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Behide.csproj
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33 lines (33 loc) · 1.76 KB
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<Project Sdk="Godot.NET.Sdk/4.4.1">
<PropertyGroup>
<TargetFramework>net9.0</TargetFramework>
<EnableDynamicLoading>true</EnableDynamicLoading>
<Nullable>enable</Nullable>
</PropertyGroup>
<ItemGroup>
<ProjectReference Include="Scripts\External\Behide.OnlineServices\src\Behide.OnlineServices.Types\Behide.OnlineServices.Types.fsproj" />
</ItemGroup>
<ItemGroup>
<PackageReference Include="FSharp.Core" Version="9.0.300" />
<PackageReference Include="GodotSharp.SourceGenerators" Version="2.5.0" />
<PackageReference Include="System.Reactive" Version="6.0.1" />
<PackageReference Include="FSharp.SystemTextJson" Version="1.4.36" />
<PackageReference Include="MemoryPack" Version="1.21.4" />
<PackageReference Include="Microsoft.AspNetCore.SignalR.Client" Version="9.0.6" />
<PackageReference Include="Serilog" Version="4.3.0" />
<PackageReference Include="Serilog.Extensions.Logging" Version="9.0.2" />
<PackageReference Include="Serilog.Sinks.Console" Version="6.0.0" />
<PackageReference Include="Serilog.Sinks.File" Version="7.0.0" />
<PackageReference Include="TypedSignalR.Client" Version="3.6.0">
<IncludeAssets>runtime; build; native; contentfiles; analyzers; buildtransitive</IncludeAssets>
<PrivateAssets>all</PrivateAssets>
<EmitCompilerGeneratedFiles>true</EmitCompilerGeneratedFiles>
<CompilerGeneratedFilesOutputPath>DesiredPathForGeneratedStuff</CompilerGeneratedFilesOutputPath>
</PackageReference>
</ItemGroup>
<ItemGroup>
<Content Include="README.md" CopyToOutputDirectory="Never" />
<Content Include="Scripts\Supervisors\README.md" CopyToOutputDirectory="Never" />
<Content Include="Prefabs\Supervisors\README.md" CopyToOutputDirectory="Never" />
</ItemGroup>
</Project>