Materials not displaying correctly in wireframe
example
#16896
Labels
A-Rendering
Drawing game state to the screen
C-Bug
An unexpected or incorrect behavior
P-Regression
Functionality that used to work but no longer does. Add a test for this!
S-Needs-Design
This issue requires design work to think about how it would best be accomplished
Milestone
Bevy version
main, bisected to #16799
Relevant system information
SystemInfo { os: "Windows 11 Home", kernel: "22631", cpu: "13th Gen Intel(R) Core(TM) i7-13700KF", core_count: "16", memory: "31.8 GiB" }
AdapterInfo { name: "NVIDIA GeForce RTX 4080 SUPER", vendor: 4318, device: 9986, device_type: DiscreteGpu, driver: "NVIDIA", driver_info: "560.94", backend: Vulkan }
What you did
cargo run --example wireframe
What went wrong
Cubes and plane are all red. They should be different colors.
Additional information
This seems to be vulkan specific or perhaps intermittent. The issue isn't present with
WGPU_BACKEND=dx12
or on my m1 mac.First spotted by bevy-example-runner in this run.
The text was updated successfully, but these errors were encountered: