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idea.txt
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-> The objective of the game is to defeat the final boss.
-> To do so, the two most important things are health and gold.
-> You cannot heal yourself in this game, so preserving your health is very important
-> To gain gold, you execute programs that you can find in new platforms.
-> View your inventory using the `I` key
-> You can pick and choose arguments for your program that match the data type annotated in the code.
-> But be careful! The other developers may be trying to fool you...
-> When and if your program fails you execute, you get pyrite(fool's gold.)
-> You can trade 3 pyrite for 1 gold using the `convert` button.
-> To create new platforms you need to put out a torch using the `C` key. A new platform is created in that direction.
-> TIP: Try creating a circular structure of platforms, this is easy to deal with when the final boss spawns.
-> To move to a particular location, left click with your mouse to where you want to go.
-> You can also fly across platforms in this manner.
-> You can attack enemies by hovering over them and using your mouse to right click.
-> The final boss spawns once you have created 15 platforms.
-> To combat the final boss, 3 main attacks are available to you which consumes mana.
-> Your mana increases over time, and you get mana boosts when you kill enemies.
-> The first attack, namely 'Hotball' requires 6 gold to unlock, which you can do by pressing the Up button.
-> You can launch this special fireball using the `Q` key, and it blasts all the surrounding enemies.
-> This does nothing if you are too far away from the target location on launching it.
-> The second attack, namely 'Shield' requires 3 gold to unlock, this is the optimal choice to start with.
-> This lets you have immunity for a few seconds.
-> The third attack, namely 'HellRing' requires 4 gold to unlock, this creates a ring of fireballs around you.
-> The number of fireballs increase with its level.