tests (and bugfixes) in the core widget layout. We've also got the start of some tooling that can be used to test the Web backend.

    +

    Unfortunately, we haven't been able to do any substantial Toga planning. Once Toga's code is at 100% testing coverage, we'll be in a much better place to develop those plans. We also haven't been able to add any native cross-platform hardware support.

    +
    +
    +

    Q3 priorities

    +

    Our Q3 goals are:

    +
      +
    • Finalize Toga's test suite. By the end of Q3, we should have 100% branch coverage on every line of Toga's core, and on the macOS, Windows, GTK, Android and iOS backends.
    • +
    • iOS Binary packaging We've been made aware that Apple is rejecting Briefcase packaged iOS apps from the iOS App Store because of a package layout issue associated with binary modules. This is a very high priority to fix.
    • +
    • Kotlin upgrades The upcoming Android Studio release is switching to Kotlin as its preferred language for new Gradle configuration files; we need to upgrade Chaquopy's tooling to support this.
    • +
    • Add full support for Java inheritance In the process of building Toga's test suite, it's become clear that a number of features can only be implemented by subclassing Java base classes. Chaquopy's ability to subclass is currently limited; to unlock all the features of Android, we need to resolve this limitation.
    • +
    +
    +
    +

    Longer term goals

    +

    Our longer term goals are also largely unchanged. Toga 1.0 remains an important goal; once we're at 100% test coverage, we will be in much better place to provide estimates about Toga 1.0. Upstreaming is an area where we have some good news - as a result of discussions at Pycon US, we've received support for raising iOS and Android to the status of Tier 3 supported platforms in CPython, with the initial goal of having this in place for Python 3.13. You should expect to see movement on upstreaming towards the end of this year, and early next year. A forge for mobile packages is also remains an important goal; the completion of upstreaming work will make the goal of building a forge much more viable.

    +
    +
    +

    Summary

    +

    At the end of Q2 2023, Toga's testing journey is nearing completion... but there's still lots of work to be done. However, the groundwork that we've been doing over the last 6 months has put us in a very strong position to develop Toga and the rest of the BeeWare ecosystem going forward.

    +
    + + + + + + + + +

    June 2023 Status Update

    @@ -698,65 +744,6 @@

    Want to get involved?

    - - - - - - -

    November 2022 Status Update

    -

    - -Posted by - - - Russell Keith-Magee - - -on - 1 December 2022 -

    - -

    November has brought some very important improvements to BeeWare. Although these changes don't have an immediate impact for users, they're going to form a vital part of our work going forward.

    -
    -

    What we've done

    -

    During November:

    - -
    -
    -

    What's next?

    -

    December will be a slow month due to the Christmas and New Year break; however, until then, we'll continue to focus will continue to be on testing. We'll continue to build out the testing tools that we've worked on this month, and start building tests using those tools. We also hope to begin work on a firm 1.0 roadmap for Toga.

    -
    -
    -

    Want to get involved?

    -

    Want to get involved? Here's 8 open issues that would be a great place to get started with contributing to a BeeWare project. They're all relatively minor changes, but would provide a big improvement to the lives of BeeWare users:

    -
      -
    1. Modify the handling of app signing options
    2. -
    3. Filter out a message generated after Xcode updates
    4. -
    5. Add the ability to refresh the support package in a project
    6. -
    7. Provide protection against creating projects with "semi-reserved" names
    8. -
    9. Add the ability to configure the ABIs built by an Android project
    10. -
    11. Add support for the ANDROID_HOME environment variable
    12. -
    13. Add a command summary to briefcase --help
    14. -
    15. Add an option to display the platforms supported by a command
    16. -
    -

    Pick one of these tickets, drop a comment on the ticket to let others know you're looking at it, and try your hand at a PR! We have a guide on setting up a Briefcase development environment; but if you need any additional assistance or guidance, you can ask on the ticket, or join us on the BeeWare Discord server.

    -
    - - -
    diff --git a/tr_TR/news/buzz/page/4/index.html b/tr_TR/news/buzz/page/4/index.html index 10a854cf85..8c26830882 100644 --- a/tr_TR/news/buzz/page/4/index.html +++ b/tr_TR/news/buzz/page/4/index.html @@ -188,6 +188,65 @@

    The Buzz

    +

    November 2022 Status Update

    +

    + +Posted by + + + Russell Keith-Magee + + +on + 1 December 2022 +

    + +

    November has brought some very important improvements to BeeWare. Although these changes don't have an immediate impact for users, they're going to form a vital part of our work going forward.

    +
    +

    What we've done

    +

    During November:

    + +
    +
    +

    What's next?

    +

    December will be a slow month due to the Christmas and New Year break; however, until then, we'll continue to focus will continue to be on testing. We'll continue to build out the testing tools that we've worked on this month, and start building tests using those tools. We also hope to begin work on a firm 1.0 roadmap for Toga.

    +
    +
    +

    Want to get involved?

    +

    Want to get involved? Here's 8 open issues that would be a great place to get started with contributing to a BeeWare project. They're all relatively minor changes, but would provide a big improvement to the lives of BeeWare users:

    +
      +
    1. Modify the handling of app signing options
    2. +
    3. Filter out a message generated after Xcode updates
    4. +
    5. Add the ability to refresh the support package in a project
    6. +
    7. Provide protection against creating projects with "semi-reserved" names
    8. +
    9. Add the ability to configure the ABIs built by an Android project
    10. +
    11. Add support for the ANDROID_HOME environment variable
    12. +
    13. Add a command summary to briefcase --help
    14. +
    15. Add an option to display the platforms supported by a command
    16. +
    +

    Pick one of these tickets, drop a comment on the ticket to let others know you're looking at it, and try your hand at a PR! We have a guide on setting up a Briefcase development environment; but if you need any additional assistance or guidance, you can ask on the ticket, or join us on the BeeWare Discord server.

    +
    + + + + + + + + +

    October 2022 Status Update

    @@ -697,58 +756,6 @@

    Now Hiring!

    - - - - - - -

    April 2022 Status Update

    -

    - -Posted by - - - Russell Keith-Magee - - -on - 2 May 2022 -

    - -

    One of the benefits of having the support of an organization like Anaconda is that we now have the time to perform little housekeeping tasks like publishing community updates. As a result, this is the first (of hopefully many) monthly updates letting you know what progress has been made in the BeeWare suite.

    -
    -

    What we've done

    -

    During April:

    - -

    Many of these PRs either began as, or are entirely the work of community members. There are also dozens of smaller PRs, bug fixes, and bug reports that are just as important, but are too numerous to list in a post like this. A huge thanks to everyone who has contributed to BeeWare during April.

    -
    -
    -

    What's next?

    -

    In May, we'll be focussing on:

    -
      -
    • Updating the support packages for macOS and iOS apps. Apple's transition to M1 hardware means there are new simulator architectures that require support; this, in turn, requires that we adopt Xcode's new XCFramework for the packaging libraries, which requires some fairly major changes to the way the support packages are built.
    • -
    • Updating the support packages on Android to support Python 3.10.
    • -
    • Notarization on M1. This is becoming an increasingly required part of macOS app publishing, as Apple cranks up the security requirements.
    • -
    -

    We're also expecting to start the hiring process in the coming month. We'll provide more details when we can point a full job description. If you think you'd like to make BeeWare your day job (or you know someone who might), now would be a good time to start polishing your resume.

    -
    - - - diff --git a/tr_TR/news/buzz/page/5/index.html b/tr_TR/news/buzz/page/5/index.html index 3c8f0bcd1f..5e26149937 100644 --- a/tr_TR/news/buzz/page/5/index.html +++ b/tr_TR/news/buzz/page/5/index.html @@ -188,6 +188,58 @@

    The Buzz

    +

    April 2022 Status Update

    +

    + +Posted by + + + Russell Keith-Magee + + +on + 2 May 2022 +

    + +

    One of the benefits of having the support of an organization like Anaconda is that we now have the time to perform little housekeeping tasks like publishing community updates. As a result, this is the first (of hopefully many) monthly updates letting you know what progress has been made in the BeeWare suite.

    +
    +

    What we've done

    +

    During April:

    + +

    Many of these PRs either began as, or are entirely the work of community members. There are also dozens of smaller PRs, bug fixes, and bug reports that are just as important, but are too numerous to list in a post like this. A huge thanks to everyone who has contributed to BeeWare during April.

    +
    +
    +

    What's next?

    +

    In May, we'll be focussing on:

    +
      +
    • Updating the support packages for macOS and iOS apps. Apple's transition to M1 hardware means there are new simulator architectures that require support; this, in turn, requires that we adopt Xcode's new XCFramework for the packaging libraries, which requires some fairly major changes to the way the support packages are built.
    • +
    • Updating the support packages on Android to support Python 3.10.
    • +
    • Notarization on M1. This is becoming an increasingly required part of macOS app publishing, as Apple cranks up the security requirements.
    • +
    +

    We're also expecting to start the hiring process in the coming month. We'll provide more details when we can point a full job description. If you think you'd like to make BeeWare your day job (or you know someone who might), now would be a good time to start polishing your resume.

    +
    + + + + + + + + +

    Exciting news for the future of BeeWare

    @@ -651,119 +703,6 @@

    Project Spotlight: C - - - - - - -

    2017 Google Summer of Code - Port Cricket to use Toga, instead of Tkinter

    -

    - -Posted by - - - Dayanne Fernandes - - -on - 25 August 2017 -

    - -

    After almost 4 months of work on Google Summer of Code 2017, finally I'm completing my proposal. Every widget migration and every commit/PR/issue/discussion with my mentors about Cricket , Toga and rubicon-objc were detailed on the Issue 58.

    -
    -

    "Eating your own dog food"

    -

    The best way to show that a product is reliable to the customers is use it. So, the way to show that Toga is an effective tool to build a GUI is to build a complete application using it.

    -

    Cricket is a graphical tool that helps you run your test suites. Its current version is implemented using Tkinter as the main GUI framework. So, why not test Toga inside of another product from BeeWare? That's what I have acomplished during my GSoC work.

    -
    -
    -

    Results

    -

    The proposal focus not only on the port of Tkinter to Toga, but on mapping the necessary widgets for a real application using Toga framework. To help me to map this I studied more about Tkinter, Toga, Colosseum, rubicon-objc, Objective-C, Cocoa and CSS.

    -

    The work I did during GSoC were sent throught the PR 65, reported on the Issue 58 and the final demonstration of the work can be seen in this link. There were widgets used on Cricket that weren't ready yet on Toga, so some improvements were necessary on Toga so that I could use them on Cricket. In summary here are some PRs and issues that I contributed to get my work done in Cricket:

    -

    Open PR that I sent to Toga:

    -
      -
    • PR 201 : [Core][Cocoa] Refactoring of the Tree widget
    • -
    -

    Merged PRs that I sent to Toga:

    -
      -
    • PR 112 : [Core][Cocoa] Enable/disable state for buttons, solved Issue 91
    • -
    • PR 170 : [Cocoa] Content and retry status for stack trace dialog
    • -
    • PR 172 : [Cocoa] Window resize
    • -
    • PR 173 : [Core][Cocoa] Button color
    • -
    • PR 174 : [Doc] Examples folder and button features example
    • -
    • PR 178 : [Doc] Fix tutorial 2 setup
    • -
    • PR 180 : [Doc] Update Toga widgets roadmap
    • -
    • PR 182 : [Cocoa] Update the label of the Stack trace button for critical dialog
    • -
    • PR 184 : [Core][Cocoa] Hide/show boxes widget
    • -
    • PR 188 : [Cocoa] Fix error on MultilineTextInput widget, solved Issue 187
    • -
    • PR 204 : [Core][Cocoa] Clear method to MultilineTextInput widget, solved Issue 203
    • -
    • PR 206 : [Core][Cocoa] Readonly and placeholder for MultilineTextInput widget
    • -
    • PR 208 : [Cocoa] Fix apply style to a SplitContainer widget, solved Issue 207
    • -
    -

    Merged PR that I sent to Cricket:

    - -

    Merged PR that I sent to rubicon-objc:

    -
      -
    • PR 34 : [Doc] Add reference to NSObject
    • -
    -

    Open issues that I sent to Toga:

    -
      -
    • Issue 175 : [Core] Add more properties for Label and Font widgets
    • -
    • Issue 176 : [Core] Add "rehint()" on the background of the widget after changing font size
    • -
    • Issue 186 : [Core] Set initial position of the divisor of a SplitContainer
    • -
    • Issue 197 : [Core] Get the id of the selected Tab View on the OptionContainer
    • -
    -

    Closed issues that I reported to Toga:

    - -

    Closed issues that I didn't reported but I solved on Toga:

    -
      -
    • Issue 91 : API to disable buttons?
    • -
    • Issue 205 : adding MultiviewTextInput results in TypeError
    • -
    -

    Closed issue that I reported to Cricket:

    -
      -
    • Issue 59 : Run selected doesn't count/ runs every test selected in a test module, was fixed by me
    • -
    -

    Open issue that I reported to rubicon-objc Jonas Obrist repository:

    -
      -
    • Issue 1 : Seg Fault when iterate through a NSIndexSet using block notation
    • -
    -
    -
    -

    Future Plans

    -

    There are some features on Cricket that I want to help develop in a near future, for example:

    -
      -
    • A button to refresh all the tests tree
    • -
    • Cricket settings
    • -
    -

    Also, there are some issues remained after this migration to Toga. These issues will be fixed on Toga widgets in a near future too, for example:

    -
      -
    • A gap between the output and error boxes when there is no output message
    • -
    • Run a test if the user click on it
    • -
    -

    I truly believe that Toga will be the oficial framework on Python to build GUI for multiplatforms applications, so I'll continue to contribute to this project because I want to use in every application that I would need a GUI.

    -
    -
    -

    Final Considerations

    -

    I would like to truly thank my mentors Russell Keith-Magee and Elias Dorneles for guide and help me so much during this period. The opportunity to be part of this community was a great honor to me, thank you so much to accept me in this program Russell Keith-Magee. Also, I want to thank Philip James that made some reviews in my PRs and Jonas Schell that fixed one issue that I sent to Toga.

    -
    - - - diff --git a/tr_TR/news/buzz/page/6/index.html b/tr_TR/news/buzz/page/6/index.html index 4d36f749c0..51145f03b8 100644 --- a/tr_TR/news/buzz/page/6/index.html +++ b/tr_TR/news/buzz/page/6/index.html @@ -188,6 +188,119 @@

    The Buzz

    +

    2017 Google Summer of Code - Port Cricket to use Toga, instead of Tkinter

    +

    + +Posted by + + + Dayanne Fernandes + + +on + 25 August 2017 +

    + +

    After almost 4 months of work on Google Summer of Code 2017, finally I'm completing my proposal. Every widget migration and every commit/PR/issue/discussion with my mentors about Cricket , Toga and rubicon-objc were detailed on the Issue 58.

    +
    +

    "Eating your own dog food"

    +

    The best way to show that a product is reliable to the customers is use it. So, the way to show that Toga is an effective tool to build a GUI is to build a complete application using it.

    +

    Cricket is a graphical tool that helps you run your test suites. Its current version is implemented using Tkinter as the main GUI framework. So, why not test Toga inside of another product from BeeWare? That's what I have acomplished during my GSoC work.

    +
    +
    +

    Results

    +

    The proposal focus not only on the port of Tkinter to Toga, but on mapping the necessary widgets for a real application using Toga framework. To help me to map this I studied more about Tkinter, Toga, Colosseum, rubicon-objc, Objective-C, Cocoa and CSS.

    +

    The work I did during GSoC were sent throught the PR 65, reported on the Issue 58 and the final demonstration of the work can be seen in this link. There were widgets used on Cricket that weren't ready yet on Toga, so some improvements were necessary on Toga so that I could use them on Cricket. In summary here are some PRs and issues that I contributed to get my work done in Cricket:

    +

    Open PR that I sent to Toga:

    +
      +
    • PR 201 : [Core][Cocoa] Refactoring of the Tree widget
    • +
    +

    Merged PRs that I sent to Toga:

    +
      +
    • PR 112 : [Core][Cocoa] Enable/disable state for buttons, solved Issue 91
    • +
    • PR 170 : [Cocoa] Content and retry status for stack trace dialog
    • +
    • PR 172 : [Cocoa] Window resize
    • +
    • PR 173 : [Core][Cocoa] Button color
    • +
    • PR 174 : [Doc] Examples folder and button features example
    • +
    • PR 178 : [Doc] Fix tutorial 2 setup
    • +
    • PR 180 : [Doc] Update Toga widgets roadmap
    • +
    • PR 182 : [Cocoa] Update the label of the Stack trace button for critical dialog
    • +
    • PR 184 : [Core][Cocoa] Hide/show boxes widget
    • +
    • PR 188 : [Cocoa] Fix error on MultilineTextInput widget, solved Issue 187
    • +
    • PR 204 : [Core][Cocoa] Clear method to MultilineTextInput widget, solved Issue 203
    • +
    • PR 206 : [Core][Cocoa] Readonly and placeholder for MultilineTextInput widget
    • +
    • PR 208 : [Cocoa] Fix apply style to a SplitContainer widget, solved Issue 207
    • +
    +

    Merged PR that I sent to Cricket:

    + +

    Merged PR that I sent to rubicon-objc:

    +
      +
    • PR 34 : [Doc] Add reference to NSObject
    • +
    +

    Open issues that I sent to Toga:

    +
      +
    • Issue 175 : [Core] Add more properties for Label and Font widgets
    • +
    • Issue 176 : [Core] Add "rehint()" on the background of the widget after changing font size
    • +
    • Issue 186 : [Core] Set initial position of the divisor of a SplitContainer
    • +
    • Issue 197 : [Core] Get the id of the selected Tab View on the OptionContainer
    • +
    +

    Closed issues that I reported to Toga:

    + +

    Closed issues that I didn't reported but I solved on Toga:

    +
      +
    • Issue 91 : API to disable buttons?
    • +
    • Issue 205 : adding MultiviewTextInput results in TypeError
    • +
    +

    Closed issue that I reported to Cricket:

    +
      +
    • Issue 59 : Run selected doesn't count/ runs every test selected in a test module, was fixed by me
    • +
    +

    Open issue that I reported to rubicon-objc Jonas Obrist repository:

    +
      +
    • Issue 1 : Seg Fault when iterate through a NSIndexSet using block notation
    • +
    +
    +
    +

    Future Plans

    +

    There are some features on Cricket that I want to help develop in a near future, for example:

    +
      +
    • A button to refresh all the tests tree
    • +
    • Cricket settings
    • +
    +

    Also, there are some issues remained after this migration to Toga. These issues will be fixed on Toga widgets in a near future too, for example:

    +
      +
    • A gap between the output and error boxes when there is no output message
    • +
    • Run a test if the user click on it
    • +
    +

    I truly believe that Toga will be the oficial framework on Python to build GUI for multiplatforms applications, so I'll continue to contribute to this project because I want to use in every application that I would need a GUI.

    +
    +
    +

    Final Considerations

    +

    I would like to truly thank my mentors Russell Keith-Magee and Elias Dorneles for guide and help me so much during this period. The opportunity to be part of this community was a great honor to me, thank you so much to accept me in this program Russell Keith-Magee. Also, I want to thank Philip James that made some reviews in my PRs and Jonas Schell that fixed one issue that I sent to Toga.

    +
    + + + + + + + + +

    2017 Google Summer of Code - Batavia improvements

    diff --git a/tr_TR/news/buzz/september-2024-status-update/index.html b/tr_TR/news/buzz/september-2024-status-update/index.html index c0817ef38b..d04a820d58 100644 --- a/tr_TR/news/buzz/september-2024-status-update/index.html +++ b/tr_TR/news/buzz/september-2024-status-update/index.html @@ -240,6 +240,11 @@

    Want to get involved?

    +
    +Next entry +
    +
    2024Q4 Roadmap
    +
    diff --git a/tr_TR/news/index.html b/tr_TR/news/index.html index efe8bd4935..1baeaa625a 100644 --- a/tr_TR/news/index.html +++ b/tr_TR/news/index.html @@ -184,6 +184,18 @@

    News

    +

    2024Q4 Roadmap

    +

    +Posted by + + + Russell Keith-Magee + + +on + 2024-10-02 +

    +

    September 2024 Status Update

    Posted by @@ -292,18 +304,6 @@

    March 2024 Status Updat 2024-04-02

    -

    February 2024 Status Update

    -

    -Posted by - - - Russell Keith-Magee - - -on - 2024-02-29 -

    - ... more articles diff --git a/tr_TR/sitemap.xml b/tr_TR/sitemap.xml index b4dd315184..0df32a8431 100644 --- a/tr_TR/sitemap.xml +++ b/tr_TR/sitemap.xml @@ -2,6 +2,7 @@ http://beeware.org/tr_TR/news/ http://beeware.org/tr_TR/news/buzz/ + http://beeware.org/tr_TR/news/buzz/2024q4-roadmap/ http://beeware.org/tr_TR/news/buzz/september-2024-status-update/ http://beeware.org/tr_TR/news/buzz/august-2024-status-update/ http://beeware.org/tr_TR/news/buzz/july-2024-status-update/ diff --git a/tr_TR/sitemap/index.html b/tr_TR/sitemap/index.html index d4cc27bcbb..efb518d5e4 100644 --- a/tr_TR/sitemap/index.html +++ b/tr_TR/sitemap/index.html @@ -176,6 +176,10 @@

    Sitemap

  • The Buzz
      +
    • 2024Q4 Roadmap + +
    • +
    • September 2024 Status Update
    • diff --git a/zh_CN/index.html b/zh_CN/index.html index 29e36521f0..a2dd2c8ea5 100644 --- a/zh_CN/index.html +++ b/zh_CN/index.html @@ -302,7 +302,7 @@

      Latest News

      -

      01 Oct: September 2024 Status Update

      +

      02 Oct: 2024Q4 Roadmap


      @@ -361,7 +361,7 @@

      Latest News

      -

      01 Oct: September 2024 Status Update

      +

      02 Oct: 2024Q4 Roadmap


      diff --git a/zh_CN/news/buzz/2024q4-roadmap/index.html b/zh_CN/news/buzz/2024q4-roadmap/index.html new file mode 100644 index 0000000000..8c50537114 --- /dev/null +++ b/zh_CN/news/buzz/2024q4-roadmap/index.html @@ -0,0 +1,310 @@ + + + + + + + + + 2024Q4 Roadmap— BeeWare + + + + + + + + + + + + + + + + + + + + + + + +
      + +
      +
      +
      + + + + + + +

      Q3 has seen some major progress against long term goals of the BeeWare project. As always, this roadmap should be read as a guide to what we aim to focus on over the coming quarter, rather than a hard commitment of features that will be made available on a specific deadline.

      +
      +

      Q3 progress

      +

      In Q3 the biggest milestone we achieved was the finalisation of Tier 3 support for Android in CPython. The last of the compatibility and documentation issues associated with Android have been resolved, and Android buildbots are now running for both x86_64 and ARM64. Python 3.13.0 is due for release in about a week; we should be in a position to support this release very soon after the official release.

      +

      We've also made significant progress on binary packaging. We've backported all the Python 3.13 patches for iOS into BeeWare's support for Python 3.9-3.12, and we've updated our Mobile Forge infrastructure to generate binary wheels for a number of popular packages. We've developed iOS compatibility patches for pip and crossenv; these patches have been submitted and received initial reviews; we'll continue to work with those projects to land these patches upstream.

      +
      +
      +

      Q4 priorities

      +

      In Q4, we'll be focussing on the tools and documentation needed to for third-party Python packages to add Android and iOS support to their official CI and release processes. In addition to contributing to tools like pip and cibuildwheel, we'll develop the tools and documentation needed so that it is easy to add CI configurations for mobile platforms. The hope is that by the end of the year, there will be at least one third-party package that produces Android and iOS wheels without any direct involvement of the BeeWare team.

      +
      +
      +

      Longer term goals

      +

      Once we've got a strong story for packaging third-party packages for iOS and Android, we'll be able to turn our focus back to Toga, and the work needed to make iOS and Android compelling app development platforms. There's a number of navigation and data organization widgets that need to be developed; we also need to improve documentation of some common development patterns that are sources of common questions in BeeWare support channels.

      +

      There are also further improvements that we'd like to see in Python itself. This year we've been able to get Android and iOS to Tier 3 support; getting those platforms to Tier 2 is an obvious goal for future Python releases. We'd also like to contribute the tooling needed so that Python is able to distribute official binary releases of iOS and Android, and add an official macOS artefact that mirrors the "Windows embedded" installer. We've had discussions with the Python core team about how this could be achieved; over the coming year, we hope to land these changes.

      +
      + + +
      +
      + +
      +
      + + + +
      +Previous entry +
      +
      September 2024 Status Update
      + +
      +
      +
      +
      + + + + + + + + + + diff --git a/zh_CN/news/buzz/atom.xml b/zh_CN/news/buzz/atom.xml index 1a9f020695..df6ba2ab68 100644 --- a/zh_CN/news/buzz/atom.xml +++ b/zh_CN/news/buzz/atom.xml @@ -1,5 +1,20 @@ -The Buzzurn:uuid:0f18b85e-c1d4-3086-935d-f801edebea162024-10-01T00:00:00ZBeeWare's official blogSeptember 2024 Status Update2024-10-01T00:00:00ZRussell Keith-Mageeurn:uuid:d276991c-f687-33a4-ad57-0010a0c25f7a<p>In September, BeeWare hit an important milestone for Android support, made good progress on packaging for iOS, and landed some significant changes to Toga.</p> +The Buzzurn:uuid:0f18b85e-c1d4-3086-935d-f801edebea162024-10-02T00:00:00ZBeeWare's official blog2024Q4 Roadmap2024-10-02T00:00:00ZRussell Keith-Mageeurn:uuid:10dd2b41-f023-3662-89b5-5c2a39279898<p>Q3 has seen some major progress against long term goals of the BeeWare project. As always, this roadmap should be read as a guide to what we aim to focus on over the coming quarter, rather than a hard commitment of features that will be made available on a specific deadline.</p> +<div class="section" id="q3-progress"> +<h2>Q3 progress</h2> +<p>In Q3 the biggest milestone we achieved was the finalisation of Tier 3 support for Android in CPython. The last of the compatibility and documentation issues associated with Android have been resolved, and Android buildbots are now running for both x86_64 and ARM64. Python 3.13.0 is due for release in about a week; we should be in a position to support this release very soon after the official release.</p> +<p>We've also made significant progress on binary packaging. We've backported all the Python 3.13 patches for iOS into BeeWare's support for Python 3.9-3.12, and we've updated our Mobile Forge infrastructure to generate binary wheels for a number of popular packages. We've developed iOS compatibility patches for pip and crossenv; these patches have been submitted and received initial reviews; we'll continue to work with those projects to land these patches upstream.</p> +</div> +<div class="section" id="q4-priorities"> +<h2>Q4 priorities</h2> +<p>In Q4, we'll be focussing on the tools and documentation needed to for third-party Python packages to add Android and iOS support to their official CI and release processes. In addition to contributing to tools like <tt class="docutils literal">pip</tt> and <tt class="docutils literal">cibuildwheel</tt>, we'll develop the tools and documentation needed so that it is easy to add CI configurations for mobile platforms. The hope is that by the end of the year, there will be at least one third-party package that produces Android and iOS wheels without any direct involvement of the BeeWare team.</p> +</div> +<div class="section" id="longer-term-goals"> +<h2>Longer term goals</h2> +<p>Once we've got a strong story for packaging third-party packages for iOS and Android, we'll be able to turn our focus back to Toga, and the work needed to make iOS and Android compelling app development platforms. There's a number of navigation and data organization widgets that need to be developed; we also need to improve documentation of some common development patterns that are sources of common questions in BeeWare support channels.</p> +<p>There are also further improvements that we'd like to see in Python itself. This year we've been able to get Android and iOS to Tier 3 support; getting those platforms to Tier 2 is an obvious goal for future Python releases. We'd also like to contribute the tooling needed so that Python is able to distribute official binary releases of iOS and Android, and add an official macOS artefact that mirrors the &quot;Windows embedded&quot; installer. We've had discussions with the Python core team about how this could be achieved; over the coming year, we hope to land these changes.</p> +</div> +September 2024 Status Update2024-10-01T00:00:00ZRussell Keith-Mageeurn:uuid:d276991c-f687-33a4-ad57-0010a0c25f7a<p>In September, BeeWare hit an important milestone for Android support, made good progress on packaging for iOS, and landed some significant changes to Toga.</p> <div class="section" id="what-we-ve-done"> <h2>What we've done</h2> <ul class="simple"> @@ -1688,95 +1703,4 @@ Also shout out to the BeeWare community for answering my queries and reviewing m <p>This is obviously a big job. <a class="reference external" href="https://www.w3.org/TR/CSS/#css-levels">CSS is a big specification</a>, so there's a lot of work to be done - but that also means there's lots of places to contribute! Pick a paragraph of the CSS specification, build some test cases that demonstrate the cases described in that paragraph, and submit a patch implementing that behaviour!</p> <p>It also highlights why your financial support is so important. While we <em>could</em> do this entirely with volunteered effort, we're going to make much faster progress if a small group of people could focus on this project full time. Financial support would allow up to significantly ramp up the development speed of Colosseum, and the rest of the BeeWare suite.</p> <p>If you would like to see Colosseum and the rest of BeeWare develop to the point where it can be used for commercial applications, please consider supporting BeeWare financially. And if you have any leads for larger potential sources of funding, please <a class="reference external" href="mailto:russell&#64;keith-magee.com">get in touch</a>.</p> -2017 Google Summer of Code - Port Cricket to use Toga, instead of Tkinter2017-08-25T00:00:00ZDayanne Fernandesurn:uuid:0ff8a1e8-e78b-37d7-a7aa-c4aae3da494a<p>After almost 4 months of work on <a class="reference external" href="https://developers.google.com/open-source/gsoc/">Google Summer of Code</a> 2017, finally I'm completing my proposal. Every widget migration and every commit/PR/issue/discussion with my mentors about <a class="reference external" href="/project/projects/tools/cricket/">Cricket</a> , <a class="reference external" href="/project/projects/libraries/toga/">Toga</a> and <a class="reference external" href="/project/projects/bridges/rubicon/">rubicon-objc</a> were detailed on the <a class="reference external" href="https://github.com/beeware/cricket/issues/58">Issue 58</a>.</p> -<div class="section" id="eating-your-own-dog-food"> -<h2>&quot;Eating your own dog food&quot;</h2> -<p>The best way to show that a product is reliable to the customers is use it. So, the way to show that <a class="reference external" href="/project/projects/libraries/toga/">Toga</a> is an effective tool to build a GUI is to build a complete application using it.</p> -<p><a class="reference external" href="/project/projects/tools/cricket/">Cricket</a> is a graphical tool that helps you run your test suites. Its current version is implemented using <a class="reference external" href="https://docs.python.org/2/library/tkinter.html">Tkinter</a> as the main GUI framework. So, why not test <a class="reference external" href="/project/projects/libraries/toga/">Toga</a> inside of another product from <a class="reference external" href="https://beeware.org">BeeWare</a>? That's what I have acomplished during my GSoC work.</p> -</div> -<div class="section" id="results"> -<h2>Results</h2> -<p>The proposal focus not only on the port of <a class="reference external" href="https://docs.python.org/2/library/tkinter.html">Tkinter</a> to <a class="reference external" href="/project/projects/libraries/toga/">Toga</a>, but on mapping the necessary widgets for a real application using <a class="reference external" href="/project/projects/libraries/toga/">Toga</a> framework. To help me to map this I studied more about <a class="reference external" href="https://docs.python.org/2/library/tkinter.html">Tkinter</a>, <a class="reference external" href="/project/projects/libraries/toga/">Toga</a>, <a class="reference external" href="/project/projects/libraries/colosseum/">Colosseum</a>, <a class="reference external" href="/project/projects/bridges/rubicon/">rubicon-objc</a>, <a class="reference external" href="https://developer.apple.com/documentation/objectivec">Objective-C</a>, <a class="reference external" href="http://developer.apple.com/library/content/documentation/General/Conceptual/DevPedia-CocoaCore/Cocoa.html">Cocoa</a> and <a class="reference external" href="https://www.w3.org/Style/CSS/">CSS</a>.</p> -<p>The work I did during GSoC were sent throught the <a class="reference external" href="https://github.com/beeware/cricket/pull/65">PR 65</a>, reported on the <a class="reference external" href="https://github.com/beeware/cricket/issues/58">Issue 58</a> and the final demonstration of the work can be seen in this <a class="reference external" href="https://youtu.be/5kz_CmQYFYE">link</a>. There were widgets used on <a class="reference external" href="/project/projects/tools/cricket/">Cricket</a> that weren't ready yet on <a class="reference external" href="/project/projects/libraries/toga/">Toga</a>, so some improvements were necessary on <a class="reference external" href="/project/projects/libraries/toga/">Toga</a> so that I could use them on <a class="reference external" href="/project/projects/tools/cricket/">Cricket</a>. In summary here are some PRs and issues that I contributed to get my work done in <a class="reference external" href="/project/projects/tools/cricket/">Cricket</a>:</p> -<p>Open PR that I sent to <a class="reference external" href="/project/projects/libraries/toga/">Toga</a>:</p> -<ul class="simple"> -<li><a class="reference external" href="https://github.com/beeware/toga/pull/201">PR 201</a> : [Core][Cocoa] Refactoring of the Tree widget</li> -</ul> -<p>Merged PRs that I sent to <a class="reference external" href="/project/projects/libraries/toga/">Toga</a>:</p> -<ul class="simple"> -<li><a class="reference external" href="https://github.com/beeware/toga/pull/112">PR 112</a> : [Core][Cocoa] Enable/disable state for buttons, solved <a class="reference external" href="https://github.com/beeware/toga/issues/91">Issue 91</a></li> -<li><a class="reference external" href="https://github.com/beeware/toga/pull/170">PR 170</a> : [Cocoa] Content and retry status for stack trace dialog</li> -<li><a class="reference external" href="https://github.com/beeware/toga/pull/172">PR 172</a> : [Cocoa] Window resize</li> -<li><a class="reference external" href="https://github.com/beeware/toga/pull/173">PR 173</a> : [Core][Cocoa] Button color</li> -<li><a class="reference external" href="https://github.com/beeware/toga/pull/174">PR 174</a> : [Doc] Examples folder and button features example</li> -<li><a class="reference external" href="https://github.com/beeware/toga/pull/178">PR 178</a> : [Doc] Fix tutorial 2 setup</li> -<li><a class="reference external" href="https://github.com/beeware/toga/pull/180">PR 180</a> : [Doc] Update <a class="reference external" href="/project/projects/libraries/toga/">Toga</a> widgets roadmap</li> -<li><a class="reference external" href="https://github.com/beeware/toga/pull/182">PR 182</a> : [Cocoa] Update the label of the Stack trace button for critical dialog</li> -<li><a class="reference external" href="https://github.com/beeware/toga/pull/184">PR 184</a> : [Core][Cocoa] Hide/show boxes widget</li> -<li><a class="reference external" href="https://github.com/beeware/toga/pull/188">PR 188</a> : [Cocoa] Fix error on MultilineTextInput widget, solved <a class="reference external" href="https://github.com/beeware/toga/issues/187">Issue 187</a></li> -<li><a class="reference external" href="https://github.com/beeware/toga/pull/204">PR 204</a> : [Core][Cocoa] Clear method to MultilineTextInput widget, solved <a class="reference external" href="https://github.com/beeware/toga/issues/203">Issue 203</a></li> -<li><a class="reference external" href="https://github.com/beeware/toga/pull/206">PR 206</a> : [Core][Cocoa] Readonly and placeholder for MultilineTextInput widget</li> -<li><a class="reference external" href="https://github.com/beeware/toga/pull/208">PR 208</a> : [Cocoa] Fix apply style to a SplitContainer widget, solved <a class="reference external" href="https://github.com/beeware/toga/issues/207">Issue 207</a></li> -</ul> -<p>Merged PR that I sent to <a class="reference external" href="/project/projects/tools/cricket/">Cricket</a>:</p> -<ul class="simple"> -<li><a class="reference external" href="https://github.com/beeware/cricket/pull/60">PR 60</a> : Fix test coverage, solved <a class="reference external" href="https://github.com/beeware/cricket/issues/59">Issue 59</a></li> -</ul> -<p>Merged PR that I sent to <a class="reference external" href="/project/projects/bridges/rubicon/">rubicon-objc</a>:</p> -<ul class="simple"> -<li><a class="reference external" href="https://github.com/beeware/rubicon-objc/pull/34">PR 34</a> : [Doc] Add reference to NSObject</li> -</ul> -<p>Open issues that I sent to <a class="reference external" href="/project/projects/libraries/toga/">Toga</a>:</p> -<ul class="simple"> -<li><a class="reference external" href="https://github.com/beeware/toga/issues/175">Issue 175</a> : [Core] Add more properties for Label and Font widgets</li> -<li><a class="reference external" href="https://github.com/beeware/toga/issues/176">Issue 176</a> : [Core] Add &quot;rehint()&quot; on the background of the widget after changing font size</li> -<li><a class="reference external" href="https://github.com/beeware/toga/issues/186">Issue 186</a> : [Core] Set initial position of the divisor of a SplitContainer</li> -<li><a class="reference external" href="https://github.com/beeware/toga/issues/197">Issue 197</a> : [Core] Get the id of the selected Tab View on the OptionContainer</li> -</ul> -<p>Closed issues that I reported to <a class="reference external" href="/project/projects/libraries/toga/">Toga</a>:</p> -<ul class="simple"> -<li><a class="reference external" href="https://github.com/beeware/toga/issues/167">Issue 167</a> : [Cocoa] Addition of a SplitContainer on a Box doesn't show the SplitContainer, was fixed by <a class="reference external" href="https://github.com/freakboy3742">Russell Keith-Magee</a></li> -<li><a class="reference external" href="https://github.com/beeware/toga/issues/168">Issue 168</a> : [Cocoa] Addition of 2 boxes on an OptionContainer emits Rubicon's error, was fixed by <a class="reference external" href="https://github.com/freakboy3742">Russell Keith-Magee</a></li> -<li><a class="reference external" href="https://github.com/beeware/toga/issues/169">Issue 169</a> : [Cocoa] Addition of 2 empty boxes on an OptionContainer emits error from <a class="reference external" href="/project/projects/libraries/toga/">Toga</a> Cocoa platform, was fixed by <a class="reference external" href="https://github.com/freakboy3742">Russell Keith-Magee</a></li> -<li><a class="reference external" href="https://github.com/beeware/toga/issues/181">Issue 181</a> : [Core][Cocoa] &quot;Hide&quot; option for widgets, was solved by me</li> -<li><a class="reference external" href="https://github.com/beeware/toga/issues/187">Issue 187</a> : [Cocoa] Errors on MultilineTextInput, was fixed by me</li> -<li><a class="reference external" href="https://github.com/beeware/toga/issues/189">Issue 189</a> : [Cocoa] ProgressBar doesn't appears in a Box, was fixed by <a class="reference external" href="https://github.com/Ocupe">Jonas Schell</a></li> -<li><a class="reference external" href="https://github.com/beeware/toga/issues/194">Issue 194</a> : [Cocoa] The frame of the MultilineTextInput doesn't appear, was fixed by <a class="reference external" href="https://github.com/freakboy3742">Russell Keith-Magee</a></li> -<li><a class="reference external" href="https://github.com/beeware/toga/issues/195">Issue 195</a> : [Cocoa] ProgressBar doesn't appear inside of a Box oriented by row, was fixed by <a class="reference external" href="https://github.com/freakboy3742">Russell Keith-Magee</a></li> -<li><a class="reference external" href="https://github.com/beeware/toga/issues/196">Issue 196</a> : [Cocoa] Set max value and value on a ProgressBar doesn't make any effect on the layout, was fixed by <a class="reference external" href="https://github.com/freakboy3742">Russell Keith-Magee</a></li> -<li><a class="reference external" href="https://github.com/beeware/toga/issues/203">Issue 203</a> : [Core][Cocoa] Clear text on MultilineTextInput widget, was solved by me</li> -<li><a class="reference external" href="https://github.com/beeware/toga/issues/207">Issue 207</a> : [Cocoa] Set SplitContainer height doesn't update its size, was solved by me</li> -</ul> -<p>Closed issues that I didn't reported but I solved on <a class="reference external" href="/project/projects/libraries/toga/">Toga</a>:</p> -<ul class="simple"> -<li><a class="reference external" href="https://github.com/beeware/toga/issues/91">Issue 91</a> : API to disable buttons?</li> -<li><a class="reference external" href="https://github.com/beeware/toga/issues/205">Issue 205</a> : adding MultiviewTextInput results in TypeError</li> -</ul> -<p>Closed issue that I reported to <a class="reference external" href="/project/projects/tools/cricket/">Cricket</a>:</p> -<ul class="simple"> -<li><a class="reference external" href="https://github.com/beeware/cricket/issues/59">Issue 59</a> : Run selected doesn't count/ runs every test selected in a test module, was fixed by me</li> -</ul> -<p>Open issue that I reported to <a class="reference external" href="/project/projects/bridges/rubicon/">rubicon-objc</a> <a class="reference external" href="https://github.com/ojii">Jonas Obrist</a> repository:</p> -<ul class="simple"> -<li><a class="reference external" href="https://github.com/ojii/rubicon-objc/issues/1">Issue 1</a> : Seg Fault when iterate through a NSIndexSet using block notation</li> -</ul> -</div> -<div class="section" id="future-plans"> -<h2>Future Plans</h2> -<p>There are some features on <a class="reference external" href="/project/projects/tools/cricket/">Cricket</a> that I want to help develop in a near future, for example:</p> -<ul class="simple"> -<li>A button to refresh all the tests tree</li> -<li>Cricket settings</li> -</ul> -<p>Also, there are some issues remained after this migration to <a class="reference external" href="/project/projects/libraries/toga/">Toga</a>. These issues will be fixed on <a class="reference external" href="/project/projects/libraries/toga/">Toga</a> widgets in a near future too, for example:</p> -<ul class="simple"> -<li>A gap between the output and error boxes when there is no output message</li> -<li>Run a test if the user click on it</li> -</ul> -<p>I truly believe that <a class="reference external" href="/project/projects/libraries/toga/">Toga</a> will be the oficial framework on Python to build GUI for multiplatforms applications, so I'll continue to contribute to this project because I want to use in every application that I would need a GUI.</p> -</div> -<div class="section" id="final-considerations"> -<h2>Final Considerations</h2> -<p>I would like to truly thank my mentors <a class="reference external" href="https://github.com/freakboy3742">Russell Keith-Magee</a> and <a class="reference external" href="https://github.com/eliasdorneles">Elias Dorneles</a> for guide and help me so much during this period. The opportunity to be part of this community was a great honor to me, thank you so much to accept me in this program <a class="reference external" href="https://github.com/freakboy3742">Russell Keith-Magee</a>. Also, I want to thank <a class="reference external" href="https://github.com/phildini">Philip James</a> that made some reviews in my PRs and <a class="reference external" href="https://github.com/Ocupe">Jonas Schell</a> that fixed one issue that I sent to <a class="reference external" href="/project/projects/libraries/toga/">Toga</a>.</p> -</div> \ No newline at end of file diff --git a/zh_CN/news/buzz/index.html b/zh_CN/news/buzz/index.html index b1fea91304..bdffa5a31b 100644 --- a/zh_CN/news/buzz/index.html +++ b/zh_CN/news/buzz/index.html @@ -188,6 +188,43 @@

      The Buzz

      +

      2024Q4 Roadmap

      +

      + +Posted by + + + Russell Keith-Magee + + +on + 2 October 2024 +

      + +

      Q3 has seen some major progress against long term goals of the BeeWare project. As always, this roadmap should be read as a guide to what we aim to focus on over the coming quarter, rather than a hard commitment of features that will be made available on a specific deadline.

      +
      +

      Q3 progress

      +

      In Q3 the biggest milestone we achieved was the finalisation of Tier 3 support for Android in CPython. The last of the compatibility and documentation issues associated with Android have been resolved, and Android buildbots are now running for both x86_64 and ARM64. Python 3.13.0 is due for release in about a week; we should be in a position to support this release very soon after the official release.

      +

      We've also made significant progress on binary packaging. We've backported all the Python 3.13 patches for iOS into BeeWare's support for Python 3.9-3.12, and we've updated our Mobile Forge infrastructure to generate binary wheels for a number of popular packages. We've developed iOS compatibility patches for pip and crossenv; these patches have been submitted and received initial reviews; we'll continue to work with those projects to land these patches upstream.

      +
      +
      +

      Q4 priorities

      +

      In Q4, we'll be focussing on the tools and documentation needed to for third-party Python packages to add Android and iOS support to their official CI and release processes. In addition to contributing to tools like pip and cibuildwheel, we'll develop the tools and documentation needed so that it is easy to add CI configurations for mobile platforms. The hope is that by the end of the year, there will be at least one third-party package that produces Android and iOS wheels without any direct involvement of the BeeWare team.

      +
      +
      +

      Longer term goals

      +

      Once we've got a strong story for packaging third-party packages for iOS and Android, we'll be able to turn our focus back to Toga, and the work needed to make iOS and Android compelling app development platforms. There's a number of navigation and data organization widgets that need to be developed; we also need to improve documentation of some common development patterns that are sources of common questions in BeeWare support channels.

      +

      There are also further improvements that we'd like to see in Python itself. This year we've been able to get Android and iOS to Tier 3 support; getting those platforms to Tier 2 is an obvious goal for future Python releases. We'd also like to contribute the tooling needed so that Python is able to distribute official binary releases of iOS and Android, and add an official macOS artefact that mirrors the "Windows embedded" installer. We've had discussions with the Python core team about how this could be achieved; over the coming year, we hope to land these changes.

      +
      + + + + + + + + +

      September 2024 Status Update

      @@ -710,76 +747,6 @@

      Want to get involved?

      - - - - - - -

      February 2024 Status Update

      -

      - -Posted by - - - Russell Keith-Magee - - -on - 29 February 2024 -

      - -

      February may be the shortest month, but that doesn't mean we've got any less progress to report!

      -
      -

      What we've done

      - -
      -
      -

      What's next?

      -

      In March, we will continue to focus on iOS and Android patches for CPython; if all goes extremely well, the bulk of patches should be upstream (or at least submitted for review) by the end of the month. While we're waiting for CPython patches to be reviewed, we'll be adding geolocation APIs to Toga.

      -
      -
      -

      Want to get involved?

      -

      Want to get involved? Here are some open issues that would be a great place to get started with contributing to a BeeWare project. They're all relatively minor changes, but would provide a big improvement to the lives of BeeWare users:

      -
        -
      1. Update the Toga testbed test suite to use Pixel 7 Pro device sizes
      2. -
      3. Filter out a message generated after Xcode updates
      4. -
      5. Add the ability to configure the ABIs built by an Android project
      6. -
      7. Rationalise the application of adhoc signing on macOS
      8. -
      9. Add support for custom PyPI repositories
      10. -
      11. Document how to debug an application in popular IDEs
      12. -
      13. Correctly handle incomplete project deletions
      14. -
      15. Add an option to select the Android base image when creating new emulators
      16. -
      17. Print notarisation log failures when building macOS apps
      18. -
      19. Add an API to replace a child of a widget
      20. -
      21. Add an API to entirely replace the style of a widget
      22. -
      23. Add the ability to define content when creating a window
      24. -
      -

      Pick one of these tickets, drop a comment on the ticket to let others know you're looking at it, and try your hand at a PR! We have a guide on setting up a Briefcase development environment; but if you need any additional assistance or guidance, you can ask on the ticket, or join us on the BeeWare Discord server.

      -
      - - -
  • diff --git a/zh_CN/news/buzz/page/2/index.html b/zh_CN/news/buzz/page/2/index.html index 2ab0cb5c4c..e9d01605e4 100644 --- a/zh_CN/news/buzz/page/2/index.html +++ b/zh_CN/news/buzz/page/2/index.html @@ -188,6 +188,76 @@

    The Buzz

    +

    February 2024 Status Update

    +

    + +Posted by + + + Russell Keith-Magee + + +on + 29 February 2024 +

    + +

    February may be the shortest month, but that doesn't mean we've got any less progress to report!

    +
    +

    What we've done

    + +
    +
    +

    What's next?

    +

    In March, we will continue to focus on iOS and Android patches for CPython; if all goes extremely well, the bulk of patches should be upstream (or at least submitted for review) by the end of the month. While we're waiting for CPython patches to be reviewed, we'll be adding geolocation APIs to Toga.

    +
    +
    +

    Want to get involved?

    +

    Want to get involved? Here are some open issues that would be a great place to get started with contributing to a BeeWare project. They're all relatively minor changes, but would provide a big improvement to the lives of BeeWare users:

    +
      +
    1. Update the Toga testbed test suite to use Pixel 7 Pro device sizes
    2. +
    3. Filter out a message generated after Xcode updates
    4. +
    5. Add the ability to configure the ABIs built by an Android project
    6. +
    7. Rationalise the application of adhoc signing on macOS
    8. +
    9. Add support for custom PyPI repositories
    10. +
    11. Document how to debug an application in popular IDEs
    12. +
    13. Correctly handle incomplete project deletions
    14. +
    15. Add an option to select the Android base image when creating new emulators
    16. +
    17. Print notarisation log failures when building macOS apps
    18. +
    19. Add an API to replace a child of a widget
    20. +
    21. Add an API to entirely replace the style of a widget
    22. +
    23. Add the ability to define content when creating a window
    24. +
    +

    Pick one of these tickets, drop a comment on the ticket to let others know you're looking at it, and try your hand at a PR! We have a guide on setting up a Briefcase development environment; but if you need any additional assistance or guidance, you can ask on the ticket, or join us on the BeeWare Discord server.

    +
    + + + + + + + + +

    January 2024 Status Update

    @@ -694,52 +764,6 @@

    Want to get involved?

    - - - - - - -

    2023Q3 Roadmap

    -

    - -Posted by - - - Russell Keith-Magee - - -on - 4 July 2023 -

    - -

    2023 is halfway done, and BeeWare continues to make steady progress. As always, this roadmap should be read as a guide to what we aim to focus on over the coming quarter, rather than a hard commitment of features that will be made available on a specific deadline.

    -
    -

    Q2 progress

    -

    As with Q1, our focus in Q2 was on Toga testing. This has been a mammoth project; but it's finally nearing completion. All but 2 widgets (Canvas and DetailedList) have 100% branch coverage on macOS, iOS and GTK, while Android and Windows are only 5 more widgets behind (ScrollContainer, SplitContainer, OptionContainer, Table and Tree). Along the way, we've identified and resolved lots of inconsistencies in widget APIs, and resolved countless bugs. We've also fully documented every widget, ported the test suite to Pytest, and added type annotations in the code (mostly for documentation purposes, rather than formal validation). We've also completed testing and coverage of a lot of the non-widget functionality that wasn’t strictly planned for this quarter - features like Images, Icons, Validators, application paths, and colors; plus a lot of tests (and bugfixes) in the core widget layout. We've also got the start of some tooling that can be used to test the Web backend.

    -

    Unfortunately, we haven't been able to do any substantial Toga planning. Once Toga's code is at 100% testing coverage, we'll be in a much better place to develop those plans. We also haven't been able to add any native cross-platform hardware support.

    -
    -
    -

    Q3 priorities

    -

    Our Q3 goals are:

    -
      -
    • Finalize Toga's test suite. By the end of Q3, we should have 100% branch coverage on every line of Toga's core, and on the macOS, Windows, GTK, Android and iOS backends.
    • -
    • iOS Binary packaging We've been made aware that Apple is rejecting Briefcase packaged iOS apps from the iOS App Store because of a package layout issue associated with binary modules. This is a very high priority to fix.
    • -
    • Kotlin upgrades The upcoming Android Studio release is switching to Kotlin as its preferred language for new Gradle configuration files; we need to upgrade Chaquopy's tooling to support this.
    • -
    • Add full support for Java inheritance In the process of building Toga's test suite, it's become clear that a number of features can only be implemented by subclassing Java base classes. Chaquopy's ability to subclass is currently limited; to unlock all the features of Android, we need to resolve this limitation.
    • -
    -
    -
    -

    Longer term goals

    -

    Our longer term goals are also largely unchanged. Toga 1.0 remains an important goal; once we're at 100% test coverage, we will be in much better place to provide estimates about Toga 1.0. Upstreaming is an area where we have some good news - as a result of discussions at Pycon US, we've received support for raising iOS and Android to the status of Tier 3 supported platforms in CPython, with the initial goal of having this in place for Python 3.13. You should expect to see movement on upstreaming towards the end of this year, and early next year. A forge for mobile packages is also remains an important goal; the completion of upstreaming work will make the goal of building a forge much more viable.

    -
    -
    -

    Summary

    -

    At the end of Q2 2023, Toga's testing journey is nearing completion... but there's still lots of work to be done. However, the groundwork that we've been doing over the last 6 months has put us in a very strong position to develop Toga and the rest of the BeeWare ecosystem going forward.

    -
    - - -
    diff --git a/zh_CN/news/buzz/page/3/index.html b/zh_CN/news/buzz/page/3/index.html index 6b46527861..6c717eb87e 100644 --- a/zh_CN/news/buzz/page/3/index.html +++ b/zh_CN/news/buzz/page/3/index.html @@ -188,6 +188,52 @@

    The Buzz

    +

    2023Q3 Roadmap

    +

    + +Posted by + + + Russell Keith-Magee + + +on + 4 July 2023 +

    + +

    2023 is halfway done, and BeeWare continues to make steady progress. As always, this roadmap should be read as a guide to what we aim to focus on over the coming quarter, rather than a hard commitment of features that will be made available on a specific deadline.

    +
    +

    Q2 progress

    +

    As with Q1, our focus in Q2 was on Toga testing. This has been a mammoth project; but it's finally nearing completion. All but 2 widgets (Canvas and DetailedList) have 100% branch coverage on macOS, iOS and GTK, while Android and Windows are only 5 more widgets behind (ScrollContainer, SplitContainer, OptionContainer, Table and Tree). Along the way, we've identified and resolved lots of inconsistencies in widget APIs, and resolved countless bugs. We've also fully documented every widget, ported the test suite to Pytest, and added type annotations in the code (mostly for documentation purposes, rather than formal validation). We've also completed testing and coverage of a lot of the non-widget functionality that wasn’t strictly planned for this quarter - features like Images, Icons, Validators, application paths, and colors; plus a lot of tests (and bugfixes) in the core widget layout. We've also got the start of some tooling that can be used to test the Web backend.

    +

    Unfortunately, we haven't been able to do any substantial Toga planning. Once Toga's code is at 100% testing coverage, we'll be in a much better place to develop those plans. We also haven't been able to add any native cross-platform hardware support.

    +
    +
    +

    Q3 priorities

    +

    Our Q3 goals are:

    +
      +
    • Finalize Toga's test suite. By the end of Q3, we should have 100% branch coverage on every line of Toga's core, and on the macOS, Windows, GTK, Android and iOS backends.
    • +
    • iOS Binary packaging We've been made aware that Apple is rejecting Briefcase packaged iOS apps from the iOS App Store because of a package layout issue associated with binary modules. This is a very high priority to fix.
    • +
    • Kotlin upgrades The upcoming Android Studio release is switching to Kotlin as its preferred language for new Gradle configuration files; we need to upgrade Chaquopy's tooling to support this.
    • +
    • Add full support for Java inheritance In the process of building Toga's test suite, it's become clear that a number of features can only be implemented by subclassing Java base classes. Chaquopy's ability to subclass is currently limited; to unlock all the features of Android, we need to resolve this limitation.
    • +
    +
    +
    +

    Longer term goals

    +

    Our longer term goals are also largely unchanged. Toga 1.0 remains an important goal; once we're at 100% test coverage, we will be in much better place to provide estimates about Toga 1.0. Upstreaming is an area where we have some good news - as a result of discussions at Pycon US, we've received support for raising iOS and Android to the status of Tier 3 supported platforms in CPython, with the initial goal of having this in place for Python 3.13. You should expect to see movement on upstreaming towards the end of this year, and early next year. A forge for mobile packages is also remains an important goal; the completion of upstreaming work will make the goal of building a forge much more viable.

    +
    +
    +

    Summary

    +

    At the end of Q2 2023, Toga's testing journey is nearing completion... but there's still lots of work to be done. However, the groundwork that we've been doing over the last 6 months has put us in a very strong position to develop Toga and the rest of the BeeWare ecosystem going forward.

    +
    + + + + + + + + +

    June 2023 Status Update

    @@ -698,65 +744,6 @@

    Want to get involved?

    - - - - - - -

    November 2022 Status Update

    -

    - -Posted by - - - Russell Keith-Magee - - -on - 1 December 2022 -

    - -

    November has brought some very important improvements to BeeWare. Although these changes don't have an immediate impact for users, they're going to form a vital part of our work going forward.

    -
    -

    What we've done

    -

    During November:

    - -
    -
    -

    What's next?

    -

    December will be a slow month due to the Christmas and New Year break; however, until then, we'll continue to focus will continue to be on testing. We'll continue to build out the testing tools that we've worked on this month, and start building tests using those tools. We also hope to begin work on a firm 1.0 roadmap for Toga.

    -
    -
    -

    Want to get involved?

    -

    Want to get involved? Here's 8 open issues that would be a great place to get started with contributing to a BeeWare project. They're all relatively minor changes, but would provide a big improvement to the lives of BeeWare users:

    -
      -
    1. Modify the handling of app signing options
    2. -
    3. Filter out a message generated after Xcode updates
    4. -
    5. Add the ability to refresh the support package in a project
    6. -
    7. Provide protection against creating projects with "semi-reserved" names
    8. -
    9. Add the ability to configure the ABIs built by an Android project
    10. -
    11. Add support for the ANDROID_HOME environment variable
    12. -
    13. Add a command summary to briefcase --help
    14. -
    15. Add an option to display the platforms supported by a command
    16. -
    -

    Pick one of these tickets, drop a comment on the ticket to let others know you're looking at it, and try your hand at a PR! We have a guide on setting up a Briefcase development environment; but if you need any additional assistance or guidance, you can ask on the ticket, or join us on the BeeWare Discord server.

    -
    - - -
    diff --git a/zh_CN/news/buzz/page/4/index.html b/zh_CN/news/buzz/page/4/index.html index 7ba56d959c..7e7a645737 100644 --- a/zh_CN/news/buzz/page/4/index.html +++ b/zh_CN/news/buzz/page/4/index.html @@ -188,6 +188,65 @@

    The Buzz

    +

    November 2022 Status Update

    +

    + +Posted by + + + Russell Keith-Magee + + +on + 1 December 2022 +

    + +

    November has brought some very important improvements to BeeWare. Although these changes don't have an immediate impact for users, they're going to form a vital part of our work going forward.

    +
    +

    What we've done

    +

    During November:

    + +
    +
    +

    What's next?

    +

    December will be a slow month due to the Christmas and New Year break; however, until then, we'll continue to focus will continue to be on testing. We'll continue to build out the testing tools that we've worked on this month, and start building tests using those tools. We also hope to begin work on a firm 1.0 roadmap for Toga.

    +
    +
    +

    Want to get involved?

    +

    Want to get involved? Here's 8 open issues that would be a great place to get started with contributing to a BeeWare project. They're all relatively minor changes, but would provide a big improvement to the lives of BeeWare users:

    +
      +
    1. Modify the handling of app signing options
    2. +
    3. Filter out a message generated after Xcode updates
    4. +
    5. Add the ability to refresh the support package in a project
    6. +
    7. Provide protection against creating projects with "semi-reserved" names
    8. +
    9. Add the ability to configure the ABIs built by an Android project
    10. +
    11. Add support for the ANDROID_HOME environment variable
    12. +
    13. Add a command summary to briefcase --help
    14. +
    15. Add an option to display the platforms supported by a command
    16. +
    +

    Pick one of these tickets, drop a comment on the ticket to let others know you're looking at it, and try your hand at a PR! We have a guide on setting up a Briefcase development environment; but if you need any additional assistance or guidance, you can ask on the ticket, or join us on the BeeWare Discord server.

    +
    + + + + + + + + +

    October 2022 Status Update

    @@ -697,58 +756,6 @@

    Now Hiring!

    - - - - - - -

    April 2022 Status Update

    -

    - -Posted by - - - Russell Keith-Magee - - -on - 2 May 2022 -

    - -

    One of the benefits of having the support of an organization like Anaconda is that we now have the time to perform little housekeeping tasks like publishing community updates. As a result, this is the first (of hopefully many) monthly updates letting you know what progress has been made in the BeeWare suite.

    -
    -

    What we've done

    -

    During April:

    - -

    Many of these PRs either began as, or are entirely the work of community members. There are also dozens of smaller PRs, bug fixes, and bug reports that are just as important, but are too numerous to list in a post like this. A huge thanks to everyone who has contributed to BeeWare during April.

    -
    -
    -

    What's next?

    -

    In May, we'll be focussing on:

    -
      -
    • Updating the support packages for macOS and iOS apps. Apple's transition to M1 hardware means there are new simulator architectures that require support; this, in turn, requires that we adopt Xcode's new XCFramework for the packaging libraries, which requires some fairly major changes to the way the support packages are built.
    • -
    • Updating the support packages on Android to support Python 3.10.
    • -
    • Notarization on M1. This is becoming an increasingly required part of macOS app publishing, as Apple cranks up the security requirements.
    • -
    -

    We're also expecting to start the hiring process in the coming month. We'll provide more details when we can point a full job description. If you think you'd like to make BeeWare your day job (or you know someone who might), now would be a good time to start polishing your resume.

    -
    - - - diff --git a/zh_CN/news/buzz/page/5/index.html b/zh_CN/news/buzz/page/5/index.html index 7d3b0c0e9b..cc29a54459 100644 --- a/zh_CN/news/buzz/page/5/index.html +++ b/zh_CN/news/buzz/page/5/index.html @@ -188,6 +188,58 @@

    The Buzz

    +

    April 2022 Status Update

    +

    + +Posted by + + + Russell Keith-Magee + + +on + 2 May 2022 +

    + +

    One of the benefits of having the support of an organization like Anaconda is that we now have the time to perform little housekeeping tasks like publishing community updates. As a result, this is the first (of hopefully many) monthly updates letting you know what progress has been made in the BeeWare suite.

    +
    +

    What we've done

    +

    During April:

    + +

    Many of these PRs either began as, or are entirely the work of community members. There are also dozens of smaller PRs, bug fixes, and bug reports that are just as important, but are too numerous to list in a post like this. A huge thanks to everyone who has contributed to BeeWare during April.

    +
    +
    +

    What's next?

    +

    In May, we'll be focussing on:

    +
      +
    • Updating the support packages for macOS and iOS apps. Apple's transition to M1 hardware means there are new simulator architectures that require support; this, in turn, requires that we adopt Xcode's new XCFramework for the packaging libraries, which requires some fairly major changes to the way the support packages are built.
    • +
    • Updating the support packages on Android to support Python 3.10.
    • +
    • Notarization on M1. This is becoming an increasingly required part of macOS app publishing, as Apple cranks up the security requirements.
    • +
    +

    We're also expecting to start the hiring process in the coming month. We'll provide more details when we can point a full job description. If you think you'd like to make BeeWare your day job (or you know someone who might), now would be a good time to start polishing your resume.

    +
    + + + + + + + + +

    Exciting news for the future of BeeWare

    @@ -651,119 +703,6 @@

    Project Spotlight: C - - - - - - -

    2017 Google Summer of Code - Port Cricket to use Toga, instead of Tkinter

    -

    - -Posted by - - - Dayanne Fernandes - - -on - 25 August 2017 -

    - -

    After almost 4 months of work on Google Summer of Code 2017, finally I'm completing my proposal. Every widget migration and every commit/PR/issue/discussion with my mentors about Cricket , Toga and rubicon-objc were detailed on the Issue 58.

    -
    -

    "Eating your own dog food"

    -

    The best way to show that a product is reliable to the customers is use it. So, the way to show that Toga is an effective tool to build a GUI is to build a complete application using it.

    -

    Cricket is a graphical tool that helps you run your test suites. Its current version is implemented using Tkinter as the main GUI framework. So, why not test Toga inside of another product from BeeWare? That's what I have acomplished during my GSoC work.

    -
    -
    -

    Results

    -

    The proposal focus not only on the port of Tkinter to Toga, but on mapping the necessary widgets for a real application using Toga framework. To help me to map this I studied more about Tkinter, Toga, Colosseum, rubicon-objc, Objective-C, Cocoa and CSS.

    -

    The work I did during GSoC were sent throught the PR 65, reported on the Issue 58 and the final demonstration of the work can be seen in this link. There were widgets used on Cricket that weren't ready yet on Toga, so some improvements were necessary on Toga so that I could use them on Cricket. In summary here are some PRs and issues that I contributed to get my work done in Cricket:

    -

    Open PR that I sent to Toga:

    -
      -
    • PR 201 : [Core][Cocoa] Refactoring of the Tree widget
    • -
    -

    Merged PRs that I sent to Toga:

    -
      -
    • PR 112 : [Core][Cocoa] Enable/disable state for buttons, solved Issue 91
    • -
    • PR 170 : [Cocoa] Content and retry status for stack trace dialog
    • -
    • PR 172 : [Cocoa] Window resize
    • -
    • PR 173 : [Core][Cocoa] Button color
    • -
    • PR 174 : [Doc] Examples folder and button features example
    • -
    • PR 178 : [Doc] Fix tutorial 2 setup
    • -
    • PR 180 : [Doc] Update Toga widgets roadmap
    • -
    • PR 182 : [Cocoa] Update the label of the Stack trace button for critical dialog
    • -
    • PR 184 : [Core][Cocoa] Hide/show boxes widget
    • -
    • PR 188 : [Cocoa] Fix error on MultilineTextInput widget, solved Issue 187
    • -
    • PR 204 : [Core][Cocoa] Clear method to MultilineTextInput widget, solved Issue 203
    • -
    • PR 206 : [Core][Cocoa] Readonly and placeholder for MultilineTextInput widget
    • -
    • PR 208 : [Cocoa] Fix apply style to a SplitContainer widget, solved Issue 207
    • -
    -

    Merged PR that I sent to Cricket:

    - -

    Merged PR that I sent to rubicon-objc:

    -
      -
    • PR 34 : [Doc] Add reference to NSObject
    • -
    -

    Open issues that I sent to Toga:

    -
      -
    • Issue 175 : [Core] Add more properties for Label and Font widgets
    • -
    • Issue 176 : [Core] Add "rehint()" on the background of the widget after changing font size
    • -
    • Issue 186 : [Core] Set initial position of the divisor of a SplitContainer
    • -
    • Issue 197 : [Core] Get the id of the selected Tab View on the OptionContainer
    • -
    -

    Closed issues that I reported to Toga:

    - -

    Closed issues that I didn't reported but I solved on Toga:

    -
      -
    • Issue 91 : API to disable buttons?
    • -
    • Issue 205 : adding MultiviewTextInput results in TypeError
    • -
    -

    Closed issue that I reported to Cricket:

    -
      -
    • Issue 59 : Run selected doesn't count/ runs every test selected in a test module, was fixed by me
    • -
    -

    Open issue that I reported to rubicon-objc Jonas Obrist repository:

    -
      -
    • Issue 1 : Seg Fault when iterate through a NSIndexSet using block notation
    • -
    -
    -
    -

    Future Plans

    -

    There are some features on Cricket that I want to help develop in a near future, for example:

    -
      -
    • A button to refresh all the tests tree
    • -
    • Cricket settings
    • -
    -

    Also, there are some issues remained after this migration to Toga. These issues will be fixed on Toga widgets in a near future too, for example:

    -
      -
    • A gap between the output and error boxes when there is no output message
    • -
    • Run a test if the user click on it
    • -
    -

    I truly believe that Toga will be the oficial framework on Python to build GUI for multiplatforms applications, so I'll continue to contribute to this project because I want to use in every application that I would need a GUI.

    -
    -
    -

    Final Considerations

    -

    I would like to truly thank my mentors Russell Keith-Magee and Elias Dorneles for guide and help me so much during this period. The opportunity to be part of this community was a great honor to me, thank you so much to accept me in this program Russell Keith-Magee. Also, I want to thank Philip James that made some reviews in my PRs and Jonas Schell that fixed one issue that I sent to Toga.

    -
    - - - diff --git a/zh_CN/news/buzz/page/6/index.html b/zh_CN/news/buzz/page/6/index.html index d6075d821f..1b72ee5a44 100644 --- a/zh_CN/news/buzz/page/6/index.html +++ b/zh_CN/news/buzz/page/6/index.html @@ -188,6 +188,119 @@

    The Buzz

    +

    2017 Google Summer of Code - Port Cricket to use Toga, instead of Tkinter

    +

    + +Posted by + + + Dayanne Fernandes + + +on + 25 August 2017 +

    + +

    After almost 4 months of work on Google Summer of Code 2017, finally I'm completing my proposal. Every widget migration and every commit/PR/issue/discussion with my mentors about Cricket , Toga and rubicon-objc were detailed on the Issue 58.

    +
    +

    "Eating your own dog food"

    +

    The best way to show that a product is reliable to the customers is use it. So, the way to show that Toga is an effective tool to build a GUI is to build a complete application using it.

    +

    Cricket is a graphical tool that helps you run your test suites. Its current version is implemented using Tkinter as the main GUI framework. So, why not test Toga inside of another product from BeeWare? That's what I have acomplished during my GSoC work.

    +
    +
    +

    Results

    +

    The proposal focus not only on the port of Tkinter to Toga, but on mapping the necessary widgets for a real application using Toga framework. To help me to map this I studied more about Tkinter, Toga, Colosseum, rubicon-objc, Objective-C, Cocoa and CSS.

    +

    The work I did during GSoC were sent throught the PR 65, reported on the Issue 58 and the final demonstration of the work can be seen in this link. There were widgets used on Cricket that weren't ready yet on Toga, so some improvements were necessary on Toga so that I could use them on Cricket. In summary here are some PRs and issues that I contributed to get my work done in Cricket:

    +

    Open PR that I sent to Toga:

    +
      +
    • PR 201 : [Core][Cocoa] Refactoring of the Tree widget
    • +
    +

    Merged PRs that I sent to Toga:

    +
      +
    • PR 112 : [Core][Cocoa] Enable/disable state for buttons, solved Issue 91
    • +
    • PR 170 : [Cocoa] Content and retry status for stack trace dialog
    • +
    • PR 172 : [Cocoa] Window resize
    • +
    • PR 173 : [Core][Cocoa] Button color
    • +
    • PR 174 : [Doc] Examples folder and button features example
    • +
    • PR 178 : [Doc] Fix tutorial 2 setup
    • +
    • PR 180 : [Doc] Update Toga widgets roadmap
    • +
    • PR 182 : [Cocoa] Update the label of the Stack trace button for critical dialog
    • +
    • PR 184 : [Core][Cocoa] Hide/show boxes widget
    • +
    • PR 188 : [Cocoa] Fix error on MultilineTextInput widget, solved Issue 187
    • +
    • PR 204 : [Core][Cocoa] Clear method to MultilineTextInput widget, solved Issue 203
    • +
    • PR 206 : [Core][Cocoa] Readonly and placeholder for MultilineTextInput widget
    • +
    • PR 208 : [Cocoa] Fix apply style to a SplitContainer widget, solved Issue 207
    • +
    +

    Merged PR that I sent to Cricket:

    + +

    Merged PR that I sent to rubicon-objc:

    +
      +
    • PR 34 : [Doc] Add reference to NSObject
    • +
    +

    Open issues that I sent to Toga:

    +
      +
    • Issue 175 : [Core] Add more properties for Label and Font widgets
    • +
    • Issue 176 : [Core] Add "rehint()" on the background of the widget after changing font size
    • +
    • Issue 186 : [Core] Set initial position of the divisor of a SplitContainer
    • +
    • Issue 197 : [Core] Get the id of the selected Tab View on the OptionContainer
    • +
    +

    Closed issues that I reported to Toga:

    + +

    Closed issues that I didn't reported but I solved on Toga:

    +
      +
    • Issue 91 : API to disable buttons?
    • +
    • Issue 205 : adding MultiviewTextInput results in TypeError
    • +
    +

    Closed issue that I reported to Cricket:

    +
      +
    • Issue 59 : Run selected doesn't count/ runs every test selected in a test module, was fixed by me
    • +
    +

    Open issue that I reported to rubicon-objc Jonas Obrist repository:

    +
      +
    • Issue 1 : Seg Fault when iterate through a NSIndexSet using block notation
    • +
    +
    +
    +

    Future Plans

    +

    There are some features on Cricket that I want to help develop in a near future, for example:

    +
      +
    • A button to refresh all the tests tree
    • +
    • Cricket settings
    • +
    +

    Also, there are some issues remained after this migration to Toga. These issues will be fixed on Toga widgets in a near future too, for example:

    +
      +
    • A gap between the output and error boxes when there is no output message
    • +
    • Run a test if the user click on it
    • +
    +

    I truly believe that Toga will be the oficial framework on Python to build GUI for multiplatforms applications, so I'll continue to contribute to this project because I want to use in every application that I would need a GUI.

    +
    +
    +

    Final Considerations

    +

    I would like to truly thank my mentors Russell Keith-Magee and Elias Dorneles for guide and help me so much during this period. The opportunity to be part of this community was a great honor to me, thank you so much to accept me in this program Russell Keith-Magee. Also, I want to thank Philip James that made some reviews in my PRs and Jonas Schell that fixed one issue that I sent to Toga.

    +
    + + + + + + + + +

    2017 Google Summer of Code - Batavia improvements

    diff --git a/zh_CN/news/buzz/september-2024-status-update/index.html b/zh_CN/news/buzz/september-2024-status-update/index.html index 3db5d10a20..a7922fca33 100644 --- a/zh_CN/news/buzz/september-2024-status-update/index.html +++ b/zh_CN/news/buzz/september-2024-status-update/index.html @@ -240,6 +240,11 @@

    Want to get involved?

    +
    +Next entry +
    +
    2024Q4 Roadmap
    +
    diff --git a/zh_CN/news/index.html b/zh_CN/news/index.html index 0fd245a7c9..c2b1231317 100644 --- a/zh_CN/news/index.html +++ b/zh_CN/news/index.html @@ -184,6 +184,18 @@

    News

    +

    2024Q4 Roadmap

    +

    +Posted by + + + Russell Keith-Magee + + +on + 2024-10-02 +

    +

    September 2024 Status Update

    Posted by @@ -292,18 +304,6 @@

    March 2024 Status Updat 2024-04-02

    -

    February 2024 Status Update

    -

    -Posted by - - - Russell Keith-Magee - - -on - 2024-02-29 -

    - ... more articles diff --git a/zh_CN/sitemap.xml b/zh_CN/sitemap.xml index 4b9269e1be..c266b1a154 100644 --- a/zh_CN/sitemap.xml +++ b/zh_CN/sitemap.xml @@ -2,6 +2,7 @@ http://beeware.org/zh_CN/news/ http://beeware.org/zh_CN/news/buzz/ + http://beeware.org/zh_CN/news/buzz/2024q4-roadmap/ http://beeware.org/zh_CN/news/buzz/september-2024-status-update/ http://beeware.org/zh_CN/news/buzz/august-2024-status-update/ http://beeware.org/zh_CN/news/buzz/july-2024-status-update/ diff --git a/zh_CN/sitemap/index.html b/zh_CN/sitemap/index.html index 4f1a0c4a00..8d6ba86939 100644 --- a/zh_CN/sitemap/index.html +++ b/zh_CN/sitemap/index.html @@ -176,6 +176,10 @@

    Sitemap

  • The Buzz
      +
    • 2024Q4 Roadmap + +
    • +
    • September 2024 Status Update
    • diff --git a/zh_TW/index.html b/zh_TW/index.html index 3931b95534..6acbeaf945 100644 --- a/zh_TW/index.html +++ b/zh_TW/index.html @@ -297,7 +297,7 @@

      最新消息

      -

      01 Oct: September 2024 Status Update

      +

      02 Oct: 2024Q4 Roadmap


      @@ -356,7 +356,7 @@

      最新消息

      -

      01 Oct: September 2024 Status Update

      +

      02 Oct: 2024Q4 Roadmap


      diff --git a/zh_TW/news/buzz/2024q4-roadmap/index.html b/zh_TW/news/buzz/2024q4-roadmap/index.html new file mode 100644 index 0000000000..e7729685a8 --- /dev/null +++ b/zh_TW/news/buzz/2024q4-roadmap/index.html @@ -0,0 +1,310 @@ + + + + + + + + + 2024Q4 Roadmap— BeeWare + + + + + + + + + + + + + + + + + + + + + + + +
      + +
      +
      +
      + + + + + + +

      Q3 has seen some major progress against long term goals of the BeeWare project. As always, this roadmap should be read as a guide to what we aim to focus on over the coming quarter, rather than a hard commitment of features that will be made available on a specific deadline.

      +
      +

      Q3 progress

      +

      In Q3 the biggest milestone we achieved was the finalisation of Tier 3 support for Android in CPython. The last of the compatibility and documentation issues associated with Android have been resolved, and Android buildbots are now running for both x86_64 and ARM64. Python 3.13.0 is due for release in about a week; we should be in a position to support this release very soon after the official release.

      +

      We've also made significant progress on binary packaging. We've backported all the Python 3.13 patches for iOS into BeeWare's support for Python 3.9-3.12, and we've updated our Mobile Forge infrastructure to generate binary wheels for a number of popular packages. We've developed iOS compatibility patches for pip and crossenv; these patches have been submitted and received initial reviews; we'll continue to work with those projects to land these patches upstream.

      +
      +
      +

      Q4 priorities

      +

      In Q4, we'll be focussing on the tools and documentation needed to for third-party Python packages to add Android and iOS support to their official CI and release processes. In addition to contributing to tools like pip and cibuildwheel, we'll develop the tools and documentation needed so that it is easy to add CI configurations for mobile platforms. The hope is that by the end of the year, there will be at least one third-party package that produces Android and iOS wheels without any direct involvement of the BeeWare team.

      +
      +
      +

      Longer term goals

      +

      Once we've got a strong story for packaging third-party packages for iOS and Android, we'll be able to turn our focus back to Toga, and the work needed to make iOS and Android compelling app development platforms. There's a number of navigation and data organization widgets that need to be developed; we also need to improve documentation of some common development patterns that are sources of common questions in BeeWare support channels.

      +

      There are also further improvements that we'd like to see in Python itself. This year we've been able to get Android and iOS to Tier 3 support; getting those platforms to Tier 2 is an obvious goal for future Python releases. We'd also like to contribute the tooling needed so that Python is able to distribute official binary releases of iOS and Android, and add an official macOS artefact that mirrors the "Windows embedded" installer. We've had discussions with the Python core team about how this could be achieved; over the coming year, we hope to land these changes.

      +
      + + +
      +
      + +
      +
      + + + +
      +Previous entry +
      +
      September 2024 Status Update
      + +
      +
      +
      +
      + + + + + + + + + + diff --git a/zh_TW/news/buzz/atom.xml b/zh_TW/news/buzz/atom.xml index a9a45d5dfe..8d8d40796d 100644 --- a/zh_TW/news/buzz/atom.xml +++ b/zh_TW/news/buzz/atom.xml @@ -1,5 +1,20 @@ -The Buzzurn:uuid:0f18b85e-c1d4-3086-935d-f801edebea162024-10-01T00:00:00ZBeeWare's official blogSeptember 2024 Status Update2024-10-01T00:00:00ZRussell Keith-Mageeurn:uuid:d276991c-f687-33a4-ad57-0010a0c25f7a<p>In September, BeeWare hit an important milestone for Android support, made good progress on packaging for iOS, and landed some significant changes to Toga.</p> +The Buzzurn:uuid:0f18b85e-c1d4-3086-935d-f801edebea162024-10-02T00:00:00ZBeeWare's official blog2024Q4 Roadmap2024-10-02T00:00:00ZRussell Keith-Mageeurn:uuid:10dd2b41-f023-3662-89b5-5c2a39279898<p>Q3 has seen some major progress against long term goals of the BeeWare project. As always, this roadmap should be read as a guide to what we aim to focus on over the coming quarter, rather than a hard commitment of features that will be made available on a specific deadline.</p> +<div class="section" id="q3-progress"> +<h2>Q3 progress</h2> +<p>In Q3 the biggest milestone we achieved was the finalisation of Tier 3 support for Android in CPython. The last of the compatibility and documentation issues associated with Android have been resolved, and Android buildbots are now running for both x86_64 and ARM64. Python 3.13.0 is due for release in about a week; we should be in a position to support this release very soon after the official release.</p> +<p>We've also made significant progress on binary packaging. We've backported all the Python 3.13 patches for iOS into BeeWare's support for Python 3.9-3.12, and we've updated our Mobile Forge infrastructure to generate binary wheels for a number of popular packages. We've developed iOS compatibility patches for pip and crossenv; these patches have been submitted and received initial reviews; we'll continue to work with those projects to land these patches upstream.</p> +</div> +<div class="section" id="q4-priorities"> +<h2>Q4 priorities</h2> +<p>In Q4, we'll be focussing on the tools and documentation needed to for third-party Python packages to add Android and iOS support to their official CI and release processes. In addition to contributing to tools like <tt class="docutils literal">pip</tt> and <tt class="docutils literal">cibuildwheel</tt>, we'll develop the tools and documentation needed so that it is easy to add CI configurations for mobile platforms. The hope is that by the end of the year, there will be at least one third-party package that produces Android and iOS wheels without any direct involvement of the BeeWare team.</p> +</div> +<div class="section" id="longer-term-goals"> +<h2>Longer term goals</h2> +<p>Once we've got a strong story for packaging third-party packages for iOS and Android, we'll be able to turn our focus back to Toga, and the work needed to make iOS and Android compelling app development platforms. There's a number of navigation and data organization widgets that need to be developed; we also need to improve documentation of some common development patterns that are sources of common questions in BeeWare support channels.</p> +<p>There are also further improvements that we'd like to see in Python itself. This year we've been able to get Android and iOS to Tier 3 support; getting those platforms to Tier 2 is an obvious goal for future Python releases. We'd also like to contribute the tooling needed so that Python is able to distribute official binary releases of iOS and Android, and add an official macOS artefact that mirrors the &quot;Windows embedded&quot; installer. We've had discussions with the Python core team about how this could be achieved; over the coming year, we hope to land these changes.</p> +</div> +September 2024 Status Update2024-10-01T00:00:00ZRussell Keith-Mageeurn:uuid:d276991c-f687-33a4-ad57-0010a0c25f7a<p>In September, BeeWare hit an important milestone for Android support, made good progress on packaging for iOS, and landed some significant changes to Toga.</p> <div class="section" id="what-we-ve-done"> <h2>What we've done</h2> <ul class="simple"> @@ -1688,95 +1703,4 @@ Also shout out to the BeeWare community for answering my queries and reviewing m <p>This is obviously a big job. <a class="reference external" href="https://www.w3.org/TR/CSS/#css-levels">CSS is a big specification</a>, so there's a lot of work to be done - but that also means there's lots of places to contribute! Pick a paragraph of the CSS specification, build some test cases that demonstrate the cases described in that paragraph, and submit a patch implementing that behaviour!</p> <p>It also highlights why your financial support is so important. While we <em>could</em> do this entirely with volunteered effort, we're going to make much faster progress if a small group of people could focus on this project full time. Financial support would allow up to significantly ramp up the development speed of Colosseum, and the rest of the BeeWare suite.</p> <p>If you would like to see Colosseum and the rest of BeeWare develop to the point where it can be used for commercial applications, please consider supporting BeeWare financially. And if you have any leads for larger potential sources of funding, please <a class="reference external" href="mailto:russell&#64;keith-magee.com">get in touch</a>.</p> -2017 Google Summer of Code - Port Cricket to use Toga, instead of Tkinter2017-08-25T00:00:00ZDayanne Fernandesurn:uuid:0ff8a1e8-e78b-37d7-a7aa-c4aae3da494a<p>After almost 4 months of work on <a class="reference external" href="https://developers.google.com/open-source/gsoc/">Google Summer of Code</a> 2017, finally I'm completing my proposal. Every widget migration and every commit/PR/issue/discussion with my mentors about <a class="reference external" href="/project/projects/tools/cricket/">Cricket</a> , <a class="reference external" href="/project/projects/libraries/toga/">Toga</a> and <a class="reference external" href="/project/projects/bridges/rubicon/">rubicon-objc</a> were detailed on the <a class="reference external" href="https://github.com/beeware/cricket/issues/58">Issue 58</a>.</p> -<div class="section" id="eating-your-own-dog-food"> -<h2>&quot;Eating your own dog food&quot;</h2> -<p>The best way to show that a product is reliable to the customers is use it. So, the way to show that <a class="reference external" href="/project/projects/libraries/toga/">Toga</a> is an effective tool to build a GUI is to build a complete application using it.</p> -<p><a class="reference external" href="/project/projects/tools/cricket/">Cricket</a> is a graphical tool that helps you run your test suites. Its current version is implemented using <a class="reference external" href="https://docs.python.org/2/library/tkinter.html">Tkinter</a> as the main GUI framework. So, why not test <a class="reference external" href="/project/projects/libraries/toga/">Toga</a> inside of another product from <a class="reference external" href="https://beeware.org">BeeWare</a>? That's what I have acomplished during my GSoC work.</p> -</div> -<div class="section" id="results"> -<h2>Results</h2> -<p>The proposal focus not only on the port of <a class="reference external" href="https://docs.python.org/2/library/tkinter.html">Tkinter</a> to <a class="reference external" href="/project/projects/libraries/toga/">Toga</a>, but on mapping the necessary widgets for a real application using <a class="reference external" href="/project/projects/libraries/toga/">Toga</a> framework. To help me to map this I studied more about <a class="reference external" href="https://docs.python.org/2/library/tkinter.html">Tkinter</a>, <a class="reference external" href="/project/projects/libraries/toga/">Toga</a>, <a class="reference external" href="/project/projects/libraries/colosseum/">Colosseum</a>, <a class="reference external" href="/project/projects/bridges/rubicon/">rubicon-objc</a>, <a class="reference external" href="https://developer.apple.com/documentation/objectivec">Objective-C</a>, <a class="reference external" href="http://developer.apple.com/library/content/documentation/General/Conceptual/DevPedia-CocoaCore/Cocoa.html">Cocoa</a> and <a class="reference external" href="https://www.w3.org/Style/CSS/">CSS</a>.</p> -<p>The work I did during GSoC were sent throught the <a class="reference external" href="https://github.com/beeware/cricket/pull/65">PR 65</a>, reported on the <a class="reference external" href="https://github.com/beeware/cricket/issues/58">Issue 58</a> and the final demonstration of the work can be seen in this <a class="reference external" href="https://youtu.be/5kz_CmQYFYE">link</a>. There were widgets used on <a class="reference external" href="/project/projects/tools/cricket/">Cricket</a> that weren't ready yet on <a class="reference external" href="/project/projects/libraries/toga/">Toga</a>, so some improvements were necessary on <a class="reference external" href="/project/projects/libraries/toga/">Toga</a> so that I could use them on <a class="reference external" href="/project/projects/tools/cricket/">Cricket</a>. In summary here are some PRs and issues that I contributed to get my work done in <a class="reference external" href="/project/projects/tools/cricket/">Cricket</a>:</p> -<p>Open PR that I sent to <a class="reference external" href="/project/projects/libraries/toga/">Toga</a>:</p> -<ul class="simple"> -<li><a class="reference external" href="https://github.com/beeware/toga/pull/201">PR 201</a> : [Core][Cocoa] Refactoring of the Tree widget</li> -</ul> -<p>Merged PRs that I sent to <a class="reference external" href="/project/projects/libraries/toga/">Toga</a>:</p> -<ul class="simple"> -<li><a class="reference external" href="https://github.com/beeware/toga/pull/112">PR 112</a> : [Core][Cocoa] Enable/disable state for buttons, solved <a class="reference external" href="https://github.com/beeware/toga/issues/91">Issue 91</a></li> -<li><a class="reference external" href="https://github.com/beeware/toga/pull/170">PR 170</a> : [Cocoa] Content and retry status for stack trace dialog</li> -<li><a class="reference external" href="https://github.com/beeware/toga/pull/172">PR 172</a> : [Cocoa] Window resize</li> -<li><a class="reference external" href="https://github.com/beeware/toga/pull/173">PR 173</a> : [Core][Cocoa] Button color</li> -<li><a class="reference external" href="https://github.com/beeware/toga/pull/174">PR 174</a> : [Doc] Examples folder and button features example</li> -<li><a class="reference external" href="https://github.com/beeware/toga/pull/178">PR 178</a> : [Doc] Fix tutorial 2 setup</li> -<li><a class="reference external" href="https://github.com/beeware/toga/pull/180">PR 180</a> : [Doc] Update <a class="reference external" href="/project/projects/libraries/toga/">Toga</a> widgets roadmap</li> -<li><a class="reference external" href="https://github.com/beeware/toga/pull/182">PR 182</a> : [Cocoa] Update the label of the Stack trace button for critical dialog</li> -<li><a class="reference external" href="https://github.com/beeware/toga/pull/184">PR 184</a> : [Core][Cocoa] Hide/show boxes widget</li> -<li><a class="reference external" href="https://github.com/beeware/toga/pull/188">PR 188</a> : [Cocoa] Fix error on MultilineTextInput widget, solved <a class="reference external" href="https://github.com/beeware/toga/issues/187">Issue 187</a></li> -<li><a class="reference external" href="https://github.com/beeware/toga/pull/204">PR 204</a> : [Core][Cocoa] Clear method to MultilineTextInput widget, solved <a class="reference external" href="https://github.com/beeware/toga/issues/203">Issue 203</a></li> -<li><a class="reference external" href="https://github.com/beeware/toga/pull/206">PR 206</a> : [Core][Cocoa] Readonly and placeholder for MultilineTextInput widget</li> -<li><a class="reference external" href="https://github.com/beeware/toga/pull/208">PR 208</a> : [Cocoa] Fix apply style to a SplitContainer widget, solved <a class="reference external" href="https://github.com/beeware/toga/issues/207">Issue 207</a></li> -</ul> -<p>Merged PR that I sent to <a class="reference external" href="/project/projects/tools/cricket/">Cricket</a>:</p> -<ul class="simple"> -<li><a class="reference external" href="https://github.com/beeware/cricket/pull/60">PR 60</a> : Fix test coverage, solved <a class="reference external" href="https://github.com/beeware/cricket/issues/59">Issue 59</a></li> -</ul> -<p>Merged PR that I sent to <a class="reference external" href="/project/projects/bridges/rubicon/">rubicon-objc</a>:</p> -<ul class="simple"> -<li><a class="reference external" href="https://github.com/beeware/rubicon-objc/pull/34">PR 34</a> : [Doc] Add reference to NSObject</li> -</ul> -<p>Open issues that I sent to <a class="reference external" href="/project/projects/libraries/toga/">Toga</a>:</p> -<ul class="simple"> -<li><a class="reference external" href="https://github.com/beeware/toga/issues/175">Issue 175</a> : [Core] Add more properties for Label and Font widgets</li> -<li><a class="reference external" href="https://github.com/beeware/toga/issues/176">Issue 176</a> : [Core] Add &quot;rehint()&quot; on the background of the widget after changing font size</li> -<li><a class="reference external" href="https://github.com/beeware/toga/issues/186">Issue 186</a> : [Core] Set initial position of the divisor of a SplitContainer</li> -<li><a class="reference external" href="https://github.com/beeware/toga/issues/197">Issue 197</a> : [Core] Get the id of the selected Tab View on the OptionContainer</li> -</ul> -<p>Closed issues that I reported to <a class="reference external" href="/project/projects/libraries/toga/">Toga</a>:</p> -<ul class="simple"> -<li><a class="reference external" href="https://github.com/beeware/toga/issues/167">Issue 167</a> : [Cocoa] Addition of a SplitContainer on a Box doesn't show the SplitContainer, was fixed by <a class="reference external" href="https://github.com/freakboy3742">Russell Keith-Magee</a></li> -<li><a class="reference external" href="https://github.com/beeware/toga/issues/168">Issue 168</a> : [Cocoa] Addition of 2 boxes on an OptionContainer emits Rubicon's error, was fixed by <a class="reference external" href="https://github.com/freakboy3742">Russell Keith-Magee</a></li> -<li><a class="reference external" href="https://github.com/beeware/toga/issues/169">Issue 169</a> : [Cocoa] Addition of 2 empty boxes on an OptionContainer emits error from <a class="reference external" href="/project/projects/libraries/toga/">Toga</a> Cocoa platform, was fixed by <a class="reference external" href="https://github.com/freakboy3742">Russell Keith-Magee</a></li> -<li><a class="reference external" href="https://github.com/beeware/toga/issues/181">Issue 181</a> : [Core][Cocoa] &quot;Hide&quot; option for widgets, was solved by me</li> -<li><a class="reference external" href="https://github.com/beeware/toga/issues/187">Issue 187</a> : [Cocoa] Errors on MultilineTextInput, was fixed by me</li> -<li><a class="reference external" href="https://github.com/beeware/toga/issues/189">Issue 189</a> : [Cocoa] ProgressBar doesn't appears in a Box, was fixed by <a class="reference external" href="https://github.com/Ocupe">Jonas Schell</a></li> -<li><a class="reference external" href="https://github.com/beeware/toga/issues/194">Issue 194</a> : [Cocoa] The frame of the MultilineTextInput doesn't appear, was fixed by <a class="reference external" href="https://github.com/freakboy3742">Russell Keith-Magee</a></li> -<li><a class="reference external" href="https://github.com/beeware/toga/issues/195">Issue 195</a> : [Cocoa] ProgressBar doesn't appear inside of a Box oriented by row, was fixed by <a class="reference external" href="https://github.com/freakboy3742">Russell Keith-Magee</a></li> -<li><a class="reference external" href="https://github.com/beeware/toga/issues/196">Issue 196</a> : [Cocoa] Set max value and value on a ProgressBar doesn't make any effect on the layout, was fixed by <a class="reference external" href="https://github.com/freakboy3742">Russell Keith-Magee</a></li> -<li><a class="reference external" href="https://github.com/beeware/toga/issues/203">Issue 203</a> : [Core][Cocoa] Clear text on MultilineTextInput widget, was solved by me</li> -<li><a class="reference external" href="https://github.com/beeware/toga/issues/207">Issue 207</a> : [Cocoa] Set SplitContainer height doesn't update its size, was solved by me</li> -</ul> -<p>Closed issues that I didn't reported but I solved on <a class="reference external" href="/project/projects/libraries/toga/">Toga</a>:</p> -<ul class="simple"> -<li><a class="reference external" href="https://github.com/beeware/toga/issues/91">Issue 91</a> : API to disable buttons?</li> -<li><a class="reference external" href="https://github.com/beeware/toga/issues/205">Issue 205</a> : adding MultiviewTextInput results in TypeError</li> -</ul> -<p>Closed issue that I reported to <a class="reference external" href="/project/projects/tools/cricket/">Cricket</a>:</p> -<ul class="simple"> -<li><a class="reference external" href="https://github.com/beeware/cricket/issues/59">Issue 59</a> : Run selected doesn't count/ runs every test selected in a test module, was fixed by me</li> -</ul> -<p>Open issue that I reported to <a class="reference external" href="/project/projects/bridges/rubicon/">rubicon-objc</a> <a class="reference external" href="https://github.com/ojii">Jonas Obrist</a> repository:</p> -<ul class="simple"> -<li><a class="reference external" href="https://github.com/ojii/rubicon-objc/issues/1">Issue 1</a> : Seg Fault when iterate through a NSIndexSet using block notation</li> -</ul> -</div> -<div class="section" id="future-plans"> -<h2>Future Plans</h2> -<p>There are some features on <a class="reference external" href="/project/projects/tools/cricket/">Cricket</a> that I want to help develop in a near future, for example:</p> -<ul class="simple"> -<li>A button to refresh all the tests tree</li> -<li>Cricket settings</li> -</ul> -<p>Also, there are some issues remained after this migration to <a class="reference external" href="/project/projects/libraries/toga/">Toga</a>. These issues will be fixed on <a class="reference external" href="/project/projects/libraries/toga/">Toga</a> widgets in a near future too, for example:</p> -<ul class="simple"> -<li>A gap between the output and error boxes when there is no output message</li> -<li>Run a test if the user click on it</li> -</ul> -<p>I truly believe that <a class="reference external" href="/project/projects/libraries/toga/">Toga</a> will be the oficial framework on Python to build GUI for multiplatforms applications, so I'll continue to contribute to this project because I want to use in every application that I would need a GUI.</p> -</div> -<div class="section" id="final-considerations"> -<h2>Final Considerations</h2> -<p>I would like to truly thank my mentors <a class="reference external" href="https://github.com/freakboy3742">Russell Keith-Magee</a> and <a class="reference external" href="https://github.com/eliasdorneles">Elias Dorneles</a> for guide and help me so much during this period. The opportunity to be part of this community was a great honor to me, thank you so much to accept me in this program <a class="reference external" href="https://github.com/freakboy3742">Russell Keith-Magee</a>. Also, I want to thank <a class="reference external" href="https://github.com/phildini">Philip James</a> that made some reviews in my PRs and <a class="reference external" href="https://github.com/Ocupe">Jonas Schell</a> that fixed one issue that I sent to <a class="reference external" href="/project/projects/libraries/toga/">Toga</a>.</p> -</div> \ No newline at end of file diff --git a/zh_TW/news/buzz/index.html b/zh_TW/news/buzz/index.html index 0a6b785c7a..3ad6af9094 100644 --- a/zh_TW/news/buzz/index.html +++ b/zh_TW/news/buzz/index.html @@ -188,6 +188,43 @@

      The Buzz

      +

      2024Q4 Roadmap

      +

      + +Posted by + + + Russell Keith-Magee + + +on + 2 October 2024 +

      + +

      Q3 has seen some major progress against long term goals of the BeeWare project. As always, this roadmap should be read as a guide to what we aim to focus on over the coming quarter, rather than a hard commitment of features that will be made available on a specific deadline.

      +
      +

      Q3 progress

      +

      In Q3 the biggest milestone we achieved was the finalisation of Tier 3 support for Android in CPython. The last of the compatibility and documentation issues associated with Android have been resolved, and Android buildbots are now running for both x86_64 and ARM64. Python 3.13.0 is due for release in about a week; we should be in a position to support this release very soon after the official release.

      +

      We've also made significant progress on binary packaging. We've backported all the Python 3.13 patches for iOS into BeeWare's support for Python 3.9-3.12, and we've updated our Mobile Forge infrastructure to generate binary wheels for a number of popular packages. We've developed iOS compatibility patches for pip and crossenv; these patches have been submitted and received initial reviews; we'll continue to work with those projects to land these patches upstream.

      +
      +
      +

      Q4 priorities

      +

      In Q4, we'll be focussing on the tools and documentation needed to for third-party Python packages to add Android and iOS support to their official CI and release processes. In addition to contributing to tools like pip and cibuildwheel, we'll develop the tools and documentation needed so that it is easy to add CI configurations for mobile platforms. The hope is that by the end of the year, there will be at least one third-party package that produces Android and iOS wheels without any direct involvement of the BeeWare team.

      +
      +
      +

      Longer term goals

      +

      Once we've got a strong story for packaging third-party packages for iOS and Android, we'll be able to turn our focus back to Toga, and the work needed to make iOS and Android compelling app development platforms. There's a number of navigation and data organization widgets that need to be developed; we also need to improve documentation of some common development patterns that are sources of common questions in BeeWare support channels.

      +

      There are also further improvements that we'd like to see in Python itself. This year we've been able to get Android and iOS to Tier 3 support; getting those platforms to Tier 2 is an obvious goal for future Python releases. We'd also like to contribute the tooling needed so that Python is able to distribute official binary releases of iOS and Android, and add an official macOS artefact that mirrors the "Windows embedded" installer. We've had discussions with the Python core team about how this could be achieved; over the coming year, we hope to land these changes.

      +
      + + + + + + + + +

      September 2024 Status Update

      @@ -710,76 +747,6 @@

      Want to get involved?

      - - - - - - -

      February 2024 Status Update

      -

      - -Posted by - - - Russell Keith-Magee - - -on - 29 February 2024 -

      - -

      February may be the shortest month, but that doesn't mean we've got any less progress to report!

      -
      -

      What we've done

      - -
      -
      -

      What's next?

      -

      In March, we will continue to focus on iOS and Android patches for CPython; if all goes extremely well, the bulk of patches should be upstream (or at least submitted for review) by the end of the month. While we're waiting for CPython patches to be reviewed, we'll be adding geolocation APIs to Toga.

      -
      -
      -

      Want to get involved?

      -

      Want to get involved? Here are some open issues that would be a great place to get started with contributing to a BeeWare project. They're all relatively minor changes, but would provide a big improvement to the lives of BeeWare users:

      -
        -
      1. Update the Toga testbed test suite to use Pixel 7 Pro device sizes
      2. -
      3. Filter out a message generated after Xcode updates
      4. -
      5. Add the ability to configure the ABIs built by an Android project
      6. -
      7. Rationalise the application of adhoc signing on macOS
      8. -
      9. Add support for custom PyPI repositories
      10. -
      11. Document how to debug an application in popular IDEs
      12. -
      13. Correctly handle incomplete project deletions
      14. -
      15. Add an option to select the Android base image when creating new emulators
      16. -
      17. Print notarisation log failures when building macOS apps
      18. -
      19. Add an API to replace a child of a widget
      20. -
      21. Add an API to entirely replace the style of a widget
      22. -
      23. Add the ability to define content when creating a window
      24. -
      -

      Pick one of these tickets, drop a comment on the ticket to let others know you're looking at it, and try your hand at a PR! We have a guide on setting up a Briefcase development environment; but if you need any additional assistance or guidance, you can ask on the ticket, or join us on the BeeWare Discord server.

      -
      - - -
  • diff --git a/zh_TW/news/buzz/page/2/index.html b/zh_TW/news/buzz/page/2/index.html index 1d131edc7c..c0dc07456c 100644 --- a/zh_TW/news/buzz/page/2/index.html +++ b/zh_TW/news/buzz/page/2/index.html @@ -188,6 +188,76 @@

    The Buzz

    +

    February 2024 Status Update

    +

    + +Posted by + + + Russell Keith-Magee + + +on + 29 February 2024 +

    + +

    February may be the shortest month, but that doesn't mean we've got any less progress to report!

    +
    +

    What we've done

    + +
    +
    +

    What's next?

    +

    In March, we will continue to focus on iOS and Android patches for CPython; if all goes extremely well, the bulk of patches should be upstream (or at least submitted for review) by the end of the month. While we're waiting for CPython patches to be reviewed, we'll be adding geolocation APIs to Toga.

    +
    +
    +

    Want to get involved?

    +

    Want to get involved? Here are some open issues that would be a great place to get started with contributing to a BeeWare project. They're all relatively minor changes, but would provide a big improvement to the lives of BeeWare users:

    +
      +
    1. Update the Toga testbed test suite to use Pixel 7 Pro device sizes
    2. +
    3. Filter out a message generated after Xcode updates
    4. +
    5. Add the ability to configure the ABIs built by an Android project
    6. +
    7. Rationalise the application of adhoc signing on macOS
    8. +
    9. Add support for custom PyPI repositories
    10. +
    11. Document how to debug an application in popular IDEs
    12. +
    13. Correctly handle incomplete project deletions
    14. +
    15. Add an option to select the Android base image when creating new emulators
    16. +
    17. Print notarisation log failures when building macOS apps
    18. +
    19. Add an API to replace a child of a widget
    20. +
    21. Add an API to entirely replace the style of a widget
    22. +
    23. Add the ability to define content when creating a window
    24. +
    +

    Pick one of these tickets, drop a comment on the ticket to let others know you're looking at it, and try your hand at a PR! We have a guide on setting up a Briefcase development environment; but if you need any additional assistance or guidance, you can ask on the ticket, or join us on the BeeWare Discord server.

    +
    + + + + + + + + +

    January 2024 Status Update

    @@ -694,52 +764,6 @@

    Want to get involved?

    - - - - - - -

    2023Q3 Roadmap

    -

    - -Posted by - - - Russell Keith-Magee - - -on - 4 July 2023 -

    - -

    2023 is halfway done, and BeeWare continues to make steady progress. As always, this roadmap should be read as a guide to what we aim to focus on over the coming quarter, rather than a hard commitment of features that will be made available on a specific deadline.

    -
    -

    Q2 progress

    -

    As with Q1, our focus in Q2 was on Toga testing. This has been a mammoth project; but it's finally nearing completion. All but 2 widgets (Canvas and DetailedList) have 100% branch coverage on macOS, iOS and GTK, while Android and Windows are only 5 more widgets behind (ScrollContainer, SplitContainer, OptionContainer, Table and Tree). Along the way, we've identified and resolved lots of inconsistencies in widget APIs, and resolved countless bugs. We've also fully documented every widget, ported the test suite to Pytest, and added type annotations in the code (mostly for documentation purposes, rather than formal validation). We've also completed testing and coverage of a lot of the non-widget functionality that wasn’t strictly planned for this quarter - features like Images, Icons, Validators, application paths, and colors; plus a lot of tests (and bugfixes) in the core widget layout. We've also got the start of some tooling that can be used to test the Web backend.

    -

    Unfortunately, we haven't been able to do any substantial Toga planning. Once Toga's code is at 100% testing coverage, we'll be in a much better place to develop those plans. We also haven't been able to add any native cross-platform hardware support.

    -
    -
    -

    Q3 priorities

    -

    Our Q3 goals are:

    -
      -
    • Finalize Toga's test suite. By the end of Q3, we should have 100% branch coverage on every line of Toga's core, and on the macOS, Windows, GTK, Android and iOS backends.
    • -
    • iOS Binary packaging We've been made aware that Apple is rejecting Briefcase packaged iOS apps from the iOS App Store because of a package layout issue associated with binary modules. This is a very high priority to fix.
    • -
    • Kotlin upgrades The upcoming Android Studio release is switching to Kotlin as its preferred language for new Gradle configuration files; we need to upgrade Chaquopy's tooling to support this.
    • -
    • Add full support for Java inheritance In the process of building Toga's test suite, it's become clear that a number of features can only be implemented by subclassing Java base classes. Chaquopy's ability to subclass is currently limited; to unlock all the features of Android, we need to resolve this limitation.
    • -
    -
    -
    -

    Longer term goals

    -

    Our longer term goals are also largely unchanged. Toga 1.0 remains an important goal; once we're at 100% test coverage, we will be in much better place to provide estimates about Toga 1.0. Upstreaming is an area where we have some good news - as a result of discussions at Pycon US, we've received support for raising iOS and Android to the status of Tier 3 supported platforms in CPython, with the initial goal of having this in place for Python 3.13. You should expect to see movement on upstreaming towards the end of this year, and early next year. A forge for mobile packages is also remains an important goal; the completion of upstreaming work will make the goal of building a forge much more viable.

    -
    -
    -

    Summary

    -

    At the end of Q2 2023, Toga's testing journey is nearing completion... but there's still lots of work to be done. However, the groundwork that we've been doing over the last 6 months has put us in a very strong position to develop Toga and the rest of the BeeWare ecosystem going forward.

    -
    - - -
    diff --git a/zh_TW/news/buzz/page/3/index.html b/zh_TW/news/buzz/page/3/index.html index 935b4f5764..002cc404ad 100644 --- a/zh_TW/news/buzz/page/3/index.html +++ b/zh_TW/news/buzz/page/3/index.html @@ -188,6 +188,52 @@

    The Buzz

    +

    2023Q3 Roadmap

    +

    + +Posted by + + + Russell Keith-Magee + + +on + 4 July 2023 +

    + +

    2023 is halfway done, and BeeWare continues to make steady progress. As always, this roadmap should be read as a guide to what we aim to focus on over the coming quarter, rather than a hard commitment of features that will be made available on a specific deadline.

    +
    +

    Q2 progress

    +

    As with Q1, our focus in Q2 was on Toga testing. This has been a mammoth project; but it's finally nearing completion. All but 2 widgets (Canvas and DetailedList) have 100% branch coverage on macOS, iOS and GTK, while Android and Windows are only 5 more widgets behind (ScrollContainer, SplitContainer, OptionContainer, Table and Tree). Along the way, we've identified and resolved lots of inconsistencies in widget APIs, and resolved countless bugs. We've also fully documented every widget, ported the test suite to Pytest, and added type annotations in the code (mostly for documentation purposes, rather than formal validation). We've also completed testing and coverage of a lot of the non-widget functionality that wasn’t strictly planned for this quarter - features like Images, Icons, Validators, application paths, and colors; plus a lot of tests (and bugfixes) in the core widget layout. We've also got the start of some tooling that can be used to test the Web backend.

    +

    Unfortunately, we haven't been able to do any substantial Toga planning. Once Toga's code is at 100% testing coverage, we'll be in a much better place to develop those plans. We also haven't been able to add any native cross-platform hardware support.

    +
    +
    +

    Q3 priorities

    +

    Our Q3 goals are:

    +
      +
    • Finalize Toga's test suite. By the end of Q3, we should have 100% branch coverage on every line of Toga's core, and on the macOS, Windows, GTK, Android and iOS backends.
    • +
    • iOS Binary packaging We've been made aware that Apple is rejecting Briefcase packaged iOS apps from the iOS App Store because of a package layout issue associated with binary modules. This is a very high priority to fix.
    • +
    • Kotlin upgrades The upcoming Android Studio release is switching to Kotlin as its preferred language for new Gradle configuration files; we need to upgrade Chaquopy's tooling to support this.
    • +
    • Add full support for Java inheritance In the process of building Toga's test suite, it's become clear that a number of features can only be implemented by subclassing Java base classes. Chaquopy's ability to subclass is currently limited; to unlock all the features of Android, we need to resolve this limitation.
    • +
    +
    +
    +

    Longer term goals

    +

    Our longer term goals are also largely unchanged. Toga 1.0 remains an important goal; once we're at 100% test coverage, we will be in much better place to provide estimates about Toga 1.0. Upstreaming is an area where we have some good news - as a result of discussions at Pycon US, we've received support for raising iOS and Android to the status of Tier 3 supported platforms in CPython, with the initial goal of having this in place for Python 3.13. You should expect to see movement on upstreaming towards the end of this year, and early next year. A forge for mobile packages is also remains an important goal; the completion of upstreaming work will make the goal of building a forge much more viable.

    +
    +
    +

    Summary

    +

    At the end of Q2 2023, Toga's testing journey is nearing completion... but there's still lots of work to be done. However, the groundwork that we've been doing over the last 6 months has put us in a very strong position to develop Toga and the rest of the BeeWare ecosystem going forward.

    +
    + + + + + + + + +

    June 2023 Status Update

    @@ -698,65 +744,6 @@

    Want to get involved?

    - - - - - - -

    November 2022 Status Update

    -

    - -Posted by - - - Russell Keith-Magee - - -on - 1 December 2022 -

    - -

    November has brought some very important improvements to BeeWare. Although these changes don't have an immediate impact for users, they're going to form a vital part of our work going forward.

    -
    -

    What we've done

    -

    During November:

    - -
    -
    -

    What's next?

    -

    December will be a slow month due to the Christmas and New Year break; however, until then, we'll continue to focus will continue to be on testing. We'll continue to build out the testing tools that we've worked on this month, and start building tests using those tools. We also hope to begin work on a firm 1.0 roadmap for Toga.

    -
    -
    -

    Want to get involved?

    -

    Want to get involved? Here's 8 open issues that would be a great place to get started with contributing to a BeeWare project. They're all relatively minor changes, but would provide a big improvement to the lives of BeeWare users:

    -
      -
    1. Modify the handling of app signing options
    2. -
    3. Filter out a message generated after Xcode updates
    4. -
    5. Add the ability to refresh the support package in a project
    6. -
    7. Provide protection against creating projects with "semi-reserved" names
    8. -
    9. Add the ability to configure the ABIs built by an Android project
    10. -
    11. Add support for the ANDROID_HOME environment variable
    12. -
    13. Add a command summary to briefcase --help
    14. -
    15. Add an option to display the platforms supported by a command
    16. -
    -

    Pick one of these tickets, drop a comment on the ticket to let others know you're looking at it, and try your hand at a PR! We have a guide on setting up a Briefcase development environment; but if you need any additional assistance or guidance, you can ask on the ticket, or join us on the BeeWare Discord server.

    -
    - - -
    diff --git a/zh_TW/news/buzz/page/4/index.html b/zh_TW/news/buzz/page/4/index.html index bb905b9634..ad9c1ee8fb 100644 --- a/zh_TW/news/buzz/page/4/index.html +++ b/zh_TW/news/buzz/page/4/index.html @@ -188,6 +188,65 @@

    The Buzz

    +

    November 2022 Status Update

    +

    + +Posted by + + + Russell Keith-Magee + + +on + 1 December 2022 +

    + +

    November has brought some very important improvements to BeeWare. Although these changes don't have an immediate impact for users, they're going to form a vital part of our work going forward.

    +
    +

    What we've done

    +

    During November:

    + +
    +
    +

    What's next?

    +

    December will be a slow month due to the Christmas and New Year break; however, until then, we'll continue to focus will continue to be on testing. We'll continue to build out the testing tools that we've worked on this month, and start building tests using those tools. We also hope to begin work on a firm 1.0 roadmap for Toga.

    +
    +
    +

    Want to get involved?

    +

    Want to get involved? Here's 8 open issues that would be a great place to get started with contributing to a BeeWare project. They're all relatively minor changes, but would provide a big improvement to the lives of BeeWare users:

    +
      +
    1. Modify the handling of app signing options
    2. +
    3. Filter out a message generated after Xcode updates
    4. +
    5. Add the ability to refresh the support package in a project
    6. +
    7. Provide protection against creating projects with "semi-reserved" names
    8. +
    9. Add the ability to configure the ABIs built by an Android project
    10. +
    11. Add support for the ANDROID_HOME environment variable
    12. +
    13. Add a command summary to briefcase --help
    14. +
    15. Add an option to display the platforms supported by a command
    16. +
    +

    Pick one of these tickets, drop a comment on the ticket to let others know you're looking at it, and try your hand at a PR! We have a guide on setting up a Briefcase development environment; but if you need any additional assistance or guidance, you can ask on the ticket, or join us on the BeeWare Discord server.

    +
    + + + + + + + + +

    October 2022 Status Update

    @@ -697,58 +756,6 @@

    Now Hiring!

    - - - - - - -

    April 2022 Status Update

    -

    - -Posted by - - - Russell Keith-Magee - - -on - 2 May 2022 -

    - -

    One of the benefits of having the support of an organization like Anaconda is that we now have the time to perform little housekeeping tasks like publishing community updates. As a result, this is the first (of hopefully many) monthly updates letting you know what progress has been made in the BeeWare suite.

    -
    -

    What we've done

    -

    During April:

    - -

    Many of these PRs either began as, or are entirely the work of community members. There are also dozens of smaller PRs, bug fixes, and bug reports that are just as important, but are too numerous to list in a post like this. A huge thanks to everyone who has contributed to BeeWare during April.

    -
    -
    -

    What's next?

    -

    In May, we'll be focussing on:

    -
      -
    • Updating the support packages for macOS and iOS apps. Apple's transition to M1 hardware means there are new simulator architectures that require support; this, in turn, requires that we adopt Xcode's new XCFramework for the packaging libraries, which requires some fairly major changes to the way the support packages are built.
    • -
    • Updating the support packages on Android to support Python 3.10.
    • -
    • Notarization on M1. This is becoming an increasingly required part of macOS app publishing, as Apple cranks up the security requirements.
    • -
    -

    We're also expecting to start the hiring process in the coming month. We'll provide more details when we can point a full job description. If you think you'd like to make BeeWare your day job (or you know someone who might), now would be a good time to start polishing your resume.

    -
    - - - diff --git a/zh_TW/news/buzz/page/5/index.html b/zh_TW/news/buzz/page/5/index.html index db19730a6a..2bb382e082 100644 --- a/zh_TW/news/buzz/page/5/index.html +++ b/zh_TW/news/buzz/page/5/index.html @@ -188,6 +188,58 @@

    The Buzz

    +

    April 2022 Status Update

    +

    + +Posted by + + + Russell Keith-Magee + + +on + 2 May 2022 +

    + +

    One of the benefits of having the support of an organization like Anaconda is that we now have the time to perform little housekeeping tasks like publishing community updates. As a result, this is the first (of hopefully many) monthly updates letting you know what progress has been made in the BeeWare suite.

    +
    +

    What we've done

    +

    During April:

    + +

    Many of these PRs either began as, or are entirely the work of community members. There are also dozens of smaller PRs, bug fixes, and bug reports that are just as important, but are too numerous to list in a post like this. A huge thanks to everyone who has contributed to BeeWare during April.

    +
    +
    +

    What's next?

    +

    In May, we'll be focussing on:

    +
      +
    • Updating the support packages for macOS and iOS apps. Apple's transition to M1 hardware means there are new simulator architectures that require support; this, in turn, requires that we adopt Xcode's new XCFramework for the packaging libraries, which requires some fairly major changes to the way the support packages are built.
    • +
    • Updating the support packages on Android to support Python 3.10.
    • +
    • Notarization on M1. This is becoming an increasingly required part of macOS app publishing, as Apple cranks up the security requirements.
    • +
    +

    We're also expecting to start the hiring process in the coming month. We'll provide more details when we can point a full job description. If you think you'd like to make BeeWare your day job (or you know someone who might), now would be a good time to start polishing your resume.

    +
    + + + + + + + + +

    Exciting news for the future of BeeWare

    @@ -651,119 +703,6 @@

    Project Spotlight: C - - - - - - -

    2017 Google Summer of Code - Port Cricket to use Toga, instead of Tkinter

    -

    - -Posted by - - - Dayanne Fernandes - - -on - 25 August 2017 -

    - -

    After almost 4 months of work on Google Summer of Code 2017, finally I'm completing my proposal. Every widget migration and every commit/PR/issue/discussion with my mentors about Cricket , Toga and rubicon-objc were detailed on the Issue 58.

    -
    -

    "Eating your own dog food"

    -

    The best way to show that a product is reliable to the customers is use it. So, the way to show that Toga is an effective tool to build a GUI is to build a complete application using it.

    -

    Cricket is a graphical tool that helps you run your test suites. Its current version is implemented using Tkinter as the main GUI framework. So, why not test Toga inside of another product from BeeWare? That's what I have acomplished during my GSoC work.

    -
    -
    -

    Results

    -

    The proposal focus not only on the port of Tkinter to Toga, but on mapping the necessary widgets for a real application using Toga framework. To help me to map this I studied more about Tkinter, Toga, Colosseum, rubicon-objc, Objective-C, Cocoa and CSS.

    -

    The work I did during GSoC were sent throught the PR 65, reported on the Issue 58 and the final demonstration of the work can be seen in this link. There were widgets used on Cricket that weren't ready yet on Toga, so some improvements were necessary on Toga so that I could use them on Cricket. In summary here are some PRs and issues that I contributed to get my work done in Cricket:

    -

    Open PR that I sent to Toga:

    -
      -
    • PR 201 : [Core][Cocoa] Refactoring of the Tree widget
    • -
    -

    Merged PRs that I sent to Toga:

    -
      -
    • PR 112 : [Core][Cocoa] Enable/disable state for buttons, solved Issue 91
    • -
    • PR 170 : [Cocoa] Content and retry status for stack trace dialog
    • -
    • PR 172 : [Cocoa] Window resize
    • -
    • PR 173 : [Core][Cocoa] Button color
    • -
    • PR 174 : [Doc] Examples folder and button features example
    • -
    • PR 178 : [Doc] Fix tutorial 2 setup
    • -
    • PR 180 : [Doc] Update Toga widgets roadmap
    • -
    • PR 182 : [Cocoa] Update the label of the Stack trace button for critical dialog
    • -
    • PR 184 : [Core][Cocoa] Hide/show boxes widget
    • -
    • PR 188 : [Cocoa] Fix error on MultilineTextInput widget, solved Issue 187
    • -
    • PR 204 : [Core][Cocoa] Clear method to MultilineTextInput widget, solved Issue 203
    • -
    • PR 206 : [Core][Cocoa] Readonly and placeholder for MultilineTextInput widget
    • -
    • PR 208 : [Cocoa] Fix apply style to a SplitContainer widget, solved Issue 207
    • -
    -

    Merged PR that I sent to Cricket:

    - -

    Merged PR that I sent to rubicon-objc:

    -
      -
    • PR 34 : [Doc] Add reference to NSObject
    • -
    -

    Open issues that I sent to Toga:

    -
      -
    • Issue 175 : [Core] Add more properties for Label and Font widgets
    • -
    • Issue 176 : [Core] Add "rehint()" on the background of the widget after changing font size
    • -
    • Issue 186 : [Core] Set initial position of the divisor of a SplitContainer
    • -
    • Issue 197 : [Core] Get the id of the selected Tab View on the OptionContainer
    • -
    -

    Closed issues that I reported to Toga:

    - -

    Closed issues that I didn't reported but I solved on Toga:

    -
      -
    • Issue 91 : API to disable buttons?
    • -
    • Issue 205 : adding MultiviewTextInput results in TypeError
    • -
    -

    Closed issue that I reported to Cricket:

    -
      -
    • Issue 59 : Run selected doesn't count/ runs every test selected in a test module, was fixed by me
    • -
    -

    Open issue that I reported to rubicon-objc Jonas Obrist repository:

    -
      -
    • Issue 1 : Seg Fault when iterate through a NSIndexSet using block notation
    • -
    -
    -
    -

    Future Plans

    -

    There are some features on Cricket that I want to help develop in a near future, for example:

    -
      -
    • A button to refresh all the tests tree
    • -
    • Cricket settings
    • -
    -

    Also, there are some issues remained after this migration to Toga. These issues will be fixed on Toga widgets in a near future too, for example:

    -
      -
    • A gap between the output and error boxes when there is no output message
    • -
    • Run a test if the user click on it
    • -
    -

    I truly believe that Toga will be the oficial framework on Python to build GUI for multiplatforms applications, so I'll continue to contribute to this project because I want to use in every application that I would need a GUI.

    -
    -
    -

    Final Considerations

    -

    I would like to truly thank my mentors Russell Keith-Magee and Elias Dorneles for guide and help me so much during this period. The opportunity to be part of this community was a great honor to me, thank you so much to accept me in this program Russell Keith-Magee. Also, I want to thank Philip James that made some reviews in my PRs and Jonas Schell that fixed one issue that I sent to Toga.

    -
    - - - diff --git a/zh_TW/news/buzz/page/6/index.html b/zh_TW/news/buzz/page/6/index.html index f7e52f64dd..bdee4cbe2c 100644 --- a/zh_TW/news/buzz/page/6/index.html +++ b/zh_TW/news/buzz/page/6/index.html @@ -188,6 +188,119 @@

    The Buzz

    +

    2017 Google Summer of Code - Port Cricket to use Toga, instead of Tkinter

    +

    + +Posted by + + + Dayanne Fernandes + + +on + 25 August 2017 +

    + +

    After almost 4 months of work on Google Summer of Code 2017, finally I'm completing my proposal. Every widget migration and every commit/PR/issue/discussion with my mentors about Cricket , Toga and rubicon-objc were detailed on the Issue 58.

    +
    +

    "Eating your own dog food"

    +

    The best way to show that a product is reliable to the customers is use it. So, the way to show that Toga is an effective tool to build a GUI is to build a complete application using it.

    +

    Cricket is a graphical tool that helps you run your test suites. Its current version is implemented using Tkinter as the main GUI framework. So, why not test Toga inside of another product from BeeWare? That's what I have acomplished during my GSoC work.

    +
    +
    +

    Results

    +

    The proposal focus not only on the port of Tkinter to Toga, but on mapping the necessary widgets for a real application using Toga framework. To help me to map this I studied more about Tkinter, Toga, Colosseum, rubicon-objc, Objective-C, Cocoa and CSS.

    +

    The work I did during GSoC were sent throught the PR 65, reported on the Issue 58 and the final demonstration of the work can be seen in this link. There were widgets used on Cricket that weren't ready yet on Toga, so some improvements were necessary on Toga so that I could use them on Cricket. In summary here are some PRs and issues that I contributed to get my work done in Cricket:

    +

    Open PR that I sent to Toga:

    +
      +
    • PR 201 : [Core][Cocoa] Refactoring of the Tree widget
    • +
    +

    Merged PRs that I sent to Toga:

    +
      +
    • PR 112 : [Core][Cocoa] Enable/disable state for buttons, solved Issue 91
    • +
    • PR 170 : [Cocoa] Content and retry status for stack trace dialog
    • +
    • PR 172 : [Cocoa] Window resize
    • +
    • PR 173 : [Core][Cocoa] Button color
    • +
    • PR 174 : [Doc] Examples folder and button features example
    • +
    • PR 178 : [Doc] Fix tutorial 2 setup
    • +
    • PR 180 : [Doc] Update Toga widgets roadmap
    • +
    • PR 182 : [Cocoa] Update the label of the Stack trace button for critical dialog
    • +
    • PR 184 : [Core][Cocoa] Hide/show boxes widget
    • +
    • PR 188 : [Cocoa] Fix error on MultilineTextInput widget, solved Issue 187
    • +
    • PR 204 : [Core][Cocoa] Clear method to MultilineTextInput widget, solved Issue 203
    • +
    • PR 206 : [Core][Cocoa] Readonly and placeholder for MultilineTextInput widget
    • +
    • PR 208 : [Cocoa] Fix apply style to a SplitContainer widget, solved Issue 207
    • +
    +

    Merged PR that I sent to Cricket:

    + +

    Merged PR that I sent to rubicon-objc:

    +
      +
    • PR 34 : [Doc] Add reference to NSObject
    • +
    +

    Open issues that I sent to Toga:

    +
      +
    • Issue 175 : [Core] Add more properties for Label and Font widgets
    • +
    • Issue 176 : [Core] Add "rehint()" on the background of the widget after changing font size
    • +
    • Issue 186 : [Core] Set initial position of the divisor of a SplitContainer
    • +
    • Issue 197 : [Core] Get the id of the selected Tab View on the OptionContainer
    • +
    +

    Closed issues that I reported to Toga:

    + +

    Closed issues that I didn't reported but I solved on Toga:

    +
      +
    • Issue 91 : API to disable buttons?
    • +
    • Issue 205 : adding MultiviewTextInput results in TypeError
    • +
    +

    Closed issue that I reported to Cricket:

    +
      +
    • Issue 59 : Run selected doesn't count/ runs every test selected in a test module, was fixed by me
    • +
    +

    Open issue that I reported to rubicon-objc Jonas Obrist repository:

    +
      +
    • Issue 1 : Seg Fault when iterate through a NSIndexSet using block notation
    • +
    +
    +
    +

    Future Plans

    +

    There are some features on Cricket that I want to help develop in a near future, for example:

    +
      +
    • A button to refresh all the tests tree
    • +
    • Cricket settings
    • +
    +

    Also, there are some issues remained after this migration to Toga. These issues will be fixed on Toga widgets in a near future too, for example:

    +
      +
    • A gap between the output and error boxes when there is no output message
    • +
    • Run a test if the user click on it
    • +
    +

    I truly believe that Toga will be the oficial framework on Python to build GUI for multiplatforms applications, so I'll continue to contribute to this project because I want to use in every application that I would need a GUI.

    +
    +
    +

    Final Considerations

    +

    I would like to truly thank my mentors Russell Keith-Magee and Elias Dorneles for guide and help me so much during this period. The opportunity to be part of this community was a great honor to me, thank you so much to accept me in this program Russell Keith-Magee. Also, I want to thank Philip James that made some reviews in my PRs and Jonas Schell that fixed one issue that I sent to Toga.

    +
    + + + + + + + + +

    2017 Google Summer of Code - Batavia improvements

    diff --git a/zh_TW/news/buzz/september-2024-status-update/index.html b/zh_TW/news/buzz/september-2024-status-update/index.html index 93b8ca818c..77da3b9c88 100644 --- a/zh_TW/news/buzz/september-2024-status-update/index.html +++ b/zh_TW/news/buzz/september-2024-status-update/index.html @@ -240,6 +240,11 @@

    Want to get involved?

    +
    +Next entry +
    +
    2024Q4 Roadmap
    +
    diff --git a/zh_TW/news/index.html b/zh_TW/news/index.html index eb6a5ad1c6..79eaf2d199 100644 --- a/zh_TW/news/index.html +++ b/zh_TW/news/index.html @@ -184,6 +184,18 @@

    News

    +

    2024Q4 Roadmap

    +

    +Posted by + + + Russell Keith-Magee + + +on + 2024-10-02 +

    +

    September 2024 Status Update

    Posted by @@ -292,18 +304,6 @@

    March 2024 Status Updat 2024-04-02

    -

    February 2024 Status Update

    -

    -Posted by - - - Russell Keith-Magee - - -on - 2024-02-29 -

    - ... more articles diff --git a/zh_TW/sitemap.xml b/zh_TW/sitemap.xml index 9eb799dd89..99d217bdb6 100644 --- a/zh_TW/sitemap.xml +++ b/zh_TW/sitemap.xml @@ -2,6 +2,7 @@ http://beeware.org/zh_TW/news/ http://beeware.org/zh_TW/news/buzz/ + http://beeware.org/zh_TW/news/buzz/2024q4-roadmap/ http://beeware.org/zh_TW/news/buzz/september-2024-status-update/ http://beeware.org/zh_TW/news/buzz/august-2024-status-update/ http://beeware.org/zh_TW/news/buzz/july-2024-status-update/ diff --git a/zh_TW/sitemap/index.html b/zh_TW/sitemap/index.html index f2ef498071..d1e3482116 100644 --- a/zh_TW/sitemap/index.html +++ b/zh_TW/sitemap/index.html @@ -176,6 +176,10 @@

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