From 0a69d5733796805124a148de301761be7237ab92 Mon Sep 17 00:00:00 2001 From: Jennifer L Schmidt Date: Sat, 22 Feb 2020 09:17:06 -0600 Subject: [PATCH] Update README.md --- README.md | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/README.md b/README.md index 1f5a10d..e462bbb 100644 --- a/README.md +++ b/README.md @@ -5,7 +5,7 @@ The lores folder contains a collection of mostly integer BASIC games and one App ## Hi-Res The hires folder contains my high resolution games that were published in various magazines back in the day. These were written in assembly language. A disk image is provided for each game so that you can avoid pesky hexadecimal data entry. -* I wrote _Chicken Little_, a life and death battle against gravity, first, at the age of 18. However, it was published last after a wait of over 10 years. It appeared in the February 1992 issue of _Nibble_ magazine. The [article](https://github.com/bikibird/AppleIIGames/blob/master/hires/chickenLittle.pdf) is notable for a long tutorial on my approach to writing arcade games for the Apple II and contains complete and commented source code listings. It's worth studying if you are learning 6502 assembler. +* I wrote _Chicken Little_, a life and death battle against gravity, first, at the age of 18. However, it was published last after a wait of over 10 years. It appeared in the February 1992 issue of _Nibble_ magazine. The [article](https://github.com/bikibird/AppleIIGames/blob/master/hires/chickenLittle.pdf) is notable for a long tutorial on my approach to writing arcade games for the Apple II and contains well commented source code listings. It's worth studying if you are learning 6502 assembler. * _Spin Ball_, a two player cross between pinball and pong, was written shortly after _Chicken Lttle_. It appeared in the April 1984 issue of _Nibble_ magazine.