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WatorSaver.vcxproj.filters
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WatorSaver.vcxproj.filters
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<?xml version="1.0" encoding="utf-8"?>
<Project ToolsVersion="4.0" xmlns="http://schemas.microsoft.com/developer/msbuild/2003">
<ItemGroup>
<Filter Include="Quelldateien">
<UniqueIdentifier>{4FC737F1-C7A5-4376-A066-2A32D752A2FF}</UniqueIdentifier>
<Extensions>cpp;c;cxx;def;odl;idl;hpj;bat;asm;asmx</Extensions>
</Filter>
<Filter Include="Headerdateien">
<UniqueIdentifier>{93995380-89BD-4b04-88EB-625FBE52EBFB}</UniqueIdentifier>
<Extensions>h;hpp;hxx;hm;inl;inc;xsd</Extensions>
</Filter>
<Filter Include="Ressourcendateien">
<UniqueIdentifier>{67DA6AB6-F800-4c08-8B7A-83BB121AAD01}</UniqueIdentifier>
<Extensions>rc;ico;cur;bmp;dlg;rc2;rct;bin;rgs;gif;jpg;jpeg;jpe;resx</Extensions>
</Filter>
</ItemGroup>
<ItemGroup>
<ClCompile Include="auUtility.cpp">
<Filter>Quelldateien</Filter>
</ClCompile>
<ClCompile Include="setdpi.cpp">
<Filter>Quelldateien</Filter>
</ClCompile>
<ClCompile Include="stdafx.cpp">
<Filter>Quelldateien</Filter>
</ClCompile>
<ClCompile Include="WatorApp.cpp">
<Filter>Quelldateien</Filter>
</ClCompile>
<ClCompile Include="WatorDlg.cpp">
<Filter>Quelldateien</Filter>
</ClCompile>
<ClCompile Include="WatorWnd.cpp">
<Filter>Quelldateien</Filter>
</ClCompile>
<ClCompile Include="wuParameter.cpp">
<Filter>Quelldateien</Filter>
</ClCompile>
<ClCompile Include="utWideExceptions.cpp">
<Filter>Quelldateien</Filter>
</ClCompile>
</ItemGroup>
<ItemGroup>
<ClInclude Include="auCircularBuffer.h">
<Filter>Headerdateien</Filter>
</ClInclude>
<ClInclude Include="auStatBuffer.h">
<Filter>Headerdateien</Filter>
</ClInclude>
<ClInclude Include="auUtility.h">
<Filter>Headerdateien</Filter>
</ClInclude>
<ClInclude Include="Resource.h">
<Filter>Headerdateien</Filter>
</ClInclude>
<ClInclude Include="setdpi.h">
<Filter>Headerdateien</Filter>
</ClInclude>
<ClInclude Include="stdafx.h">
<Filter>Headerdateien</Filter>
</ClInclude>
<ClInclude Include="suStringTokens.h">
<Filter>Headerdateien</Filter>
</ClInclude>
<ClInclude Include="WatorApp.h">
<Filter>Headerdateien</Filter>
</ClInclude>
<ClInclude Include="WatorDlg.h">
<Filter>Headerdateien</Filter>
</ClInclude>
<ClInclude Include="WatorWnd.h">
<Filter>Headerdateien</Filter>
</ClInclude>
<ClInclude Include="wuParameter.h">
<Filter>Headerdateien</Filter>
</ClInclude>
<ClInclude Include="utWideExceptions.h">
<Filter>Headerdateien</Filter>
</ClInclude>
</ItemGroup>
<ItemGroup>
<None Include="res\cursor1.cur">
<Filter>Ressourcendateien</Filter>
</None>
</ItemGroup>
<ItemGroup>
<Image Include="bitmap\fish.bmp">
<Filter>Ressourcendateien</Filter>
</Image>
<Image Include="bitmap\fish_setup.bmp">
<Filter>Ressourcendateien</Filter>
</Image>
<Image Include="bitmap\intro.bmp">
<Filter>Ressourcendateien</Filter>
</Image>
<Image Include="bitmap\shark.bmp">
<Filter>Ressourcendateien</Filter>
</Image>
<Image Include="bitmap\shark_setup.bmp">
<Filter>Ressourcendateien</Filter>
</Image>
<Image Include="bitmap\title.bmp">
<Filter>Ressourcendateien</Filter>
</Image>
<Image Include="bitmap\water.bmp">
<Filter>Ressourcendateien</Filter>
</Image>
<Image Include="res\WatorSaver.ico">
<Filter>Ressourcendateien</Filter>
</Image>
</ItemGroup>
<ItemGroup>
<ResourceCompile Include="WatorSaver.rc">
<Filter>Ressourcendateien</Filter>
</ResourceCompile>
</ItemGroup>
</Project>